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Everyone loves a trilogy! Welcome to Nerzugal's Dungeon Master Toolkit 3!
The third installment in the Dungeon Master Toolkit series, expanding upon the Adamantine and Mithral Best-Sellers of the previous toolkits.
This time the series returns with 216 pages of content in the form of Adventures, Puzzles, Merchants, and Monsters!
Now available on Fantasy... [click here for more] |
Dungeon Masters Guild |
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The Lost Tomb of the Dwarven Prince is designed for 4-6 level 1st-2nd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the area around the village Triboar, as described in The Storm King’s Thunder. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger or a smaller... [click here for more] |
Dungeon Masters Guild |
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Ire of the Wilds
An Adventure for a party of 3rd to 5th level characters
Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more to... [click here for more] |
Dungeon Masters Guild |
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What stories will unfold while exploring the forgotten ruins?
A one-shot adventure for characters at 1st or 2nd level.
A Mythical Romance
A local legend speaks of a hidden ruin beneath a shrine to Selune, just outside the city of Waterdeep. What starts as a standard archeological dig becomes a rescue mission when you encounter a distraught half-elf and her partner searching for a loved one in... [click here for more] |
Dungeon Masters Guild |
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What lies in wait beneath this quiet village?
An adventure for characters from 4th to 6th level.
A Demonic Mystery
The Village of Vengrove is a quiet settlement that seems innocent—until a hunter returns with a deadly bite wound from an otherworldly creature. But the elders assure you it's nothing and no one seems willing to say otherwise. What monsters are lurking in the forest and why isn't anyone... [click here for more] |
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 For hundreds of years, the village of Oasis Butte has been a waystation and refuge for travelers through the deep deserts, offering water and fresh food in the red sandstone that stretches for hundreds of miles in every direction. But now, mercenaries have it under siege!
With neither them nor the villagers eager for a fight, both sides are offering to hire any willing adventurers to help resolve... [click here for more] |
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Now featured by Splinterverse on YouTube! Check the video below!
While my most honorable Master, Mr. Volothamp Geddarm, the highest among the book writers, was struggling finding reliable sources of information about the awful race of the Gnolls, I was resting at the Way Inn along the Trade Way. The day after I would have pursued my way to Daggerford, where Mr. Volo was waiting (impatiently... [click here for more] |
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The Great War ravaged many lands. And, as with all wars, it was the common people who suffered. Soldiers rampaged through the picturesque Firbolg glade known as Pumpernell in the common tongue. The houses and fields were burned, the powerful warriors and mages taken prisoner and those left behind were forced to rebuild in a place that was not as magical as it had once been. But word has come, of a... [click here for more] |
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An Unfortunate Encounter With Birch Rot, Fey Artisan is the First DM’s Guild publication by Dennis B. Boyer, author of A Tasting of Thistles and and A Draught of Thorns.
This solo encounter is designed to be introduced within a larger adventure or campaign and enhance your player’s experience by introducing him or her to Birch Rot, a fey jewelry crafter with a particularly... [click here for more] |
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 This first level one-shot will send the characters on a wild egg hunt for a noble family of gnomes. The party must use its wits and skills to locate this rare egg and safely deliver it back to the Queen. This short adventure can be dropped into any campaign or be quickly run as a quick one-shot too. I hope you enjoy it!
... [click here for more] |
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 An aspiring young paladin of the faith of Lathander finds herself kidnapped by mysterious elements. Her church's high priestess, a former adventurer with the renowned Dawn Baldes adventuring group contracts a group of adventurers to try and rescue the young paladin from a horrible fate.
Devious Drow, sinsister serpents, opportunistic criminals all are in on the game.
Can the characters work out who... [click here for more] |
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 The toll of a bell can be heard ringing from an abandoned tower on a trail leading from Red Larch into the nearby hills. No one knows who is ringing this bell nor the reason behind its mournful tolling. A group of concerned individuals in Red Larch have put up some gold to hire adventurers to look into why this is occurring.
An adventure for a party of 4 to 6 3rd level characters ... [click here for more] |
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 Live the dark story of Elsyr, Namaah, Valgar and Alastor in this adventure that will lead unsuspecting adventurers to explore ancient and forgotten places, in search of Evil, in a crescendo of tension and mystery... to the terrible conclusion!
The Evil That Lurks Within is a One Shot for D&D 5e. lasting about 4 hours.
It's created for 4 third level characters.... [click here for more] |
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 Scouting comes to Eberron with Adventures in Scouting, Khorvaire Cadets. Learn of the Cadets, a new scouting faction, Poereth's Cadet, a new Fighter Archetype,new merit badges, and the Khorvaire Cadet background!
In addition, take a troop to the original home of the Cadets in the one page Micro Adventure Baerand's Way! ... [click here for more] |
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 Midnight, not a sound from the pavement
The full moon rises for a night all Tabaxi await the other 364 days of the year, Life Night. Today, the Jelly Cats, members of a clan of wandering Tabaxi retired from lives of adventure, gather before the Cat Lord to plea for a new life once again gifted with curiosity. Come before the cat lord and tell your tale, weathered traveler, and perhaps you can begin... [click here for more] |
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 Near the village of Tempus's Tears their are countless ruins and relics of long ago realms and empires. Some of these have been protected and concealed by various enchantments, one such ruin, a burial mound has appeared on the towns outskirts. The spells that kept it concealed aparently having faded with age and circumstance.
The good townsfolk are concerned that their maybe hidden dangers within... [click here for more] |
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