Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeFormatPrice
Adventures   Remove Search Term
Virtual Tabletop   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Adventures, Virtual Tabletop
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Kellerratten (One-Page-Adventure für die Stufen 1 & 2)

Kellerratten (One-Page-Adventure für die Stufen 1 & 2)


Kellerratten – Es beginnt wie immer in einer Taverne … Dieses Dungeons & Dragons-Abenteuer ist perfekt für Gruppen der Stufen 1 bis 2 und bietet Spielleitern ein einfaches Abenteuer, mit dem sie eine Kampagne beginnen oder das sie einfach in jede Kampagnen-Welt einbauen können, in der es eine Taverne gibt. Highlights des Abenteuers:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Kobolds Guide to Awesome Ores

A Kobolds Guide to Awesome Ores


The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Castle Ravenloft Player Maps (Fantasy Grounds & Source Maps)

Castle Ravenloft Player Maps (Fantasy Grounds & Source Maps)


This module now works in Fantasy Grounds Unity, with Line of Sight for the entirety of Castle Ravenloft! Battle Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!! Getting ready to run Castle Ravenloft for your players using the Fantasy Grounds virtual table-top program? Are the isometric maps originally included in the adventure an issue? You're in luck! This...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Hellriders' Keep

The Hellriders' Keep


After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R7: Cirque Du Necro

R7: Cirque Du Necro


This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top? During the fall of the Republic Merak and the collapse of the city of Karathyl,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R5: Grim Forest

R5: Grim Forest


  This is the fifth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters. This adventure follows R4: Reddle Creek. As war looms, profits await: the Town of Rel is the only town near the old iron tree and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Carnival Of Misfits (One Page Encounter)

The Carnival Of Misfits (One Page Encounter)


As the party travels through a dense and eerie forest, they notice a faint flickering light between the trees. Curiosity piqued, they investigate and find themselves stumbling upon a peculiar scene: a makeshift carnival set up in a forest clearing. The carnival is run by a group of goblin bandits who have taken up a surprising set of roles as performers. This is no ordinary carnival, but one filled...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R2: Town of Rel

R2: Town of Rel


  R1: The Road to Rel leads to Rel, which is detailed in this adventure. Having arrived the PCs can meet the locals, do some shopping, and engage in random or planned violence. Rel is intended to be the PCs’ base of operations for the R series adventures that follow, but the town can be used on its own in almost any campaign. While this adventure is focused on role playing and does...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Mike's Free Encounters #101-110

Mike's Free Encounters #101-110


This is the 11th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Includes encounters both silly and serious, ranging from an absurd platypus themed dungeon to the tragedy of a betrayed unicorn. This collection approach is used rather than a bundle because of the difficulties with bundling free products.   The encounters include:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R4 Reddle Creek

R4 Reddle Creek


This is the fourth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters. This adventure follows R3: Rukel Manor. Just as the PCs are settling in, undead threaten the town. While the initial outbreaks...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R1 Road to Rel

R1 Road to Rel


Written as a starting adventure for a party of 1st to 3rd level characters, this adventure puts the brave PCs on the road to Rel. Recently, the aristocrat Telrus learned that his family had once owned land near the town of Rel. During the terrible civil war that consumed the Republic of Merak, Trelus’ ancestor was forced to flee. Newly married to the charming and ambitious Ishia, Telrus has the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R3: Rukel Manor

R3: Rukel Manor


  This is the third in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters. This adventure follows R2: Town of Rel. The PCs will be sent by their patrons to clear the ruins of the Rukel Manor. Tales say...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Mike's Free Encounters #91-100

Mike's Free Encounters #91-100


This is the 10th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Encounters range from animated gingerbread to licensed necromancers.   This collection approach is used rather than a bundle because of the difficulties with bundling free products.   The encounters include: History/Background New Monsters New Magic Items New...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R8: Grain Death

R8: Grain Death


  This is the eighth adventure in the R series, taking place after R6: House of Ooze and  R7: Cirque Du Necro. While intended to follow up on the events of R6, it can be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs face off against the faceless fungi as they are caught up in the conflict between Zuggtmoy and Juiblex. Will they triumph or...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)

Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)


Two popular Curse of Strahd modules focused on enhancing the Death House, now for Fantasy Grounds! Curse of Strahd: Death House Script Anyone that's ran or peeked at Curse of Strahd's prologue, Death House, will know that there are hardly any area descriptions, and that the information provided is as dry as the [spoiler].This often leads to the DM dryly reading aloud...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Seeds of Chaos

Seeds of Chaos


Seeds of Chaos  The Horror of Horticulture Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister? A 4-hour...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Whispering Worms-A Bug Themed One Shot

Whispering Worms-A Bug Themed One Shot


Thank you so much for making it a Copper Best Seller! The small forest town of Nolidae uses insects in its daily life and toil. The town leader has recently noticed people going missing. They believe it is the work of a nearby wizard, Odonata, needing experimentation subjects as he is said to possess a strong magical artifact. Only the party can determine who is really the culprit....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
R9 Sebek's Mine

R9 Sebek's Mine


  This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine. It includes a history/background...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Villains & Lairs III FREE (Fantasy Grounds)

Villains & Lairs III FREE (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Villains & Lairs III FREE Expand your game with this collection of 8 NPCs of various challenge ratings, one of which includes and map and details of its lair. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Holy Purge: One Shot Rescue Mission

The Holy Purge: One Shot Rescue Mission


**Updated to include battlemap and Foundry VTT import file** I created a one-off that turned out to be one of my parties favourite night. One character gets captured in the opening scene.   Its a great oppertunity for this singled out character to build their backstory during multiple moments in the session The rest of the party witness the capture and are rescued themselves by...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Encounters on the Savage Seas III FREE (Fantasy Grounds)

Encounters on the Savage Seas III FREE (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Encounters on the Savage Seas III FREE Expand your library of nautical and coastal encounters with this collection of six encounters and mini-adventures. We’ve even added scaling suggestions, a new creature, and a magic item or two. Use the encounters as...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Wild Sheep Chase FG Conversion

A Wild Sheep Chase FG Conversion


This is a Fantasy Grounds conversion of "A Wild Sheep Chase" by Winghorn Press. The Conversion was built in FG Classic and therefore should work in both classic and unity but LoS has not been added yet.  Map for the second encounter will be updated soon. The current map is pulled straight from the .pdf. If you are looking for the pdf please follow this link.  https://www.dmsguild.com/product/170937/The-Wild-Sheep-Chase--A-SingleSession-Adventure...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DDAL 7-01: Maps - A City on the Edge: Mission 1

DDAL 7-01: Maps - A City on the Edge: Mission 1


Get your players into Chult today! HD Color maps for  both print and digital use with Mission One in DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation. This pack includes: Digital maps for Mission 1 in JPG formatcreated for use on Roll20, FG et al, and include grids and gridless versions Print maps for Mission 1...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Vampire Lord of Deathblack Peak

The Vampire Lord of Deathblack Peak


At the edge of civilization, only an alliance with a powerful dragon has allowed the city of Coldbridge to survive. But when the dragon goes missing, how will the city survive amidst a vast wilderness of hostile - and hungry - monsters? The call has gone out - adventurers are needed... but can even the most stalwart heroes be prepared to face THE VAMPIRE LORD OF DEATHBLACK PEAK? A 113-page...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Oneshot: The Sleepy Bard

Oneshot: The Sleepy Bard


In this adventure the players are sent on a quest to collect the local bard so that he can perform at the wedding of the princess. However, as they arrive at the village where the bard is located, they quickly realize that something is amiss. Instead of music they hear only sounds of shock and awe coming from the tavern. As they investigate, they find that the bard has been afflicted by a strange spell...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Puste Sieci

Puste Sieci


Przygoda jest z założenia scenariuszem do przeprowadzenia w czasie jednej sesji. Może być również elementem większej kampanii, jako przerywnik od głównego wątku. Miejscem akcji przygody jest niewielka osada rybacka na jednym z archipelagów Faerûnu. Scenariusz przygotowany jest dla 4 graczy na 3 poziomie doświadczenia. Pełna, spokojna rozgrywka trwa od 4 do 5 godzin. Po skróceniu...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Lord of the Dead Wurm (A level 10-12 adventure featuring the Death Tyrant Beholder)

The Lord of the Dead Wurm (A level 10-12 adventure featuring the Death Tyrant Beholder)


An undead purple wurm has burst forth in the center of the city cemetery scattering tombs and coffins. An army of undead has marched forth and is attacking the people of the city. A messenger from the city watch has come to the party's home and begs their aid in defeating the menace. They are told that the heart of the evil force comes from the top of the wurm, now standing like a tower amidst the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Tower of Mists (A level 3-5 adventure featuring Aarakocra)

The Tower of Mists (A level 3-5 adventure featuring Aarakocra)


The party is contacted by a group of aarakocra seeking help. Part of their tribe was corrupted by an evil elemental creature. The corrupted members seized the tribe's temple in a bloody battle and transformed it into a shrine to Pazazu. The party is asked to enter the temple and destroy the elemental, freeing the tribe and restoring the shrine. The files include maps in color and blue and white, set...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
My Goodness! (A level 8-10 Adventure featuring the Beholder)

My Goodness! (A level 8-10 Adventure featuring the Beholder)


The mayor's daughter has been arrested for theft. She recently joined a commune, The Eye of Goodness, which has been doing charitable work in the city slums, but about which dark rumors are starting to swirl.  The mayor asks the party to investigate, leading them into and below the city sewers, where many eyed Goodness herself plots to take over the city.  This is the eleventh in the A to Z One-Page...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Airship Skydock

Airship Skydock


Welcome to Skydock, the perfect place for adventurous travelers and aviation enthusiasts! At Skydock, there is something for every visitor to enjoy, from a cozy bed to repairing your ship and exploring the skies. Our workers' settlement is the home of hardworking laborers who work day in and day out to repair airships and supply goods. But Skydock is much more than just an airport. It is a sanctuary...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Angels of Lysander (A level 10-12 adventure featuring Angels)

The Angels of Lysander (A level 10-12 adventure featuring Angels)


The King and Queen have come to trust the party as heroes of the realm. They have been invited as special guests to the naming ceremony of Prince Lysander, heir to the throne. As the ritual is underway, angels enter the cathedral and claim that prophecy claims the boy will become a tyrant in the future and will wreak havoc upon the world. The boy must be killed and the life of anyone who stands in...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Azoth's Well (A level 5-7 adventure featuring the Aboleth)

Azoth's Well (A level 5-7 adventure featuring the Aboleth)


The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends. The files include maps in color and blue and white, set up for VTT play. This is the second in the A to Z One-Page series, going through each...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Mines of Chult Map Pack

The Mines of Chult Map Pack


Mines of Chult - Map Pack This product contain multiple versions of the maps found in the Mines of Chult supplement and is for personal use only. No commericial usage rights are provided. I've created this product for those consumer who purchased the Print on Demand version but wish to have access to the maps. I've marked this product Pay What You Want since I am unable to provide a version of the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Shiny Bits Vol. 1: The General's General Store (FG)

Shiny Bits Vol. 1: The General's General Store (FG)


Shiny Bits It is unavoidable: every DM was, or will be, in a situation when Players decide to do something completely unexpected and, leaving us with the sensation of being caught off-guard. Even the best prepared DM isn’t immune to this but is just the unpredictability that makes Role Play Games so fun. However, sometimes this situation put our games at a halt,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sawmill Assault

Sawmill Assault


The party heads to the backwater town of Kilea, after catching rumors that the local lord there is having problems with Goblins in his fief's Sawmill. What begins as a bog standard adventure spins out into a much deeper and more complex issue than the party expects to become embroiled in... Combat: 5/5 Puzzles/Traps: 1/5 Exploration: 3/5 Social Encounters: 4/5 Sawmill Assault is an adventure for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Last Thanksgiving

The Last Thanksgiving


A Thanksgiving adventure to end all Thanksgiving adventures. A group of brave turkeys bands together, travels around their farm gathering allies, all in an attempt to put an end to generations of slaughter by the horrible giant known as The Farmer. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)

Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)


A vole comes up to the party carrying a note and a map. It is a message from a group of gnomish miners trapped in the Sparklegem Delve mine by a Behir. They beg the party's help in escaping the creature's siege, but first, those trapped in the mine's deepest tunnels must be rescued. Note that this adventure benefits a party with a focus on non-combat skills and problem solving. It will be extremely...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Taking of Entenest (A level 4-6 adventure featuring Ankhegs)

The Taking of Entenest (A level 4-6 adventure featuring Ankhegs)


The party is called to help Breton, a wealthy farmer in the village of Entenest. His farm has been plagued by ankhegs stealing his crops and attacking his farm hands. As they arrive, the ankhegs are attacking other villagers in strange ways. The truth is that a Night Hag, Granny Birchwood, came and granted 5 wishes to 5 villagers 5 years ago. She said the wishes would last 5 years and now has returned...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Burned: An Intro to Dungeons and Dragons 5e

Burned: An Intro to Dungeons and Dragons 5e


This debut adventure from Calix’s Creations is designed in such a way to encourage Players and Game Masters alike learn and enjoy Dungeons and Dragons 5e. We hope you enjoy the adventure. Thank you for your support, and we look forward to hearing your thoughts on the adventure. Burned: An Intro to Dungeons & Dragons 5e is a Fifth Edition adventure for four to six characters of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Fires Beneath Bronzehill Crag (A level 6-8 adventure featuring Azers)

The Fires Beneath Bronzehill Crag (A level 6-8 adventure featuring Azers)


Bronzehill Crag has been a profitable bronze mine for years. A recent shaft discovered volcanic activity deep below the mine & the miners have reported lights & movement down below. A few days ago, 3 miners disappeared while on duty & the party was called to help by the owners. Now, an elemental creature has come to declare that the miners are prisoners of the Azers who use the mountain...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Haunting of Ft Selune (A level 1-3 adventure featuring Animated Objects)

The Haunting of Ft Selune (A level 1-3 adventure featuring Animated Objects)


The party arrives at Fort Selune, an outpost protecting the borders of Cormyr. They intend to use it as an outpost to explore the nearby Stonelands, but the mysterious deaths of a group of sentries interrupts their plans. The party now needs to figure out what is killing the soldiers and how before it is too late. This is the fourth in the A to Z One-Page series, featuring Animated Objects. The series...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
All the Beauty of the Sun

All the Beauty of the Sun


A missing woman, a forlorn manor, rumours of tragedy and restless spirits. Can the PCs unravel the mystery, or will this house remain haunted forever? A single-session adventure for 1st to 2nd level PCs. Includes 72 DPI maps of the adventure site, both with- and without-grid. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Gourdon Ramsey and the Hunt for Sasquash

Gourdon Ramsey and the Hunt for Sasquash


When the mayor's daughter goes missing after the harvest festival, the town fears that the terrible Sasquash has done something to her. However, all is not as it seems in the town of Fig-Leaf... Gourdon Ramsey and the Hunt for Sasquash is a deeply punny harvest-themed one-shot for fifth level characters. It is full of groaners and will entertain and cause psychic damage to your players, which will...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Wendigo River Station (A level 2-4 adventure featuring Blights)

Wendigo River Station (A level 2-4 adventure featuring Blights)


The party is returning from a hunting expedition to the northern forest when they receive word that the trading post they are heading to, Wendigo River Station, has been besieged by orcs. When they arrive, they find both the orc camp and the station in ruins. All the occupants are dead and the area is so overgrown it might have been abandoned for years. As they investigate, they find the area swarmed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DDEX2-10 Cloaks and Shadows Maps (with FGU LOS)

DDEX2-10 Cloaks and Shadows Maps (with FGU LOS)


I have redrawn all of the players maps in one of the most fun AL games of all time! Included is a .mod file that has all the maps with LOS and the original image files for your use.  I hope you enjoy them! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Hiroko's Lost Ronin (A level 5-7 adventure featuring Bugbears)

Hiroko's Lost Ronin (A level 5-7 adventure featuring Bugbears)


A peace treaty is soon to be signed between the human and goblinoid empires. Before it is signed, a hobgoblin Daimyo, Hiroko, comes to the party with a problem. A group of her bugbear shock troops have gone rogue. They have rejected the peace deal and are raiding human farmers. Hiroko asks the party to hunt them down, destroying them or bringing them to justice. This is the thirteenth in the A to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Bells of Drigg Lodge (A Level 2-4 Adventure featuring the Banshee)

The Bells of Drigg Lodge (A Level 2-4 Adventure featuring the Banshee)


The bells in the ruins of Drigg Lodge are ringing. Alastair Stuart-Drigg believes it is the ghost of the woman who stole his family fortune is ringing them, calling out to those who would solve the mystery of her death and find the treasure he sees as rightfully his. The truth, however, is more complicated than he knows. Can the party discover the truth of the bells and help Alastair reclaim his fortune?...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tomb of Damara 5e Conversion

Tomb of Damara 5e Conversion


This is an old TSR starting adventure.  I tried to do a conversion with their licensing to those that already have the product, so it can be used on Fantasy Grounds.  NO Map or Descriptions are included.  Some dialogue and all encounters along with a general plot has been added.  Some NPC's were scaled due to how hard they would be for a group of lvl 1 PC's in 5E and their stats have been modified...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Caverns of Dire Woe - Fantasy Grounds Module

The Caverns of Dire Woe - Fantasy Grounds Module


Challenge your adventuring party with this dangerous quest to safeguard a merchant on his journey to discover the fate of his trusted courier. Magdain the one-eyed Dwarf merchant has hired your group to help protect him while he tracks his courier using a magic ring. The destination is a a cavern accessible only by climbing a rough...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Knight of the Night

The Knight of the Night


Welcome to the original Simple Dan encounter pack: The Knight of the Night. Simple Dan encounter packs are designed to be dropped into almost any setting, and provide a lighthearted one-shot mystery scenario for your PCs to play through. In this module, the players are drawn into the mystery of a missing art collector and must investigate a spooky gallery to discover its secrets. Is the haughty...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 67 items) Result Pages:  1  2  [Next >>] 
Select Page Number