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Worlds of Wildspace - Crakateg

Worlds of Wildspace - Crakateg


The Listing—Do You Feel It? Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg...   [click here for more]
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Nerzugal's Tome of Horrifying Adventures

Nerzugal's Tome of Horrifying Adventures


For those horror adventure lovers out there, I present to you Nerzugal’s Tome of Horrifying Adventures. Within this book, you will find 10 adventures that each have their own terrifying themes and creatures. Three of these are revised versions of horror adventures I have published in the past. They come complete with new content, new layouts, new art, and some have expanded levels as well. The other...   [click here for more]
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The Halls of the Toymaker

The Halls of the Toymaker


An adventure for tier 1 groups of 4-6 players, levels 3-4. It's said that twenty years ago, celebrated toymaker and inventor Johannes Rubian went mad. He murdered innocent travelers, conducted grisly experiments, and eventually turned upon his own wife and children. His dark dealings ended with his neck in a noose slung from a tree on his own estate grounds....   [click here for more]
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The Wandering at Witchlight

The Wandering at Witchlight


"The joys of the Carnival To which they did hearken, but what shall they do, when the fae-lights all darken? The Wandering at Witchlight is an all-new story of the Witchlight Carnival, where a group of 4-5 level 5 adventurers have their day of whimsical entertainment whisked away into a dark...   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
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Those Damable Experiments: Chapter One The Village of Goodfield

Those Damable Experiments: Chapter One The Village of Goodfield


          A sleepy town and an opportunity for some rest and relaxation are just what your Party needs but you won’t find either in the Town of Goodfield.          What your part does find is the launching point of the most destructive and evil Curse that Faerun has ever seen. One that has the potential of wreaking devastation and death to everything, everywhere.          A...   [click here for more]
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Doctor Crowley's (in)Famous Pact & Patron Brand Miracles

Doctor Crowley's (in)Famous Pact & Patron Brand Miracles


Part 1: a devilish encounter at the crossroads with traveling cure-all salesman Crowley Alastairi, his bodyguard Grace the Bearded Lady, his hounds Moose & Squirrel and the impish Major Leigh Robin Marx, encountered in the devil's medicine wagon anywhere across the multiverse. Just pop him a line with the Summon Crossroads Devil spell and he's at your service, especially if youre...   [click here for more]
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Barrowed Time

Barrowed Time


The Sutured Sun has burned day and night for the last eight months. The crops are dying. The air is choking. And the Darklord seems content to let his people burn. This is the Phunch Bowl, a Domain of Dread held within impenetrable glass. A prison of torment for Gaddin Phunch, the indefatigable iconoclast who upset more than a few powers-that-be. The people of the Five Towns are generally left to...   [click here for more]
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