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Bounty of the Month: Golden Widow

Bounty of the Month: Golden Widow


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style. The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
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Dreams of Undeath

Dreams of Undeath


"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead." Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. The G.U.N Mage is a sorcerous origin, an archetype for the 5th edition sorcerer class. While...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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The Eldeen Ranger: Ranger Archetypes for Eberron

The Eldeen Ranger: Ranger Archetypes for Eberron


The Eldeen Ranger contains new character options for Eberron featuring the rangers of the Eldeen Reaches druidic sects. The Ashbound The Ashbound Avenger is a swift warrior who has abilities that aid them in striking out against sources of unnatural power.They are able to fight without armor and other trappings of civilization. The Children of Winter The...   [click here for more]
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Planeswalking and You: The Primary Colours of Mana

Planeswalking and You: The Primary Colours of Mana


A collection of options for bringing Magic:the Gathering decks to life on the tabletop. This document focuses on mono-colour decks and includes two class options created to bring the mechanics and aesthetic of those decks into 5th edition. ...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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The Boundless: A Sailing Ship

The Boundless: A Sailing Ship


The Boundless A Sailing Ship This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild Contents Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate A stat block to make it simple to see what your ship is able to do when...   [click here for more]
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Simple Uncommon Magic Weapons

Simple Uncommon Magic Weapons


There really aren't enough magic weapons for low level adventurers, leaving a fairly large gap between having mundane weapons and gaining magic ones. A simple +1 weapon or ammunition isn't particularly exciting, so these are options to present players with a more immersive introduction to interesting items. ...   [click here for more]
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Khyber’s Harvest: 5e conversion

Khyber’s Harvest: 5e conversion


This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains: Conversion notes for each of 11 encounters Keith's Baker commentary, clarifying the original design intent Statblocks for cultists and more. Statblocks for items (symbionts), including...   [click here for more]
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No Gods Nor Patrons, but Oaths

No Gods Nor Patrons, but Oaths


Herein is a compendium of options for Paladins who find themselves of a more individualist bent. The Oaths contained within cover options many and varied that the official material does not address. Oaths such as the following: - Civilization, a warden against the wild things. - Discovery, an uprooter of secret things, a warrior with keen mind. - Dragons, a dragon rider pledged to a mighty dragon...   [click here for more]
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A Treatise on the Practical Application of Fringe Arcane Theories and Practices

A Treatise on the Practical Application of Fringe Arcane Theories and Practices


A collection of more mathematically intense options for the thoughtful and focused wizard. Inside you will find; - Arcane Researcher, a meta-magical scientist who studies the arcane. - Monster Researcher, a field specialist copying, cataloguing and codifying monster abilities. - Summoner, a host and channel for a powerful magical creature. - Technologist, a practitioner of the unstable art of technomancy,...   [click here for more]
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Broath of Brotherhood

Broath of Brotherhood


Broath of Brotherhood Paladins get their powers by being a really good guy. Seriously. They're the sort of person you'd want as your beer pong partner, as your wingman out at the bar, or to grab a beer with after a rough day. In combat, Paladins of the Broath of Brotherhood fill a niche by increasing the party's action economy by maximizing the utility of their reactions. Outside of combat, they...   [click here for more]
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A Manual of Unusual and Practical Fighting Styles

A Manual of Unusual and Practical Fighting Styles


A collection of options for a more specialised and artful fighter. Inside you will find; - Dervish, a dual wielding master of the death by a thousand cuts. - Duelist, a master of one-on-one combat. - Monster Hunter, a brutal warrior wielding huge weapons to battle huger beasts. - Stalwart, an immobile and implacable warrior, capable of withstand anything. - Witch Hunter, a tireless pursuer of the...   [click here for more]
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Tips, Tricks and Traps: How to Rogue With Style

Tips, Tricks and Traps: How to Rogue With Style


A collection of options for the more adventurous Rogues. inside you will find; - Dungeoneer, a veteran dungeon delver drawing on experience and educated guesses. - Harlequin, a fearsome acrobatic opponent who tumbles as well as they breath. - Mentalist, a mental manipulator who utilises strange techniques to control foes. - Slip Rogue, a short range teleporter who uses their unique techniques to...   [click here for more]
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A Tome of Obscure and Esoteric Magical Practices

A Tome of Obscure and Esoteric Magical Practices


A collection of Sorcerous Origins that grant options uncovered by the official materials. Within you will find; - Aberrant, a mind plagued with alien thoughts, turned against their foes and weaponised. - Alterator, a utility sorceror that can adapt to any situation. - Arcane Fury, a melee spellcaster capable of amazing feats of close range destruction. - Sunblooded, a radiant hero, fighter of the...   [click here for more]
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Oath of Brotherhood

Oath of Brotherhood


The Oath of Brotherhood paladin started as a joke on Reddit and has since become a complete character subclass. The Oath of Brotherhood provides rich RP flavor options through a "friendly neighborhood Paladin", whose oath binds them to protect their communities and closest friends. In combat, Paladins of the Oath of Brotherhood fill a niche by increasing the party's action economy by maximizing the...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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The Scroll of Paths Less Travelled

The Scroll of Paths Less Travelled


A collection of options for the more specialised minded monks. Inside you wil find; - Brawler, a more passionate and pompus fist fighter. - Geisha, a master of social grace and wise counsel. - Mystic, a meditative healer and team supporter. - Ninja, an unparalelled infiltrator and assassin. - Wayfarer, a wandering martial arts master seeking new lands. ...   [click here for more]
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College of Fairy Tales (Bard College)

College of Fairy Tales (Bard College)


Have you ever wanted to be a singing, dancing, princess with a witty animal companion? How about a storybook hero, wielding a magical weapon of great power with your trusty sidekick? Maybe you are an orphan in desperate need of a fairy godmother? Regardless, I present to you the Bard College of Fairy Tales that revolves around emulating a storybook protagonist in...   [click here for more]
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Armorist (Artificer Specialist)

Armorist (Artificer Specialist)


Compatible with the new 2019 Artificer, the Armorist is a magical engineer who pilots an Arcane Exoskeleton of their own unique design. Battling foes using their wit and a suit of armor with a variety of abilities and attachments, the Armorist can fulfill a variety of roles in an adventuring party. Included in this archetype, you have a vareity of "upgrades" to select to develop and change your armor...   [click here for more]
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The Chaos Gods and Their Worship

The Chaos Gods and Their Worship


A collection of domains for the chaotic Cleric. Inside you will find the following; - Change, an arcane master of many styles, adaptable and never out of options - Blood, a melee butcher that dishes out incredible damage toe to toe - Rot, an incredibly difficult to take down melee tank - Pleasure, a control caster with potent melee abilities seeking new experiences - Chaos, a fervor fueled worshiper...   [click here for more]
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Six Subclass Combo Pack

Six Subclass Combo Pack


This bundle of subclass options adds six options that I felt were missing from the available D&D 5e books. Updates will be given as feedback comes in but the following options are present: Warlock: The Beholder. Unlock the power of The Beholder as an ancient aberration offers you its unique spells and abilities in exchange for servitude. Rogue: The Gadgeteer. For those who want options other...   [click here for more]
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Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)

Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)


This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D...   [click here for more]
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Vigilante

Vigilante


A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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The Obtuse Sylibus

The Obtuse Sylibus


A collection of options for the more creative Bard players. Inside you will find; - Dirge Caller, hastening their enemies on their path to the grave. - Impressario, a crowd working con man and life of the party - Narrator, a support bard without equal - Pun Bard, a ludicrous linguist who dominates the battlefield with pun power - Sapeopologist, weaponising the study of culture to create the ultimate...   [click here for more]
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Fusilist (Artificer Specialist)

Fusilist (Artificer Specialist)


Designed for the new 2019 draft of the Artificer, the Fusilist is the Thunder-Cannon-wielding Gunsmith ported from the older renditions of the Artificer. With the Fusilist, you will notice updated mechanics that allow the class to be more openly used with firearms other than just the Thunder Cannon as well as a retention of the classic feel that made the Gunsmith a unique and fun class. With the...   [click here for more]
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Dreadnought (Martial Archetype)

Dreadnought (Martial Archetype)


Sometimes, the best defense is a good offense. A specialized and defensive combatant, the dreadnought dual-wields shields and understands how to effectively utilize them as suitable weapons. Loosely based on the fire giant dreadnought, as featured in Volo's Guide to Monsters, the dreadnaught martial archetype is designed with a dual-wield fighting style in mind. Balanced with feats and...   [click here for more]
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Sound and Fury

Sound and Fury


A collection of Barbarian paths for the more diverse Barbarian. inside you will find; - Beastlord, a pack master who beats beasts into submission. - Bombast, a warrior whos battlelust is infectious. - Whirling Dervish, a savage and beautiful dancer. - Wendigo, a stealth ambusher who terrifies their foes. - Spellrager, a rage fueled magic user. ...   [click here for more]
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Warriors of The Forgotten Wilds

Warriors of The Forgotten Wilds


A collection of options for the alternatively minded Ranger. Inside you will find; - Feral, a wilderness raised warrior who can lose control and howl at their foes. - Monster Wrangler, a warrior who asserts dominance over the denizens of the wild. - Pack Master, a natural leader and master of teamwork. - Survivalist, a proven survivor and self-sufficient wilderness warrior. - Urbanist, a guerilla...   [click here for more]
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Subclasses by the Dozen

Subclasses by the Dozen


I had a lot of fun comming up with the ideas and mechanics of these classes and hope others will be able to use them in their games. If you do, please share any feedback you have with me so I could develop them further. Happy gaming! ...   [click here for more]
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Vampire Hunter: A Divine Domain Option for the Cleric Class

Vampire Hunter: A Divine Domain Option for the Cleric Class


The first cleric was designed to counter a vampire character, Sir Fang, who threatened to unbalance a campaign, and inspired by Peter Cushing’s portrayal of Van Helsing in the Hammer Horror series of films. Now you can fully embrace the cleric's gothic origins with the Vampire Hunter domain. Hurl flasks of searing holy water! Wield a crossbow, whip, hammer and wooden stake! Make enemies recoil...   [click here for more]
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Barbarian Archetype: Path of The Consuming Predator

Barbarian Archetype: Path of The Consuming Predator


Maybe one of your parents was a druid or a shaman, and you learned the traditions of your clan... Maybe you always could do this, and circonstances forced you into discovering this power... Maybe you served a mystical animal or creature, whom you had to consume to acquire its powers and further its quest or yours... Or...   [click here for more]
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Way of the Weave (Monastic Tradition)

Way of the Weave (Monastic Tradition)


The Way of the Weave is a monastic tradition that specializes in studying the Weave, the mystical aether that allows magic to funciton. By studying the Weave, the monk reaches a form of enlightenment that lets them wield magic as a 1/3 caster, similar to the eldritch knight or arcane trickster. The Way of the Weave is designed to encorporate magically seamlessly into the monk playstyle through the...   [click here for more]
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The Wreck of the Edmund Fitzgerald

The Wreck of the Edmund Fitzgerald


The Edmund Fitzgerald is the largest ship in water, but being large does not make her immune to the Dread Transplanar Pirate Organu Belrock. Avoid the depths in this riotous adventure where your friends are just as bizarre as your enemies and not everything is what it appears to be. Enjoy sharing a beer with an eccentric bard while gambling away your hard earnings in the mess hall - Just make sure...   [click here for more]
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The Primordial Chaos

The Primordial Chaos


A collection of Warlock options with an elemental bent and a new take on Patrons. Inside you will find: - Fire pact; wrestling with a soul burning fire and a drive to light the world ablaze - Water pact; bolstering their allies with heartening waters, and drowning their foes - Air pact; controlling and destroying their foes and friends alike with slicing winds - Eart pact; stalwarts defenders and...   [click here for more]
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Three Barbarian Subclasses: Warrior Mage, Bare Knuckles, Small Blades

Three Barbarian Subclasses: Warrior Mage, Bare Knuckles, Small Blades


This product features three new Barbarian subclasses for Dungeons & Dragon's 5th Edition. The Path of the Warrior Shaman allows third-casting (like Eldritch Knight or Arcane Trickster), including a limited ability to cast even while raging, and ritual casting. It uses Wisdom-based casting, and you choose the Druid or Cleric spell list. This is great for a Barbarian in a smaller party, or any...   [click here for more]
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Whisperer: 5th Edition D&D Summoner

Whisperer: 5th Edition D&D Summoner


An arcane caster who bonds with a creature from another world, the Whisperer is a new class to enter the 5th edition fray. A half-caster with a focus on intelligence, the Whisperer's powers not only come from their spells, but the companion at their side. These companions, called Wisps, are strong and will evolve along with the Whisperer as they work together to accomplish their dreams. Together...   [click here for more]
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Secrets of the Subterranean Mansion

Secrets of the Subterranean Mansion


A mysterious old building has been rediscovered. Rumors of treasure, magic, and monsters abound. But who will be brave enough to uncover the Secrets of the Subterranean Mansion? This adventure is a dungeon crawl featuring a large amount of exploration and combat with relatively few social encounters. The adventure itself barely has a story, but it does have the potential for a climatic...   [click here for more]
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Ceremonial Wrestler (Barbarian Path)

Ceremonial Wrestler (Barbarian Path)


The Path of the Ceremonial Wrestler is a grappling-based subclass that gives you the option to not only shove, grapple, and pin your opponents but also put them into powerful submission holds that allow you to render them unconcious or deal consistent damage while also restricting their movement and attacking capabilities. This subclass is the third in my series of "hybrid" classes and serves as...   [click here for more]
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Way of the Binding Force (Monastic Tradition)

Way of the Binding Force (Monastic Tradition)


As a grandmaster of the Way of the Binding force, you have a powerful connection to the universe through the "binding force", a mystical energy field that permeates all living things. Your unique understanding of the binding force allows you to use it manipulate the material world and the creatures within it. Monks of the Way of the Binding Force can wield the energy of the binding force to perform...   [click here for more]
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Undead Elemental Knights (Prestige Classes)

Undead Elemental Knights (Prestige Classes)


The Frost Knight, Flare Knight, Storm Knight, and many more have been created as prestige classes for 5e. These prestige classes come with a prestige class ruleset that meshes with the multiclassing rules for 5e, making them seemlessly work with the base ruleset. Primariliy, these classes are designed as "dips" for martial classes, but all characters can potentially benefit from becoming an elemental...   [click here for more]
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Bard College: College of Metal (Musical Archetype 1)

Bard College: College of Metal (Musical Archetype 1)


Do you like metal? As the player of any trumpet knows, metal has resonant qualities that can be useful musically. Bards of the College of Metal take this a step further by insisting that any metal can be made resonant if you play (or scream) loud enough. Tapping into the elemental properties of metal, these bards can conduct electricity through a special axe-lute to enhance their attacks, and the...   [click here for more]
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The Way of the Iron Grip (Grappling Monk Subclass)

The Way of the Iron Grip (Grappling Monk Subclass)


This is a subclass for the monk that specializes in using the grapple action found on page 195 of the players handbook. It is built not only with the capability of grappling well but also has special martial arts-inspired moves exclusive to this subclass. As a new contributor to the guild, please feel free to comment with critiques and comments ...   [click here for more]
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Brute Revised (Fighter Archetype)

Brute Revised (Fighter Archetype)


My version of the UA Brute fighter archetype revised to be more unique and flavor-esque as well as to differentiate it from the Champion. Instead of an additional fighting style, my revised brute gets a "Ferocious Fighting Style" that enhances their original fighting style selected at level 1 and makes it more brutal. Additionally, instead of the Survivor feature, this brute gets "Merciless Mutilation"...   [click here for more]
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The Wrestler (Grappling Barbarian Subclass)

The Wrestler (Grappling Barbarian Subclass)


This is a subclass for the barbarian focused on using the grappling action found on page 195 of the players handbook. It is built not only to grapple well but also has some martial-arts and action movie inspiredmoves exclusive to the subclass. As a new contributor, please post to me your critiques and comments ...   [click here for more]
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Monk Subclass - Way of the Sacred Fists

Monk Subclass - Way of the Sacred Fists


This is a Monk subclass, a Divine Domain, for use with the Dungeons & Dragons Fifth Edition RPG ruleset. Monks of the Way of the Sacred Fists are an off-shoot sect of the Way of the Open Hand. They have stepped closer to the religious origins of the monastery to study divine power, forgoing some of their martial training. Their techniques have changed, focusing more on control and manipulation...   [click here for more]
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Background: Field Ward Peasant

Background: Field Ward Peasant


Summary You have grown familiar and accustomed to the ever-churning mass of poverty in The Field Ward of Waterdeep. While living in a climate of contagious apathy and subsequent violence, you remained hopeful that someday, an opportunity may present itself to move up or move on in your life. For a while, you were just taking life as it comes to you from hand to mouth, and making a...   [click here for more]
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