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Second Glance

Second Glance


Woodlands patient, woodlands wise Beneath the valley’s obscured skies Dangers foul and treasures fair Lie in wait for those who dare But should the prudent take note here Deduce, observe, or lend an ear All is not as it says or seems The civilized are cutthroat for shiny dreams -  Haddiwe Vol, Witch of the Snakewood Continue your duet campaign or add something new! Wake up in a druid colony...   [click here for more]
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100 Items For Sale In A Fantasy Black Market

100 Items For Sale In A Fantasy Black Market


One hundred strange and cursed items that you can only find in a black market. ...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
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A Most Unexpected Zombie Invasion - Level 4 Mini Adventure

A Most Unexpected Zombie Invasion - Level 4 Mini Adventure


A Most Unexpected Zombie Invasion is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 4th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or an alternative ending to the adventure An Unexpected Wedding Invitation. It can...   [click here for more]
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Lost Lovers of Sharn

Lost Lovers of Sharn


In this heist-themed adventure, the characters need to scout the Noble Mansion during the Silvertide ball, infiltrate it at night, and bring their target to a safe house. But, as with most things in the City of Towers, it is not as straightforward as it appears at first sight... It was the kind of night when my favorite moon was hiding behind a veil of clouds as if it knew better than to cast...   [click here for more]
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The Ruin of Four Temples - Part 1 of the Heart of Calliope Adventure

The Ruin of Four Temples - Part 1 of the Heart of Calliope Adventure


The Heart of Calliope The Heart of Calliope is a multipart adventure for a party of heroes starting at 3rd level. The adventure is divided into acts, which will be released individually. Each actual running order of the adventure will fit within a single page, with key information—including lore, important details, and useful guidance—presented before the act. Maps, stat blocks, roll tables, and...   [click here for more]
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100 Dark Gifts

100 Dark Gifts


One hundred different dark gifts that always come with a price......   [click here for more]
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Return of the Necromancer - Level 5 Mini Adventure

Return of the Necromancer - Level 5 Mini Adventure


Return of the Necromancer is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 5th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequence to Death is only the Beginning? It can also be used to bring back an evil...   [click here for more]
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The Cursed Shipwreck

The Cursed Shipwreck


:lang="en-us">In the quaint port town of Seabreeze, a series of mysterious disappearances have left the townspeople in fear. The mayor, desperate for answers, hires a group of adventurers to uncover the truth behind the cursed pirate shipwreck, The Black Serpent. As they delve into the ship's haunted past, they face ghostly threats and uncover dark secrets that have plagued the town for generations....   [click here for more]
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The Missing One-Eyed Cat - Level 10 Mini Adventure

The Missing One-Eyed Cat - Level 10 Mini Adventure


The Missing One-Eyed Cat is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 10st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequel to Before the Stroke of Midnight. It can also be played as a mini adventure in...   [click here for more]
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Clooze - A 5e Murder Mystery

Clooze - A 5e Murder Mystery


On a dark and stormy night, the shady Lord Khel invites the adventurers investigating him, along with a few others, to his mansion for dinner. Murder ensues. This short adventure for 7th-level characters can be played directly on the board of the world's most famous murder mystery game (you know which one, or do you need a Clue?). The detailed room and NPC descriptions, together...   [click here for more]
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The Archivist's Wedding - A one-shot adventure of social encounters

The Archivist's Wedding - A one-shot adventure of social encounters


"The Archivist's Wedding" is a D&D 5th Edition adventure featuring a lot of social interactions and creativity and resolving of an underlying mystery. The adventure contains 6 pages of content through 5 main scenes, 4 battle maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3. The Story This is...   [click here for more]
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The House of Professions

The House of Professions


"The House of Professions" is a D&D 5th Edition supplement, containing various lively stores with NPCs, backstories, mysteries, and random encounters placed in a large, two-story city house. Get inspired! Check out this short story with the secret of the house: https://youtu.be/idIlXqehYmw The download package contains: 21 Professions and stores with descriptions and inventory. 21...   [click here for more]
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Haunted Chapel

Haunted Chapel


"Haunted Chapel" is a D&D 5th Edition adventure resolving the curse of Tania Filmura's crypt. The adventure contains 6 pages of content and 1 detailed map. It is expected to provide about 3-4 hours of play time for a party of 4 adventurers at level 4. The Story The adventurers arrive to a chapel – which seems empty but not deserted. The floor and pews are clean – though covered...   [click here for more]
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Adventures in the Night - Level 1 Mini Adventure

Adventures in the Night - Level 1 Mini Adventure


Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features...   [click here for more]
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The Silvershield Brothers - A one-shot adventure of venturing to the underdark

The Silvershield Brothers - A one-shot adventure of venturing to the underdark


"The Silvershield Brothers" is a D&D 5th Edition adventure featuring a full storyline with battles, mystery and investigations. The adventure contains 5 main scenes, 4 battle maps, 3 handouts, 9 tokens and 4 simplified character sheets. It is expected to provide about 4-5 hours of play time with active roleplay for a party of 4 adventurers at level 6. The Story Thurmun Bighammer...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Ten City Adventures

Ten City Adventures


This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits.  Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting.  All ten adventures contain notes for altering the adventure to suit any level of party.  You can run them in order, as one-shots, or take them one-by-one...   [click here for more]
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Nightmares - A One Shot Adventure

Nightmares - A One Shot Adventure


Nightmares is a one shot adventure designed as a filler story arc for any campaign.  It can also be used as a one shot adventure with new characters. It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.) It is very easy to set up (1 hour max) and all resources (including monster stats) are included.  ...   [click here for more]
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Worlds of Wildspace - Crakateg

Worlds of Wildspace - Crakateg


The Listing—Do You Feel It? Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg...   [click here for more]
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The Tale of Nicholas and the Winter Rescue

The Tale of Nicholas and the Winter Rescue


A Heartwarming Tale for the Holiday Season In the snow-covered woods near the village of Frostwood, an old dwarf toymaker named Nicholas has been kidnapped by a band of mischievous goblins. With the toys he lovingly crafts for the village children at risk of not being delivered this winter, a band of unlikely heroes must rise to the challenge. Players take on the roles of loyal animals...   [click here for more]
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Maps: Life's a Beach

Maps: Life's a Beach


Designed as 1inch squares to be printed at A4 size. Currently only contains a single map, a very simple map I made for a beach fight. Specifically I made it for the Drowned Sailors fight at the beginning of Dragons of Stormwreck Isle. The map was made using the software Canvas of Kings which can be found on Steam. The folder includes both normal and printer friendly versions For more of my works...   [click here for more]
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Lost at sea

Lost at sea


A plug and play side quest adventure for a level 1 party. Suited for DND 5e. This quest can be inserted into an existing campaign or can be played as a one shot.  Your party will encounter a small girl begging on the streets. She needs money to buy food for her family now her dad is lost at sea for a few days. She believes her dad will come back eventually but when the party reads a note she found...   [click here for more]
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Waterdeep: Dirty Jobs (Campaign Guide)

Waterdeep: Dirty Jobs (Campaign Guide)


A FREE Guide for Playing An Epic Waterdeep Campaign! Waterdeep: Dirty Jobs is a free product that gives you all the tools you need to run an epic, episodic urban campaign, based in Waterdeep or a similar fantasy city.  Tools such as threats to the city, villains and their goals, an adventurer's guild and dozens of sample adventure scenarios should help DMs kick off near...   [click here for more]
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{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!

{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!


You were mortal, once, a lifetime ago. You cannot even remember. By way of witchcraft, everything has been taken from you. In exchange, you have been granted a body of wicker, thatch, and straw, endowed a cruel semblance of life, and charged to stand watch. Your free will was stripped from you, and you were the puppet of a malicious master who cared not for your enslaved soul. Now, perhaps after...   [click here for more]
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Visions of the Vestiges

Visions of the Vestiges


"The Vestiges stir within their sarcophagi, whispering through the Ethereal, calling for champions to fulfill their dark ambitions. Their visions will soon be revealed..." Version 3.0 Now Available! Version 3.0 introduces Champions of the Vestiges—a new high level champion for each Vestige flavored for their lore and approach, strong enough to be a severe nuisance for Strahd...   [click here for more]
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The Halls of the Toymaker

The Halls of the Toymaker


An adventure for tier 1 groups of 4-6 players, levels 3-4. It's said that twenty years ago, celebrated toymaker and inventor Johannes Rubian went mad. He murdered innocent travelers, conducted grisly experiments, and eventually turned upon his own wife and children. His dark dealings ended with his neck in a noose slung from a tree on his own estate grounds....   [click here for more]
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Curse of Strahd: Additional Handouts

Curse of Strahd: Additional Handouts


Basic Information: These electrum best-seller PDF-files contain three additional handouts you might need when running the Official Dungeons & Dragons Curse of Strahd adventure at your table (in both Letter and A4 format). They include: A wedding invitation penned by Strahd (including RSVP card) A diary by Mrs Strazni Ireena Kolyana as a 3rd level side-kick The handouts have been...   [click here for more]
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Multiversatility - Player's Options Pack

Multiversatility - Player's Options Pack


UPDATED: More than 2000 unique downloads, and more than 100 sales. Slow but steady, Multiversatility thrives. As per the new update, there are now 50 class archetypes, 8 new races with 22 subraces, as well as new racial feats, spells, and much more. Along with the new rules, you will find a few short stories and...   [click here for more]
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Kobold Nightmare

Kobold Nightmare


QUESTion: Are you ready for the adventure of your dreams? Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?  Use your wits to gain magical abilities and wondrous items....   [click here for more]
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Mischief and Monsters on the Road - Level 9 Mini Adventure

Mischief and Monsters on the Road - Level 9 Mini Adventure


Mischief and Monsters on the Road is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 9th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to The Prophecy of Nine Omens Trilogy. It can also be used in any...   [click here for more]
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Forgotten Relics Map pack

Forgotten Relics Map pack


Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War  Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.  Included are: - Cog Carnival  - Lift to under Sharn  - Daask Excavation Site  - Mithral Tower - Sharn City Street - Sky...   [click here for more]
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Fifty Forest Encounters

Fifty Forest Encounters


Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table. If you like this product then try one of our other DM's resources: Curses Bloodlines and Dark...   [click here for more]
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Shadow in the Mountains: Wendigo of Barovia

Shadow in the Mountains: Wendigo of Barovia


A monster supplement for Curse of Strahd campaign with a unique location, items and a complete backstory ...   [click here for more]
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Curse of Strahd: Deed to the Old Bonegrinder

Curse of Strahd: Deed to the Old Bonegrinder


Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd. Included files: PDF of Deed with white background for printing Image file of "aged" Deed for use as a digital handout in VTT Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique...   [click here for more]
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100 Things You Find In A Haunted House

100 Things You Find In A Haunted House


One hundred spooky finds that your players can come across while exploring a haunted house. ...   [click here for more]
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Eberron Battlemaps - Lightning Rail, version 2

Eberron Battlemaps - Lightning Rail, version 2


This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms. The maps include: - Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar...   [click here for more]
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The Raven's Rocks - A Saltmarsh encounter

The Raven's Rocks - A Saltmarsh encounter


After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters are filled...   [click here for more]
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100 Desert Locations

100 Desert Locations


One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ...   [click here for more]
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Oneshot - To Lock onto Death

Oneshot - To Lock onto Death


"To lock onto Death" is a four hour adventure for character level 5-7 (3-6 players) but is easily adapted to challenge higher level PCs by adjusting the amount of random mobs they encounter. It features one highly detailed color map. It can be used as a standalone quest or a session in a greater campaign. “A message about an infestation terrorizing the necromancy students of Liuxian’s school...   [click here for more]
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Trouble in Wealdham

Trouble in Wealdham


Save an unwitting hamlet from an undead threat! Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town... Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of...   [click here for more]
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Nat20 - Devil's Contract

Nat20 - Devil's Contract


Content by Nat20. This is a Devil's Contract written with all the legalese and complexity that I could muster. This can be a useful tool if you want to show your players the consequences of dealing with a devil.  This outlines, in great detail, all the terms of the contract and it has plenty of room for you to fill in the blanks to make the contract work for your unique situation.  It can also be...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist

Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist


There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage. Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for...   [click here for more]
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Il Forte dell'Alba Grigia

Il Forte dell'Alba Grigia


Calatevi in questa oscura avventura ambientata nel Forte dell'Alba Grigia: l'accademia militare dell'Aquila di Sangue. Riuscirete a svelare il mistero che circonda l'inspiegabile guarigione del vostro Capitano? Oppure resterete a guardare, impotenti, mentre un esercito di creature corrotte spazza via tutto ciò che vi è rimasto di più caro? Il destino della cittadina Saarland e forse di tutta...   [click here for more]
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Lawyers and Laws of Eberron! Resources for Legal Thrillers in Eberron

Lawyers and Laws of Eberron! Resources for Legal Thrillers in Eberron


This text provides elements that may bring flavor or provide some inspiration for playing legal thrillers in Eberron (or elsewhere). Included are suggested backgrounds and role opportunities; character ideas and flavor options; monsters; magic items pertinent for legal thriller adventures; ideas on classes (including a new bard college); information on NPC hirelings and the resolution of legal disputes;...   [click here for more]
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The Sunken Ruins of Ishau

The Sunken Ruins of Ishau


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.   The Sunken Ruins of Ishau Near the jungles of Chult, beneath the waves of Refuge Bay, lies a ruined city. Evil hags and their minions make their home among the ancient relics. Even deeper down, at the bottom of an old...   [click here for more]
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The Mad Mansion on Mount Baratok

The Mad Mansion on Mount Baratok


Please note that I've set this up for free, but if you buy it 100% of my profits (so the 50% that doesn't go to DMsGuild) will go driectly to Extra Life.  Introduction Rumors of a mage roaming the shores of Lake Zarovich spread throughout the small villages of Barovia. The mage’s mind is said to have fractured after coming face to face with the vampire lord Strahd...   [click here for more]
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2024)]

The Way of the Force Monastic Tradition for Monks [D&D 5e (2024)]


The Way of the Force Monastic Tradition for Monks [D&D 5e (2024)] A 1/3 caster subclass for monks Version 3.0 The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together like an infinite weave. Monks of this tradition are taught that magic in its purest form can be channeled through ki. Its followers train their...   [click here for more]
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