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Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Continue your duet campaign or add something new!
Wake up in a druid colony... [click here for more] |
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A Heartwarming Tale for the Holiday Season
In the snow-covered woods near the village of Frostwood, an old dwarf toymaker named Nicholas has been kidnapped by a band of mischievous goblins. With the toys he lovingly crafts for the village children at risk of not being delivered this winter, a band of unlikely heroes must rise to the challenge. Players take on the roles of loyal animals... [click here for more] |
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In this heist-themed adventure, the characters need to scout the Noble Mansion during the Silvertide ball, infiltrate it at night, and bring their target to a safe house. But, as with most things in the City of Towers, it is not as straightforward as it appears at first sight...
It was the kind of night when my favorite moon was hiding behind a veil of clouds as if it knew better than to cast... [click here for more] |
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One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
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A Most Unexpected Zombie Invasion is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 4th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or an alternative ending to the adventure An Unexpected Wedding Invitation. It can... [click here for more] |
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One hundred different dark gifts that always come with a price...... [click here for more] |
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Return of the Necromancer is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 5th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequence to Death is only the Beginning? It can also be used to bring back an evil... [click here for more] |
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The Harvest Moon Masquerade
A Haunting One-Shot Adventure for Dungeons & Dragons 5th Edition
This atmospheric adventure is designed for 3-5 characters of 10th level and takes 3-5 hours to complete. Perfect for Halloween or harvest season, this mystery-driven module fits seamlessly into any dark fantasy campaign setting.
In the secluded village of Witch’s Hollow, renowned for its once-a-decade... [click here for more] |
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The Missing One-Eyed Cat is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 10st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequel to Before the Stroke of Midnight. It can also be played as a mini adventure in... [click here for more] |
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"The Archivist's Wedding" is a D&D 5th Edition adventure featuring a lot of social interactions and creativity and resolving of an underlying mystery. The adventure contains 6 pages of content through 5 main scenes, 4 battle maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3.
The Story
This is... [click here for more] |
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The Meteor of Col Fen
An adventure for four 2nd – 3rd level characters.
What lurks in the fog of Col Fens Graveyard?
As a small meteorite crashed in the graveyard of Col Fen, the energy emitted by it gave life to a fungus grown in the local crypt. The fungus grew and became a Myconid Sovereign starting his own colony in the graveyard.
Amongst spawning... [click here for more] |
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A FREE Guide for Playing An Epic Waterdeep Campaign!
Waterdeep: Dirty Jobs is a free product that gives you all the tools you need to run an epic, episodic urban campaign, based in Waterdeep or a similar fantasy city.
Tools such as threats to the city, villains and their goals, an adventurer's guild and dozens of sample adventure scenarios should help DMs kick off near... [click here for more] |
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CURSE OF STRAHD: MURDER IN THE MONASTERY is a 5th Edition (5e) Dungeons & Dragons (D&D) adjustable adventure module for any tier of play and any group size (duet/party). The Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure. While not required, the Curse of Strahd (CoS)... [click here for more] |
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CURSE OF STRAHD: RETURN TO DEATH HOUSE is a 5th Edition (5e) Dungeons & Dragons (D&D) duet mini-adventure module for a solitary 4th-level character and a Dungeon Master (DM). DM Options within the adventure make it suitable for a small party (2-3 characters) of lower or higher level.
Content Warning: escalating horror, torture, sacrificial rites,... [click here for more] |
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"The House of Professions" is a D&D 5th Edition supplement, containing various lively stores with NPCs, backstories, mysteries, and random encounters placed in a large, two-story city house.
Get inspired! Check out this short story with the secret of the house: https://youtu.be/idIlXqehYmw
The download package contains:
21 Professions and stores with descriptions and inventory.
21... [click here for more] |
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Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features... [click here for more] |
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"Haunted Chapel" is a D&D 5th Edition adventure resolving the curse of Tania Filmura's crypt. The adventure contains 6 pages of content and 1 detailed map. It is expected to provide about 3-4 hours of play time for a party of 4 adventurers at level 4.
The Story
The adventurers arrive to a chapel – which seems empty but not deserted. The floor and pews are clean – though covered... [click here for more] |
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Home is what you make of it.
Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure... [click here for more] |
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"The Silvershield Brothers" is a D&D 5th Edition adventure featuring a full storyline with battles, mystery and investigations. The adventure contains 5 main scenes, 4 battle maps, 3 handouts, 9 tokens and 4 simplified character sheets. It is expected to provide about 4-5 hours of play time with active roleplay for a party of 4 adventurers at level 6.
The Story
Thurmun Bighammer... [click here for more] |
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The Listing—Do You Feel It?
Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg... [click here for more] |
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This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits. Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting. All ten adventures contain notes for altering the adventure to suit any level of party. You can run them in order, as one-shots, or take them one-by-one... [click here for more] |
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Nightmares is a one shot adventure designed as a filler story arc for any campaign.
It can also be used as a one shot adventure with new characters.
It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.)
It is very easy to set up (1 hour max) and all resources (including monster stats) are included.
... [click here for more] |
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Spooky plot hooks perfect for a halloween one-shot or an entire campaign. Created by the 7 year old Dungeon Master ... [click here for more] |
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You were mortal, once, a lifetime ago. You cannot even remember.
By way of witchcraft, everything has been taken from you. In exchange, you have been granted a body of wicker, thatch, and straw, endowed a cruel semblance of life, and charged to stand watch. Your free will was stripped from you, and you were the puppet of a malicious master who cared not for your enslaved soul.
Now, perhaps after... [click here for more] |
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"The Vestiges long bound stir in their sarcophagi, they call from the Ethereal to their champions, and their dark designs will soon be revealed"
Version 2.0 released
This includes the new chapter Wraths of the Vestiges, which includes 17 pages on how to punish characters for their insolence. Each Vestige has an event-like wrath to help them push back against third tier champions trying... [click here for more] |
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An adventure for tier 1 groups of 4-6 players, levels 3-4. It's said that twenty years ago, celebrated toymaker and inventor Johannes Rubian went mad. He murdered innocent travelers, conducted grisly experiments, and eventually turned upon his own wife and children. His dark dealings ended with his neck in a noose slung from a tree on his own estate grounds.... [click here for more] |
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QUESTion: Are you ready for the adventure of your dreams?
Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?
Use your wits to gain magical abilities and wondrous items.... [click here for more] |
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Basic Information: These electrum best-seller PDF-files contain three additional handouts you might need when running the Official Dungeons & Dragons Curse of Strahd adventure at your table (in both Letter and A4 format). They include:
A wedding invitation penned by Strahd (including RSVP card)
A diary by Mrs Strazni
Ireena Kolyana as a 3rd level side-kick
The handouts have been... [click here for more] |
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UPDATED: More than 2000 unique downloads, and more than 100 sales. Slow but steady, Multiversatility thrives. As per the new update, there are now 50 class archetypes, 8 new races with 22 subraces, as well as new racial feats, spells, and much more. Along with the new rules, you will find a few short stories and... [click here for more] |
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In A Ship in the Mist, the players are hired to recover a lost skyship known as the Sky Scythe and retrieve an experimental artifact called the Veil of Aramis. The Sky Scythe disappeared decades ago under mysterious circumstances, only to resurface in a desolate region. As the players investigate the ship, they uncover its eerie connection to a plane... [click here for more] |
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Mischief and Monsters on the Road is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 9th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to The Prophecy of Nine Omens Trilogy. It can also be used in any... [click here for more] |
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This is a dungeon and dragons level 1 initiation one-shot. Follow the frosted path to the Winter's respite and investigate the curious disappearance of magical beasts in the forbidden mountains!
This product include a 12-pages pdf with the main plot, NPC and their statblock, as a well as a map for the final fight. It also includes 12 pre-filled level 1 character sheets and their associated spell list,... [click here for more] |
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Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table.
If you like this product then try one of our other DM's resources:
Curses Bloodlines and Dark... [click here for more] |
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Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War
Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.
Included are:
- Cog Carnival - Lift to under Sharn - Daask Excavation Site - Mithral Tower - Sharn City Street - Sky... [click here for more] |
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A brand new adventure written specifically for D&D 2024!
He stands beyond the glowing altar, only he looks quite different than before. He is larger, 10 foot tall, and sword-like spines have burst through his robes up his arms and back. Horns protrude from his forehead and, as he smiles at you, you see rows of sharp pointed teeth...
This is a one-shot adventure in which... [click here for more] |
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Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd.
Included files:
PDF of Deed with white background for printing
Image file of "aged" Deed for use as a digital handout in VTT
Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique... [click here for more] |
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One hundred spooky finds that your players can come across while exploring a haunted house. ... [click here for more] |
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Follow the Lights
This One Shot Adventure Module contains:
The story for a single adventure
Builds for a new monster
Build and Background for a NPCs
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar... [click here for more] |
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After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters are filled... [click here for more] |
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This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train.
All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms.
The maps include:
- Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger... [click here for more] |
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Have you ever found yourself thinking, 'I wish I could embark on a time-travel adventure for my players without messing it up?' Well, look no further, because here's the perfect prompt for you. This adventure can be adapted for either a sci-fi or classic fantasy setting. You'll be introducing your players to a remote farming community with a unique quirk—they hibernate. On the morning of the grand... [click here for more] |
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One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ... [click here for more] |
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Save an unwitting hamlet from an undead threat!
Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town...
Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of... [click here for more] |
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"To lock onto Death" is a four hour adventure for character level 5-7 (3-6 players) but is easily adapted to challenge higher level PCs by adjusting the amount of random mobs they encounter. It features one highly detailed color map. It can be used as a standalone quest or a session in a greater campaign. “A message about an infestation terrorizing the necromancy students of Liuxian’s school... [click here for more] |
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DNDSPEAK Proudly Presents: 100 MURDER MYSTERY PLOT HOOKS!
One hundred plot hooks to help you run your own whodunits. ... [click here for more] |
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Content by Nat20. This is a Devil's Contract written with all the legalese and complexity that I could muster. This can be a useful tool if you want to show your players the consequences of dealing with a devil. This outlines, in great detail, all the terms of the contract and it has plenty of room for you to fill in the blanks to make the contract work for your unique situation. It can also be... [click here for more] |
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There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage.
Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for... [click here for more] |
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‘The Haunting of Vinterburn Hall’ is a short Halloween themed one-shot.
‘The Haunting of Vinterburn Hall’ is originally design for 5th edition Dungeons & Dragons, 2014 & 2024 rules, & OneD&D. However it is also suitable for other tabletop roleplaying games with a little or no changes.
‘The Haunting of Vinterburn Hall’ is designed as a standalone adventure; however it... [click here for more] |
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The Witches of Lonelywood is a short adventure designed for 5th-6th level characters. This side quest can easily fit into your Icewind Dale: Rime of the Frostmaiden campaign or be used on its own as a wintery one-shot.
People are going missing in Lonelywood, and the normally friendly townsfolk are turning on each other. After a teenage boy is blamed for the latest disappearance,... [click here for more] |
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