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An ADAMANTINE Bestseller! That's amazing. I can't believe it. You're all fantastic human beings! Thank you for the support!
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Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manages to escape the workshop warzone and... [click here for more] |
Dungeon Masters Guild |
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An original one-shot adventure designed for 3-6 level 3 characters.
Summary
A recent archaeological expedition in Icewind Dale has uncovered a remarkable discovery: the Spine of the World mountain range is, in fact, the actual spine of a great giant. The discovery confirms an ancient legend, that giants as tall as mountains once roamed the Forgotten Realms.
Lead... [click here for more] |
Dungeon Masters Guild |
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Icewind Dale Survival Guide
Regelerweiterung für das Überleben im Eiswindtal
Icewind Dale ist als ein Survival-Setting mit Horrorelementen ausgeschrieben, aber die Regeln für das Überleben im Abenteuerbuch sind gar nicht so Horror, wie es vermuten lässt. Daher habe ich hier einige Regelerweiterungen, aber auch neue Regeln hinzugefügt, um echtes und hartes Survival-Feeling... [click here for more] |
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When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!
Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players.
Unleash the adventure: 6+... [click here for more] |
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This is a dungeon and dragons level 1 initiation one-shot. Follow the frosted path to the Winter's respite and investigate the curious disappearance of magical beasts in the forbidden mountains!
This product include a 12-pages pdf with the main plot, NPC and their statblock, as a well as a map for the final fight. It also includes 12 pre-filled level 1 character sheets and their associated spell list,... [click here for more] |
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Save the royal cake from mischievous mephits in this short encounter.
Royal Icing is a scalable (Tier 1 or Tier 2) encounter where the stakes cakes are high and the mischief is plenty. The party might be exploring a castle, working a special event, or maybe enjoying their favorite eatery when a commotion stirs from the kitchen.
This is a comprehensive supplement that includes:
A one-page... [click here for more] |
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Keep the Wolves at Bay
Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf?
This one-shot sidequest adventure is designed for 4-5 characters, level 2-3.
Background & Synopsis
The party encounters a woman who shape-shifts between human and wolf form, but she's not a werewolf. That doesn't mean a werewolf... [click here for more] |
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Amaze your players with 10 ready-to-use winter themed encounters and 5 fully-illustrated maps!
Discover amazing new places, interesting characters, strange twists and tricky obstacles for your characters to overcome!
Count Corric Breggard, a soon-to-become famous gnome adventurer, will tell you stories that could not have been dreamt up by a Beholder!
... [click here for more] |
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Icewind Dale Survival Guide
Rules expansion for survival in Icewind Dale
Icewind Dale is advertised as a survival setting with horror elements, but the rules for survival in the adventure book don’t bring the horror it suggests. So I've added some rule extensions and new rules to bring genuine hardcore survival feeling to your adventures!
In the adventure... [click here for more] |
Dungeon Masters Guild |
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Guardians of Holiday Spirit
A Custom D&D 5th Edition One-shot Adventure
By Hunter Sinclair
(designed for level 3-5 adventurers with scalable adjustments DM can make based on party size and PC level)
Brief Summary:
Saint Nicholas is in trouble! You and your party, a well-known group of seasoned adventurers, have been approached... [click here for more] |
Dungeon Masters Guild |
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Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16!
Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way.... [click here for more] |
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The panicked townsfolk of Caer-Konig prepare to abandon their homes, but food is scarce! Gathering for the exodus is difficult! Frightened hunters return empty-handed, driven away from bountiful hunting ground by spine-chilling, chanting specters! Can heroes replenish the townsfolk before their departure AND before the arrival of The Destructive Light?
Take your Tier One adventurers on the search... [click here for more] |
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A pair of very attractive elves may have just swindled a mead bottler out of an entire shipment of fine craft mead meant for the rowdiest tavern in Easthaven. To make matters worse, his wife is the one who books all the shipping. She is furious!
A Four-Hour Adventure for Tier 1, Level 1-4 Characters. Optimized for Average Party Level 3.
This product includes the following:
PDF file... [click here for more] |
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Crime has increased in the town of Easthaven, a group of kobolds who are normally docile are now stealing from the defenseless civilians
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
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Green Bird RPGS returns with the frozen adventure of Dûnan’s Forge, set in the icy lands around Icewind Dale. In this mystery you’re tasked with exploring the aftermath of a magical battle at Dûnan’s Forge, where a reclusive artisan was crafted his masterpiece.
Brave snow, shadowy mages, somewhat-sentient golems and even The Kraken Society... [click here for more] |
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A mysterious evil haunts the new arrivals at a remote arctic base. After responding to a distress call the party find a half-ruined base that has been delving into secrets better left buried and soon find themselves torn between solving the mystery, saving the world or simply trying to survive. The adventure sees the party interaction with a cast of excentrics, recluses and survivalists, exploring... [click here for more] |
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Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse.
Eager to find out what it’s... [click here for more] |
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Icewind Dale: Rime of the Frostmaiden provides numerous adventures and quests for an enterprising party. In many cases, it even provides information on what to do if the party neglects a quest or town in favor of pursuing other options. The module does not do this for every quest, and what this supplement aims to achieve is filling out the adventures that a party could miss. It offers changes based... [click here for more] |
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ARTOR MORLIN, the vampire Lord of Waterdeep, has come to Icewind Dale, thrilled at the lack of sunlight. He want to entice Halaster, the Mad Mage of Undermountain to come to Icewind Dale use his magic to create a ski chalet for their use.
However, he (reluctantly) needs the help of some adventurers to get plans and permits for the Ski Chalet. Can the adventurers survive... [click here for more] |
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This adventure takes place between Winter and Spring at the Celtic Festival of Imbolc.
Winter will not end. The adventurers have a chance to see what happened through the eyes of their ancestors. But can they use that knowledge to save the present?
This adventure can be added to any campaign. It contains a fun and deadly high level combat that effects a second set of characters in... [click here for more] |
Dungeon Masters Guild |
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Thorun's Thrilling Tales
The Tale of Ice Fang
"Welcome to the Adventure Brewery traveler. I am Thorun Stoutbeard and let me tell you the tale of Ice Fang"
Free encounter from the Adventure Brewery which you can easily use into any arctic setting.
It features:
- An encounter idea for Tier 1 characters
- Custom battle map (.vtt and .png)
- Loot idea
Follow us on:
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... [click here for more] |
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A merchant from a prominent family needs your help getting rid of his bad luck, and the cursed artifact that has caused it. Will you undo the curse in time for him to avoid his demise, and for you to catch a rare performance at the local theater?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
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In the frozen wastes of Icewind Dale, an expedition of desperate prospectors discovered rich deposits of coal and iron near the Spine of the World. There, they established Rockmount, the self proclaimed "Eleventh" town of Ten-Towns.
But terror stalks the fledgling hamlet. Children are missing and citizens are murdered. Corpses put on public display by the serial killer they call, 'the sanguine artist'.... [click here for more] |
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In the endless frost of the Frozenfar, the lights of civilization in Icewind Dale flicker in the winter winds, threatened with extinguishment. The adventurers will investigate a mysterious refuge: a grim reminder of Auril's ever-present doom. What Is This? The Frost Wind's Wail is a mini-adventure designed for 3-5 players of 3rd or 4th level. Explore Kimalzi's Refuge and... [click here for more] |
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The Subcutaneous Queen of the Sparrowborn is a Solo Scenario for a Dungeons & Dragons 5E level 1-3 character. These solo scenarios are designed to be used by Game Masters to help “flesh out” the backstory of a player character for an upcoming campaign. Alternatively, the contents of this module can be used as a dungeon for a party of four to six level 1-3 characters.... [click here for more] |
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A Horror Story - Can you save the village in time? Introduction: The tiny village of Icefeathers does not appear on any map. Even in the Ten Towns it is difficult to find somebody who could give directions to the frozen outpost. Like most in the north, the citizens who live there are a rugged folk, used to the bitter cold and challenges. Now, a new undead danger threatens their precarious... [click here for more] |
Dungeon Masters Guild |
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"Times are tough for the fishing industry of Dougan's Hole. You have been hired by a fisher named Karita to help her stay afloat during the "Endless Winter" of the Cold Goddess, Auril. Your charitable fortune may catch a lead to another's hardship in the end."
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
CONTENT WARNING: Dismembered body parts, the eating of other... [click here for more] |
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Onward! is a series of works that will help make the journey towards your final destination more fun. Arguably, traveling is the least fun part of an adventure. I’m here to change that stigma.
In an adventure, there are three plot points: The Hook, The Journey, and The Climax. This document will help you create a fun hook to quickly get the party started, an expanded journey of intrigue, and a... [click here for more] |
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The Iceberg Escapade is a quick Christmas themed one-shot with lemon eating yetis, walruses, and Santa's Little Helpers. It is family oriented and set at the North Pole. ... [click here for more] |
Dungeon Masters Guild |
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A chasm has opened blocking passage from the cities west of Bryan Shander. Communication has been completely cut off from the other side of the rift. How will you lead your party across in order to get to Bryan Shander? What dangers lie in crossing the rift called [The Ice-Maiden's Breath]? ... [click here for more] |
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