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We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

 
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100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)

100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)


One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ...   [click here for more]
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Eberron Battlemaps - Sharn Pack 2

Eberron Battlemaps - Sharn Pack 2


This is my second collection of battlemaps suitable for Sharn in the Eberron or any other high rise tower city, such as in Ravnica, or iif you are homebrewing a Planescape-esque setting. Enjoy. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 30"x...   [click here for more]
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Eberron Battlemaps - Sharn Pack 1

Eberron Battlemaps - Sharn Pack 1


This is a collection of battlemaps suitable for Sharn in the Eberron or any other high rise tower city, such as in Ravnica, or iif you are homebrewing a Planescape-esque setting. Enjoy. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 47"x 47" : Skybridge...   [click here for more]
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{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!

{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!


It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon. But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic. Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed...   [click here for more]
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Way of the Null: 5e Monk Subclass

Way of the Null: 5e Monk Subclass


"Yes, that should work." The Way of the Null subclass is inspired by Askiisoft's hit indie game Katana Zero. Slow down time and gain advantage over your opponents, just like Gamma Fifteen (aka ""The Dragon") and Zero did in the game! Some subclass features present: Dashing from enemy to enemy in one turn, harming everyone in your path. Catapulting objects at high speed. Weaving...   [click here for more]
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Encounters in the Mournland

Encounters in the Mournland


A Fantasy Grounds VTT version of this module exists. If youare looking for that version - click here. In a single day, the nation of Cyre was covered in mists and everyone–and everything–living in it perished. Even the plant life withered and died. Years later, little has changed. Mists still cover the entire land and natural creatures no longer thrive: healing is slowed, plants are stunted,...   [click here for more]
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Blessed of The Traveler: Queer Gender Identity in Eberron

Blessed of The Traveler: Queer Gender Identity in Eberron


Blessed of The Traveler is a guide to incorporating transgender characters and stories into the Eberron setting for Dungeons & Dragons, with looks at how several cultures and faiths approach gender, as well as a look at magical transition methods! It includes a lengthy list of sample NPCs for use with the Sharn setting in the Wayfinder's Guide to Eberron. ...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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Pregenerated Characters for Eberron Campaigns

Pregenerated Characters for Eberron Campaigns


Updated June 2020 for Eberron: Rising for the Last War! Step into the world of dark fantasy and swashbuckling adventure with these 1st level characters designed for use in your home game or the Adventurers League Eberron Campaign. Pregenerated characters are created with references to the Eberron: Rising from the Last War and Xanathar's Guide to Everything....   [click here for more]
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Eberron Battlemaps - Airships

Eberron Battlemaps - Airships


This is a collection of airship battlemaps suitable for Eberron or any other fantasy world with airships (although they are made with elemental rings). All maps are provided as jpg files, with or without grid, and as an object, ready for use in roll20 or other online platforms. Additionally, each deck of each ship is provided as a png object with transparent background. The maps include 4 airships...   [click here for more]
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Create-A-Specialization: An Artificer Specialization Creation Guide

Create-A-Specialization: An Artificer Specialization Creation Guide


Welcome to the world of Eberron! The artificer, the first new class since 5e was launched, is now available and with it comes a new subclass. This guide will help you learn about the artificer, Specializations, and tips on creating your very own subclass. Includes: How-to guide including defining your Specialization and creating features Overview of artificer class features for easy reference 2...   [click here for more]
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{WH} The Commoner, a level 0 character class for aspiring adventurers

{WH} The Commoner, a level 0 character class for aspiring adventurers


You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world. But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling...   [click here for more]
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The Holiday Spirit

The Holiday Spirit


            Near the Winter Solstice, when the threats of cold and darkness peak, many peoples on many worlds celebrate a holiday to push back the darkness.  They tell tales of a costumed gift-giver, but parents think they know the truth.  Yet the Spirit of the Season is very real, a powerful intangible entity so completely benevolent that it is as alien as a great old one.            ...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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Eberron: Khorvaire's Classified Callings

Eberron: Khorvaire's Classified Callings


In this dossier provided to you by the King's Dark Lanterns, you will find a new Eberron related subclass option for the druid, monk, paladin, ranger, warlock, and wizard! Become an urban prowler scaling the towers of Sharn. Seek the dead for guidance and power as a paladin sworn to honor them. Break time and minds alike with the magic granted to you by your sphinx patron. All of these and more are...   [click here for more]
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Ghost Town

Ghost Town


Rumors abound of a town in Cyre untouched by the Mournland. The truth is much stranger than anyone imagined. Ghost Town is a wilderness and urban exploration/horror adventure for Tier 2 characters. It can be completed in approximately 4 hours of play. This adventure is salvage mission legal for the Adventurer's League campaign Oracle of War. The...   [click here for more]
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Eberron Battlemaps - Lightning Rail, version 2

Eberron Battlemaps - Lightning Rail, version 2


This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms. The maps include: - Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger...   [click here for more]
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Eberron Battlemaps - Lightning Rail

Eberron Battlemaps - Lightning Rail


Added all carts as PNG files. This is an 8 page collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are including a 1" grid ready for print and use with miniatures or tokens. All maps are also available with no grid, as a seperate pdf file. The maps include: - Engine cart - Kaboos cart - Economy and high class...   [click here for more]
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Ritual Grafting

Ritual Grafting


As long as magic has been around, the study of ritual body modification has flourished. This product converts the idea of body grafts from 3.5e and makes them viable in a 5e setting. Includes: 3 feats! Deathless Fleshgrafter, Elemental Grafter, and Eldeen Plantgrafter, which open up access to the grafting process. 25 graft options! Examples: Bone Plating-...   [click here for more]
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Walk the Blink Dog

Walk the Blink Dog


Do you have animal lovers in your party? Does everyone want an animal companion? Then this is the adventure for you! Several canines at Harmony Park have gone missing and need to be found! This module can be played with any level party, and should take 3-5 hours to play. ...   [click here for more]
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Racial Feats Expanded

Racial Feats Expanded


Xanathar's Guide to Everything presents rules for race-specific feats. However, it only includes the races from the Player's Handbook. What if I wanted a Minotaur-only or Lizardfolk-only feat? Well, fear no more! Racial Feats Expanded presents new feats for every single race published in official WotC material! Some provide completely new features, while others bring...   [click here for more]
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The Artificer's Handbook

The Artificer's Handbook


This supplement organizes magic items relevant to the artificer specialization options included in February 2019’s Unearthed Arcana article, “The Artificer Revisited” and shows the resources required to craft them in an easy format to reference. Also included is a compilation of optional rules based on downtime activities listed in the Dungeon Master’s Guide and Xanathar’s...   [click here for more]
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The Breath of Onyx

The Breath of Onyx


A Smuggling One-Shot for level 6 players War has been brewing inside the walls of Hastengate with Lord Kastenstaff taking the reins while his enemy, the rebel leader Gaston Brecken, has been hiding in the outskirts of the city looking to create a plan to wipe out the corrupt officials of Hastengate. He had sent out his loyal right hand woman, Tamara Grey, to venture out to the Claw...   [click here for more]
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Adventurers League Eberron: Oracle of War Quick Reference

Adventurers League Eberron: Oracle of War Quick Reference


This document provides a one-page summary of the Players Guide and DM's Guide for the Adventurers League: Oracle of War campaign. Updated 4/8/2020 to include the most recent updates from the DM and Players Guides v 1.3 and basic information from the Salvage Missions and Bases document. ...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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Character Focused Random Events for Towns

Character Focused Random Events for Towns


Character Focused Random Events for Towns is the sequel to the bestselling title Character Focused Random Events for the City. This bookmarked PDF holds 420 Random Events for players in any Dungeons & Dragons Fifth Edition campaign. As characters explore the world, random events can happen in towns they pass through or stay in for a time. These events are largely...   [click here for more]
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The Bronze Egg

The Bronze Egg


Tonight an unspoken deal will be made in Morport, right inside the tavern, The Cracked Thorn. Will this deal go sour or will everyone come out a winner? ...   [click here for more]
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The Manual of Exotic Materials

The Manual of Exotic Materials


Weird things to make cool stuff with. New materials, crafting techniques, weapons, armor, and feats for your 5e games. ...   [click here for more]
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World of Eberron Quick Reference

World of Eberron Quick Reference


I creatd this as a reference for myself and my players based on the information from Eberron: Rising from the Last War. Includes basic information that someone living in Eberron would probably know, such as the basic history of Eberron, the 13 planes, houses and Dragonmarks, and the various territories. ...   [click here for more]
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Warlock Patron: The Lord of Blades

Warlock Patron: The Lord of Blades


You have been recruited into a select unit within the ranks of the Lord of Blades and have formed a pact with your tyrant ruler. For your undying devotion he has bestowed upon you godsends of both physical and magical might. As long as you remain in his service, your power will increase alongside his. The inverse is also true. Your ascension will parallel his own. This product offers...   [click here for more]
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Wrongs and Punishment: An Eberron Salvage Mission

Wrongs and Punishment: An Eberron Salvage Mission


The Past does not Fail to Catch Up When a war criminal excoriate rises from the ashes and threatens to wreck havoc in Salvation and attack a Brelish war hero, heroes will rise up to the occasion and defend the Code of Galifar and innocents, and bring pending justice once and for all. But can they be sure that they are doing the right thing or that they are not getting embroiled into an international...   [click here for more]
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Warlocks of Eberron: Pacts of the Dragons

Warlocks of Eberron: Pacts of the Dragons


The Dragon Above presents: Warlocks of Eberron: Pacts of the Dragons Explore a more enigmatic form of pact magic by coming to an understanding with the Progenitor Wyrms, Eberron’s three mythical aspects of Creation! This supplement introduces three Otherworldly Patrons tailored specifically for your Eberron campaign: Siberys, the Dragon Above:...   [click here for more]
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Lawyers and Laws of Eberron! Resources for Legal Thrillers in Eberron

Lawyers and Laws of Eberron! Resources for Legal Thrillers in Eberron


This text provides elements that may bring flavor or provide some inspiration for playing legal thrillers in Eberron (or elsewhere). Included are suggested backgrounds and role opportunities; character ideas and flavor options; monsters; magic items pertinent for legal thriller adventures; ideas on classes (including a new bard college); information on NPC hirelings and the resolution of legal disputes;...   [click here for more]
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Queen of Frozen Tears Patron: an Icewind Dale option for Warlocks

Queen of Frozen Tears Patron: an Icewind Dale option for Warlocks


Make a deal with Auril, the Frostmaiden herself, and venture trough icy land with the power of winter by your side. The Queen of Frozen Tears Patron makes your Warlock an agent of the winter wrath! ...   [click here for more]
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Eternal Eberron Character Sheet

Eternal Eberron Character Sheet


I've always loved Eberron and its art deco inspired style. This is a character sheet made from that inspiration, and incorporating a number of unique features. My "Complete Character Sheet 5e" has many of these same features, but without the extra visual design that went into this sheet. Download is a fillable pdf.  UNIQUE FEATURES Section for attuned magic items! With a...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.5 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat...   [click here for more]
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Random Encounters: Sharn

Random Encounters: Sharn


My first Eberron published work! The city is divided up into its numerous wards, and each ward has a table of random events to roll on. Encounters range from the simple and straightforward (players noticing a missing poster) to the more humorous (goblins poorly disguised as blind beggar children) to the kind of circumstances that truly test your players (such as the players finding a jeweled spear...   [click here for more]
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Eberron Strongholds

Eberron Strongholds


This supplement outlines how to adapt mobile stronghold benefits for characters who want to make an airship or lightning rail into viable strongholds, as well as stronghold benefits and potential followers for the Artificer class. This supplement is intended for use with MCDM’s Strongholds & Followers supplement and the Artificer class found in Eberron: Rising from the Last...   [click here for more]
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Strange Artificers: the Necro-Alchemist

Strange Artificers: the Necro-Alchemist


This artificer class is perfect for a Halloween campaign! Focused around creating and controlling walking constructs made from dead flesh, this artificer has a wonderfully macabre flavor to it and is ideal if you want to play a Dr. Frankenstein style character! Your constructs, called scabs, can be customized with a number of options such as extra arms, a climbing speed, or even levitation! The archetype...   [click here for more]
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A Keye Without A Locke

A Keye Without A Locke


“Never steal from a Boromar, unless you’re eager to see what’s beneath Sharn’s clouds.” “A Keye without a Locke” is an adventure for 5th-level characters that takes place in the dramatic world of Eberron. This adventure can focus on roleplaying, problem-solving, or combat: depending on how they want to try and save Locke.  This adventure was made possible by the 2020...   [click here for more]
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Steel Defender Variants

Steel Defender Variants


Want to play a Battle Smith artificer with a little more flexibility? Look no further! Steel Defender Variants provides three new options for your arcano-mechanical companion, allowing you to change your partner's strengths at the end of every long rest. If you enjoy this, follow my freshly-minted Twitter account (@dice_dork_imi) and check out my Eberron-based adventure released on December...   [click here for more]
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The Royal Chultan Postal Society

The Royal Chultan Postal Society


In Baldur’s Gate, there is an old marble building, worn with age and neglect. Once a grand edifice to innovation and enterprise, it now stands vacant and abandoned. Still, over it’s lintle reads a message for the world. “Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed rounds.” The time has come to reinstate those hallowed...   [click here for more]
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Sharn: Galifar Heist, a conversion guide for Waterdeep: Dragon Heist

Sharn: Galifar Heist, a conversion guide for Waterdeep: Dragon Heist


This conversion guide provides suggestions for converting the Waterdeep: Dragon Heist adventure to the city of Sharn in Eberron. Suggestions and alternatives are provided for characters, NPCs, organizations, monsters, and locations. Appendices also offer information on the districts of Sharn, organizations and factions in Sharn, some suggested conversions for 2 main adversaries, a few NPCs, and monster...   [click here for more]
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Cupid vs Cubus

Cupid vs Cubus


An Incubus and a Cupid fight over a man's soul, and try to get their Tiefling and Aasimar descendants to join them in the fight. Can the party convince the Tiefling and Aasimar to join their side before the Incubus discovers them? This adventure includes a new celestial stat block for Cupids and a new Aasimar Subrace for those that want to be descendants of cupids! It is designed for 4 characters...   [click here for more]
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Strange Artificers: the Apothecarist

Strange Artificers: the Apothecarist


Do you like poisons, but bemoan the fact that poisons are basically useless against a vast majority of the Monster Manual? Well worry no more! This artificer archetype allows you to craft and use a broad range of poisons, even against creatures normally immune to poison! You can learn to brew poisons yourself and then replicate those poisons as a ranged spell, giving you a great deal of versatility...   [click here for more]
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Basic Elemental Airship stats

Basic Elemental Airship stats


A basic stat block for an elemental airship. I will expand this document if there seems to be enough interest. ...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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Eberron Adventurer Maps - The Mournlands

Eberron Adventurer Maps - The Mournlands


This is a blank map of the country/territory of the Mournlands with the following versions: White or parchment background: blank map blank map with mountains blank map with roads blank map with roads and mountains with hexagonal grid with hexagonal grid and mountains with hexagonal grid and roads with hexagonal grid, roads and mountains Tools used for these maps: GIMP,...   [click here for more]
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Flying fear - Eberron adventure - 13th moon shared campaign

Flying fear - Eberron adventure - 13th moon shared campaign


Welcome to Flying Fear, a D&D Eberron adventure, part 1 of 4 of the “Shadows of the fiend” story. This adventure takes places on the flying ship Oceanus, an elemental flying vessel of the Lyrandar family which is offering traveling services to 25 normal passengers, the player’s characters… and someone else. A journey on a ship like this one seems safe: what could...   [click here for more]
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