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Complete Character Sheet 5e

Complete Character Sheet 5e


This is a character sheet in a classic style with some truly unique features. I made this with the intention of having everything you functionally need to play a character on a single page, and increasing the durability of character sheets by grouping often-erased sections. Download is a fillable pdf.  UNIQUE FEATURES Section for attuned magic items! Spellcasting...   [click here for more]
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Everlund Visitor's Guide

Everlund Visitor's Guide


"Lots of folk heading through Everlund nowadays. Regular market town, that one. They make these visitor's guides for merchants coming in for the first time." Everlund is a small city due south of Silverymoon which has become a vibrant and diverse trading hub. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom map to help your party...   [click here for more]
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Elturel Visitor's Guide

Elturel Visitor's Guide


"Elturel has had a lot of things happening recently, big changes. This guide is the most recent information I have." Elturel was once the center of trade and agriculture of Elturgard. More recently, this center of Torm worship was wiped off the map by the very Companion which rose the city to fame. This is a collection of pre-filled versions of my Complete City Sheet (already available...   [click here for more]
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Candlekeep Visitor's Guide

Candlekeep Visitor's Guide


"Best to read up a bit if you're heading to Candlekeep. The seekers there aren't the most forthcoming with directions. Here, this should help." Candlekeep's Great Library has one of the most comprehensive collections of knowledge in all of Faerun, making it a key stop for adventurers in search of greater insight. This is a pre-filled version of my Complete City Sheet (already available...   [click here for more]
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Silverymoon Visitor's Guide

Silverymoon Visitor's Guide


"Heading to Silverymoon? It's a lovely city, gem of the north, they call it. Even still, can be tricky to get around. Got a pamphlet here that should help ya." Silverymoon is one of the most beautiful cities in the Northern Sword Coast, sitting on the River Rauvin east of Neverwinter. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom...   [click here for more]
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Respect Your Elderly!

Respect Your Elderly!


Respect Your Elderly is a Dungeons & Dragons 5th edition one-shot adventure by The Natural Twenty for a group of three to five 6th-level characters.    The farmers of the great city Aradea are all reporting that their acres are depraved and that their crops are dead. Soon, the city will run out of food and famine will plague the land. A young wizard's apprentice by the...   [click here for more]
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Daggerford Visitor's Guide

Daggerford Visitor's Guide


"Daggerford's a lively little castle town. Living in the shadow of Waterdeep, you'd think they'd get passed by. But quite the opposite, even got this guide for folks visiting." Daggerford is a small castle town that, nevertheless, sees a lot of traffic from nearby Waterdeep. This makes it comparatively quiet, but still lively enough to keep a party of adventurers from getting bored. This...   [click here for more]
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Complete Dungeon Sheet

Complete Dungeon Sheet


This is a simple fillable pdf sheet intended to help Dungeon Masters build and run the classic cornerstone of any D&D game: dungeons! Keep notes on each room with dedicated spaces for traps, doors, and any NPCs or enemies. Use them as guides to help build your custom dungeons, or companions to your dungeon map for an easier experience running the session! There are 5 rooms on each page, enough...   [click here for more]
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Psionic Exploits

Psionic Exploits


Version 1.0 • This is a conversion of over 500 4th Edition Psionic Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Ardent, Battlemind, Monk, and Psion. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to Monsters and NPCs. • Each Rank is about...   [click here for more]
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One-Page Quick Reference D&D Rules for New Players

One-Page Quick Reference D&D Rules for New Players


A one-page quick reference of the D&D rules for new players! Most people will learn D&D better by playing the game than by reading the rules. But some of your players will want a copy of the rules to check out while they’re waiting for their turn. This sheet gives you a visual and written aid to help teach new players the rules in as many was as possible. Print this one-page...   [click here for more]
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Otterfolk

Otterfolk


Cute, Cuddly, and Dangerous Otterfolk are petite, high-energy creatures who exude kindness. Since their nature is to build strong family bonds, it’s rare to see an Otterfolk adventurer. Those who do venture outside of their villages and families often do so as a result of being wronged by others, or from being shunned by their family or village for breaking the bonds of trust....   [click here for more]
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Berdusk Visitor's Guide

Berdusk Visitor's Guide


"Berdusk is a good stop if you're headding out to Cormyr. Thanks to the Harpers, it's one of the safest places in the region. They have a guide for folks passing through." Berdusk, also known as The Jewel of the Vale, is the base of operations for the Harpers in the Northwest. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom labeled...   [click here for more]
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Inquisitor Class for D&D 5e (2021)

Inquisitor Class for D&D 5e (2021)


Seek out and hunt down your foes with the Inquisitor class! The Inquisitor is a class designed to represent those dedicated to a cause; be it foiling fiends, stopping spellcasters or annihilating aberrations Inquisitors will stop at nothing to thwart the machinations of their foes. Drawing inspiration from both its pathfinder counter-part and a grim, far-distant future it's a half-caster with its...   [click here for more]
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Gourmand’s Cookbook

Gourmand’s Cookbook


Gourmand’s Cookbook contains instructions on culinary techniques and recipes for a variety of food and drink.  Included are the formulae for several culinary magic items.  The book itself serves as a player aid, and features 17 new magic items (the book itself and 16 culinary masterpieces), a new feat, 14 adventuring gear, rules for overeating, and rules for alcohol poisoning. ...   [click here for more]
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The Vanishing Castle

The Vanishing Castle


Thank you for 2500 downloads! The veil is thin and the Weave is exposed in the Meridian Valley. Arcane energy bristles from flora and fauna alike. History has taken its toll on the landscape and inhabitants. Can you and your band of intrepid adventurers solve the riddles of the past? Will you perish in the City Center? Survive the Temple of Donblas? Will you meet your end in the Palace...   [click here for more]
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Codex of Herbal Medicine

Codex of Herbal Medicine


The Codex of Herbal Medicine contains the formulae for several herbal adventuring gear that can be created using an herbalism kit.  The book itself serves as a player aid, and features rules for gathering herbs while traveling, a new magic item, a new feat, and 34 new herbal items. ...   [click here for more]
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Post-Apocalyptic Setting D&D 5e

Post-Apocalyptic Setting D&D 5e


Rules to help you run a classic Post-Apocalyptic setting in D&D 5e. With rules for things like weapon materials and how to run magic that affects the environment. ...   [click here for more]
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Black Book

Black Book


The Black Book contains lore on negative energy magic and necromantic fluids that seep from the rocks in the deepest pits of the Underdark.  The book itself serves as a player aid, and features a new magic item, a new feat, a new prestige class, and 24 new spells. ...   [click here for more]
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Codex of Volatile Alchemy

Codex of Volatile Alchemy


The Codex of Volatile Alchemy contains the formulae for several alchemical weapons that can be created using alchemist’s supplies.  These include biological, chemical, and pyrotechnic weapons.  The book itself serves as a player aid, and features a new magic item, a new feat, and 40 alchemical items. ...   [click here for more]
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Revelations from Beyond the Veil

Revelations from Beyond the Veil


The Revelations from Beyond the Veil contains esoteric knowledge describing the nature of reality.  The book itself serves as a player aid, and features a new magic item, a new feat, a new prestige class, and 15 new spells. ...   [click here for more]
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Additional Weapons: Flintlock Firearms 1.1

Additional Weapons: Flintlock Firearms 1.1


A version of early gundpowder weapons that create realistic loading mechanics and ranges while keeping them comparable to the current weapons. A good compromise for more historically minded players who want to stay true to reality, and players who want the big hits that guns can give while being slow enough to avoid them unbalancing the encounters. Not just a reskin of crossbows which limits many of...   [click here for more]
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Arctic Survival Guide

Arctic Survival Guide


The Arctic Survival Guide contains instructions on how to survive arctic environments.  The book itself serves as a player aid, and features a new magic item, 4 new feats, a new prestige class, 8 new adventuring gear, a bestiary of lore, and rules for harvesting herbs. ...   [click here for more]
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Merc's, Militia, & Mutiny. Expansion on guards and soldiers for 5e games

Merc's, Militia, & Mutiny. Expansion on guards and soldiers for 5e games


A homebrewed set of troops to suppliment the towns guards, allow for NPCs who level with the party, and give a way to take NPCs from commoners to more veteran soldiers. Perfect for filling out a castle that a party has aquired, keeping a more light fingered group in line, or boosting the parties power for a particulalry hard fight. Initially inspired for a town management style game, this has been...   [click here for more]
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Codex of Practical Alchemy

Codex of Practical Alchemy


The Codex of Practical Alchemy contains the formulae for several alchemical adventuring gear that can be created using alchemist’s supplies.  The book itself serves as a player aid, and features a new magic item, a new feat, and 46 alchemical items. ...   [click here for more]
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Monster Hunter’s Guide

Monster Hunter’s Guide


The Monster Hunter’s Guide contains a bestiary of lore on fantastic creatures and how to deal with them, and formulae and harvesting methods for a variety of armor, weapons, and adventuring gear that can be produced from the corpses of certain creatures detailed in the book. The book itself serves as a player aid, and features 12 new magic item (1 book and 11 other magic items), a new feat, a bestiary...   [click here for more]
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Amryss's Armory of Artifacts

Amryss's Armory of Artifacts


"Welcome, friends, valued customers, new patrons, to my armory of wonders. Here, you can peruse my selection of wondrous weapons. Some I have crafted myself. Others, I found in my long journeys across the many planes. Enjoy. Take your time. See what might call to you." - Amryss Seriene.   Amryss's Armory of Artifacts includes all manner of weapons. Some are imbued with arcane power by Amryss himself....   [click here for more]
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Codex of Herbal Toxins

Codex of Herbal Toxins


The Codex of Herbal Toxins contains the formulae for several poisons that can be created using a poisoner’s kit.  The book itself serves as a player aid, and features a new magic item, a new feat, 20 new poisons, and rules for harvesting poisonous plants. ...   [click here for more]
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Roguish Archetype - Combat Physician

Roguish Archetype - Combat Physician


This homebrew for a Rogue Subclass focuses on giving the class more versatility in combat as a more supportive and team based role. Now you can pick locks and scout ahead while also making sure your allies stay healthy and your enemies don't even get a chance to cause trouble.  The Subclass features a new way to heal using Medical Dice. As well...   [click here for more]
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Sorrento's Magical Finds

Sorrento's Magical Finds


In my travels through the varied planes I have not only discovered wonderous items of power and mystery, but I have also documented the tales that accompany them. If you find yourself in the dire situation of telling a glorious story and need some extra spice, then you have come to the right place. The knowledge that lies inside will not only help you bring fresh, exciting, and balanced items to an...   [click here for more]
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Durability and Mastercrafted Items

Durability and Mastercrafted Items


This is a small set of simple and elegant mechanics for adding durability to weapons and armour in Dungeons and Dragons 5th edition. I originally created these mechanics to work for a 5th edition conversion to the Dark Sun setting, where magic items are exceedingly rare. But I found I enjoyed the system so much that I am now using it in other settings. Having weapons degrade and break...   [click here for more]
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Shadowcraft

Shadowcraft


The book Shadowcraft contains instructions and advice detailing the trade secrets of the subtle arts.  The book itself serves as a player aid, and features a new magic item, 12 new feats, 20 new adventuring gear, 8 new weapons, and rules for advanced weapon training for the weapons included in this book. Video Timestamp: 47:42 / 2:02:08 ...   [click here for more]
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Seafarer’s Handbook

Seafarer’s Handbook


Form a crew of sailors to accompany you and your fellow adventurers on your journey across the sea.  Each sailor performs a job, which help your ship and crew survive the journey.  Along with the rules for running a crew of sailors, this book includes several character backgrounds, which facilitate player characters in contributing to a ship and crew.  This book is intended to be used in conjunction...   [click here for more]
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Defense of the Dryad

Defense of the Dryad


Defense of the Dryad Defense of the Dryad is a 5E one-shot quest or adventure for characters between 1st - 4th level. The guide however is optimised for use for a 4-person group of level 3 characters, but there's suggestions within on how to balance the game for your different player situations! The adventure is designed to be a springboard introduction into the game and world of Dungeons and Dragons...   [click here for more]
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Guide to Horror

Guide to Horror


This guide has everything you needs to explore the themes of horror in Dungeons & Dragons.  Included are rules for alcohol poisoning, rules for Stress Dice and stress points (which are analogous to Hit Dice and hit points), example of how to use Sanity as an ability score, options for creating characters using Sanity, and new feats pertaining to Sanity, stress points, and madness. Trigger...   [click here for more]
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Orisons of the Nine

Orisons of the Nine


The Orisons of the Nine contains the teachings of the church of the Sovereign Host.  The book itself serves as a player aid, and features a new magic item, 2 new feats, 21 new spells, and lore about the Sovereign Host and the Dark Six. ...   [click here for more]
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Additional Weapons: Roman 1.1

Additional Weapons: Roman 1.1


A set of rules to add additional weapon and shield mechanics to allow flavouring for a roman style setting or to add more depth to other setting. Covers the two Pila types, Gladius, Scutum,and Hasta. Shield mechanics overlap partially with Tower shield from Shield Homebrew previously added  ...   [click here for more]
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Wayfarer’s Handbook

Wayfarer’s Handbook


Form a caravan of travelers to accompany you and your fellow adventurers on your journey across the land.  Each traveler performs a job, which help your caravan survive the journey.  Along with the rules for running a caravan of travelers, this book includes several character backgrounds, which facilitate player characters in contributing to a caravan.  This book is intended to be used in conjunction...   [click here for more]
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Grimoire of Forgotten Arcana

Grimoire of Forgotten Arcana


The Grimoire of Forgotten Arcana contains a collection of spells cataloged by the acclaimed wizardly researcher and scholar Magus Atticus Maeral Sarwenys Groumbro Rubani.  The book itself serves as a player aid, and features a new magic item, 8 new feats, and 21 new spells. ...   [click here for more]
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Feynine - A fey dogfolk race

Feynine - A fey dogfolk race

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Gryphon's Spellbook

Gryphon's Spellbook


Gryphon's Spellbook contains a collection of spells cataloged by the wizardly scholar Magnus Rubeus Gryphon.  The book itself serves as a player aid, and features a new magic item, 8 new feats, and 24 new spells. ...   [click here for more]
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Manual of Skilled Trades

Manual of Skilled Trades


The  Manual of Skilled Trades contains instructions and advice detailing the best practices of several trades and professions.  The book itself serves as a player aid, and features a new magic item, 27 new feats, 3 updated feats, and rules for alcohol poisoning. ...   [click here for more]
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The Essence Stealer class, DnD 5E

The Essence Stealer class, DnD 5E


The Essence Stealer is a class focused on using spell slots for a variety of effects other than just spells. On top this, they can drain enemies and allies alike to regain expended spell slots. This makes it a very versatile and fun to play class. As this class is still being playtested, it is advised to use the sorcerer spell list until I have made a definitive "Essence Stealer spell list".  Have...   [click here for more]
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Demolitionist - Explosive Artificer Subclass

Demolitionist - Explosive Artificer Subclass

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The Burrows of Iron Deep

The Burrows of Iron Deep


The adventures find themselves on the road to the village of Iron Deep. The small mining village is rather run down considering its income from the iron mine. Is all as it seems? This adventure runs for 4 to 6 hours and has been built for a party of two and a DM ...   [click here for more]
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Disquisition of the Old Faith

Disquisition of the Old Faith


The Disquisition of the Old Faith contains archaic druidic customs and practices. The book itself serves as a player aid, and features a new magic item, 6 new feats, and 26 new spells. ...   [click here for more]
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Compendium of Martial Treatises

Compendium of Martial Treatises


The Compendium of Martial Treatises contains the treatises for various fighting styles and weapon techniques.  The book itself serves as a player aid, and features a new magic item, a new feat, 28 new fighting styles for the fighter class, and rules for advanced weapon training for the weapons in the Player's Handbook. ...   [click here for more]
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OrryJ's Random Charts Pt. 1

OrryJ's Random Charts Pt. 1


Random Charts Pt. 1 Tavern Names Criminal Organization Names Punny Mafia/Criminal Organization Names Market Names Ship Names Celebrity Rip Off Character Names ...   [click here for more]
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Tome of Nature’s Wardens

Tome of Nature’s Wardens


The Tome of Nature’s Wardens contains the sacred rites and teachings of the druid Circle of Nature’s Wardens.  The book itself serves as a player aid, and features a new magic item, a new feat, a new druid circle, and rules for an alternate use of the Wild Shape druid feature. ...   [click here for more]
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Background - Nomadic Healer

Background - Nomadic Healer


A 5e background for a nomadic healer or traveling doctor. a simple background using a mix of homebbrew elements and already existing backgrounds. The background Summary ; You travel the lands, applying your trade wherever you can, helping those who cannot help themselves. Your experience and knowledge unmatched and unique, you’ve witnessed amazing events but also experienced...   [click here for more]
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Book of Sacred Truth

Book of Sacred Truth


This book explores the elven teachings of truth and morality.  The book itself serves as a player aid, and features a new magic item and 11 new feats. ...   [click here for more]
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