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Icewind Dale: Trouble in Ten Towns

Icewind Dale: Trouble in Ten Towns


"The evil deity Auril, otherwise known as The Frost Maiden spreads fear throughout the region of Icewind Dale. A band of Orcs have fallen in to the clutches of the mistress and expand her reach of icy dominance. Is there a group of adventures that can put a stop to this ever growing evil before the Ten Towns are engulfed in the everlasting freeze..."   This adventure includes...   [click here for more]
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La Tana del Cerbero – La Fucina di Torkhund

La Tana del Cerbero – La Fucina di Torkhund


La Tana del Cerbero La Fucina di Torkhund 100 nuovi oggetti magici non comuni e rari, prodotti dal fabbro Torkhund nella fucina della Tana del Cerbero, permetteranno ai temerari di superare le sfide che dovranno affrontare nelle proprie avventure. La Tana del Cerbero è un emporio molto particolare, gestito da tre bizzarri commercianti: Torkhund il fabbro, Chivas...   [click here for more]
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GLYPH - Abjuration

GLYPH - Abjuration


Level up your abjuration spells with 109 magical glyphs!   GLYPH: Abjuration introduces glyphs to your gaming table; customize your spell to suit your playstyle and adapt to any encounter or situation! Turn familiar spells on their head to overcome unsuspecting foes. Give new life to overlooked incantations and bring them to the forefront of your repertoire. Find the perfect combination of glyphs...   [click here for more]
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Of Gangs, Guilds & Groups - Town's Shadows

Of Gangs, Guilds & Groups - Town's Shadows


COLLECT OTHER CHAPTERS FROM OF GANGS, GUILDS & GROUPS: OTHER PRODUCTS BY REVEL TALES:       ...   [click here for more]
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Tashas Hideous Dungeon

Tashas Hideous Dungeon


Attention all daring adventurers! Are you ready for a heart-pounding, bone-chilling adventure unlike any other? Come test your mettle in Tasha's Hideous Dungeon, a two-hour dungeon designed for level five players. This dungeon was created as a gift for the demon lord Graz'zt, and it's filled with truly evil horrors. But be warned, your character's survival is not guaranteed. The purpose of this adventure...   [click here for more]
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Of Gangs, Guilds & Groups - Ombre Cittadine

Of Gangs, Guilds & Groups - Ombre Cittadine


CALLEZIONA GLI ALTRI CAPITOLI DELLA COLLANA OF GANGS, GUILDS & GROUPS:  ALTRI FANTASTICI PRODOTTI REVEL TALES:      ...   [click here for more]
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Of Gangs, Guilds & Groups - Sea Dogs

Of Gangs, Guilds & Groups - Sea Dogs


OTHER PRODUCTS BY REVEL TALES:        Here it is our friend from Splinterverse that talks about our handbook at 35:56 of his new video:...   [click here for more]
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100 Opening Words

100 Opening Words


100 OPENING WORDS From the minds of Matteo Ruggiero, Andrea Garrone and Matteo Airaghi comes the idea of distributing 100 narrative cues, which can be used by anyone to quickly set the start of their game sessions. Choose a track (or roll 1d100) and start developing! Being part of a community also means embellishing it, from time to time, giving...   [click here for more]
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A Case of MisTastin' Identity

A Case of MisTastin' Identity


After 50 years, the Great Culinary Fight has returned! Sure, last time this event was held, many people - competitors and spectators alike - met an untimely and unfortunate end, but this time the promoters think they have the kinks worked out. (Or at least they'll make enough money off tickets and merch to make any losses 'acceptable'.) But what the event coordinators didn't count on was the murder...   [click here for more]
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La Tana del Cerbero - I Trofei di Regal

La Tana del Cerbero - I Trofei di Regal


La Tana del Cerbero I Trofei di Regal "Io sono Balmor, Balmor Mundis, ma qui tutti mi chiamano Regal, in onore dei miei vecchi tempi. Se siete entrati qualcuno vi avrà parlato di noi, non fatevi pregare, ditemi cosa cercate! Armi? Armature? Gioielli preziosi? O meglio ancora pozioni, unguenti, pipe, mantelli, maschere... che volete?" La leggenda dei gestori della Tana del Cerbero, Torkhund,...   [click here for more]
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The Book of Infinite Weapons

The Book of Infinite Weapons


Designed to provide the largest variety of weapons possible with the simplest method of creation possible and the shortest set of instructions possible. The Book of Infinite Weapons' tables and instructions only make up 3 full pages. But with those pages you will be able to generate over 8,000 different weapons, and you will also learn to master the d12+d8 mechanic that allows for a mathematical range...   [click here for more]
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La Tana del Cerbero – Uno Sfortunato Inverno

La Tana del Cerbero – Uno Sfortunato Inverno


...   [click here for more]
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Of Gangs, Guilds & Groups - Lupi di Mare

Of Gangs, Guilds & Groups - Lupi di Mare


ALTRI FANTASTICI PRODOTTI REVEL TALES:      ...   [click here for more]
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Cerberus' Lair - Regal's Trophies

Cerberus' Lair - Regal's Trophies


Cerberus’ Lair Regal's Trophies "I'm Balatmor, Balatmor Mundis, but everyone here calls me Regal, for the sake of ancient times. If you came here, someone probably told you about us. Don't make me beg. Tell me what you're looking for! Weapons, armor, precious jewels? Or better yet, potions, ointments, pipes, cloaks, masks. What do you desire? " The Cerberus Cave is a strange trading...   [click here for more]
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A Tale so Grimm and Haggard

A Tale so Grimm and Haggard


This adventure can be used as a substitute for Mazfroth's Mighty Digressions for Candlekeep Mysteries. It details the story of a hag being imprisoned in a book of fairy tales and the party being sucked in to figure out what happened. "A seemingly innocuous book of children’s fairy tales named A Collection of Magic and Wonder falls into the hands of the adventurers after being surrendered...   [click here for more]
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Archive of the Abhorrent

Archive of the Abhorrent


Sile Thune, a secluded bookwyrm, has amassed information about dangerous and atypical monster and individuals, the type that you might regret laying your eyes on. Throughout the 36 pages of his annotated archive, he will introduce you to 6 new weird subclasses, 17 original and strange monsters, and 10 additional spells for the eerie-loving. This title focuses on bringing DMs and players alike more...   [click here for more]
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Cerberus’ Lair - Torkhund’s Forge

Cerberus’ Lair - Torkhund’s Forge


Cerberus’ Lair Torkhund’s Forge 100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures. The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster. In this first book you will find...   [click here for more]
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Equestrian: A Mounted Combat Class to Ride in Any Environment

Equestrian: A Mounted Combat Class to Ride in Any Environment


The Equestrian is an entirely new class for D&D 5e, including three complete archetypes: cataphract, dragoon, and outrider. An equestrian is a hero who trains a resilient mount to aid in every aspect of adventuring. Anyone can saddle up a pony to get from point A to point B, and any war will see dozens of knights using a horse to tower over the enemy and scouts racing to...   [click here for more]
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Cerberus Lair' - An Unfortunate Winter

Cerberus Lair' - An Unfortunate Winter


THE JOURNEY IS LONG AND THE STORM IS RAGING A group of adventurers is hired by Fram "the Charming One" to succeed where the burgomaster's search teams have failed: recovering a load of Hot Stones, magic gemstones capable of generating heat, from the Nordenrast mine and thus saving a village in crisis due to the harsh winter coming. A journey through...   [click here for more]
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Schools of Homebrew Magic: Experimental Collection Vol. 1

Schools of Homebrew Magic: Experimental Collection Vol. 1


Welcome fellow D&D enthusiasts to the first delve into my creations. “Schools of Homebrew Magic” is here. This multiplanar organization consists of heroes and scholars, roaming the cosmos while documenting their findings and searching for the stories behind them. This collection consists of 4 creatures, 9 items, and 7 spells for the 5e edition, accompanied by some...   [click here for more]
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M3: Dragon's Lair, Complete Set

M3: Dragon's Lair, Complete Set


M3: Dragon's Lair, COMPLETE SET      This is the complete set of the "M3" series of maps depicting a dragon's lair. This includes all four versions of the map - plain (M3-A), swamp (M3-B), lava (M3-C) and ice (M3-D).      This pack includes four separate PDFs (scaled to a 1" grid) for different terrains - swamp, water, lava and ice - and includes high resolution (100 DPI) images of the lair...   [click here for more]
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Follies of Summoning

Follies of Summoning


QUEST TO STOP THE HIDDEN MENACE AND SAVE A VILLAGE FROM INFERNAL DAMNATION! Presenting Follies of Summoning, a one to two session adventure, scaled for characters of 1st, 5th, and 10th levels and easily adaptable to other levels.  Suitable for stand-alone play or insertion in to an existing campaign of nearly any setting!  Follies of Summoning is an action-packed...   [click here for more]
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Caesar Minimus

Caesar Minimus


This adventure is created for three different difficulty levels, so it can be played with various levels ranging from party of 3rd level characters all the way to the party of 7th level characters. There has been an old crime and adventurers are needed to investigate it. A witness will be located close to Womford where a problem rises. The one, an elder tiefling woman, who would know of the people...   [click here for more]
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The Wizard of Wimblywood

The Wizard of Wimblywood


Nestled on the edge of a great forest known as Wimblywood lies the sleepy hamlet of Wombleyton. All is usually quiet in this locale, but it seems the resident wizard, Zoltoss the Amazing, has gone missing and the townsfolk are quite vexed. This is a light hearted starting level adventure. ...   [click here for more]
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