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Take the power of greater beings and make it your own with these three warlock patrons. Draw from the power of nature and gain animalistic powers with the Ancient patron. Command the elements with the Primordial patron. Or become a Parasite, stealing power from magical beings and stealing life from your foes.
Note: This document references spells found in Xanathar's Guide to Everything. While these... [click here for more] |
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In a reality where real magic is commonplace, those without such power or the physical might of warriors must rely on either quick hands, or the creativity of the mind. The Mountebank is one who lives by both, and plies their trade not only for coin, but survival against otherwise impossible odds. Deception, distraction, misdirection, and a keen eye; these are the laws of the craft. Are you watching... [click here for more] |
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A vampire has been terrorizing the village, killing people in order to survive. The folks are scared for their lives and have started to take to the streets and try to bring the vampire to justice. However, this vampire claims that he doesn't wanna hurt people more than he needs to, and has actually been contacting a doctor over letters, in order to figure out a way to cure him of this sickness. This... [click here for more] |
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Welcome to the 2nd of my 20 part series!!!
Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go? Have a few missing players, but the rest of you still want to game? Your world building software is on the fritz, but you still need something cool and original? Then try my games!
Each Mini-Campaign is designed for the same level of player... [click here for more] |
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A young warlock has a difficult decision to make, they want power, but attaining it can require risks with untrustworthy beings. A fiend means a good being harm at best, and is activly malicious at worst. An archfey can be swayed negativly by even a bad joke. An abberant being might make you go mad just trying to understand them.
No, in truth, the only person you can trust is yourself... and every... [click here for more] |
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 Printable WitchLight Carnival Tickets! pay what you want. ... [click here for more] |
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Ever wanted to snatch a Magic Missile out of the air? Break out of a Sleep spell? Capture and hold a caster's concentration with your own iron focus? Now you can. The Los Angeles D&D Society presents...
The Way of the Spellbreaker
Monks of the Way of the Spellbreaker are an order that believes magic in all its forms has a corrupting influence and should be destroyed.... [click here for more] |
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 Los aventureros son captados por un mago misterioso que les ofrece el tesoro legendario que ha recopilado durante toda una vidas a cambio de encontrar para el las tres runas que están repartidas por diferentes ubicaciones cercanas. Estas runas son necesarias para abrirá las puertas del tesoro. Para ello deberán viajar por tres localizaciones diferentes y superar pruebas y enemigos para hacerse con... [click here for more] |
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The classic monster from the 1st edition AD&D Fiend Folio, re-imagined for the 5th edition of D&D.
Contains three new stat blocks for undead monsters of CR 3, 6, and 12, intended to play like evil clerics. Includes an extensive collection of lore compiled from every edition of the game, with ideas for using huecuva to build unique encounters and villainous plots that could form... [click here for more] |
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This class is a ranger archetype. Focusing on countering magic, and the creatures who use it. It is designed for Rasheman area of Faerun. It can be easly used for any setting or region.
Please leave feedback. I really enjoy when I get it. It allows me to polish up my work. Keep a lookout for some of my other work coming soon. Finally Best of rolls for you all. ... [click here for more] |
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Very first character sheet. Please use and share during your campaigns! ... [click here for more] |
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Inspired by the "Happy Fun Ball" from the web series Critical Role, The Cube of Vanya is a magical adventure through demi-planes created by an ancient wizard, now destabilized by a malevolent dragon. The adventurers find themselves trapped within a series of themed planes with no idea how they got there. Navigating these planes to find a means of escape, they uncover the secrets of the cube while... [click here for more] |
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A Pact has been struck with an Ethereal entity to serve as it's vessel in order to supersede your previous life and power. Perhaps your life was cut short in the same way the wraiths was, with only revenge driving your souls. Perhaps you have been cursed with to hold the soul of a ghost lost in time until you have completed your destiny. Or perhaps the specter you carry sought you out as an ideal vessel... [click here for more] |
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The wizard opened a portal and jumped through it to escape. You followed without hesitation. Now, you find yourself in what looks like the top floor of the wizard's tower, he's nowhere to be seen, the portal has closed and it smells like the tower is on fire. Your mission is not only to climb from the top floor of the tower to the bottom and get out with your lives before the fire takes you,... [click here for more] |
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Inspired by Agatha Christie’s famous 1934 novel, of a recognisable name. A detective agency
finds themselves aboard the lightning rail when a murder takes place, and it is up to them to
find out who the culprit is. ... [click here for more] |
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Follow us at @perilous_prints and like us on facebook!
The tables and charts in an easy to use format so you don't have to scroll through The Dungeon Land for all eternity. ... [click here for more] |
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Welcome to the 20th of my 20 part series!!!
Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go? Have a few missing players, but the rest of you still want to game? Your world building software is on the fritz, but you still need something cool and original? Then try my games!
Each Mini-Campaign is designed for the same level of player... [click here for more] |
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Deep into the fabric of the planes lie woven the words of creation that granted true names and being to all things in the moment their framing. Onomancers probe these ancient resonances and harness the power of true names to transform the world around them. At their word, they create powerful illusions, summon ancient forces, rally armies, and command or alter the very stuff of the earth itself.
An... [click here for more] |
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Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces.
Angels, Devils, Ghosts, Vampires, and Wolf Men.
Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording.
Update 2: Fixed formating issue ... [click here for more] |
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A very simple player tracker sheet that has only the essentials. One version has colors associated with them, the other is blank and you could put in your own. This is how I easily keep track of key player info to keep track of players and help manage combat in 5e. ... [click here for more] |
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Part of the Eberron campaign setting, this is a one page guide to the Arcane Institutions of Eberron such as Morgrave University, the Arcane Congress, The Twelve, the Library of Korranberg, and others. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
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The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for... [click here for more] |
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 Introduction
These are wonderful paper miniatures made by referring to the 5 classes of the official illustration in 'Honor Among Thieves'.
What is included
2 Bard paper miniatures
2 Barbarian paper miniatures
2 Paladin paper miniatures
2 Sorcerer paper miniatures
2 Druid paper miniatures
If you want to see more cool items, please visit my product page or... [click here for more] |
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 Introducing the Iridium Bladestinger, the fierce protector of the Fey Court! With its shimmering iridescent insectoid body, this creature is not only a sight to behold but also a force to be reckoned with. Tasked with guarding sacred locations in the Feywild, the Iridium Bladestinger takes its duty seriously.
In battle, this creature wields a blade for its left arm that delivers a corrosive acid,... [click here for more] |
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There are a lot of ideas behind improving/redesigning dual wielding for 5e; it’s a pretty consistent discussion. From my perspective, I just don’t think it’s possible to have an effective or fun dual wielding build without having the dual wielder feat. Not being able to draw two weapons at once without burning your action destroys what should be a damage-focused build; you must spend your entire... [click here for more] |
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When a temple high priestess falls ill, a young noble decides it is time to discreetly confirm his missing father was secretly sacrificed for questioning her, proving she is using faith in her god for her own dark purposes. Recruited by an odd halfling bard who knows more than he lets on, the adventurers must infiltrate the caverns beneath the temple and return with proof of the lord’s murder. Little... [click here for more] |
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Simple page to help in the management of prisoners in the beginning of the campaign.
Suggest using the notes to mark whet they would know and have done prior to the first play session. ... [click here for more] |
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This product has random roll charts for creating a D&D adventurer. One for Race, Class, Alignment and Background. They include information from the Players Handbook, Dungeon Master's Guide, Elemental Evil Players Companion and the Sword Coast Adventurer's Guide.
I created this to inspire new NPCs and PCs for my own gaming experiences and wanted to share with... [click here for more] |
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Some Dungeon Tiles I had fun making. Will improve them as much as I can. ... [click here for more] |
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A set of new archetypes for 5th Edition Dungeons & Dragons, with one new path option available for each class!
Includes archetypes adapted from old fan favorites such as the Shadowdancer and Spellfire Wielder as well as new class options such as the Jadefire Initaite ranger path or the Bardic College of Convalescence.
CONTENTS:
Primal Path - the Raging Tempest: Barbarians who... [click here for more] |
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Eight additional types of Dragonborn; Astral, Purple, Fang (Grey), Brown, Deep, Mithril, Indigo, and Orange. Two feats that improve the breath weapon feature of Dragonborn and two feats that allow the Fang/Grey Dragonborn to augment their unique abilities.
I've been working on a pre-campaign adventure that could potentially put new kinds of Dragonborn into the world. These are some of the types I've... [click here for more] |
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I found that new players often could not find their way around the character sheet. They also did not understand the different mechanics associated with the different area's on the character sheet.
To help new players, I've added bigger captions and some hints on how area's work. I also made some very minor changes on element sizes to make sure everything still aligns neatly.
This is the standard... [click here for more] |
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This supplement includes 16 magical nets, 7 nets made from fantastic materials, and 10 magic items based on non-combat nets, counteracting nets and restraints, or complementing the use of a net in battle.
Inside, you'll find the following:
Rules for advancing the escape DCs, AC, and hp of magical nets
Nets made from fantastic materials, such as mithral, giant spider silk, or ectoplasm
Nets... [click here for more] |
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Adventures Daycare of Uncle Ordark: Halloween is an one-shot, where the players take the roles of Ordark’s proteges around age 4-5 and will go trick-or-treating to celebrate Halloween.
Today is the end of the harvest, and tonight we celebrate All Hallows’ Eve. Ordark prepared everything necessary: decorated the house, sewed the costumes,... [click here for more] |
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A race description with playable traits inspired by a popular MMO RPG and RTS franchise. This is my 1st upload so feel free to point out mistakes and I will make updates as applicable. I am aware that Wizards released a playable goblin race in the Zendikar player's guide. This build should differ significantly. The rock gnome did act as a template to help me compose one of the subraces, but as... [click here for more] |
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Want to play a giant without upending party balance? Looking to add some unique player options for a campaign set in giant territory? Interested in adding more complications and family intrigue to Storm King’s Thunder? This article provides racial traits for playing a player character descended from the core giant types: cloud giants, fire giants, frost giants, hill giants, stone giants,... [click here for more] |
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This short adventure lasts 2-3 hours and pits a party of four, 6th level characters against, Blackhollow, a werwolf cursed to wander without natural ways to return to his human form. Only magic can change him back, and only divine intervention can save him. Blackhollow has terrorized the countryside for many years. Will you try to break the curse or just put the beast out of its misery? ... [click here for more] |
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Hiding and Stealth (5e Rules Clarification)
Adapted from Ronny Hart, Dungeon Master Assistance article "PCs being sneaky. Clarification of Stealth and Hiding Rules."
https://olddungeonmaster.wordpress.com/2014/12/28/dd-5e-stealth-and-hiding/
and the Sage Advice "Stealth" segment on the Dragon Talk podcast (04/27/2017): http://dnd.wizards.com/dragon-talk/podcast-hub
For more... [click here for more] |
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This is a guide for catching knucklehead trout in the campaign, Icewind Dale: Rime of the Frostmaiden. This guide is adapted to include the possibility of catching prize fish as well as average (or below-average) fish. Just to spice things up a little bit. ... [click here for more] |
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Soul-stitchers weave the forces of fate and soul energy to manipulate their foes and bolster their allies. Picking from one of three subclasses (Dollmaker, Tailor, and Smokeweaver), soul-stitchers cater to a wide range of play styles. Create dolls that bind the souls of your enemies to inflict great pain and suffering upon them. Weave the threads of your own soul to give yourself abilities beyond... [click here for more] |
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Since i have took downall my free content you can instead have a sample pack for free. All of these 10 maps are optimized for Digital Table Tops, like roll20 and Fantasy Ground. ... [click here for more] |
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In the days of yore, Monster Manuals, Player Handbooks and Dungeonmaster's Guides came with all kinds of silly forms. No one used these save for perhaps the Blank Character Sheets, Adventure/Campaign outline forms and the ever-dreaded Blank Monster Form. I do my stat blocks by hand and if you are a fellow grognard who still kicks it Reagan Era, snap up this little jewel before the greedy dwarf... [click here for more] |
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D&D 5e Remastered / Rebalance Ranger Beast Master Martial Archtype
As a DM I've seen noticed a huge drop in rangers specificly in beast masters, noticing all
the underpowered, weak, needs a rework comments from my players i put this together to
tempt players into revisiting the class. It still requires play testing but on paper it looks
overall alot better... [click here for more] |
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The Spicy Encounters Bundle II! High resolution, Inkarnate-made maps for non-specific settings, both for print and VTT. The SPE Bundle II contains the following maps:
1. The Riverking's Arena 2. Feywild Marshes 3. Excalibur 4. Lava River 5. Underwater Adventure 6. Mist In The Forest 7. Evil Shrine (Tiamat Adjacent) 8. The Spooktastic Ooze 9. Rooftop Garden (Exotic Plants) 10.... [click here for more] |
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 These optional rules were designed to take melee combat from a boring, Rock 'em Sock 'em Robots style slog, to an interesting, dynamic, and tactical showdown. Give your players more freedom to explore the combat environment and take advantage of the features you have so carefully designed. They are also a great way to spice up your enemies and give players something more than a bag of hitpoints to... [click here for more] |
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This short module is a psychological head trip that gets into your players' minds and tests their paranoia and problem solving skils. The party's goal is simple: open the door. ... [click here for more] |
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Delving into the cosmic forces of the Multiverse, the Truespeaker uses a secret knowledge to bend reality.
Inspired by the old Truenamer class, the Truespeaker uses powerful words called Utterances to create several magic-like effects. This class presents a new "casting" system, based on activation rolls that may enhance or hinder the effects of the Utterances.
This supplement will be updated and... [click here for more] |
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Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement!
This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. It's designed with four to five Tier 2 players in mind.
What you'll find inside is:
7 new... [click here for more] |
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Pozioma karta postaci z kartą ekwipunku, znanych czarów, oraz szczegółów postaci!
Wersja do druku i interaktywna. W wersji interaktywnej pola ze zmienną wielkością czcionki.
Dodatkowo strona z kartami czarów.
W karcie użyto czcionek autorstwa użytkownika reddit o nicku Solbera. Można je znaleźć na reddicie.
Wszelkie uwagi i prośby mile widziane ... [click here for more] |
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Charged with training a Drow house's soldiers, Drow weapon masters are the elite warriors of Drow society. For those not skilled in magic, this is the highest position a Drow male can strive to.
This new class introduces a subclass for the 5e fighter. ... [click here for more] |
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