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Katha is a fully built city with nearly a hundred NPCs, dozens of shops, and many different factions all vying for power over this growing city. Katha is a growing city-state that can expand (or regress) in any direction depending on the choices of your group. It can easily suit any party of any size or level but is designed for mid-level parties with money to spend. The city... [click here for more] |
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Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
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Besoin d'un scénario pour noël ? Envie de quelque chose qui se prends facilement en main ? Système-agnostique mais inspiré du plus connu des jdrs ? Utilisez l'esprit de noël avec votre village préféré ou celui du starter kit du plus connu des jdrs.
Ce court pdf contient un front avec 4 dangers, leur agenda et quelques twists pour surprendre vos joueurs. Quelques illustrations sont fournies.... [click here for more] |
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Una alegre historia sobre un grupo de ratones atrapados en un hotel flotante.
Tras la llegada de la poderosa trasmutadora, Lorca, al hotel, los ratones deciden acudir a ella para que les transforme en humanos.
El grupo de ratones tendrán que superar dificiles desafios usando su ingenio e investigar el hotel donde se encuentra atrapados.
¿Podran llegar a tiempo hasta la maga? ... [click here for more] |
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A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status.... [click here for more] |
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The first two chapters of The Laughing Horde of Ruin: Kiss of the Viper campaign book, including the custom monsters and items required to run it.
Chapter 1 - When a relative of someone close to the characters goes missing from a nearby village, the players are asked to investigate. The party has to recover stolen goods from a thief before setting out from the City of Ravens Bluff.... [click here for more] |
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On a distant coast lies a city. Fresh from a civil war, factions new and old are positioning themselves to gain control of what is a rising power. Amid this, there are rumours that other powers are taking an interest.
Powers only whispered about by the most learned and insane...
Setting for the in house campaign at Mac's Comics Mackay. ... [click here for more] |
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Going to jail is never a fun experience. However, leaning into the gang life and fitting into the prison may be the best way to have an adventure.. Limestone Walls and Linen Curtains contains a 4th to 5th level adventure, containing a new Magical Item, several gangs and unique gang members to interact with, and profit to be made, as well as battle maps to do battle on with a vicous monster... ... [click here for more] |
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Los quesos de Quima Cabra la primera de una serie de aventuras de la saga Héroes del Jarma. Es una aventura de una sesión diseñada para iniciar a los aventureros en Dungeons & Dragons. Ofrece un marco seguro y divertido para que los jugadores experimenten los tres pilares básicos de toda aventura: la interpretación, exploración y el combate.
Pero no todo es seguro. Los quesos de Quima Cabra... [click here for more] |
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If you want something different than your typical magic shop, finding magic item sellers in your downtime, or just want to run a fun shopping encounter, then the Magical Auction is for you!
Listed in this supplement are rules for running your very own Magic Auction as well as an example buyers guide and example NPCs to populate your auction. ... [click here for more] |
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A requested collection of markets and shops where magic items can be bought. Pricing and items for 4 of the 5 options follow the guidelines in the Dungeon Master's Guide, and one created for fun based on comments and questions (as well as comical real-life and entertainment impacts) for more wacky fun in your games. ... [click here for more] |
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Memories of the Penitent is an epic, 40 Page autonomous adventure (6-8 hours) for 5-6th level characters which can be integrated into any campaign.
This module takes place within the pocket reality of a mysterious artifact known as The Genesis Tesseract. It hails from another world, one that was consumed by some great catastrophe. Rumors claim it contains the memories of a powerful but deceased... [click here for more] |
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I needed to create a giant rat for my game, and needed it to be terrifying for a higher level party, so here we are, send a few dozen of these at your level 7 party and watch them squeal in terror! ... [click here for more] |
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Amidst monks who can break your face, turn invisible, conjure elements, be drunk and still kick ass, or master weaponry, now appears another challenger. Bend, throw, clutch, or floor your opponent with the way harmonious spirit. be so badass, you don't need to kill to win. ... [click here for more] |
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When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case...
This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the... [click here for more] |
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This side quest involves the murder of a paladin's former lover. The paladin, overwhelmingly distraught and guilty that she has fallen in love and broken her vows of celibacy, has broken her oaths and murdered her former lover out of mindless rage and guilt (to clarify, Speaking as a paladin, there is no judgement over being gay, simply over having sex at all, with anyone). ... [click here for more] |
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Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
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Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past. It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party.
It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures.... [click here for more] |
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This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove... [click here for more] |
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The Aez race (also available as bonus content with the UA Artificer Option: Lifecrafter), are sentient Oozes well suited to a variety of pursuits.
The cool colored Aez are intelligent and capable of emulating the shape and texture of things they've touched due to a sharp memory.
The warm colored Aez can swell and stretch their forms to a considerable extent enhancing their capacity for physical... [click here for more] |
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Este é o conjunto de mapas que pode ser usado em conjunto com a aventura O Resgate da Recompensa da Deusa, disponível AQUI.
O conjunto de mapas inclui:
Um mapa completo da aldeia do Vale do Arco
Doze mapas de batalha do templo da Recompensa da Deusa (templo "sujo" e templo "limpo)
Três mapas de batalha dos arredores do templo da Recompensa da Deusa
Produzido... [click here for more] |
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"Paladins who swear the Oath of Undoing do not tread a path that is typical for holy warriors. Rather than striving to maintain a code of law, these virtuous heroes fight against it. They strive to rid the world of corrupt systems, and to liberate the poor and the oppressed people of the world. Those who swear this oath honor the idea that all people should be treated fairly and justly, regardless... [click here for more] |
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This single page adventure is intended as a piece of filler content for your campaign. Depending on the length of your usual session this could work as a full session or as a side quest for your party.
This is a “Pay What You Like” so you are very much welcome to this for free. However, if you do enjoy this document, find it useful and want to see more, a small tip in my direction is greatly... [click here for more] |
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This single page adventure is intended as an introductory or side-quest into an urban environment. I like this quest as a way to make sure that the players always have somewhere to eat in the city with a fun, quick adventure. This is a way to introduce your players to the city in your own way. How mean are the guards? Is Blackcoat linked to a bigger racket? Make it your own!
This is a “Pay What... [click here for more] |
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The Stranger
Across the cosmos, across the universe, there is a being known only as the Stranger. Whether appearing as an old woman in rags, a young man in antique refinery, or a shapeless being of magical energy; the Stranger comes bearing powers to those when they need it most, selecting they who have been the subject of great injustice or inequity. For somewhere deep in the past, the Stranger themselves... [click here for more] |
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This is a bundle for the city of Os Koross, the City of Immortals. Inside you will find two custom created maps, one with and one without location descriptions. Next, you will find two pages of information about the city, the first being a general description, imporant people and their purpose inside the city, and general lore/info. On the second page you will find a total of 10 quests with descriptions,... [click here for more] |
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The outcast, or pariah, is a new background to D&D 5e. Rejected by society, mistreated and oppressed, the outcast has faced terrible hardships even before their adventuring career begins … But what does not kill you makes you stronger!
Four pages detail the Outcast background with tables of stigmas and types of persecution, the new Indomitable background Feature and suggested characteristics,... [click here for more] |
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Not all warriors need weapons. Barbarians who follow this path replace the cold formality of a weapon with the passionate might of a fist. Whether by divine blessing, mutation, or just sheer force of character, your body is a force to be reckoned with. Rippling, oiled muscles slam into each other as a roar of cheers erupts from the crowd. You welcome the touch of the enemy – and the thrill of a good... [click here for more] |
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A Fantasy Supplement Inspired by the World’s Most Famous Book!
The Bible chronicles an epic saga that spans millennia. Rife with tales of betrayal and murder, military conquest and espionage, and apocalyptic events, the stories within are littered with color characters including angels, demons, demigods, monstruous beasts, and divine prophets. The themes within scripture also paint a haunting... [click here for more] |
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Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces.
Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ... [click here for more] |
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A selection of fiery encounters for a range of character levels:
Firenewt Patrol A simple encounter with a firenewt patrol.
Red Dragon Wyrmling A ruined tower in the wilderness offers temporary refuge to a red dragon wyrmling and its kobold followers.
Infernal Champion An encounter on the road with a tiefling warlock and his hellish pets.
Cult of Fire A bare-bones dungeon filled with fire cultists... [click here for more] |
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2 PDF’s included
Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players)
Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase
2 Digital Maps of the shop, set in an urban area (20x20)
8.25 revision: Updated layout, fonts... [click here for more] |
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This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here:
/product/190642/Race-Based-Class-Archetypes?sorttest=true
Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition... [click here for more] |
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Has the Bard in your party ever wanted to direct his own show? Want to get good use out of that Actor feat? Then check out this new homebrew rule set for producing a play in your Dungeons and Dragon's campaign. The rule set goes through the process of rehearsals, performances and determines the quality of your show based on a variety of skill checks from the cast and crew. The overall quality of the... [click here for more] |
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Hy all, in case your campaign have a wizard who loves a book. You can throw at him this random table, and give anything to him. And maybe make your bookstore seems merrier.
Cheers! ... [click here for more] |
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Reginald Liadon is a waterdavian noble mainly interested works of art. He might not be particularly competent, but he will use any amount of money to achieve his goals.
This NPC was originally created in the Forgotten Realms, but with minor modification it is easy to adapt to other settings.
This is the first NPC I uploaded to this site, any feedback is higly appreciated!
Edit: In version 1.1 the... [click here for more] |
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This is the italian version of Reginald Liadon: High Elf Noble NPC
Reginald Liadon è un nobile di Waterdeep principalmente interessato agli oggetti d'arte. Potrebbe non essere particolarmente competente, ma sosterrà qualunque spesa necessaria per raggiungere i suoi obbiettivi.
Questo PNG è stato originalmente creato per i Forgotten Realms, ma con poche modifiche... [click here for more] |
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5th Edition Adventure
The small town of Alterdale has enlisted the services of the Rishclaw guild. Rishclaws provide expendable captives who are forced to work for the guild members, dispatching them to do their task they've been hired for. Unforunately not everyone in Alterdale agrees.
The task they've been hired is to survive a trek to a lake to provide the town fresh spring water,... [click here for more] |
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River City -- Map Pack Vol 1.
Start your adventure in a new fantasy city, from outlaying mysterious ruins and idyllic farmlands to cramped city streets over a wide deep river.
High resolution editable D&D cityscape map with optional location markers, filled landmark legend and empty legend for your own campaign's landmarks. This map is large enough to print at 300 dpi,... [click here for more] |
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"An elven deputy stands in the center of the main road of a small town. Her quarry meets her eye, a murderer who’s been terrorizing the land. Neither moves a muscle as they face each other, both honoring the other combatant. Townsfolk have gathered by their windows, attempting to catch a glimpse of this standoff. In an almost imperceptible flash, their crossbows are fired and drawn. The civilians... [click here for more] |
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A 2-4 hour Ravnica adventure for 5th-10th level characters (optimized for 8th level).
A Gruul raiding party steals a powerful Izzet magical device, putting all of Precinct Four in danger. If the ignorant Gruul raiders accidentally trigger the device during their drunken Rauk-Chauv revelry, it will vaporize the entire precinct. Can a small group of heroes enter the rubblebelt of the... [click here for more] |
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This brief supplement details a rare and thrilling event in the Bronze Citadel, Avernus. Stench cows, with their distinct orange hides, are a common yet crucial part of life here. They roam the blasted plains surrounding the citadel, providing meat and leather for the fiendish residents. The city's eastern districts, with their abattoirs and tanneries, bustle with lemure devils toiling under the watchful... [click here for more] |
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This document establishes the small settlement known as Seldom Spring, including the inn of the same name. It is intended to provide a resting place between adventures and a source of future quests. It is located in the Forgotten Realms.
Update (Jan21): This is a cosmetic update to improve presentation. ... [click here for more] |
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“Closure can be the most difficult part of an investigation, but it’s by far the most important part of what we do. Of what we bring to others. But closure comes in different forms.
It can be hard to tell when the job is done. To know when it’s time to walk away.
If I had one piece of advice that may help you determine your work is complete, it’s to take a step back... [click here for more] |
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For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a... [click here for more] |
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In this 10 Minute Sidequest your characters meet a halfling noble that needs some help. Someone has parked their wagon directly across from his residence and it's causing him some distress. Ever needed something to distract your players for 10 minutes while you get your act together but feel like an unnecessary combat would be a slog?
Or have you ever felt like your game is on rails with the... [click here for more] |
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Another background to enhance your gaming! Enjoy this fine product from Here Be Dragons Game Development. More to come soon! ... [click here for more] |
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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
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For all those DMs who want to put their epic level players in a war zone, to make them feel like super soldiers, and not get crushed by action economy, I've made "swarms" of humans, following aspects of NPCs from the monster manual and Volo, mixed with rules for swarms.
These swarms can become enemies or allies, and can be challenges either alone or in group. Enjoy the content, and any suggestion... [click here for more] |
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