Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of... [click here for more]
A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs.
Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with... [click here for more]
This adventure is designed for a party of 5th to 6th level characters. It is set in the Forgotten Realms.
Danger awaits settlers and heroes alike in the reclaimed streets of Neverwinter. Business is returning, but trouble never left.
This is the fifth adventure in the Seldom Spring series. It can be played independently or as part of that series.
Pay What You Want: If you're... [click here for more]
Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit.
Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs.
This is a self-contained quest for all kinds of settings and adventures. It includes... [click here for more]
You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why.
Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ... [click here for more]
Utilizing the Dungeons and Dragons Fifth Edition ruleset, this class is for a campaign set in a Cthulhu modern horror setting. Investigating the madness of the eldritch horrors requires the skills of a true investigator. ... [click here for more]
An Adventure of differing length:
The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls... [click here for more]