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Archetypes of the Bearded One

Archetypes of the Bearded One


This supplement includes two archetypes for your rowdy fun-loving dwarves! Hanseath, The Bearded One, is that raucous dwarven god of the Mordinsamman who promotes free-will and revelry. If you’re interested in playing a dwarf or run with a group of dwarven heroes who love to drink, revel, and engage foes in melee, then you may like these archetypes. -Scott ...   [click here for more]
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Diwata Revealed (Playable Race, Monsters, and a Spell)

Diwata Revealed (Playable Race, Monsters, and a Spell)


The Diwata will be free to try for self-distancing! (Normally priced at $1.99) After this virus has finally been defeated by the amazing doctors and pharmaceutical scientists of the world, if you want to support me in return then come back and purchase it as a gift for someone else to spread the love! Check me out on YouTube, and subscribe if you're looking for more D&D content. The Diwata...   [click here for more]
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Free Preview: Faiths of the Forgotten Realms

Free Preview: Faiths of the Forgotten Realms


Dive into the Divine! Would you like to add some faithful flair to your Forgotten Realms campaign? This is the free preview of the original product available here. This free preview contains lore, spells, magic items, and artifacts of Lathander, Selune, and Tyr. The format and layout of this book closely follow the original. So, if you like this preview and would like more, then you can pick...   [click here for more]
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Hexblade:Lady of the White Well Conversion

Hexblade:Lady of the White Well Conversion


Back in 2010 in Dragon issue # 393 Wizards of the Coast Dungeons & Dragons released an alternate Fey Pact for their then 4e Hexblade Subclass introduced in Heroes of the Forgotten Kingdoms. Written by Robert J. Schwalb, the Fey Pact of The White Well added a King Arthur/Lady of the Lake fantasy feel to the hexblade story. The article also introduced new features and a new fey pact weapon to replace...   [click here for more]
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Martyr Domain - A Cleric Subclass

Martyr Domain - A Cleric Subclass


"It is commonly understood that the job of a cleric is to harness divine power, protect their party from harm, and heal their wounds. Those who follow the martyr domain take these philosophical tenants to their furthest possible extreme, often putting themselves in harm’s way for the sake of their loved ones. Deities of the martyr include Bahamut, Ilmater, Loviatar, Torm, Arawn, Anubis, and Forseti....   [click here for more]
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Myriad, City of Tiers - Player Options

Myriad, City of Tiers - Player Options


This is a FREE player content supplement to the adventure, Myriad, City of Tiers A Dungeons & Dragons, 5th Edition, Game Supplement by ALAN TUCKER, edited by KEN CARCAS Now Available in a Fantasy Grounds module! Myriad, City of Tiers (Fantasy Grounds) WHAT YOU GET: •  Two versions of the product:...   [click here for more]
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The Moon Hunter - Ranger Archetype

The Moon Hunter - Ranger Archetype


The Moon Hunter derives ther power from the Moon and Goddess Selûne.   Selûne often granted rangers, paladins, and clerics powers to combat undead and evil lycanthropes. These men and women would wander Toril striving to fight back the darkness. ...   [click here for more]
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Tsibett's Expeditionary Encyclopedia Vol.1

Tsibett's Expeditionary Encyclopedia Vol.1


A wanderer's research from a world much like your own, filled with notes of creatures and magic that have yet to grace the land. With some time and study, that just might change. One of many journals from an unknown adventurer, volume 1 of Tsibett's Expeditionary Encyclopedia includes a number of new races, spells, and subclasses for you or your party. Ranging from...   [click here for more]
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White Agate's Guide to Elemental Magic (Al-Qadim and Forgotten Realms Supplement)

White Agate's Guide to Elemental Magic (Al-Qadim and Forgotten Realms Supplement)


In Zakhara, the Land of Fate, many wizards and sorcerers have close ties to the four elements and focus their magic around one or two of those themes. This supplement organizes all  applicable officially published Fifth Edition spells into these elemental groupings, allowing players and Dungeon Masters alike to easily select spells focused around the elemental provinces. As a bonus, we also present...   [click here for more]
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Acid Wizardry 2: Acidc Boogaloo - An Acid Magic Expansion Expansion

Acid Wizardry 2: Acidc Boogaloo - An Acid Magic Expansion Expansion


Liked my previous acid spells? Wish Acid/Ooze Elementals Weren't locked in 3E? Want to throw slimes at an owlbear? Well then This is the Expansion for you Includes: 4 New Spells 2 Expansions of Existing Spells 2 Monster Stat blocks 1 Ooze Mephit 0 Stelves ...   [click here for more]
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Erdans Homebrew: The Great Old Oak Warlock Patron

Erdans Homebrew: The Great Old Oak Warlock Patron


The Patron of the Great Old Oak is an ancient being shrouded in mystery and the primary protector of the Council of Erdan. The Great Old Oak is so powerful they have even crafted a full Domain of Delight in the Feywild called Silverleaf. The Great Old Oak is neither a Archfey or a Great Old One warlock patron. Are you willing to make a pact with them? In this 8 page PDF created by Erdans Homebrew...   [click here for more]
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Honeymage Wizard Tradition + Monstrous Bees

Honeymage Wizard Tradition + Monstrous Bees


The Honeymage adds valuable support options to those of the traditional wizard, built around the theme of controlling bees. Ideal for characters of wild or rustic origins, it provides a party of adventurers with additional available healing and the caster with abilities to command and even potentially become a swarm of insects. Warning: Chatting with a large number of bees has been known to creep...   [click here for more]
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Paladin: Oath of the Lightbringer

Paladin: Oath of the Lightbringer


PRODUCT INFORMATION This product provides Players and Dungeon Masters with the Paladin Oath of the Lightbringer. Lightbringers are hardned preachers, that travel the world spreading their faith and doing good on the most remote locations. Lightbringers have an versitile array of fighting techniques to aid them on their quests. In addition, there are new spells and magic items. I...   [click here for more]
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Piety : Expanded Rules For Divine Intervention

Piety : Expanded Rules For Divine Intervention


Piety : expanded rules for divine interventions  The Piety score indicates the attention a creature awakens in a specific deity (or outerworldly entity as in the case of a Warlock). It also measures the synchronicity that can be established with them. As a creature gains a closer connection to these gods or entities, it benefits from a part of their powers and abilities. (8 pages)...   [click here for more]
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Spells of the Unapproachable East

Spells of the Unapproachable East


This product contains 39 new spells themed around the Unapproachable East region of the Forgotten Realms, including the lands of Thay, Aglarond, Rashemen, Thesk, and the Great Dale. These spells are converted from various 3rd edition sources including Spell Compendium, Players Guide to Faerun, Unapproachable East,  and Magic of Faerun. All spellcasting classes in the Player's Handbook have new spells...   [click here for more]
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Swordmage Archetype - Aegis of Ensnarement

Swordmage Archetype - Aegis of Ensnarement


From Shyr to Faerûn, the ancient traditions of swordmages have been rediscovered.  The ceaseless pursuit of the ensnaring style brings aggressive conjuration, arcane traps, and eladrin lore once thought lost back to your tabletop. This archetype contains: Aegis of Ensnarement.  You direct your ward to hinder your foes, binding them to you and allowing your allies to take advantage...   [click here for more]
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The Imperial Seagull #4

The Imperial Seagull #4


Grab a copy of the Imperial Seagull and start living in Waterdeep! In each issue you'll read the latest Waterdhavian news and rumors and find a solid piece of crunch for your 5th edition Dungeons & DragonsTM game. Author's bio Davide Quatrini is a satellite electronics Ph.D. and enthusiast Dungeon Master. His published works for the previous editions of the D&D game include...   [click here for more]
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The Way of the Unshackled Mind

The Way of the Unshackled Mind


Psionics are well known throughout the world as one of the most powerful and rare skills one can possess. One only has to look at the devastating psionic prowess of the Githzerai monks or the mind-altering powers of the Illithid Mystics to know that one can use psionics to build entire empires out of nothing. For the rare individuals who wish to push their psionics to the next level, there...   [click here for more]
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Chronomancy Spell - Time Rip

Chronomancy Spell - Time Rip


Time Rip is a unique spell attack for Chronomancers. By passing time through a target, the damage multiplies over consecutive turns. Although Time Rip can be powerful, be cautious. The longer that magic unnaturally bends time, time rifts can occur causing powerful random events. Check out our free School of Chronomancy: School of Chronomancy. Check out Dungeon Divers' Dynamic Critical Hit Tables:...   [click here for more]
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Air Dragons

Air Dragons


Have you ever wondered what happens to some dragons in other parts of the Realmspace? Well, what happens to the Dragons of Coliar on their death bed, how do they circumvent death and become even stronger by doing so? With 10 stat-blocks for Air Dragons, you'll be sure to have some high-level hijinks with this supplement. Also, Check Out These Supplements Full of Dragons:...   [click here for more]
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Alternative Steeds for Paladins, Volume 1

Alternative Steeds for Paladins, Volume 1


Introduction: Spice up your Paladin with a more interesting Steed. The parameters for the beasts are as follows; each is a Celestial/Fiendish/Fey modified version of a natural real world animal and each is roughly comparable to a warhorse. So while there won’t be any hippogriffs or dragons in this menagerie, there will definitely be some interesting possibilities. This includes a short story...   [click here for more]
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Arcane Tradition: Blood Magic

Arcane Tradition: Blood Magic


A new arcane tradition and sanguimancy spells for the world’s greatest roleplaying game. Blood magic, also known as sanguimancy, is an ancient, primal form of magic often shunned by more respectable members of the arcane arts. Practitioners of sanguimancy call themselves blood mages and guard the secrets of this forbidden arcane tradition with ruthless dedication. A new arcane tradition, Blood Magic,...   [click here for more]
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Esoteric Caster's Feat Vault #02

Esoteric Caster's Feat Vault #02


When I realized how open to different concepts the Casters were, I wanted to unleash this potential by writing feats on different concepts. As the first fruit of these efforts, I wrote 32 feats in four different concepts in #01. I gathered these under three basic concepts. These; Admixture Feats; Admixture is an Evocation subculture whose feats allow you to bend any of your magical...   [click here for more]
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Nybor's Simple Codex

Nybor's Simple Codex


From “A Report on the Simple Codex,” found in the archives of the Royal Military College of Cormyr While many scholars know of Nybor because of certain unique spells bearing her name, little is known about the woman herself. Nybor rose through the ranks of the Red Wizards to be zulkir of enchantment, and gained that exalted position at an unprecedented young age through a combination...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far Corners...   [click here for more]
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Xanathar's Guide to Barovia: Gothic Horror Spell Alterations

Xanathar's Guide to Barovia: Gothic Horror Spell Alterations


Xanathar's Guide to Barovia: Curse of Strahd Cosmetic Alterations for Xanathar's Spells supplies your DM toolkit with altered spell descriptions befitting the Ravenloft setting. Not only does describing spell effects deepen the immersion your players will feel, but injecting the marks of horror into storytelling is a crucial part of DMing Curse of Strahd. A few examples:...   [click here for more]
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AD&D5E: The Wild Magic Sorcerer

AD&D5E: The Wild Magic Sorcerer


Redesign of the Wild Magic sorcerous origin. - Includes new or redesigned features, an expanded and scalable Wild Surge table, and a level 20 capstone. ...   [click here for more]
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Cosmic Archetypes

Cosmic Archetypes


The night skies are an endless source of wonder and mystery. In the worlds of D&D, they are also a path to great power. Whether it’s from studying the movements of stars, making pacts with sentient voids, or discovering that the cosmos exists inside your soul, these archetypes provide new and flavorful ways to play characters with phenomenal, cosmic powers. "And God said, Let there be lights...   [click here for more]
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DM's Kit: Well Dressed Minotaur

DM's Kit: Well Dressed Minotaur


NOW ONLY 99 CENTS DM’s Kit: Well Dressed Minotaur It’s been ten years since Ransom Krawlity began dabbling in the worship of the worm god Kyuss and disappeared from his Baldur Gate’s mansion of Krawlity House. The PCs have been asked to investigate his former associates — and see if they have information on the famed occultist’s...   [click here for more]
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Fighter Archetype - Sword Mage

Fighter Archetype - Sword Mage


A fighter archetype that is a full caster focused on defensive and weapon based spells that aid their attacks. Blending sword and blade smoothly into one. The Sword Mage is the epitome of fighting prowess aided and infused by magic. This product includes: Full Fighter archetype from level 3 to 20 Unique features that help blend spells into attacks and defense. 12 new spells that merge sword and...   [click here for more]
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The Shaman Class

The Shaman Class


The Shaman is a unique caster, it allows you to choose what ability score you use with it, additionally, it doesn't work with spell slots, instead having mana points that allow more variety when choosing what level to cast spells at. A whisper in your ear, strange lights coming from nowhere, the words changing as you read them in a book. Shamans can connect to the strange world of spirits, not necesarily...   [click here for more]
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Class: The Witch

Class: The Witch


The Witch is an entirely new class, an arcane counterpart to the Druid. The Witch has three archetypes, Mother, Maiden and Cr...the other one. Witches can cast a wide variety of spells, including some from the druid list, ride the minds of a variety of animals to see through their eyes and brew potions to a variety of effects. More fragile than the druid, a Witch must rely on subtlety and enchantment...   [click here for more]
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5MWD Presents: Spellscars

5MWD Presents: Spellscars


5 Minute Workday Presents: Spellscars Become warped by the chaotic magic of the spellplague The spellplague resulted from the death of Mystra and breaking of the Weave, which caused waves of blue fire to roll across the Forgotten Realms, burning and twisting those touched by the uncontrolled magic. Those who survived exposure to the spellplague found themselves altered. They gained spellscars....   [click here for more]
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Arcane Dragons

Arcane Dragons


Have you ever wanted Dragon spellcasters beyond that offered by the base game! Then this supplement is perfect for you offering new spell-based dragons along with new spells to accompany them and even a new familiar. With 9 stat-blocks for Arcane Dragons, you'll be sure to find your campaign's next villain, next lore dumper, or familiar. Also, Check Out These Supplements Full of Dragons:...   [click here for more]
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Beastbinder Class

Beastbinder Class


The beastbinder is a magic wielder that has made some sort of pact or bond with an animal companion. They utilize their chosen companion to assist them in combat by empowering them with their magical energy. The beastbinder uses his unique magical capabilities to command power over nature and the arcane. This product comes with a two different archetypes for the beastbinder as well as the tools necessary...   [click here for more]
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Blackpowder Pirates

Blackpowder Pirates


Splice the main brace! It's time to set sail! Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea. Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable...   [click here for more]
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Blue Moon Knight- Fighter Martial Archetype

Blue Moon Knight- Fighter Martial Archetype


Channeling the divine powers of the moon, blue moon knights act as the enforcers of their gods’ wills. Blue moon knights most often are followers of a deity closely tied to the moon (a list of such deities can be found in Appendix A), though sometimes these gods choose to grant their gifts to a fighter who embodies their unique system of believes. Either way, blue moon knights are powerful forces...   [click here for more]
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Codex Gothica: Gothic Horror Cosmetic Spell Effects, Volume I

Codex Gothica: Gothic Horror Cosmetic Spell Effects, Volume I


Suggestions for cosmetic effects to apply to spells in a Gothic Horror campaign. Perfect for use in Curse of Strahd. Volume I contains spells in the Player's Handbook, from acid splash to eyebite. The updated and complete version is now available as Codex Umbra! ...   [click here for more]
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Commanding Magic - New 5e Spells!

Commanding Magic - New 5e Spells!


Commanding magic introduces 9 new complex spells, giving casters incredible versatility with their spellcasting. These spells are commands for each of the schools of magic (and one bonus command). They tend to resemble command spells from a different Wizard's of the Coast property, but are by no means the same or copies. Made for use in any campaign setting, with no alterations needed by the...   [click here for more]
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Dragonets

Dragonets


Have you ever wanted some more draconic familiars in your game other than the Faerie Dragon and Psuedodragon, well this supplement has you covered adding in 5 more draconic familiars... the dragonets! Also, Check Out These Supplements Full of Dragons: Air Dragons: https://www.dmsguild.com/product/362046/Air-Dragons...   [click here for more]
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Dual Origin Collection

Dual Origin Collection


Chronicles of Lost Tomes proudly presents the Dual Origin System Collection! We've collected all of the Dual Origin options you know and love and combined them (along with a few new spells) into one handy compendium for ease of reference. The Dual Origin Collection includes: 18 primary races and 46 subraces designed exclusively for the Dual Origin System  15 feats to help your character's story...   [click here for more]
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Enhanced Ritual Magic

Enhanced Ritual Magic


This document supplies rules which extend ritual magic casting to any existing spell. For spells with the Ritual tag very little has changed; for all the others, these rules supply a mechanism permitting casters to attempt to perform them as rituals, but with a greater cost, a chance of failure and a limited number of times per day. Also included: Ceremonial Magic, which extends the ritual mechansim...   [click here for more]
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Fedrav's Book of Spells and Arcane Observations

Fedrav's Book of Spells and Arcane Observations


This is the first Orcish to Common translation of an original spellbook that belonged to Archmage Sharog Fedrav. Fedrav was an orog wizard who lived in the mid-900s. She is most revered for her mastery of abjuration magic and her observations on the magics of all types of spellcasters. This volume contains 19 new spells for 5th-Edition Dungeons & Dragons. Some are adaptations of spells from AD&D,...   [click here for more]
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Genasi of Faerûn

Genasi of Faerûn


Unlock the mysteries of the people of Airspur! Some genasi in Faerûn have an ancient history that stretches back to lost worlds ruled by elemental lords. The primordial power that runs through their veins is different from the inheritance of the genies that many genasi claim - it is more violent, more chaotic. The genasi of the city of Airspur live with the legacy of...   [click here for more]
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Genie Origin Sorcerer

Genie Origin Sorcerer


PRODUCT INFORMATION This product provides Players and Dungeon Masters with the Genie Origin for Sorcerers, descendants of the mighty Genies. This supplement covers the variety of each kind of genie presented in the Monster Manual, namely: Dao, earth elemental genies. Djinni, wind elemental genies. Efreeti, fire elemental genies. Marid, water elemental genies. Each...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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High Magic - Elven Wizard Arcane Tradition

High Magic - Elven Wizard Arcane Tradition


Elves have a special connection to the Weave and are able to manipulate it directly. This direct manipulation of the Weave is known as High Magic. The elves have been using High Magic since before the days of Cormanthor. An elf wizard character may choose this Arcane Tradition at 2nd level. Drow elves are barred from choosing this arcane tradition. ******* I looked back at the High Magic options...   [click here for more]
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Icewind Dale: Magic of the Frostmaiden

Icewind Dale: Magic of the Frostmaiden


Long forgotten empires, frozen in time and memory. Bizarre rituals, performed during everlasting rime. Bickering gods, foiling the work of men. Trinkets and curiosities, lost and now found. This supplement for the world’s greatest roleplaying game presents magical items and spells that are themed around the cold, the eternal, the lonely, and the hope at the end of a nightmare. Within, you'll...   [click here for more]
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Minor Magics

Minor Magics


Minor Magics is a collection of 10 new spells for your 5th Edition Dungeons & Dragons game. Read as the Wizard Fabulous of Waterdeep, member in good standing of the Waterdeep Adventurer's Guild, occasional mercenary for the Lord's Alliance, self-proclaimed Muscle Wizard, and suspected Harper Agent spins raucous tales of the use and misuse of magic and guides novice practitioners of the Art through...   [click here for more]
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Oath of the Aegis: A Swordmage Archetype for Paladins

Oath of the Aegis: A Swordmage Archetype for Paladins


Now completely revamped based on years of playtest input and research, Oath of the Aegis: A Swordmage Archetype for Paladins presents a unique paladin archetype and 17 new melee-oriented combat spells adapted from Forgotten Realms Archetypes II: Champions of Mystery and Unearthed Archetypes: Heroes for the Ages, and is now available for only...   [click here for more]
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