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Scribed by Tasker d'Sivis from the dictation of a Deneith blademark who wishes to remain anonymous. This guide provides an inside look at some of the various types of men and women, various types of soldiers that the blademark encountered on the battlefields of the Last War, both as allies and as enemies.
Each page is chock-full of information for players to use to create characters in tune with the... [click here for more] |
Dungeon Masters Guild |
$9.99
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Animancy Press
Featuring 100% Handmade Art
Animancy Press presents a unique take on Vampires in this supplement for 5th Edition D&D, where you curse the day, but can still walk in it, are created by a dark and sacred ritual which binds you in service to your creator, hunger for blood (hit dice), shapeshift, become invisible, and work various magical effects from the blood that you consume!
Thanks... [click here for more] |
Dungeon Masters Guild |
$4.99
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Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond.
Newly Updated to include material from Tasha's Cauldron of Everything! An arcane sourcebook for the Eberron campaign setting and a companion tome to the Arcane Mysteries: The Secrets of the Arcanum sourcebook; this invaluable resource for arcane spellcasters from Eberron... [click here for more] |
Dungeon Masters Guild |
$9.50
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This special bundle product contains the following titles. Arcane Mysteries of Eberron Regular price: $9.50 Bundle price: $6.50 Format: PDF Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond.
Newly Updated to include material from Tasha's Cauldron of Everything! An arcane sourcebook for the Eberron campaign... [click here for more] |
Dungeon Masters Guild |
$37.50 $27.50
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This special bundle product contains the following titles. Arcane Mysteries: The Secrets of the Arcanum Regular price: $17.15 Bundle price: $18.50 Format: PDF Do you want to learn some magic?
Arcane Mysteries is the first in the Arcanum D&D series of sourcebooks for Dungeons & Dragons 5th edition.
An invaluable resource for every Wizard, Warlock, Sorcerer,... [click here for more] |
Dungeon Masters Guild |
$75.65 $60.00
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Astrology of The Realms New mechanics inspired by the Egyptian, Welsh, and Western zodiacs—as well as new, specialized zodiacs for Eberron and Faerun.
Inside of Astrology of the Realms, you will find everything you need to introduce astrology into your campaigns for that extra layer of depth and character customization. Each zodiac has tips for adapting them to... [click here for more] |
Dungeon Masters Guild |
$9.95
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"All Artificers possess a deep connection to science, though their areas of specialization can vary wildly. Luckily for the world at large, some of these magical inventors study the natural world, and every creature’s place in it. These Artificers are known as Biologists, and they spend their days researching plants, natural life, and all types of creatures. The knowledge they gain from this study... [click here for more] |
Dungeon Masters Guild |
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The Codex of Volatile Alchemy contains the formulae for several alchemical weapons that can be created using alchemist’s supplies. These include biological, chemical, and pyrotechnic weapons. The book itself serves as a player aid, and features a new magic item, a new feat, and 40 alchemical items. ... [click here for more] |
Dungeon Masters Guild |
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Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their... [click here for more] |
Dungeon Masters Guild |
$3.00
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"Kinda mixing stuff up… they're thinking of ways to tweak the existing classes and existing options, and that's pretty cool. So if you're interested in wizards, you should check this out."
– Splintverse
A collection of Grandmage Dagfi's wizard options for Dungeons & Dragons 5th edition. This small supplement includes two new wizard subclasses (theology, school of animation), a few... [click here for more] |
Dungeon Masters Guild |
$1.99
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Now any character can have lycanthropy as a class feature!
Lycanthropy as feats instead uses a familiar, established game mechanic, and makes the transformation a path to power rather than a diversion or a setback.
Not every werewolf story is about a curse.
In mythology from all over time and all over the world, transforming into a wolf was a deliberate and often beneficial power. History is... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles. An EBERRON Adventure: The Goose of the Golden Eggs Regular price: $1.99 Bundle price: $0.50 Format: PDF The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of... [click here for more] |
Dungeon Masters Guild |
$9.99 $4.50
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ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here.
Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes...
Designed... [click here for more] |
Dungeon Masters Guild |
$9.95
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Like the approaching footsteps of an old foe, you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes...
Designed for use with the Wayfinder's Guide to Eberron, Eberron... [click here for more] |
Dungeon Masters Guild |
$14.95
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Presented here is a revised version of the Wayfarer's Guide to Eberron, Warforged Race. The Integrated Protection presented in the WGtE version is simply busted. It is balanced around the assumption that +x plate armor will exist, and that is completely contrary to D&D 5th Edition's design. Presented... [click here for more] |
Dungeon Masters Guild |
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The Elemet are constructs with an elemental spirit that powers and enhances them. It's unclear whether the elemental is the true consciousness of the elemet or a benevolent being sharing the body.
The Sepultre are collectors that can change their appearance and abilities based on their construction. While they are made of collected bones they aren't mindless undead. They have a deep love of interacting... [click here for more] |
Dungeon Masters Guild |
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The Enchiridion of Soranath Artifice contains instructions and diagrams detailing the fabrication of various items of dwarven design. The book itself serves as a player aid, and features a new magic item, 4 new feats, 22 new adventuring gear, a new armor, 5 new weapons, rules for advanced weapon training for the weapons included in this book, and rules for alcohol poisoning. ... [click here for more] |
Dungeon Masters Guild |
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The Last War is over...and so much has been lost. From the ashes of this cataclysm, though, rise heroes who rediscover the secrets of their races. Hidden warforged enhancements. Better control over dragonmarks. Even the unbidden truths of psychic mastery.
Exciting Feats for Eberron Heroes is filled with 15 feats inspired by mythology, D&D lore, and at least one overseas... [click here for more] |
Dungeon Masters Guild |
$0.99
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In this guide players can find a variety of options in order to create a character who follows the religion of Silver Flame from the world of Eberron.
Contents:
Page 1: Classes in Thrane - The role of classes in the Nation of Thrane Page 2: Background: The Knight Templar Page 3: Magewrights- Exorcist, Inquisitor, Priest Page 4:... [click here for more] |
Dungeon Masters Guild |
$1.00
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Now for Fantasy Grounds!
Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The module has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.
15+ New Race Options Subraces... [click here for more] |
Dungeon Masters Guild |
$3.95
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A set of Aberrant Dragonmarked options for Eberron!
In the crumbling ruins of the Cogs deep below Sharn, four figures meet in secret to discuss the business of House Tarkanan.
Khyber’s Cursed: Case Studies of Eberron’s Aberrant Dragonmarks picks up right where Wayfinder’s Guide to Eberron leaves off for aberrant dragonmarks. Are you... [click here for more] |
Dungeon Masters Guild |
$2.99
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The 13th Age core book contains the lovely sentence, "if you really want [an epic tier linguist feat], you know what you want for it better than we do." This is my wholly self-indulgent attempt to bring some linguistic nerdery into the world of Eberron, here to give Eberron all the hushed conversations in foreign languages and the frantic attempts to translate ancient inscriptions of the genres on... [click here for more] |
Dungeon Masters Guild |
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You have been blessed and cursed with the power of death. How will you use it?
For thousands of years, the mysterious House Vol and its Mark of Death have been the topic of speculation and mystery across all of Eberron. But now, these questions will be answered.
Within these pages are new character options for characters who want to be the first Elves in Eberron to manifest the Mark of Death... [click here for more] |
Dungeon Masters Guild |
FREE
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Chronicles of Lost Tomes proudly presents a bonus feature for characters using the Dual Origin system! This supplement includes a selection of feats available exclusively to Mechanids. For more options, check out our Player's Tome Preview, as well as our other supplemental releases, and stay tuned for next week's release! ... [click here for more] |
Dungeon Masters Guild |
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In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron.
Minions of Vulkoor... [click here for more] |
Dungeon Masters Guild |
$1.95
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Once upon a time, Xanathar's Guide to Everything introduced racial feats for the core races of D&D. While we've had a couple from other sources, only the D&D Beyond set of Expanded Racial Feats by Adam Bradford for races from Volo's Guide to Monsters and Elemental Evil has really built upon it. It seems only fitting that with the increased interest in feats for leveling... [click here for more] |
Dungeon Masters Guild |
$5.99
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This is a FREE player content supplement to the adventure, Myriad, City of Tiers
A Dungeons & Dragons, 5th Edition, Game Supplement by ALAN TUCKER, edited by KEN CARCAS
Now Available in a Fantasy Grounds module! Myriad, City of Tiers (Fantasy Grounds)
WHAT YOU GET:
• Two versions of the product:... [click here for more] |
Dungeon Masters Guild |
FREE
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Ever had a player come to you and say, "I'd like to be able to self-destruct, actually"? Because I have.
This feature provides suggested mechanics for self-destruction. It also includes a potential recovery and reconstruction process, which is intentionally made very difficult in order to deter folks from exploding in every encounter.
Warning: proceed within caution, as this feature can be interpreted... [click here for more] |
Dungeon Masters Guild |
$0.50
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Continuing into the Deeper Realm, Rules of the Deep offers a plethora of rule variations and general supplemental content. Natural & Wild Psionics, varied multiclassing options, magic items, suggested rules for equipment upkeep, and so much more. There are even new subclasses for the Artificer class. An excellent addition to The Deeper Realms, Supplemental Handbook (https://www.dmsguild.com/product/323509/The-Deeper-Realms-Supplemental-Handbook)... [click here for more] |
Dungeon Masters Guild |
$2.99
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FOUR YEARS IN THE MAKING!
Started in 2020, the pages of this document are an extensive conversion of the Shackled City adventure path originally printed in Dragon Magazine from March 2003 to November 2004. This conversion not only updates the adventure path 5th edition but also tells you what changes you need to slot the adventure path into the Eberron campaign setting.... [click here for more] |
Dungeon Masters Guild |
$10.00
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Bring Out The Big Guns!
Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 (also now Silver!) does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread... [click here for more] |
Dungeon Masters Guild |
$10.00
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Want to play a Battle Smith artificer with a little more flexibility? Look no further! Steel Defender Variants provides three new options for your arcano-mechanical companion, allowing you to change your partner's strengths at the end of every long rest.
If you enjoy this, follow my freshly-minted Twitter account (@dice_dork_imi) and check out my Eberron-based adventure released on December... [click here for more] |
Dungeon Masters Guild |
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Get ready for adventure with
The Korranberg Chronicle - Adventurer's Almanac!
Fully compatible with the Wayfinder's Guide to Eberron, Eberron: Rising from the Last War, and Keith Baker's Exploring Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including:
Subraces, Variant Traits,... [click here for more] |
Dungeon Masters Guild |
$12.99
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A traveling merchant is taking a rest on the side of the road, calling out to a adventurer passing by. "Ahoy there, I heard a couple travellers passing by talking about Magewrights. Do you know where I could find them?" "Magewrights, never heard of them." "Oh, well that is good then. The protections are still in place. By the way, would you like to purchase a bag of magic missiles?" "Don't you... [click here for more] |
Dungeon Masters Guild |
$4.99
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For nearly all of Khorvaire's living residents, there are twelve Dragonmarks. But a rare few know of a thirteenth Dragonmark that used to exist. The Mark of Death has long been considered the most mysterious and ominous of the established Dragonmarks for a variety of reasons -- not the least of which is the fact that it is believed extinct.
But belief is not fact. And some things long-thought... [click here for more] |
Dungeon Masters Guild |
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The Wandslingers of Khorvaire
“Wandslinger” is a broad term used throughout Khorvaire. It represents any arcane spellcaster who chooses to use a wand as their primary arcane focus. A wandslinger could be a Korrenberg city guard standing at the ready with a fire bolt and shield, or it could be an accomplished artificer studying the secrets of these oft-used magical implements. In The... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Treatises of Kasshta is a collection of scrolls containing the treatises for various styles of martial arts. The book itself serves as a player aid, and features a new magic item and 21 new feats. ... [click here for more] |
Dungeon Masters Guild |
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What do I get?
Playable Lineage Rules For Player Character Monstrous Changlings and Mimics
8 Flaws and 18 thematically appropriate Lineage Feats for Changlings and Mimics in a structured feat selection tree
2 creature statblocks (for the Equestrian Mimic and Young Changeling)
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from... [click here for more] |
Dungeon Masters Guild |
$1.95
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What do I get?
1 fighter subclass - Sky Guard
2 creature Stat blocks for an NPC Sky Guard and their mount
9 new airbourne fighting styles
This subclass is intended for use with the fighter class as presented in the 5e core rules or in conjunction with the options in Tasha’s Cauldron of Everything.
We’ve generally viewed fighters as equipment specialists, largely differentiated by their weapon... [click here for more] |
Dungeon Masters Guild |
$1.95
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This special bundle product contains the following titles.
Untold Subclasses - Counterfeiter Regular price: $1.95 Bundle price: $1.24 Format: PDF What Do I Get?
1 New Crafty Rogue Archetype - The Counterfeiter
Reprinted and tweaked versions of the infusions available to the subclass.
2 NPC Statblocks for an Unprincipled Counterfeiter, and their Ersatz Homunculus
... [click here for more] |
Dungeon Masters Guild |
$7.80 $4.95
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Disguises and Deceit
“We are so accustomed to disguise ourselves to others, that in the end, we become disguised to ourselves.” ― François de La Rochefoucauld
The Interlopers
From the Records of Ignys Byr, Leader of the Arbiters:
When the Principle first told me of the Interlopers, I was disgusted. Even someone as twisted as the Lord of Blades would... [click here for more] |
Dungeon Masters Guild |
$3.00
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If you buy the product I would appreciate your opinion at the reviews good or bad, so I can improve!
You may also like:
... [click here for more] |
Dungeon Masters Guild |
$4.99
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Click Here to get the Fantasy Grounds version of the Warforged, Revised
Presented here is a revised version of the Wayfarer's Guide to Eberron, Warforged Race. The Integrated Protection presented in the WGtE version is simply busted. It is balanced around the assumption that +x plate armor will exist, and that is completely contrary to D&D 5th Edition's design. Presented here is an alternative.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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