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100 Desert Locations

100 Desert Locations


One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ...   [click here for more]
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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, it's bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold for the head of a giant?...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.25 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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2112

2112


2112 A Level 3 One-Shot adventure based on the legendary Album by Rush. Everything in Megadon city is controlled by the Temple of Syrinx. Something happens and the players are called to take action. This might lead to the corruption of the whole system itself. Note: You don't have to know the band or the album to run this. This is a standalone adventure that can fit to...   [click here for more]
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2minute traps. Vol1.

2minute traps. Vol1.


Just 5 simple traps you can quickly implement anywhere. I hope these provide you with inspiration. ...   [click here for more]
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5e Puzzle - The Avurian Planetarium

5e Puzzle - The Avurian Planetarium


Your party enter a hemspherical chamber, inside finding the mechanism of the Avurian Planetarium. Five platofmr whriling around a central globe need to be reached and activated, but they are getting faster and faster, and other dangers are presenting themselves! The Avurian Planetarium offers a challenge of wits and ability for your player party to encounter, and can be fitted...   [click here for more]
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A Baleful Awakening

A Baleful Awakening


A Baleful Awakening is a play tested adventure with elements of survival horror. Challenge four, level 1 adventurers to survive by scavenging for equipment as they have woken in a forbidding tomb full of undead. Maybe they will begin to unravel the plot that placed them there, but simply surviving is pretty nice to. This story was designed with the intent of being a campaign starter, but will...   [click here for more]
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A Blight at Blue Foot Farms

A Blight at Blue Foot Farms


Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or...   [click here for more]
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A Cleric Comes to Town

A Cleric Comes to Town


An all-ages adventure for players of all experience levels! The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth. Includes six pregenerated characters, NPC stat block, and a brand new magic...   [click here for more]
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A Darkness from the Stars

A Darkness from the Stars


Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off. Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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A Level 20 Extravagnza

A Level 20 Extravagnza


Have you ever wanted to play or run a game that uses poorly created level 20 characters that do not in anyway function like the epic heroes you would expect? Are barbarian-wizards, and rouge-bards your style? Well, this is the game for you. By using DnD Beyond's random character generator, (rules for character creation included) every player is given a character that has three or four classes that...   [click here for more]
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A Manse of Special Purpose

A Manse of Special Purpose


Summary The Anchorin Family and its namesake home, Anchorin Manse, have gone quiet along with many of the townsfolk of Adwher who worked in the manse or on the grounds. The patriarch of the family and accomplished artificer, Webster, has inherited a fascination with the multiverse from his father and now has created a machine that has allowed an entity from the far realm into his home. With his obsession...   [click here for more]
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A Murder in Mossbank - A One Shot Who Dun It Murder Mystery

A Murder in Mossbank - A One Shot Who Dun It Murder Mystery


Your party will wander into Mossbank two hours after the funeral of Sylviel - a beloved member of the Mossbank community. The party is offered 150 GP by the mayor to aid in solving her murder (to be collected after the case is solved.) Another death will occur while the party is investigating. Townsfolk are split on who dun it. The party must work together to piece together clues; ultimately finding...   [click here for more]
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A Night of Masks and Monsters (A Requiem of Wings #1)

A Night of Masks and Monsters (A Requiem of Wings #1)


An original one-shot adventure designed for 3-6 level 3 characters. A DMsGuild bestseller, downloaded more than 9,500 times and played by parties around the world. Newly redesigned and updated! Summary In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel...   [click here for more]
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A Place to Call Home

A Place to Call Home


People in the small, peaceful village of Maplegrove have noted strange happenings during the past few weeks. The baker wakes up to find the dough already rising. Gossip travels twice as fast. A mother hears the laughter of her daughter in two different rooms. Fearing a haunting – or worse – the villagers put out a call for help. This adventure provides 4-6 hours of mystery and misdirection...   [click here for more]
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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Quiet Man's House

A Quiet Man's House


Dr. Anor Vensith lives a life of solitude. Devoid of compassion, robbed of love, he goes about his days with an unbreakable silence. But beneath a quiet façade stir the dark machinations of a man with nothing left to lose. What will you find hiding in the darkest corners of his home? A Quiet Man’s House is a short adventure in which the party infiltrates the mansion of the...   [click here for more]
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A Silver of Truth

A Silver of Truth


A Silver of Truth An Adventure for 8th level characters. The youngest son of a noble lord has inherited the ancestral family home of Eastrush Manor. There’s just one catch — Eastrush Manor disappeared nearly one hundred years ago. In the past few days, the Manor has returned — but only for a minute at the stroke of midnight before disappearing once more. A group of adventurers...   [click here for more]
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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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A Strange Spring Has Sprung

A Strange Spring Has Sprung


New lower price! This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting. ---- A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the...   [click here for more]
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A Tale From The Wild Frontier

A Tale From The Wild Frontier


A Tale From The Wild Frontier A 1st Level adventure for any setting and campaign! The Wild Frontier is a savage territory, rich with danger and mystery, which you can fit into any setting. A girl has gone missing in the moorlands, after a gruesome bandit attack! Her father cannot afford to leave the rest of his family unguarded to rescue her, and he asks a group...   [click here for more]
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A Tale Of Gnolls And Giants

A Tale Of Gnolls And Giants


An Adventure of differing length: The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls...   [click here for more]
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A Welcome Scourge

A Welcome Scourge


A Welcome Scourge is a murder investigation for a party of 8th level characters. It takes place in an outpost town called Newfort, but you can easily adapt the adventure to your own setting. There have been several high-profile vampire murders in Newfort, but the locals seem to be fine with them - probably because all of the victims have been infamous and despicable. It is up to your heroes to...   [click here for more]
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Abandoned Temple of Shar

Abandoned Temple of Shar


A dormant evil has been awakened in an abandoned temple, not far from the small forest village of Kahar. Uncanny disturbances has forced the inhabitants of the village to stay inside after nightfall, and as the occurences grow in intensity, the call for hardy adventurers has once again arisen. Uncover the mystery behind the strange occurences and restore the natural balance before...   [click here for more]
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Additional Elemental Disciplines

Additional Elemental Disciplines


Become even more in sync with the world itself with these new elemental disciplines! In this small expansion, 24 new elemental disciplines have been added into the list of techniques that your Monk has access to, with many of them being taken from the spell lists of both the Player's Handbook and Xanathar's Guide to Everything. You can now expand your understanding of these elements and bring forth...   [click here for more]
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Adventure: Dead of Winter

Adventure: Dead of Winter


"Dead of Winter" is a 1st-level adventure which can easily be adjusted to any level It is designed as a side quest for Dungeons & Dragons 5th Edition (but could be converted to other editions with very little effort). As the adventurers are traveling a lengthy road between destinations, a bitter winter storm...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Amphibious Offerings

Amphibious Offerings


Amphibious Offerings: A whimsical underwater adventure for 2 or more players of level 4 or higher. A young lord has been kidnapped by a mysterious frog-like beast, and the players have been tasked with rescuing him. They'll delve into the depths of a sunken temple and face a horde of watery creatures. Can they tell friend from foe, and tame mysterious gods, or will they be sleeping...   [click here for more]
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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level...   [click here for more]
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An Orphan's Inheritance

An Orphan's Inheritance


Not knowing one's ancestry can be difficult on a person. It can cause someone to question their place in the world and condemn them to a life that never fully understands parts of its existence. And yet... ...and yet there are times when having the opportunity to learn the truth turns out to be worse. This 1-2 hour psychological horror adventure is suitable for PCs between levels...   [click here for more]
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And Then the Ground Shook (5e) (SoEW 3)

And Then the Ground Shook (5e) (SoEW 3)


And Then the Ground Shook is the 3rd adventure in the Sands of Empty Wishes adventure path. This is a nontraditional, downtime adventure for 3rd and/or 4th level characters. As a downtime adventure, it provides PCs with a chance to spend approximately three weeks pursuing activities chosen from among 19 possible options. While the Sands of Empty Wishes...   [click here for more]
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Azoth's Well (A level 5-7 adventure)

Azoth's Well (A level 5-7 adventure)


The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends. The files include maps in color and blue and white, set up for VTT play. This is the second in the A to Z One-Page series, going through...   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 3-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with...   [click here for more]
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Balduran's Abbey Adventure: Slaad in the Sacristy

Balduran's Abbey Adventure: Slaad in the Sacristy


The abbey gardener comes running. The abbess is missing, some monks are sick, others have been torn apart!   A One-Shot Stonghold Adventure for 7th- to 9th-Level Characters! This is the first volume in the "Balduran's Stronghold Adventures" series. The titles in this series originally appeared in chapter 3 of Balduran's Guide to Kingdom Building, a D&D fifth edition rules supplement...   [click here for more]
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Balduran's Castle Adventure: Through a Glass, Darkly

Balduran's Castle Adventure: Through a Glass, Darkly


You see his face out of the corner of your eye and in the background of your reflection. The Emperor Ethereal is watching....   A One-Shot Stonghold Adventure for 18th- to 20th-Level Characters! This is the second volume in the "Balduran's Stronghold Adventures" series. The titles in this series originally appeared in chapter 3 of Balduran's Guide to Kingdom Building, a D&D...   [click here for more]
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Balduran's Estate Adventure: Over My Dead Body

Balduran's Estate Adventure: Over My Dead Body


When you throw a ball, an uninvited guest appears. 'Are you new here?' you ask. 'No,' she says, 'I've been here for what feels like milennia.'   A One-Shot Stonghold Adventure for 13th- to 15th-Level Characters! This is the fifth volume in the "Balduran's Stronghold Adventures" series. The titles in this series originally appeared in chapter 3 of Balduran's Guide to Kingdom Building,...   [click here for more]
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Balduran's Stronghold Adventures [BUNDLE]

Balduran's Stronghold Adventures [BUNDLE]


This special bundle product contains the following titles. Balduran's Abbey Adventure: Slaad in the Sacristy Regular price: $2.95 Bundle price: $2.00 Format: PDF The abbey gardener comes running. The abbess is missing, some monks are sick, others have been torn apart! A One-Shot Stonghold Adventure for 7th- to 9th-Level Characters! This is the first...   [click here for more]
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Balduran's Tower Adventure: A Curious Case of Flumphs

Balduran's Tower Adventure: A Curious Case of Flumphs


You return to your wizard tower to find it overrrun with flumphs. One flumph hovers over your reading chair, glowing blue. "So sad," it repeats telepathically to any within range. "So sad you all will soon die...."   A One-Shot Stonghold Adventure for 11th- to 13th-Level Characters! This is the eighth volume in the "Balduran's Stronghold Adventures" series. The titles in this series...   [click here for more]
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Balduran's Trading Post Adventure: Stop, Thief!

Balduran's Trading Post Adventure: Stop, Thief!


Business is good, but the cashbox lies empty. Can you solve the mystery and stop the thief?   A One-Shot Stonghold Adventure for 5th-Level Characters! This is the final volume in the "Balduran's Stronghold Adventures" series. The titles in this series originally appeared in chapter 3 of Balduran's Guide to Kingdom Building, a D&D fifth edition rules supplement also available...   [click here for more]
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Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named...   [click here for more]
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BEHOLD! Liar's Night

BEHOLD! Liar's Night


"Ah yes. Well! Adventurers! Adventures are here, here at my very own home. And on Liar's Night, of all nights! Did you think I would not have expected you? Did you think I did not prepare for this? Do you believe, as you may, that I have crawled inside this carved gourd because I had let my guard down? Ha! Ha. Haaaa. You see, this is all happening exactly as I have planned it. You never had a chance!...   [click here for more]
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Betrayal at Bendworth Manor

Betrayal at Bendworth Manor


Darkness walks the halls of Bendworth Manor. Since the deaths of its occupants, the crumpling manse has been the host of an insidious haunting. Those close to it speak only in whispers, as something sinister walks its ravaged halls. While the darkness has already claimed at least two lives, it hungers for more and the shadow now brings a group of heroes to its front door. Can they escape with their...   [click here for more]
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Betrayal's Rondo

Betrayal's Rondo


For 25 years the county of Lachmere has been blessed with great prosperity, growing from a poor backwater to a major agricultural hub. To celebrate Lachmere’s success, the Duke is throwing a grand masquerade, and a group of exotic heroes are just what the festivities are missing. Guests are encouraged to eat, drink, and dance the night away – but a wise adventurer will keep their eyes open...   [click here for more]
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Beyond the Shadows of Doubt: An Adventure of Vengeance and Aquittal

Beyond the Shadows of Doubt: An Adventure of Vengeance and Aquittal


Beyond the Shadows of Doubt An adventure of vengeance and aquittal for one-on-one play or parties level 5 or 6. For the Diligent and Adventurous An RPG Writer's Workshop Adventure. Included in this adventure is an NPC, a sidekick with a leveling table, dungeon maps, and handouts for your players!...   [click here for more]
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Blood at the Auction

Blood at the Auction


Blood at the Auction Murder at Coalhammer House Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a bronze dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could...   [click here for more]
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Blood In The Woods: A Beginner Adventure

Blood In The Woods: A Beginner Adventure


Blood In The Woods is the perfect ready-to-play adventure for new (and experienced) DMs and players! This level 1 module for one or more players includes: 4 new magic items: like a pot that grows friendly twig blights! 3 NPC sidekicks: simple and fun to play! 2 new monsters: yeah, I just added wings to one of them & an ever-red forest...   [click here for more]
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Blood on the Snow

Blood on the Snow


It's the dead of winter in the High North. People are going missing, rumors abound of savage creatures in the wilderness, and the outpost town of Jotnar's Folly is teetering on the brink of starvation. You must travel to the frozen foothills of the Spine of the World and put a stop to whatever is causing this suffering. Will you be able to survive the freezing temperatures, solve the mystery,...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand...   [click here for more]
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Candy Cane Conundrum

Candy Cane Conundrum


Welcome to Canesville! In the middle of a bitter cold wasteland sits a small hamlet that remains warm through the generosity and thoughtfulness held in the heart of every citizen. This is exemplified during the Midwinter festival, where a single citizen is granted the responsibility to produce a gift for every citizen in Canesville. This year however, volunteer giftmakers have stolen several gifts...   [click here for more]
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