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By silver knife and candlelight, harvest moon lit like a lantern hanging high, you were given life.
Carved from a simple gourd, vines became your body, and mischief your purpose. Now you wander the countryside, dispensing tricks and treats as you see fit, cackling at each caper you pull upon the likes of unsuspecting townsfolk.
But, you are not cruel, only devious. You have been known to be amiable,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths?
The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels.
But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it.
What happens, then, when magic and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Outlandish Adventure Productions presents:
The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken... [click here for more] |
Dungeon Masters Guild |
$4.95
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Outlandish Adventure Productions presents:
The Elementalist, a half-caster class of primordial power with a martial arts flair! Elementalists control the raw energies of the four Prime Elements through forming a connection to the Elemental Planes. With their Elemental Strike, a versatile blast of raw elemental energy that acts as a weapon, an elementalist can strike from nearly any... [click here for more] |
Dungeon Masters Guild |
$4.95
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Outlandish Adventure Productions presents:
The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the worst... [click here for more] |
Dungeon Masters Guild |
$4.95
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Outlandish Adventure Productions presents:
The Shaman, a full spellcasting class of ritual casting and spiritual connection! Shamans learn sacred rituals that allow them to contact and commune with spirits, expanding their knowledge of rituals into becoming ritual casting specialists. The shaman spell list contains only cantrips and ritual spells they can prepare, and they can cast... [click here for more] |
Dungeon Masters Guild |
$7.49
|
Outlandish Adventure Productions presents, in celebration of our Justiciar class receiving a Copper Best Seller medal:
Outlandish Justice, an additional Judiciary Division and six new spells for OAP's Justiciar Class!
Judiciary Division
The Division of Archives - Your duties include the care of the Arcane Court's libraries, and maintaining the chain of custody... [click here for more] |
Dungeon Masters Guild |
$1.95
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Outlandish Adventure Productions presents, in celebration of our Elementalist class receiving a Copper Best Seller medal:
Outlandish Elements, a new Control Style, a new Prime Element, a new Specialty for each of the original Prime Elements, and 8 new spells for OAP's Elementalist Class!
Control Style: Player - Inspired by the Ember Island Players of Avatar: The Last Airbender, learn... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Outlandish Adventure Productions présente, afin de célébrer la médaille Copper Best Seller de la classe d’élémentaliste :
Éléments exotiques (Outlandish Elements) : un nouveau style de Contrôle, un nouvel Élément Primordial, une nouvelle spécialité pour chaque Élément Primordial, et 8 nouveaux... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Outlandish Adventure Productions présente:
L'Elémentaliste, une classe de pouvoir primordial semi-lanceur de sorts avec un talent pour les arts martiaux! Les élémentalistes contrôlent les énergies brutes des quatre Eléments Primordiaux en se connectant aux Plans Elémentaires. Avec leur Frappe Elémentaire, une explosion... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Psionics and The Mystic Expanded
Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet!
This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
D&D 5e has many Undead creatures, but many of them leave a lot to be desired, with many unexplored avenues. ZOMBIE - 5e Undead: Reimagines, brings new and revised options for the Undead creature type with statistics for DND 5e!
ZOMBIE - 5e Undead Reimagined offers the following new content for DMs and players alike:
18 reimagined Undead statistics Over 40 new Undead... [click here for more] |
Dungeon Masters Guild |
$7.95
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Why should Bigby have all the fun?
Runecraft is a mystical and ancient form of magic that finds it’s roots amongst the giants. It revolves around the art of inscribing intricate symbols known as runes, which hold potent arcane power. These symbols are carefully etched onto surfaces or imbued in objects, allowing runecrafters to channel the magic within to cast spells and evoke mystical effects.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Greetings reader! I have traveled the planes and between material worlds, dodging Githyanki and Githzerai at every turn to record all manner of lore in partnership with Winslow of Krangath! Behold the secrets I have put to pen and become enlightened!"
-Zellix, Renegade Illithid
Zellix's Guide to Adventure is a 100+page compendium filled with new character options and spells for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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My work in progress book that i will keep adding things over the time, a definitive version will be made when everything gets polished.
For now, on the Zavix's Book of Everything you will find:
3 Races and 1 Supernatural Gift
Divine Touched Tiefling
Darkling
Leaf-Feather Kenku
Supernatural Gift: Fire Forged
5 Subclasses
Bard College of Tastes
Bard College of the Wild
Ranger Infernal Stalker
Sorcerer... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A collection of all things cursed and cruel and guidance for running curses in your game
Curses! They feature in so many of our favorites stories of magic and adventure but official support amounts to little more than a single short term spell, a handful of pages in the Horror Toolkit and some cursed magic items that are discovered and then discarded as soon as possible. But Cruel... [click here for more] |
Dungeon Masters Guild |
$10.00
|
This special bundle product contains the following titles. Blood of the Lycan Regular price: $4.95 Bundle price: $0.30 Format: PDF "Blood of the Lycan" is a unique supplement for D&D5e. It enables characters to access their ancient Lycanthropic ancestry as they grow.
Included in this product is
A brief history of Lycanthropy in the Forgotten Realms
An outline... [click here for more] |
Dungeon Masters Guild |
$39.90 $3.99
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A great way to spice up your character with plenty of new options, from races to spells, and everything in between. Whether you want to make a hilarious character for a comedic one-shot, or whether you decide to create a deep PC with unique abilities, this supplement is the one for you. ... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. 150 Adventure Ideas - PDF250 Adventure Ideas - PDFArachnophobia - PDFArcane Archer, revised - PDFAstral Armory - PDFAstral Armory (Roll20 Addon) - Roll20 VTTBarbarian Subclass: Frostwalker - PDFBarbarian Subclass: Fungal Warrior - PDFBarbarian Subclass: Jurassic Marauder - PDFBarbarian Subclass: Path of the Hunter - PDFBarbarian Subclass:... [click here for more] |
Dungeon Masters Guild |
$245.77 $74.99
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Introducing XEN'S SUBCLASS COMPENDIUM, the ultimate resource for Dungeon Masters and players seeking to expand their options in the world of Dungeons & Dragons! With a staggering collection of 150 subclasses, including 124 meticulously updated classics and 26 brand-new additions, this compendium offers unparalleled versatility and customization for your campaigns.
Inside, you'll... [click here for more] |
Dungeon Masters Guild |
$34.99
|
Plunder The Eye's personal hoard, if you dare...
Xanathar's Secret Stash allows adventurers to discover new magical items to bolster their heroic exploits. The book includes the following:
Over 100 magic items, covering uncommon to artifact
Items include:
14 pieces of armor
3 item sets (each with 4 magic items)
9 consumables
11 staffs
3 wands
26 weapons
67 wondrous items
Unique... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Xanathar's Guide to Barovia: Curse of Strahd Cosmetic Alterations for Xanathar's Spells supplies your DM toolkit with altered spell descriptions befitting the Ravenloft setting. Not only does describing spell effects deepen the immersion your players will feel, but injecting the marks of horror into storytelling is a crucial part of DMing Curse of Strahd.
A few examples:... [click here for more] |
Dungeon Masters Guild |
$0.95
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WARNING - PUBLICATION IS AN EXTRACT OF CONTENT FROM RASHEMEN CAMPAIGN GUIDE. Do not purchase if you already own that production.
Originally Published in the Rashemen Campaign Guide, the Wychlaran Character Class provides a new way to play one of the most powerful spellcasters in the Forgotten Realms.
This product includes an exciting new character class... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles. The Dragon Witch of Rashemen Regular price: $8.49 Bundle price: $7.99 Format: PDF Explore Rashemen, meet or play witches, and encounter dragons in this lore-filled 12-18 hour adventure for 7th level characters!
If one were to read this story in a book, it would go something like like this: “Our tale... [click here for more] |
Dungeon Masters Guild |
$14.94 $11.94
|
Wrath of the Iron Dragon is a captivating expansion for Dungeons and Dragons 5th edition. You are invited into the incredible oriental world of Kara-Tur, an exotic continent in the forgotten realms that houses many inspiring items, factions, backgrounds, classes, archetypes and more. There is much to explore in this peculiar collection of content. This expansion was inspired by the many incredible... [click here for more] |
Dungeon Masters Guild |
$3.90
|
From the first moment of creation, magic has held the power to shake hearts, shatter realms, and change the course of history. This supplement contains two such spells.
Bring to Light delivers a stunning finality to the worlds greatest secrets. Reshape the Wilds bends the world to your image, one mountain at a time.
Bring to light is suggested to appear on the Bard and Wizard spell lists. Reshape... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Explore the cosmic forces of the Multiverse!
This supplement presents new options for your D&D game based on the old Truename Magic rules.
This book includes:
The Truespeaker: A new class with two archetypes. The Truespeaker uses powerful words called Utterances to create several magic-like effects. This class presents a new "casting" system, based on activation... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Wondrous Psionics
A complete psionics system for 5e
2 full psionic classes: The Psion and Knight Psion
11 subclasses
8 psionic disciplines
48 highly customisable psionic powers
8 new feats
Psionic equipment including psionic crowns, psionic crystals and psionic tattoos
Rules for creating psionic creatures including 8 new creature templates
Full rules for adding psionic... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Wonders of the Witch includes:
A fantastic new class—the Witch—with four unique builds.
6 new character backgrounds, including healer, the malefactor, the temptress, and more.
15 exceptional magic items.
50 plot hooks for witch adventures.
Over 25 new spells!
A new cleric domain: Black Magic.
Monsters from the witch’s world, include 5 new hags.
... [click here for more] |
Dungeon Masters Guild |
$7.99
|
A new School of Magic - complete with Wizard Subclass and Spells - to incorperate into the wonderful worlds of D&D 5e.
Includes:
- Wizarding Subclass: School of Oracula
- Spells: 16 new spells ... [click here for more] |
Dungeon Masters Guild |
$3.16
|
My custom 5th edition classes/paths always aim to deliver the following three things:
- Using as many flavorful and unique abilities that aren't simply recycling abilities from other classes as possible
- Creating many options and interactions between abilities without making things too complicated
- Bringing enough power to be a "top tier" option, without being OVER powered
If I have done... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A new subclass for D&D 5e containing 20+ new spells. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975.
Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ... [click here for more] |
Wizards of the Coast |
$9.99
|
The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975.
Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ... [click here for more] |
Wizards of the Coast |
$9.99
|
This is Dungeon Divers' take on the School of Chronomancy. The magical art, and science, of bending time. We introduce a variety of unique skills, including Time Rip, Relativity Trip, Horological Inveiglement, and Temporal Stay.
The spell Time Rip is also available for download: Time Rip
Also take a look at Dungeon Divers' other content, including Dynamic Critical Hit and Miss Tables: Dungeon Divers.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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With this product you will be able to print all SRD Wizard Spell Sheets, customize your Spellbook, print only the sheets you want. I uploaded a video that shows how it is done.
Features:
1) 201 Spell Sheets - separate
2) Two PPT files that allows you to customize your own Spellbook, export it to PDF and/or print it right away.
3) A PSD file, easy and ready to fill, and a blank JPEG file, so you... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
With this product you will be able to print your own Wizard Spells, customize your Spellbook, print only the spells you want. I uploaded a video that shows how it is done.
Features 6 fillable PDFs so you can build your own set of spells and print them as you wish. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
As a fellow seeker of truth and scholar of the arcane, I estimate that my research may be of some interest and value to you. I have compiled here a collection of 315 wizard spell scrolls from the PHB and XGE tomes for your perusal, along with the means to decipher them. They have been arranged alphabetically for easy searching.
The enthusiasm of your players for arcana will determine your usage... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tired of writing down spells without doing math and referencing charts?
Feeling down because there's not enough library science in your game?
Suffering from a complex suite of neuroses that demand a metaphysical framework for magic before you can give yourself permission to enjoy being a pretend wizard?
Welcome to the Academy of the Arcane. We have pages and pages of magic theory and spell scribing... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This special bundle product contains the following titles.
Wizard and Sorcerer: Blood Magic subclasses Regular price: $1.49 Bundle price: $0.95 Format: PDF Enter the World of Blood Sorcery and Blood Magic - Embrace the Forbidden Powers!
In a realm where darkness and magic intertwine, two potent subclasses await those daring enough to wield the untamed forces... [click here for more] |
Dungeon Masters Guild |
$11.17 $6.95
|
“With so many zombies shambling down that narrow corridor towards us, and me tapped for spells, I nervously looked over to Keldon to see what spell he would cast to save our hides. As he began to cast vitriolic sphere, I must admit, I got a little nervous. That seemed like a poor choice given our current circumstances. But just before the spell went off, he messed around with some of those beads... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Whether in the dark recesses of religious paranoia, or blasting across the pages of a fairy tale, the witch is a staple of fantasy storytelling^ Combining arcane might with devotion to hidden, eldritch forces and old gods, witches are versatile spell casters, both revered and reviled^
This supplement provides a fully playable witch class for the D&D 5e game^ Combining divine and arcane magic... [click here for more] |
Dungeon Masters Guild |
$1.00
|
While I think we'd all agree that hurling fireballs at groups of hapless goblins is a favorite passtime of ours, sometimes, you just want to freeze some fools.
A fifth edition D&D archetype for the Sorcerer class. This suppliment contains rules for creating a master of winter magics.
This product contains:
Details regarding the lore and abilities of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A handy haversack of variant rules, systems, and inspiration for tailoring the game to your group.
Welcome to Willibald's Volume of Variants, an oasis of ideas, mechanics, and tools for Dungeon Masters. This collection of variant and optional rules is designed to breathe vigor and excitment into the actual mechanics of the game itself.
Inside,... [click here for more] |
Dungeon Masters Guild |
$4.75
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Looking for more options for wild magic? Don't want sorcerers to have all the fun? This guide provides options for casters (sorcerers and others) to focus on wild magic, including a feat option for all caster. The Wild Surge table includes 100 new effects, that scale according to caster level. Let the chaos begin... ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Looking for wild magic without the total randomness?
Need a more thematic wild sorcerer with a bit of chaos?
Have a look at these three wild magic alternatives!
The Unbalanced deals with fluctuations in their power. The Emotive suffers arcane flares when harmed. The Subconscious lets loose magical powers in their sleep.
Each sorcerous origin includes a full archetype, as well as... [click here for more] |
Dungeon Masters Guild |
$1.99
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Greetings~ I am Søren Kraak Wollenberg
"Larvae Feast"
Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a fiend-focused variant to the standard options.
This option will primarily be useful for settings or adventures featuring fiendish influences... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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50 MORE MAGICAL EFFECTS
When you roll an even number for your Wild Magic Surge, use this extended table to determine the magical effect you create (instead of using the even number result in the Player's Handbook).
Credit: Some effects inspired by the wild magic effects found in the 1989 module Shadowdale, by Ed Greenwood.
About the author: Has been a regular D&D;... [click here for more] |
Dungeon Masters Guild |
$0.50
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The Wiccan is a class defined by their ability to redirect the life forces from nature, the dead, or from the living creatures surrounding them. Much like studious wizards, sages, and mages, their abilities are learned through meticulous studies and dedication. While a wizard focuses on specific spells, rituals, and magical manifestations, the Wiccan delves into the connection between the weave and... [click here for more] |
Dungeon Masters Guild |
$3.99
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