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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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Abductions in Barncombe

Abductions in Barncombe


A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains: A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind. A setting neutral location easy to place in any campaign world, from Faerun to Barovia and beyond. Three quest hooks to get your table right into the action. Helpful...   [click here for more]
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An Orphan's Inheritance

An Orphan's Inheritance


Not knowing one's ancestry can be difficult on a person. It can cause someone to question their place in the world and condemn them to a life that never fully understands parts of its existence. And yet... ...and yet there are times when having the opportunity to learn the truth turns out to be worse. This 1-2 hour psychological horror adventure is suitable for PCs between levels...   [click here for more]
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Barovia Gazetteer: The Village of Barovia

Barovia Gazetteer: The Village of Barovia


A COMPLETE INTRODUCTION TO THE VILLAGE OF BAROVIA The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting...   [click here for more]
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Bennet's Curse

Bennet's Curse


Fight the beast inside anyone and give peace to the ghost of the little Lydia Bennet in this gothic horror adventure. Bennet’s Curse is a deadly short adventure for 4 characters. Characters should be 4th-5th level for this adventure. The time to run this adventure is 3 to 4 hours. The graveyard of the village is haunted by the spirit of an innocent...   [click here for more]
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Bits and Pieces

Bits and Pieces


In anticipation of the forthcoming Ravenloft campaign setting for 5e. Here is a new module that is non-domain specific. People are flocking to the mountain town of Metzgerstadt in hopes of receiving a medical miracle from the new resident doctor. The doctor has developed a miracle elixir allowing for the transplant and re-animation of fresh tissues. The local Kaplan is suspicious...   [click here for more]
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Bound to Dread: Warlock Customization

Bound to Dread: Warlock Customization


The Domains of Dread are mist-shrouded lands that exist within the Shadowfell's demiplane of Ravenloft. Each domain is an eerie setting of storied evils, cursed bloodlines, legedarily terrifying monsters, and deathless villains. They are also potential sources for the acquisition of unique eldritch powers by mortals willing to make warlock pacts with Darklords and other denizens of the Dread Domains......   [click here for more]
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Bum Notes

Bum Notes


This is not the Paris you know. The bleak influence of evil has stagnated and warped it, with hundreds of thousands living in abject poverty whilst the wealthy dine on gold. Winding streets riven with murder and madness lead through dark cemeteries, scandalous cabarets and twisted gardens, before circling up through monuments, palaces and the cathedral of Notre-Dame.  This...   [click here for more]
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Castles Forlorn (2e)

Castles Forlorn (2e)


Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself. This land is sick with evil, a twisted mockery of the place it once was. It is filled with creatures of despair who were drawn into the demiplane of dread.... Within Castle Tristenoira lies...   [click here for more]
Wizards of the Coast  $7.99

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Cliffhanger Abbey

Cliffhanger Abbey


It's a dark and stormy night, and you trudge exhausted up the hill to the sanctuary of Cliffhanger Abbey. Surely here you will find a place to rest your weary feet until dawn? What could possibly go wrong... Cliffhanger Abbey is a Ravenloft adventure for 4-6 level one characters. It is set in Gothic Earth, a domain very similar to our own, but can easily...   [click here for more]
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Curse of the Headless Horseman (A Halloween themed adventure)

Curse of the Headless Horseman (A Halloween themed adventure)


An adventure for 5th level characters (Contains suggestions for levels 1st through 4th as well) with Halloween themes for some October fun.  As a side-quest it is designed to be used in just about any world.  The titular Headless Horseman was not designed after the Headless Horseman as previously found in Ravenloft of older editions.  However, the adventure is well suited to work as a Ravenloft...   [click here for more]
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Dark Carnival and the Mirrors of Madness: A Multi-table Adventure

Dark Carnival and the Mirrors of Madness: A Multi-table Adventure


Embark on a multi-table adventure that takes you and fellow investigating teams into the Shadowfell Carnival where a quest for Mist talismans leads you deeper into a sinister conspiracy. Tindal the Barker likes to shock guests at the Carnival by boasting that he has no reflection. But somewhere in the dark confines of a hidden mirror lies the disembodied...   [click here for more]
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Dark Legacy of Evard - A D&D 5th Edition Conversion

Dark Legacy of Evard - A D&D 5th Edition Conversion


Journey back into the Shadowfell with this thrilling adventure! Originally meant for the D&D Encounters program, The Dark Legacy of Evard was the 5th season out of many.  The original module detailed a sinister ghost story in the gothic-ridden little town of Duponde.  Players unravel the mystery of a deadly rivalry while pushing back against the Shadows' creeping tendrils. While this book does...   [click here for more]
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Dark Wish

Dark Wish


Dark Wish - a horror adventure Times are dire. The buried are rising from their graves and even the shadows are taking on a life of their own.  Lord Edgar Melenov should never have accepted that gift - the small granite statue. It was no statue, but a living fiend, with a power so potent and terrible that it is reshaping the whole realm – into a nightmare … Now someone must...   [click here for more]
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Death Ascendant (2e)

Death Ascendant (2e)


The remnants of Ebon Fold are cutting a deadly path through the Falkovian countryside, draining travelers of their life force and leaving withered corpses in their wake. Hot on their trail, you come across the sole survivor of one of these deadly attacks, a young vistani man with an extraordinary skill for fortune-telling. His tarokka deck helps close the gap between you and the assassins. Together...   [click here for more]
Wizards of the Coast  $4.99

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Devil of a Night, a Waterdeep: Dragon Heist Side Quest

Devil of a Night, a Waterdeep: Dragon Heist Side Quest


Can you heist the Stone of Golorr during an extravagant ball? Or will you be caught up in the hosts' diabolical schemes? Either way it’s bound to be a Devil of a Night! Once every year, the nobility of Waterdeep set aside politics and trade for an evening of entertainments. The Starlit Revels—a name that pales before the grandeur of these affairs—will this year be held by House...   [click here for more]
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Domain of Kraed

Domain of Kraed


The demi-plane of dread holds many domains both charted and mysterious. Kraed is a new domain to explore within the campaign setting of Ravenloft for 5e D&D;. This document details information on localities of the domain and its darklord. The domain is intended to have a flavor inspired by Scotland and Ireland. Included in the pamphlet: 1. Details on the domain and inhabitants. 2. 25 adventure...   [click here for more]
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Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover

Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover


Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares. In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged...   [click here for more]
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Encounters in Ravenloft

Encounters in Ravenloft


Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters to  enrich the experience of your players when playing the Ravenloft setting. Whenever appropriate, the encounter will mention some suggested Domains, but the encounters can be run anywhere. Each encounter has detailed maps and most also feature original creatures.   What's included? A...   [click here for more]
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Five Midway Games for The Carnival

Five Midway Games for The Carnival


What's a carnival without rowdy barkers goading carnival-goers into parting with their hard earned money in exchange for a chance to win low-quality prizes in rigged games? In this supplement for your Ravenloft adventures in the Dread Domain of The Carnival, we offer five fun, if not a bit rigged, midway games for your enjoyment.  Everyone needs a little break from the horror that is The Carnival,...   [click here for more]
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Gnightmare on Gnome Street

Gnightmare on Gnome Street


“All people want to see nowadays is men running around in ski masks, hacking up young virgins.” — Peter Vincent, Fright Night (1985) Unlucky teenagers enter a haunted house on a dare, hoping for a peaceful night’s sleep. It soon becomes apparent, however, that the world is not so merciful. In a disturbing Gnightmare sequence, a mysterious killer works to slowly murder them...   [click here for more]
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Gremman Gripes

Gremman Gripes


A shipment of fey specimens has gotten loose in a popular trade house. The proprietor's partner and a local constable have gone missing attempting to get the fey out. Only a few simple magic wards are keeping the fey from escaping to cause more harm. What is needed are some dedicated exterminators..... For a party of 4-5 adventurers of around APL 2. WARNING:  This will be tough...   [click here for more]
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He

He


Deep within the white woods, a Gnome squidling is secretly watching a group of adventurers bravely walking through the trees. They are the ones He will need. He sends a message through the planes of existence and watches as a sudden mist starts to envelop the adventurers. Are they accepting their fate or will they try to fight off the mist, the Gnome squidling doesn’t care. It doesn’t matter anyway....   [click here for more]
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Heart of Stone - A Tome of Foes Adventure

Heart of Stone - A Tome of Foes Adventure


A Tower of Secrets... Something strange lurks within the stony confines of an abandoned wizard’s tower. The sole surviving member of a forlorn adventuring party is desperate to find out what happened to his friends and is willing to provide a generous reward to anybody willing to launch a second expedition. Will the heroes uncover the secrets of the tower, or will they...   [click here for more]
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Hour of the Knife (2e)

Hour of the Knife (2e)


A madman stalks the fog-shrouded streets of Paridon, killing with gruesome precision - and always at midnight. A party of brave adventurers witnesses the most recent of these brutal murders. Now that they've seen the killer's face, they're sure to be his next targets. Who can be trusted in this city where the residents are not what they appear to be? Those who dare to track the killer will...   [click here for more]
Wizards of the Coast  $4.99

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Howls in the Night (2e)

Howls in the Night (2e)


The Mists of Ravenloft draw close, surrounding unfortunate travelers in their clammy embrace. When they part, they revel the land of Mordent, a domain of rolling moors and woods, beautiful by day and terrifying by night. The moors surround Westcote Manor, whose owner seeks your aid to break a curse that has beset his family. A new danger lurks in the haunted moors: hounds whose mournful howls and...   [click here for more]
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Killer Kobolds from Outer Space

Killer Kobolds from Outer Space


PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery "OMG Killer Kobolds from Outer Space is the thing I've needed in my life for like always. It sets a new standard in just how awesome a DMs Guild product can be. I'm going to pile up all my stuff and burn it."  "Killer Kobolds from Outer...   [click here for more]
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Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! NOTE:...   [click here for more]
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Midwinter Ghost Stories

Midwinter Ghost Stories


In the bleak midwinter   Frosty wind made moan   Eight haunting short adventures by authors of UncagedEat the Rich, and the upcoming Book of Seasons Winter is a terrifying time. The Victorians knew this, and told ghost stories around roaring fires to revel in the sense of safety and warmth in the face...   [click here for more]
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Monster Hunts Weekly: Issue 22

Monster Hunts Weekly: Issue 22


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Monster Hunts Weekly: Issue 24

Monster Hunts Weekly: Issue 24


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Monsters Unleashed

Monsters Unleashed


It's good to be bad. Sometimes in roleplaying games you want to play a party of heroic adventurers, exploring the world, looting dungeons, slashing monsters and generally defending the world against the armies of darkness (a generic kind, not a zombie one under copyright). Other times, you want to be that darkness. Every once in a while it’s fun to play the horrors...   [click here for more]
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Neither Man nor Beast (2e)

Neither Man nor Beast (2e)


Shipwrecked on a desert island! Marooned among savage creatures who seem half human, half animal. Who can you trust? Kindly old Doctor Fran and his beautiful companion? The strange monks said to guard an evil artifact in their mountain fastness? Or the beast-man chief who gathers his people and prepares for war? This is short, for you must escape the domain of Diosamblet, the Master of Pain, before...   [click here for more]
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Night of the Malignant Dead

Night of the Malignant Dead


Happy Halloween! It's the time of year to get really spooky! Welcome to Night of the Malignant Dead! A tropey horror adventure that plays like your favorite old horror movie on repeat. Inside you'll find a lightly framed adventure designed to be replayable. The NPC's are variable and the ending can be whatever you want it to be! The adventure includes everything you need for a fun Halloween adventure...   [click here for more]
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Paladin Archetype: Oath of Fiery Judgment

Paladin Archetype: Oath of Fiery Judgment


Feared throughout the land as relentless and unforgiving, Paladins of Fiery Judgment are tasked by their grim and merciless deities as judge, jury, and executioner of heretics and those who would blaspheme the gods. Those who have strayed from the true path of salvation must be shown the error of their ways and eliminated before they can corrupt the weak-willed with their lies and sacrilegious ethos....   [click here for more]
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Playing Dead

Playing Dead


Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself. A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps. In this supplement,...   [click here for more]
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RA2 Ship of Horror (2e)

RA2 Ship of Horror (2e)


Horrible hauntings, cruel curses, dark secrets...this is no pleasure cruise! The mists of Ravenloft know no boundaries and observe no rules. One way or another, they always get what they want - this time with some help from a cursed captain and his ship. Player characters boarding an innocent-looking ship will soon find themselves aboard a haunted vessel, destined for an island...   [click here for more]
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RA3 Touch of Death (2e)

RA3 Touch of Death (2e)


The Mists of Ravenloft envelop you once again. When you realize where they've taken you, it's too late. You find yourself in the burning wastelands of Har'Akir—where nothing is as it seems. The desert is a powerful foe, but in Har'Akir, an ancient evil is awakening, and the desert will be the least of your worries. As withered hands cast off ancient shrouds, little can save you from their touch...   [click here for more]
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RAVENLOFT: A night in the abyss

RAVENLOFT: A night in the abyss


As a mad entomologist focused on nurturing poisonous insects, the Dark Powers of Ravenloft put great care in ‘breeding’ their cursed darklords. After a first phase in which they build an Island of Terror suitable to endlessly torture its prisoner, they also create harsh ordeals to test the ‘subject’ in order to determine if it deserves its ‘title’ and position. Sometimes those ‘experiments’...   [click here for more]
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Ravenloft: Invitation to the Council of Monsters

Ravenloft: Invitation to the Council of Monsters


With anticipation for Van Richten’s Guide to Ravenloft, enjoy this adventure that begins in Waterdeep and leads a winding path to Barovia. This 5th-edition mini-campaign has player options with a horror theme. It has an homage to the Death House adventure and takes 1st-level characters through an adventure so that they end at 3rd level.    This supplement contains the following:...   [click here for more]
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Ravenloft: Prey of the Black Wolf

Ravenloft: Prey of the Black Wolf


Ravenloft: Prey of the Black Wolf By Christopher J. Moneymaker Ravenloft: Prey of the Black Wolf is also available for play on Fantasy Grounds at this link. https://www.dmsguild.com/product/336207/?affiliate_rem=878507 Update!! Ravenloft: Prey of the Black Wolf Now has a full set of tokens. 98 PNG for online play and 98 PDF for play at home. Just follow the link below. https://winning-innovator-3861.ck.page...   [click here for more]
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Requiem: The Grim Harvest (2e)

Requiem: The Grim Harvest (2e)


"At midnight everyone will die..." Azalin the lich lord is launching another diabolic plan. He has allied himself with the entity known as Death, and together they plan to raze the domain of Darkon. From the ashes of this once-mighty land will rise a new domain - Necropolis, the land of the dead! For the citizens of Darkon, death has been an everyday companion, and sometimes...   [click here for more]
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Riders in the Mist

Riders in the Mist


In between two feuding, plague-stricken kingdoms, there is a tumultuous borderland where bandits and monsters roam freely. A renegade knight and his band are single-handedly blockading the only safe road into the kingdom of Alleroine. Caravans have hired extra security, but no one has been able to stop the riders in the mist. Riders in the Mist is a 2-4 hour adventure for 1st-4th level characters...   [click here for more]
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Roadside Robbery: A 2nd-Level Side Trek

Roadside Robbery: A 2nd-Level Side Trek


A wilderness side trek for characters of 2nd level. What happens when a character falls asleep on watch? Often, nothing good! Use this quick adventure any time the party makes camp in a wilderness environment. Complete with monster stat blocks and printable battle maps! Also by Dave Zajac Adventures 1st-Level Adventure 2nd-Level Adventure 2nd-Level Adventure Adventure...   [click here for more]
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RQ1 Night of the Walking Dead (2e)

RQ1 Night of the Walking Dead (2e)


In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his rest is eternal, and that he never returns."  As the pallbearers lift the coffin, something scrapes on the wood from inside. Quickly and without emotion, the attendants slide the casket into a crypt....   [click here for more]
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RR2 Book of Crypts (2e)

RR2 Book of Crypts (2e)


Enter the world of the unknown? the land of dark mysteries, the realm of inexplicable terror. Adventure in a land where nothing is as it seems, where the innocent are evil in disguise. And watch your back ? no one can be trusted in Ravenloft! Book of Crypts is 96 pages of the finest in twisted horror. Nine short adventures await you, promising new, hideous villains and spine-chilling stories do...   [click here for more]
Wizards of the Coast  $4.99

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She is the Ancient: A Genderbent Curse of Strahd

She is the Ancient: A Genderbent Curse of Strahd


WE HIT PLATINUM ON 5/16/22! I am working on 2nd Edition updates as well as getting the book ready to print in hardcover. Anyone that previously purchased the PDF will automatically get an updated digital copy of the 2nd Edition as well as a discount code towards a printed copy. Thanks for making this possible. You're all amazing! She is the Ancient: A Genderbent Curse of Strahd Re-imagined NPCs,...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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Tales From the Tome - Five Tome of Foes Adventures

Tales From the Tome - Five Tome of Foes Adventures


A Trove of Foes to Face From haunted towers to battles with a certain Archwizard, this 60-page book takes you and your party on five adventures shaped by ‘Mordenkainen’s Tome of Foes’. These trips into the weird and wonderful range from level one all the way to level sixteen, ensuring that you always have something to choose from. Heart of Stone When some wannabe adventurers...   [click here for more]
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Tales From the World's End

Tales From the World's End


Read the correspondence between the Librarian and the Peddler, the individuals affected by the incomprehensible powers that lurk in the depths of the ocean and in the darkness behind the bright stars. Listen to their tales of cosmic horror whether you heed their warnings or follow in their footsteps. Tales From the World's End is a collection of horror encounters suited for the 1st, 2nd, and...   [click here for more]
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