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Book of Races: Great Ogres

Book of Races: Great Ogres


Before the ogres, during the time of giants, there was another cousin to the giant and ogre family trees. Far more civilized than their modern-day counterparts, these Great Ogres carved out their own empire in the valleys that the giants refused to use. These Great Ogres partially survived the downfall of the great giant kingdoms, but many of their counterparts degenerated into barbarism, becoming...   [click here for more]
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Books Of Ravenloft

Books Of Ravenloft


What would you find in the strongholds of a realms Dark Lord? Secrets, Salaciousness and Sorrow is what to be found withing the Books Of Ravenloft! Make your Ravenloft more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot 0 (beta tester) on over three dozen adventures for...   [click here for more]
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Books Of The Realms

Books Of The Realms


Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start...   [click here for more]
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Books Of The Realms Volume II

Books Of The Realms Volume II


Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start...   [click here for more]
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Books Of The Realms Volume III Blackstaff Tower

Books Of The Realms Volume III Blackstaff Tower


Books. Lot's of magical ones. In this volume, we focus on libraries of the most power wielders of the Art. Lost spells, magic items, you don't know what you'll find when taking a book off the shelf in Blackstaff Tower! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small...   [click here for more]
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Books Of The Realms Volume IV Cormyr Royal Library

Books Of The Realms Volume IV Cormyr Royal Library


Books. Lots of "proper" ones. In this volume, we focus on libraries of the wealthiest people in the Realm: Royalty and Nobility. Family secrets, magic items, hidden inheritences, you don't know what you'll find when taking a book off the shelf in The Cormyr Royal Library! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures...   [click here for more]
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Books Of The Realms Volume V Mirt's Library

Books Of The Realms Volume V Mirt's Library


In this volume, we go inside the libraries of wealthy merchants and adventurers! As they chronicle thier times spent in adventuring, you can be sure to find valueable lore, secrets, and maybe a magic item or two! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also...   [click here for more]
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Books Of The Realms Volume VI Zhentil Keep

Books Of The Realms Volume VI Zhentil Keep


In this volume, we go inside the libraries of those that would do evil across the realms! As they chronicle their evil deeds, secrets, and sources of power, you can be sure to find something valuable and maybe dangerous within these tomes! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers...   [click here for more]
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Books Of The Realms Volume VII Mithril Hall

Books Of The Realms Volume VII Mithril Hall


In this volume, we go deep within the ancient knowledge repositories of dwarvenkind! Learn the secrets of the anvil chronicled through the centuries, a recipie for the darkest most richest dwarven ale, or maybe how to make a magic item or two by picking this supplement today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted...   [click here for more]
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Books Of The Realms Volume VIII Menzoberranzan

Books Of The Realms Volume VIII Menzoberranzan


In this volume, we go deep within the Underdark! Learn the secrets of the drow, mindflayers and other Underdark denizens as you are granted access to thier ancient libraries of knowledge! Who knows.. there may be a magic item or two lurking within the pages! Learn of the darkest secrets that are found only deep within Faerun by picking this supplement today! B. Wraven Wright has ghostwritten over...   [click here for more]
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Bound to Avernus: Warlock Customization

Bound to Avernus: Warlock Customization


Now Updated and Expanded! (see below) Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons....   [click here for more]
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Bound to Dawn: Radiant Citadel Warlocks

Bound to Dawn: Radiant Citadel Warlocks


The Radiant Citadel is a magical city that exists within the Ethereal Plane, winding around an immense gem known as the Auroral Diamond. It was the collaboration of twenty-seven founding civilizations, each hailing from a different world of the Material Plane. Abandoned and lost for centuries, the Citadel has now been resurrected and reclaimed by fifteen of those...   [click here for more]
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Bound to Dread: Warlock Customization

Bound to Dread: Warlock Customization


The Domains of Dread are mist-shrouded lands that exist within the Shadowfell's demiplane of Ravenloft. Each domain is an eerie setting of storied evils, cursed bloodlines, legedarily terrifying monsters, and deathless villains. They are also potential sources for the acquisition of unique eldritch powers by mortals willing to make warlock pacts with Darklords and other denizens of the Dread Domains......   [click here for more]
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Bozo's Curiosities - 100 Magical Curiosities

Bozo's Curiosities - 100 Magical Curiosities


"WELCOME TO BOZO'S CURIOSITIES!" The greeting rings out from the flamboyant merchant stood behind a well polished oak counter. The warmth of his large grin and wide armed gesture of welcome, is matched by the exquisite outfit stretched across his ample frame and adorned with many golden chains and jewels. "I haven't seen you in ages, would you like to see what...   [click here for more]
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Breath of Life - Phoenix Ashes: Adventures to Revive Fallen Heroes

Breath of Life - Phoenix Ashes: Adventures to Revive Fallen Heroes


Mourning their dead, the party stumble upon an enexpected chamber...full of treasure! Entering, the metallic dragon who lairs within greets them, noticing their plight. Offering to revive their fallen ally, the dragon asks for a favor in return... Regardless of your intentions, sometimes players die! But, oftentimes the party immediately seeks to revive them, resulting in a quick stop at the nearest...   [click here for more]
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Bridge

Bridge


Hey! Today I have for you: bridge. Old Charles Bridge. Once upon a time, great warriors walked along it, who liberated the city of Kiteshgrad. After this event, two garbias and 4 statues of warriors were erected to the emus. Now the bridge is not in good condition. One of the statues was destroyed, and many sculptures were badly damaged. It seemed that the history of the bridge was over and only destruction...   [click here for more]
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Browncloaks 5e

Browncloaks 5e


"Listen, you don't know me, orc, so I'm gonna say this once: if I ever kill you, you'll be awake, you'll be facing me, and you'll have a weapon." Warriors of a bygone age. An age that they sadly lost their battle with the Grand Alliances that rule today. On the run, escaped from the losing battle that was before you, your troops scattered across the map. Your sense of right and wrong may...   [click here for more]
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Bruised and Contused

Bruised and Contused


The world is a dangerous place. An adventurer can barely take a step without an orc trying to cave in their skull or a dragon sneaking in for a breath weapon enema. With heroes exposed to so many hair raising dangers it makes sense that their bodies would take more abuse than a toilet mimic after an outbreak of dysentery. This supplement from the vaults of The Pickled Dragon introduces rules for...   [click here for more]
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Buck Up! (WBW-DC-TMP) [BUNDLE]

Buck Up! (WBW-DC-TMP) [BUNDLE]


This special bundle product contains the following titles. Buck Wild! (WBW-DC-TMP-01) Regular price: $2.39 Bundle price: $1.50 Format: PDF The first in the Temporius trilogy. A stand-alone Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Are you ready to get Buck Wild? The Archfey Dyul went hunting and caught more than he bargained for. The villagers...   [click here for more]
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Buildings, Businesses, and Busboys

Buildings, Businesses, and Busboys


Are you a DM who needs to sell your players a house, and fast? Did your party hijack a merchant ship and now need to sell three tons of tea? Well, you’ve come to the right place.   This supplement offers expanded rules and resources for constructing and managing businesses, paying workers a reasonable wage, and trading in pirated goods. Save yourself a mid-session google of “how much would...   [click here for more]
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Candlekeep's Dungeon Master Collection [BUNDLE]

Candlekeep's Dungeon Master Collection [BUNDLE]


This special bundle product contains the following titles. Allies, Enemies, & Quests Regular price: $7.77 Bundle price: $6.95 Format: PDF Expand your game with this collection of 20 unique NPCs of various Challenge Ratings. Each NPC is designed so they can used as an ally, or as an enemy. We’ve even included several quest ideas for each of...   [click here for more]
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Canyon Battlemap w/Fantasy Grounds support - TTRPG Map

Canyon Battlemap w/Fantasy Grounds support - TTRPG Map


CANYON BATTLEMAP A river ran here once. Carving a path through the colorful layers of the earth, getting a little deeper every day, every year. Now the river has dried up, but the canyon it forged still remains. And today, you find yourself at the bottom of it. Map is 20 x 40 Included in this purchase: 2048 x 4096 JPG map file...   [click here for more]
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Caper Crew: Player Options for Heists

Caper Crew: Player Options for Heists


With the recent release of the Keys from the Golden Vault anthology, heists are finding a place of prominence in many fifth-edition D&D campaigns. Such adventures require meticulous planning and flawless execution by a caper crew with a very particular set of varied skills. Exceptional stealth, proficiency at breaking and entering, clever problem solving, adaptable versatility, and highly...   [click here for more]
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Capers in the King's Cabinet - An Inquisition Murder Mystery (Episode VI)

Capers in the King's Cabinet - An Inquisition Murder Mystery (Episode VI)


The latest entry in our on-going murder mystery series, the Inquisitors are summoned to speak with the king himself - one of his advisors has been murdered! Meeting with his Cabinet of Ministers, can the party find the culprit behind this bizarre and unexpected attack? Filled with clues, traps, and...owlbears, this will surely be a case your Inquisitors will remember for quite some time. This is...   [click here for more]
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Casual Conversations

Casual Conversations


*** UPDATED *** 40 new conversations added! (Renamed from Random NPC Conversations) Not every conversation overheard by adventurers lead to a quest, adventure, or mission. Dungeon Masters who want to add depth, color, and variety to their settings, without the baggage of coming up with yet another side-quest, will enjoy this resource. What are the townsfolk talking about today? Coming soon: No-So-Casual...   [click here for more]
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CCC-BMG-22 PHLAN 2-1 Demagogue

CCC-BMG-22 PHLAN 2-1 Demagogue


With the Banite coup recently foiled, election day in Phlan has finally arrived. But the Lord of Darkness needs a new representative. Barrett Sokol, his hand squarely on the pulse of today’s Phlan, requires additional vetting and may need your assistance. ...   [click here for more]
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CCC-FAD-01 Out The Back

CCC-FAD-01 Out The Back


The town of Phlan has had a lot of trouble, but at least today there aren’t any dragons in the sky.  You’ve received a mysterious summons from a citizen of Phlan asking for your help, with the promise of a chance to do some good, what are you waiting for?!    A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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CCC-GHC-BK03-04 A Mural of Arthyn

CCC-GHC-BK03-04 A Mural of Arthyn


The artist Diego Orozco has painted a mural in the town square of Arthyn. Yesterday, a small child threw a rock at the mural. Today, a boulder falls from the sea cliffs, smashing the shipyard! Sensing an opportunity, the townsfolk gather to debate how best to use this magical mural – if at all. But without a leader to guide them, the town’s debate will quickly turn into chaos. A Four-Hour...   [click here for more]
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CCC-GHC-BK1-09 Scavengers

CCC-GHC-BK1-09 Scavengers


Peryton are known the world over as fearsome foes and gruesome battlefield scavengers. To keep the population under control, the small kingdom of Hawkgarth sponsors an annual peryton hunt. It's an opportunity to make a little coin and build your heroic legacy—what could go wrong? A Two-Hour to Four-Hour Adventure for Tier 1 Characters Note. All of the profits...   [click here for more]
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CCC-TAROT02-04 Moonlit Waves Part 1

CCC-TAROT02-04 Moonlit Waves Part 1


Moonlit Waves, Part 1 Part 11 of A Song of Fates The havoc caused by the emergence of the Tarot Cards is not limited just to the lands of Thentia.  Many trading vessels lie at the bottom of the harbor, sunk by unknown causes.  Today, another attempt is made to raise one of those sunken ships. A 2-Hour Adventure for 5th - 10th Level Characters with optional content to enable 4-hour...   [click here for more]
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Chaos Dragon Wyrmling "WIP"

Chaos Dragon Wyrmling "WIP"


Regarding intended design:  The Chaos dragon looks like a constantly shifting amalgamation of all the various chromatic and metallic (and probably the gem and other dragons too why not) dragons.  When combat is initiated the dragon will take on new physical traits based on the rolled result, and these traits will be swapped out at the end of the dragon's turn each round.  When the table...   [click here for more]
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Character Background: Hereditary Druid

Character Background: Hereditary Druid


At home in the wilderness, you were raised in a society reverent of nature and led by druids. You may not be a druid yourself, but are likely descended from one. Your familiarity with druidic customs and dialects allows you to easily interact in druidic communities and gain valuable insight about their realms. Try this complete character background for free today!...   [click here for more]
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Characters That Jump Off the Page: From Appearance to Motivations

Characters That Jump Off the Page: From Appearance to Motivations


Are you looking to create a compelling character for your next adventure, novel, or screenplay? Look no further than "Characters That Jump Off the Page: From Appearance to Motivations"! This book is a compilation of questions covering a range of topics, including appearance and mannerisms, class and skills, beliefs and values, education and training, motivations and goals, and memorable experiences....   [click here for more]
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Chosen of the Seldarine - Six elf NPCs chosen by the elvish gods with personality, adventure hooks, and tactics

Chosen of the Seldarine - Six elf NPCs chosen by the elvish gods with personality, adventure hooks, and tactics


Chosen of the Seldarine Six elf NPCs chosen by the elvish gods with personality, adventure hooks, and tactics Nindral Gloomheart polishes his onyx mirror once more. Fleeting images of his soul’s past lives drift across the black surface. He is not a violent spirit, but today blood will be spilled. As Chosen of Labelas Enoreth, he must destroy those who threaten the memory of the elves....   [click here for more]
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Cindh Insectoids and Natives Species Pack

Cindh Insectoids and Natives Species Pack


This title includes a diverse selection of insectoid, and as a bonus, a couple of non-standard fantasy species for use in your existing game, native to Cindh, a continent on a far off moon. While they come with their own lore and inherent drama, you may feel free to adapt them into any world or setting as they are quite at home in nearly any adventure. The bee-like apari make paragon examples of druids...   [click here for more]
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Circle of the Night Druid Reborn

Circle of the Night Druid Reborn


Most druids spend their waking hours tending to the wild. Using healing magic to maintain balance and harmony among nature.  Some, however, make their home where this balance has been shifted. Where urban sprawl dumps pollutants into their rivers, where greedy industrialists needlessly chop down the trees of the forest, and where animals are needlessly slaughtered for sport. This is where druids...   [click here for more]
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City By the Silt Sea (2e)

City By the Silt Sea (2e)


Something awakens beneath the ruins of ancient Giustenal, the City by the Silt Sea. Many have tried to discover the secrets of this forsaken place, to plunder its legendary treasures. Few have returned from its shadowy embrace. Did they run afoul of savage raiders in the desert wastes? Did they lose their way in a sudden sandstorm only to sink hopelessly into the blowing, shifting silt? Perhaps they...   [click here for more]
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City Creator

City Creator


This module is designed to stir your creativity! Create your own cities, quickly and without stress with this set of tables. How deep you go depends on if you want some extra steer or if you’re happier going freestyle. This is your urban playground, so play and have fun! Define your environment Add intrigue Go adventuring! This module covers the following:...   [click here for more]
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City of the Spider Queen (3.5)

City of the Spider Queen (3.5)


THE FATE OF FAERÛN LIES IN SHADOWY DARKNESS Daggerdale is reeling from a sudden series of murderous drow raids. As a grave threat to the entire surface world develops in the war-torn dark elf city of Maerimydra, intrepid heroes must discover its source and destroy it, if they can. Designed to take 10th-level characters as far as 18th level, City of the Spider Queen draws...   [click here for more]
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City street

City street


Hey! Today I have for you: City street The old streets of an abandoned city, until recently there was life here, and now there are only demons who roam freely around the city. People tried to stop the demon, but the dark traveler was not so easy to stop. He summoned this creature right in the middle of the main square. The demon immediately began to do evil. Many died, many left, and no one else returned...   [click here for more]
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Class Option: The Harbinger

Class Option: The Harbinger


The Harbinger is a Pact Magic using Spellcaster akin to the Warlock, but rather than having a Patron to contend with, the Harbinger faces a Dark Fate.  In truth, condemning your foes to terrible fates is fun and effective, though you may spend some of your time warning your allies that the sky is falling (don't worry, no Chicken Little'ing here, the sky will eventually fall if you say it will). Early...   [click here for more]
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Classic Modules Today - Night Below 5e Conversion

Classic Modules Today - Night Below 5e Conversion


Night Below: An Underdark Campaign In 1995, TSR published the campaign adventure named “Night Below” for Advanced Dungeons and Dragons 2nd edition. It was written by Carl Sargent and illustrated by Jeff Easley, Arnie Swekel, and Glen Michael Angus. It was a box set consisting of three 64-page books, player handouts on 16 sheets, an 8-page Monstrous Compendium supplement, 8 referee reference cards,...   [click here for more]
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Classic Modules Today: A0 Danger at Darkshelf Quarry

Classic Modules Today: A0 Danger at Darkshelf Quarry


A0 Danger at Darkshelf Quarry was first published by Wizards of the Coast LLC in 2013 as part of a compilation of the classic “Against the Slave Lords” adventure modules. Alongside the classic A1-A4 series, the new A0 module was included as an introduction to the storyline. “Danger at Darkshelf Quarry,” written by Skip Williams in 2013, was developed to “create a campaign-friendly introductory...   [click here for more]
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Classic Modules Today: A1 Slave Pits of the Undercity (5E)

Classic Modules Today: A1 Slave Pits of the Undercity (5E)


In 1980, TSR published the module named “Slave Pits of the Undercity” with the module code “A1”. It was written by David Cook and illustrated by Jeff Dee, David S. Lagorce, Jim Roslof, and Bill Willingham. The 22-page booklet had an outer folder containing maps. This adventure was originally designed as a tournament module, rewarding players for what they accomplished in addition to how long...   [click here for more]
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Classic Modules Today: A2 Secret of the Slavers Stockade (5E)

Classic Modules Today: A2 Secret of the Slavers Stockade (5E)


“Secret of the Slavers Stockade” was published by TSR in 1981. This 32-page booklet had an outer folder containing maps. It was written by Harold Johnson and Tom Moldvay. The cover artwork by Jim Roslof features a drawing of two hobgoblins, a boggle on a leash, and a party of adventurers. The interior art was done by Roslof, Dee, Willingham, and Erol Otus. The adventure leads to a lost fortress...   [click here for more]
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Classic Modules Today: A3 Assault on the Aerie of the Slave Lords(5E)

Classic Modules Today: A3 Assault on the Aerie of the Slave Lords(5E)


“Assault on the Aerie of the Slave Lords” was published by TSR in 1981 as a thirty-two page booklet with an outer folder, and was written by Allen Hammack. The cover artwork by Jeff Dee features a drawing of five of the The Nine Slave Lords. These five are Nerelas the assassin, Mordrammo the priest, Feetla the master buccaneer, Ajakstu the magic-user, and Brother Milerjoi the monk. The interior...   [click here for more]
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Classic Modules Today: A4 In the Dungeon of the Slave Lords (5E)

Classic Modules Today: A4 In the Dungeon of the Slave Lords (5E)


“In the Dungeons of the Slave Lords” the final module in the A series, was published by TSR in 1981 as a thirty-two page booklet with an outer folder, and was written by Lawrence Schick. The cover artwork by Erol Otus features a drawing of a group of myconid (fungus men) fighting a party of adventurers. The interior art was done Otus, Roslof, Willingham, Steve Sullivan, David C. Sutherland III,...   [click here for more]
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Classic Modules Today: B1 In Search of the Unknown

Classic Modules Today: B1 In Search of the Unknown


**USE OF THIS CONVERSION GUIDE REQUIRES A COPY OF THE ORIGINAL MODULE If you do not have the original module, it can be found here. Introduction: In 1979, TSR packaged this module with the boxed Dungeons and Dragons Basic Set. The module was written by Mike Carr with illustrations by David C. Sutherland III and David A. Trampier. It was marked as a “Special Instructional Module”...   [click here for more]
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Classic Modules Today: B10 Night's Dark Terror 5e

Classic Modules Today: B10 Night's Dark Terror 5e


A 5th Edition adventure conversion guide for 1st– 4th level characters   This product requires the original B10 Night's Dark Terror adventure module to use. Copies of original classic modules are available at dndclassics.com   ...   [click here for more]
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Classic Modules Today: B11 King's Festival (5e)

Classic Modules Today: B11 King's Festival (5e)


In 1989, TSR published the module named “King’s Harvest” with the module code “B11”. It was written by Carl Sargent and illustrated by Clyde Caldwell (Cover) and Valerie Valusek (Interior Design). This 36-page booklet had an outer folder containing maps. In addition to a two leveled dungeon, the module provided guidance for new Dungeon Masters. As an excellent introductory...   [click here for more]
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