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FOR9 Wizards and Rogues of the Realms (2e)

FOR9 Wizards and Rogues of the Realms (2e)


From Waterdeep to Thay, from the Great Glacier to Calimshan, wizards and rogues dress, think, and behave in ways that tell the learned observer just where they hail from. Sometimes the differences are obvious—anyone can distinguish a seafaring mage from a turban-crowned spellcaster, or a thief of Lantan from a burglar of Amn. But often, appearance gives no clue: even wizards and rogues of the...   [click here for more]
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FOR10 Warriors and Priests of the Realms (2e)

FOR10 Warriors and Priests of the Realms (2e)


Fighters and clerics have long been mainstays in AD&D game campaigns. Now, discover the dozens of kits created to adapt these basic classes to the unique and popular lands of Faerûn. Learn what a difference your homeland makes when you choose a warrior's kit, or discover benefits as will as disadvantages of worshipping certain gods of the Realms. Some differences among people are subtle,...   [click here for more]
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PHBR4 The Complete Wizard's Handbook (2e)

PHBR4 The Complete Wizard's Handbook (2e)


If you thought all wizards were alike, think again! The masters of magic now have a new guide to creating more interesting and imaginative mages, just when you thought you had them figured out. The Complete Wizard's Handbook will put a whole new twist on wizards, from personality and dress codes to schools of magic to building that dream laboratory. Look out, world - you'll never look...   [click here for more]
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DMGR6 The Complete Book of Villains (2e)

DMGR6 The Complete Book of Villains (2e)


A paranoid warlord, a bitter drow priestess, a power-mad archmage, a sly dwarven assassin - not all the characters in the AD&D game went the way of the heroes. Villains (beings dedicated to committing evil) are the most dangerous of all foes, and thus the most useful of tools a Dungeon Master has to create a memorable campaign. This book presents the most complete guidelines ever offered on creating...   [click here for more]
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PC1 Creature Crucible: Tall Tales of the Wee Folk (Basic)

PC1 Creature Crucible: Tall Tales of the Wee Folk (Basic)


The King of the Fairies rules a magical world of mischief, intrigue, danger, and adventure rivaling anything the human world can offer. From brownies, leprechauns, pixies, and sprites to pookas and even centaurs, all creatures of the enchanted woodlands reveal their secrets for the first time. Product History PC1: "Tall Tales of the Wee Folk" (1989), by John Nephew, is...   [click here for more]
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Monster Manual II (1e)

Monster Manual II (1e)


An alphabetical listing of monsters found in ADVANCED DUNGEONS & DRAGONS adventures, including attacks, damage, special abilities, descriptions, and random encounter tables. A must for the serious AD&D game player. This manual contains all the new members, from Abishai to Zygom, including new creatures like the Deadly Pudding, Devas, and Valley Elves. And you'll also have the advantage of the...   [click here for more]
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Van Richten's Guide to the Vistani (2e)

Van Richten's Guide to the Vistani (2e)


Over three decades ago, the only child of Dr. Rudolph van Richten was stolen by Vistani thieves and sold to a vampire. The doctor's efforts to rescue his son and then avenge himself upon that vampire led to a dark new career fighting the terrifying monsters in the Demiplane of Dread. Now, the sage of Ravenloft turns his attention to the very people who made him what he is today. In spite of his...   [click here for more]
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Player's Handbook Races: Tieflings (4e)

Player's Handbook Races: Tieflings (4e)


It's Good to Be Bad Tieflings survived brutal wars and fiendish pacts to become what they are today: sinister scions of a shattered empire living on the fringes of civilization, fighting for everything. Only the best of their kind would dare call themselves heroes, and fewer still have the wherewhithal to conquer the evil that haunts them. If you want to play the ultimate tiefling...   [click here for more]
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The Dragon Knight Class

The Dragon Knight Class


Many an adventurer has had to experience the pure terror of facing a dragon in combat. Their immense power and strength has left more than one party reconsidering their life choices. Now, the players can harness that power themselves with the new Dragon Knight Class. Inspired by those awesome creatures, the Dragon Knight can emulate some of their abilities while adding brand new options to the game....   [click here for more]
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The Crohak Clan

The Crohak Clan


This booklet is a primer on the Crohak Clan, a small offshoot of bullywugs who, due to the inspiration of a band of adventurers, have tried to abandon their evil ways and create a just and noble kingdom within the Vast Swamp. While most of the Crohak stay within their homeland, some have turned to adventuring in the hopes of bringing treasure and resources to their small, hopeful homeland....   [click here for more]
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The Oath Of Shadow: A Sacred Oath For Paladins

The Oath Of Shadow: A Sacred Oath For Paladins


Sometimes paladins don't wander by mistake. Introducing the Oath of Shadow, A Paladin Sacred Oath For 5th Edition D&D that shows a darker side of divine power. If you want to remind those other goody two-shoes paladins that the light shines only because the dark is always present, pick up this Sacred Oath today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for...   [click here for more]
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The Oath Of The Weave: A Sacred Oath For Paladins

The Oath Of The Weave: A Sacred Oath For Paladins


Introducing the Oath of the Weave, A Paladin Sacred Oath For 5th Edition D&D that shows what happens when The Weave itself calls out to the chosen few who can act as its own special kind of arcane enforcer. If you are looking to play the ultimate mage-knight, pick up this Sacred Oath today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and...   [click here for more]
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The Oath Of Misadventure: A Sacred Oath For Paladins

The Oath Of Misadventure: A Sacred Oath For Paladins


Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty. Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,...   [click here for more]
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25 New Backgrounds

25 New Backgrounds


25 NEW BACKGROUNDS From the simple farmer to the masked vigilante to the enigmatic spymaster, this text contains 25 new backgrounds to round out your character in new ways. Each background presents a new option with a full set of options, identical to the format provided in the Player's Handbook. For only eight cents per background, this is a bargain that will provide...   [click here for more]
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The Bae'Qeshel: A New Bardic College For Bards

The Bae'Qeshel: A New Bardic College For Bards


Although elves do all things in a way that make them uniquely elven, the drow take things a step further. Introducing The Bae'Queshel, a bardic college rooted in the ancient traditions of the Bae'qeshel Telphraezzar, the Whisperers of The Dark Queen. If you are looking for a darker approach on how to use your bardic inspiration, pick up this new bardic college today! B. Wraven Wright has ghostwritten...   [click here for more]
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Way of the Spheres (Monastic Order)

Way of the Spheres (Monastic Order)


Though it began as a simple group of friends concerned with little but living a life of mystical adventure, today the Order of the Spheres is a full-fledged monastic order dedicated to defending the realm of mortals from threats both extraterrestrial and extradimensional. As a member of this order, you've trained to unleash the full potential of your inner ki, to enable yourself to combat...   [click here for more]
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The Warlord

The Warlord


Ever want to be the general of an army? Do you want to be the master of laying ambuses for you and your allies to exploit? Now you can with the warlord class. The warlord is meant to be the ultimate fifth man for an adventuring party. Your allies are good enough to hold their own, but with you as a warlord you will maximize their effectivness. During combat you can grant your allies additional...   [click here for more]
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People of the Eternal: Races of the Astral Plane

People of the Eternal: Races of the Astral Plane


WE ARE NOT ALONE In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their...   [click here for more]
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The Godslayer Spell Book

The Godslayer Spell Book


There are eight spells to slay a god... The Godslayer Spellbook is a collection of spells and rituals for mages that, when cast in a certain order, detailed within, has the power to physically attack a deity in such a way that the god has little chance of survival. Use this resource as a doomsday weapon for your villain, or as the world's only hope against an evil divine overlord. Unleash the...   [click here for more]
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Path of the Fell Theurge v 1.0

Path of the Fell Theurge v 1.0


Staring out over the bloodstained snows and wartorn hillside , the Warchief Caanishon of Slagskold watched as the hobgoblin war party charged forward into the fray. His own warriors were putting up a valiant effort, but when he noticed a detachment of bugbears circling around a hillside to the west to flank the Slagskold berserkers, he realized things were about to grow dire. Caniishon knew his people...   [click here for more]
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Three Suggestions for Interesting Mentors

Three Suggestions for Interesting Mentors


When he says jump, you jump! Your mentor is the person who made you who you are. They helped train you, they taught you the basic abilities of your class, or perhaps they gave you the confidence to become who you are today, or are destined to become. There are various reasons for your character to have a mentor, and not all of them are voluntary. You might have been handed over to the monks as a...   [click here for more]
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Unearthed Arcana: The Artificer Class (5e)

Unearthed Arcana: The Artificer Class (5e)


Unearthed Arcana Update Over the past few months, we’ve delivered a stream of new content via the Unearthed Arcana column. Some of that content will show up in future products. Other pieces, having been found lacking by the open playtest process, will drop from our development plans. A few things will follow a third path. The subclasses we’ve created have fallen into two categories....   [click here for more]
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Unearthed Arcana: The Mystic Class (5e)

Unearthed Arcana: The Mystic Class (5e)


Unearthed Arcana Update Over the past few months, we’ve delivered a stream of new content via the Unearthed Arcana column. Some of that content will show up in future products. Other pieces, having been found lacking by the open playtest process, will drop from our development plans. A few things will follow a third path. The subclasses we’ve created have fallen into two categories....   [click here for more]
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Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…” -Elminster Aumar Over the years various game resources featuring the Realms have mentioned the variety foods that those that inhabit...   [click here for more]
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The Summoner (5e Class)

The Summoner (5e Class)


Hello Everyone, This is my first official upload to the DM's Guild Site and I will admit I am a little nervous over publishing this after the last four months worth of researching I've done in making this class. My main motivation for making this summoner class is that I enjoyed the concept of a wizard that spurned the traditional laws and schooling when it came to conjuration and delved into deeper...   [click here for more]
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Secrets of the Scaled Ones -- Serpentine Spells

Secrets of the Scaled Ones -- Serpentine Spells


Secrets of the Scaled Ones: Serpentine Spells introduces 10 new spells and a new monster for campaigns featuring the Scaled Ones, sentient snake and lizard races such as yuan-ti, lizardfolk, and nagas. Throughout recorded history, the humans of Faerûn have feared these reptilian creatures, whose cultures, magic, weapons, cities, and visible accomplishments parallel those of...   [click here for more]
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Names From The Lost Peninsula: Over 1,000 Names For People, Places & Things Found In The Chult Region Of The Forgotten Realms

Names From The Lost Peninsula: Over 1,000 Names For People, Places & Things Found In The Chult Region Of The Forgotten Realms


Considered by most to be a backward, unsettled. land of monsters, jungles, disease, and savages, the Chultan peninsula boasts several distinct cultures and relatively stable governments that date back hundreds of years. These lands' reputations derive from their isolation from the rest of the world, the magical concealment of key cities, and the fever-induced rants of old sailors. Start working on...   [click here for more]
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[Preview] Champions of a Lost Era: Class Conversions for 5th Edition

[Preview] Champions of a Lost Era: Class Conversions for 5th Edition


Enjoy two free sample classes from my class supplement for 5E! Featured in LootTheRoom's Best of DMsGuild August 2017! Horrify your foes with the Master of Shrouds, a Cleric archetype converted from 3.5. Summon ghostly undead with the Master's Channel Divinity option, Shroud Summoning. Watch the type and power of your spectres grow...   [click here for more]
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Tortle Package (5e)

Tortle Package (5e)


The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon...   [click here for more]
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Wizard Archetype: Way of the Forgotten

Wizard Archetype: Way of the Forgotten


Throughout time different schools of magic have been created, some still exist today, others simply disappear. Scriptures describing these old teachings are sometimes discovered by sages and young wizards looking for secrets hidden away in the libraries of old. It is often hard to grasp these ancient teachings, as they sometimes supplement each other and other times vary drastically. This archetype...   [click here for more]
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One Grung Above (5e)

One Grung Above (5e)


From the depths of the jungles of Chult they're here! Summaries of the characters from the new Twitch streamed game in all their glory, plus the officially UNOFFICIAL grung traits used to created them. All monies that Wizards would receive from sales of this product are being donated to Extra Life, so GRUNG IT UP! ...and get yours now! You can head to the D&D page on Extra Life to find out...   [click here for more]
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Artifacts of Power: The Antiquarian Class (5e)

Artifacts of Power: The Antiquarian Class (5e)


Magic often lingers in items that were exposed to the arcane, and, through diligent study, adventurers can learn to unlock such latent power for their own ends. The most patient and attentive of these sages can generate magic comparable to other students of the arcane. The antiquarian is a scholar and collector, an adventurer who finds the resonant magic in artifacts and directs it through various...   [click here for more]
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Weird & Wonderful Races of the Realms: Vampires

Weird & Wonderful Races of the Realms: Vampires


Salutations to my fellow Dungeoneers, I have brought you today the power of the Vampires! As PC races fortunately thanks to inspiration from various sources of both game and mythological lore. From the power of extraplanar beings you have achieved immortality, but at what cost and what will you do with it. Update 1/29/2018: Thanks to feedback from my playtest group, I've decided to change the weakness...   [click here for more]
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Weird & Wonderful Races of the Realms: Half Giants

Weird & Wonderful Races of the Realms: Half Giants


Greetings Adventurers! Ever wanted to join the ranks of Giants and become imbued with the elements? I am here today with knowledge of Half-giants that will enhance your travels throughout the forgotten realms. ...   [click here for more]
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Spells from Kara-Tur

Spells from Kara-Tur


28 pages of spells from the mysterious Far East of Faerûn! Loot the Room says: "...this is a great product with a ton of new spells that I'll definitely get a lot of use out of." In 1985, TSR released a sourcebook for AD&D called Oriental Adventures. Written by Gary Gygax, David Cook, and Francois Marcela-Froideval, it was a self-contained game using the fundamentals of the AD&D rules...   [click here for more]
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Satyr Player Character Race

Satyr Player Character Race


Satyr were formerly a race of troublesome fey pranksters and barbarians until they joined society in recent decades. Originally denizens of the Feywild, the sheer amount of revels, indulgences, and parties in the Material Realm by its inhabitants lured many Satyrs to journey from their homes and into the Material Plane, where they reside today. They typically find themselves fighting for the preservation...   [click here for more]
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New Subrace: Snow Elf (Aldarn)

New Subrace: Snow Elf (Aldarn)


Bored with goody-two-shoe high and wood elves and not-edgy-at-all dark elves? Meet the Aldarni-the antithesis of other elves. Brothers in blood and loyal beyond all else, one would be forgiven if it was thought that the only thing that connects these elves to their cousins is their pointy ears. Spice up your table and homebrew setting with the addition of the Aldarni today! ...   [click here for more]
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Barbarian Subclasses

Barbarian Subclasses


I've always had a soft spot for the Barbarian, one of the classes more subjected to stereotypes in the history of D&D. Who hasn't ever played the dumb nature-loving half-orc tribesman with a heart of gold? Who hasn't ever played the proud viking, sailing from his frozen lands to pillage and conquer? Today, i bring to you something different. The Furiamancer The Furiamancer has...   [click here for more]
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34 + 1 Cantrips by DiBastet

34 + 1 Cantrips by DiBastet


If you like this product, click here to check out others by the same team! Hello guys, it's been a while! Two years actually! Me and my playeres here in Secrets of Alancia have been busy playing other games most of this time, but finally really got to come back to 5e last year. We don't like publishing material we didn't get to really playtest on real games, and that's why...   [click here for more]
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Rogue Archetype: Trapper

Rogue Archetype: Trapper


Trappers are individuals who eschew direct confrontation, preferring to trick enemies into fights on favourable ground. They have an almost supernatural knack for constructing deadly devices from unlikely materials; given a rope, a rock and a bendy twig, they can produce a fearsome, inconspicuous maiming device in mere seconds. Try out this cunning, tactical build for your rogue today! If you...   [click here for more]
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Rebalanced Feats by DiBastet

Rebalanced Feats by DiBastet


If you like this product, click here to check out others by the same team! Hello guys, it's been a while! Two years actually! Me and my playeres here in Secrets of Alancia have been busy playing other games most of this time, but finally really got to come back to 5e last year. We don't like publishing material we didn't get to really playtest on real games, and that's why...   [click here for more]
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Magicka Serrella - A Book of Magic

Magicka Serrella - A Book of Magic


Magicka Serrella A Book of Magic "This is a really impressive piece of work." - Loot The Room's Chris Bissette Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career. Inside: More than 80 spells from 3e and 3.5e...   [click here for more]
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Giff, a New Playable Race for D&D 5e

Giff, a New Playable Race for D&D 5e


Long ago the giff, a race of hippopotamus-headed humanoids, lost their home world. Since that time, they have been traveling the multiverse operating as mercenaries. Despite their itinerant society, their culture is highly structured. Every giff has a rank in a military hierarchy that includes all giff, with strict rules and guidelines for interacting with superiors, inferiors, and peers....   [click here for more]
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Aristobulus's Army Surplus

Aristobulus's Army Surplus


Aristobulus's Army Surplus Magic Items from the Heartlands War Thanks to the Sword Coast Adventurer's Guide, no doubt every reader will be aware of the late war which engulfed most of the nations of the Heartlands. Cormyr, Sembia, the Dalelands, and Netheril fought a bitter, bloody conflict from the Year of the Awakened Sleepers to the Great Rain of the Year of the Nether Mountain Scrolls (1484 to...   [click here for more]
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Cleric - The Domain of Suffering

Cleric - The Domain of Suffering


Ladies and gentlemen of the Forgotten Realms (and other assorted universes), welcome to yet another class archetype! Today, I give you the Domain of Suffering for the cleric. This flagellent priest whips himself into a frenzy on the battlefield; clad in only scars of penance. They inflict wounds upon themselves and drag others into their suffering and damnation. If you liked this, perhaps you’d...   [click here for more]
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Spirit Manipulator

Spirit Manipulator


Spirit Manipulator A dwarf stares into the maw of the cave, a voice echoing in his head. “You know the sword is there. Go! Retrieve it and grow stronger” The Teifling waits until all three of the men exit the tavern. She is patient, even with the voice urging her on. When she moves it is with blinding speed, her fists striking blows before any of them can even let out a scream...   [click here for more]
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Wu Jen Tradition

Wu Jen Tradition


Greetings and Salutations friends, My name is Will (or Phalcon) and I am glad to bring you the newest addition to my DMsGuild collection on what I am calling the first Freebie Friday (CST), Sorry Aussies and most of Asia it just a normal Sat for you.  Anyway, today we have one of my favorite 3.5 classes the Wu Jen. I was not a fan of how others have done it (include WoTC, though I love the Mystic)....   [click here for more]
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Critical Failure Half-Troll PC Race

Critical Failure Half-Troll PC Race


Hello everyone my name is Edward Burns from Critical Failure a brand new dnd youtube channel. This will be the first time that I have uploaded to this site so I am still learning the ropes. Today I will be sharing my concept for a PC Half-Troll, my main focus with this race was the trolls regenerative properties. I have been fascinated by their regeneration capability since reading Mordenkainen's Tome...   [click here for more]
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{B5} Scroll of Strange Races - Volume 2

{B5} Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. B5 Homebrews has collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The...   [click here for more]
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Undead (Homebrew Race, 5e)

Undead (Homebrew Race, 5e)


Plagued by a horrible curse? Haunted by unfinished business? Did the cleric mess up their resurrection spell? Become a member of the living dead, today! ...   [click here for more]
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