Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















SettingKeywords
Nonspecific/Any Setting   Remove Search Term
today   Remove Search Term
Advanced Search

pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Using Classic Modules Today Conversions (5e)

Using Classic Modules Today Conversions (5e)


Classic Modules Today are a series of products that convert early edition Dungeons & Dragons and Advanced Dungeons & Dragons adventure modules to the Dungeons & Dragons 5th edition rule set. This free guide explains the rationale behind the conversions, as well as the basic tenets of Old School Roleplaying for those who have never experienced it. All of us here at Classic...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Classic Modules Today: C2 The Ghost Tower of Inverness (5e)

Classic Modules Today: C2 The Ghost Tower of Inverness (5e)


In 1980, TSR published the module named “The Ghost Tower of Inverness” with the module code “C2”. It was written by Allen Hammack and illustrated by Jeff Dee, David S. "Diesel" LaForce, Jim Roslof, Erol Otus, David C. Sutherland III, and Bill Willingham. The original 20-page module included many maps of the different levels and player handouts. It had a good mix of combat and puzzles. In...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: Uk2 The Sentinel

Classic Modules Today: Uk2 The Sentinel


UK2 The Sentinel is a 32-page book with an outer folder published by TSR, Inc. in 1983 for the first edition of Advanced Dungeons & Dragons rules. The adventure was written by Graeme Morris, and is the first of two modules in the "Adlerweg" adventure series; it was followed by UK3 The Gauntlet. This conversion guide allows DMs to run the original module with...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Classic Modules Today: X3 Curse of Xanathon

Classic Modules Today: X3 Curse of Xanathon


Ever feel the need to get revenge on Rock Baboons? Now's you're chance. Wanna know why you should make beer runs? Why are beardless dwarfs all the rage? You can learn it all here in X3 Curse of Xanathon. When the grotesque god Cretia casts his ugly shadow over the town, strange things start happening. First, Duke Stephen vanishes. Then bizarre proclamations begin coming out the Ducal Palace...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Classic Modules Today: Return to the Tomb of Horrors (5e)

Classic Modules Today: Return to the Tomb of Horrors (5e)


In 1998, TSR published the module named “Return to the Tomb of Horrors” , I for Intermediate level adventures. It was written by Bruce R. Cordell, and illustrated by Arnie Swekel, and Glen Michael Angus. It consisted of a 160 page booklet and two folding covers with maps. “Return to the Tomb of Horrors” was the second of the Tome series released and was preceded by “The Rod of Seven Parts”...   [click here for more]
Dungeon Masters Guild  $8.99

Add to Dungeon Masters Guild Order  
Classic Modules Today: Undermountain, Maddgoth's Castle (5e)

Classic Modules Today: Undermountain, Maddgoth's Castle (5e)


In 1996, TSR released the module named “Undermountain: The Maddgoth's Castle” with the product code “TSR 9528.” It was the second adventure for the newly-conceived product line called The Dungeon Crawl Series. Written by Steven Schend, the module aimed to flip the script on the massive dungeons of Undermountain by shrinking the heroes down to fit the dollhouse-sized magical...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Classic Modules Today: FA2 Nightmare Keep (5e)

Classic Modules Today: FA2 Nightmare Keep (5e)


In 1991, TSR published the module named “Nightmare Keep” with the module code “FA2”.  It was written by Rick Swan and illustrated by Valerie Valusek and Terry Dykstra with the cover art illustrated by Brom.  This 64-page booklet had an outer folder containing encounter tables and fold-out maps.  The adventure was designed as an ultimate death-trap dungeon, for groups bored with adventures...   [click here for more]
Dungeon Masters Guild  $2.45

Add to Dungeon Masters Guild Order  
Classic Modules Today: B1 In Search of the Unknown

Classic Modules Today: B1 In Search of the Unknown


**USE OF THIS CONVERSION GUIDE REQUIRES A COPY OF THE ORIGINAL MODULE If you do not have the original module, it can be found here. Introduction: In 1979, TSR packaged this module with the boxed Dungeons and Dragons Basic Set. The module was written by Mike Carr with illustrations by David C. Sutherland III and David A. Trampier. It was marked as a “Special Instructional Module”...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Classic Modules Today: A0 Danger at Darkshelf Quarry

Classic Modules Today: A0 Danger at Darkshelf Quarry


A0 Danger at Darkshelf Quarry was first published by Wizards of the Coast LLC in 2013 as part of a compilation of the classic “Against the Slave Lords” adventure modules. Alongside the classic A1-A4 series, the new A0 module was included as an introduction to the storyline. “Danger at Darkshelf Quarry,” written by Skip Williams in 2013, was developed to “create a campaign-friendly introductory...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Classic Modules Today: S3 Expedition to Barrier Peaks

Classic Modules Today: S3 Expedition to Barrier Peaks


To use this conversion guide you will need a copy of "S3 Expedtion to Barrier Peaks." That module is available in digital format on DMs Guild. This conversion guide allows DMs to run the original module with 5th Edition rules. There is a reference sheet for random and planned encounters. In 1976, Expedition to Barrier Peaks was introduced at the Origins 2 gaming...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides a challenging underground...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: CM2 Death's Ride (5e)

Classic Modules Today: CM2 Death's Ride (5e)


A cloud of death hangs over the land, as an unlikely trio of evildoers orchestrates a reign of terror over the tiny Barony of Twolakes Vale. Because of these fiends' actions, hordes of undead have escaped through a gateway from the Sphere of Death, laying the peaceful lands of the barony to waste and terrorizing its citizens. Can the undead be stopped? To use this conversion guide...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: Road to Danger (5e)

Classic Modules Today: Road to Danger (5e)


The road to adventure is fraught with danger. Travel swiftly, and guard yourselves well. For a group of unsung heroes, the challenge begins with six adventures originally presented in Dungeon Adventures magazine: Grakhirt's Lair by John Nephew: The villain responsible for the bloody battle at Nolivari remains at large. Catch him before he attacks again. Trouble At Grag's by...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: O2 Blade of Vengeance (5e)

Classic Modules Today: O2 Blade of Vengeance (5e)


In 1984, the UK division of TSR published “Blade of Vengeance” with the module code “O2”. It was written by Jim Bambra and illustrated by Jeremy Goodwin. The original 28-page booklet included an additional 4 pages of pull-out sheets, and a tri-fold cover containing maps. Billed as a “Lone Hero Expert Adventure,” the module was specially designed for one Dungeon Master and one pre-generated...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: I9 Day of Al´Akbar (5e)

Classic Modules Today: I9 Day of Al´Akbar (5e)


"The land of Arir - a once peaceful desert country, dotted with oases, teeming with caravans - fell into the hand of infidels. The ruler, the dearly loved Sultan Amhara, was killed in the battle for the capital city of Khaibar. He left behind one of the greatest treasure stores ever amassed - jewels and coins, more than anyone had ever seen before or since - and in addition, the Cup and Talisman...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: C4 To Find a King (5e)

Classic Modules Today: C4 To Find a King (5e)


Two centuries ago, the last king of the celtic kingdom of Pellham was deposed in favor of a High Council. Now, however, things are going badly, and a restless populace longs for the days of the ancient kingship. The High Council is floundering -- and the political situation is turning ugly. It was then that the Brothers of Brie, an obscure monastic order, discovered a long-forgotten prophecy....   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: C5 The Bane of Llywelyn (5e)

Classic Modules Today: C5 The Bane of Llywelyn (5e)


Excitement and unrest grip the land of Pellham. Two hundred years ago, the royal line of kings was deposed and replaced by a High Council. The current council is well-meaning but hopelessly incompetent. Everyone agrees that a drastic change is needed for the kingdom to survive. The ancient Prophecy of Brie foretells that in Pellham's darkest hour, a king from the past will return to restore...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Dungeon Master's Design Kit (1e)

Dungeon Master's Design Kit (1e)


As any good Dungeon Master knows, preparation is the key to a great adventure. The more work done in advance, the smoother the play session will go. And nothing turns players off faster than a DM fumbling for the right piece of information in the middle of a fast-paced session. That's where the Dungeon Master's Design Kit comes in. Inside its 96 time-saving pages are scores of organizational ideas,...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Swords & Spells (0e)

Swords & Spells (0e)


Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in same format as "Supplement...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
D&D 5e Player Cheet Sheet

D&D 5e Player Cheet Sheet


Are you tired of flipping through multiple pages and rulebooks during your Dungeons & Dragons 5e games? Make things easier for yourself and your players with this handy reference sheet. Filled with essential information for combat, movement, hiding, cover, jumping, and more, this sheet is perfect for players of all levels. Whether you're a beginner looking to learn the game or a seasoned pro looking...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Way of the Spheres (Monastic Order)

Way of the Spheres (Monastic Order)


Though it began as a simple group of friends concerned with little but living a life of mystical adventure, today the Order of the Spheres is a full-fledged monastic order dedicated to defending the realm of mortals from threats both extraterrestrial and extradimensional. As a member of this order, you've trained to unleash the full potential of your inner ki, to enable yourself to combat...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Thunder Below (3.5)

The Thunder Below (3.5)


The idyllic mountain village of Sarwin has long been one of the most relaxing and secluded locations in the nation. Situated on the edge of civilization in the shadow of remote forested mountains, this tiny town is an ideal place to retire after a long life of adventuring. Watched over by the benevolent Sarwin family in their nearby castle, it is a place strangely untouched by the barbaric orc tribes...   [click here for more]
Wizards of the Coast  $0.99

Add to Dungeon Masters Guild Order  
People of the Eternal: Races of the Astral Plane

People of the Eternal: Races of the Astral Plane


WE ARE NOT ALONE In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Godslayer Spell Book

The Godslayer Spell Book


There are eight spells to slay a god... The Godslayer Spellbook is a collection of spells and rituals for mages that, when cast in a certain order, detailed within, has the power to physically attack a deity in such a way that the god has little chance of survival. Use this resource as a doomsday weapon for your villain, or as the world's only hope against an evil divine overlord. Unleash the...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
M2/MSOLO2 Maze of the Riddling Minotaur (Basic)

M2/MSOLO2 Maze of the Riddling Minotaur (Basic)


An expert set solitaire adventure. For a long time you have heard legends about the Island of Vacros; when you were only a child, the stories about evil minotaurs were used to scare you into behaving. Now you are grown, and you no longer believe children's stories. But King Trueon of Cathos is worried: his daughter Princess Lydora has been kidnapped, and he has found clues that she has been taken...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Three Suggestions for Interesting Mentors

Three Suggestions for Interesting Mentors


When he says jump, you jump! Your mentor is the person who made you who you are. They helped train you, they taught you the basic abilities of your class, or perhaps they gave you the confidence to become who you are today, or are destined to become. There are various reasons for your character to have a mentor, and not all of them are voluntary. You might have been handed over to the monks as a...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Days of Blight: An Offering of Innocents

Days of Blight: An Offering of Innocents


An unceasing rain has settled over the hamlet of Holmford and with it a darkness has fallen. Minister Scrim is dead, livestock and crops wither and rot and now a child is missing. Whispers of an old hate returning feed fear and paranoia. All the while the Hornwood looms hiding it’s vile secret. Light must return to Holmford before history repeats and more innocents perish.     Days of Blight...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Struggle in Three Horn Valley (Chult) - Dino-Wars vol 1

Struggle in Three Horn Valley (Chult) - Dino-Wars vol 1


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly versions...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Daily Adventure Map 029

Daily Adventure Map 029


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS A BONUS...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Unearthed Arcana: The Artificer Class (5e)

Unearthed Arcana: The Artificer Class (5e)


Unearthed Arcana Update Over the past few months, we’ve delivered a stream of new content via the Unearthed Arcana column. Some of that content will show up in future products. Other pieces, having been found lacking by the open playtest process, will drop from our development plans. A few things will follow a third path. The subclasses we’ve created have fallen into two categories. Some have...   [click here for more]
Wizards of the Coast   FREE 

Buy Now  
Unearthed Arcana: The Mystic Class (5e)

Unearthed Arcana: The Mystic Class (5e)


Unearthed Arcana Update Over the past few months, we’ve delivered a stream of new content via the Unearthed Arcana column. Some of that content will show up in future products. Other pieces, having been found lacking by the open playtest process, will drop from our development plans. A few things will follow a third path. The subclasses we’ve created have fallen into two categories. Some have...   [click here for more]
Wizards of the Coast   FREE 

Buy Now  
Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…” -Elminster Aumar Over the years various game resources featuring the Realms have mentioned the variety of foods that those that inhabit this rich...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Minotaur's Bargain - The Minotaur Trilogy: Part 1

Minotaur's Bargain - The Minotaur Trilogy: Part 1


 “As the DM I very much loved the story – a one shot that allowed some conversing, some combat and rewarded quick or out-there thinking.” “…started out like we were going in the “Hunger Games”… had fun adding this to our adventure this afternoon” Minotaur’s Bargain Foreword by Dragonlance & New York Times best-selling author – Richard A. Knaak Maps...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Misfit Maggot Five

The Misfit Maggot Five


Warchief Grog Bloodloaf has sounded the horn of war. Elf scum have stolen orc lands and the tasty halfling herds. For generations the Maggotsmasher Clan has watched and waited from the icy caves of the frozen mountains but that wait is over. Warchief Bloodloaf needs only the totem of leadership, the Dragon Crown of Durge Maggotsmasher, to unite the clans and begin his war. Five misfits have answered...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
The Weeping Revenant

The Weeping Revenant


For generations the Marescu family governed the towns and villages of the northern Svalich Woods with justice and integrity. A single night of terrible evil caused it all to crumble. Today the once formidable Marescu Keep lies in ruins deep in the Svalich Woods and an undead horror stalks the shores of Lake Zarovich. The townspeople of Riciu have learned to fear the dark shores of Lake Zarovich on...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Seven Weddings

Seven Weddings


The community of Lukestown has been haunted by a vengeful spirit intent on keeping her widower Marcus from ever knowing love again.Today is Marcus' seventh wedding after his late lover has passed. Will this ceremony end in celebration or death? The answer rests in the hands of a small group of adventurers. This one-shot adventure is intended for four to five 3rd level adventurers. DM maps, monster...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Names From The Lost Peninsula: Over 1,000 Names For People, Places & Things Found In The Chult Region Of The Forgotten Realms

Names From The Lost Peninsula: Over 1,000 Names For People, Places & Things Found In The Chult Region Of The Forgotten Realms


Considered by most to be a backward, unsettled. land of monsters, jungles, disease, and savages, the Chultan peninsula boasts several distinct cultures and relatively stable governments that date back hundreds of years. These lands' reputations derive from their isolation from the rest of the world, the magical concealment of key cities, and the fever-induced rants of old sailors. Start working on...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
[Preview] Champions of a Lost Era: Class Conversions for 5th Edition

[Preview] Champions of a Lost Era: Class Conversions for 5th Edition


Enjoy two free sample classes from my class supplement for 5E! Featured in LootTheRoom's Best of DMsGuild August 2017! Horrify your foes with the Master of Shrouds, a Cleric archetype converted from 3.5. Summon ghostly undead with the Master's Channel Divinity option, Shroud Summoning. Watch the type and power of your spectres grow...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Bruised and Contused

Bruised and Contused


The world is a dangerous place. An adventurer can barely take a step without an orc trying to cave in their skull or a dragon sneaking in for a breath weapon enema. With heroes exposed to so many hair raising dangers it makes sense that their bodies would take more abuse than a toilet mimic after an outbreak of dysentery. This supplement from the vaults of The Pickled Dragon introduces rules for...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Fifty Shades of Fey

Fifty Shades of Fey


From award-winning screenwriter Dale Zawada Fifty Shades of Fey is a 4-5 hour adventure for 2nd-4th level characters. It is designed to be completed in one session. There are role-playing scenarios for players to grow and develop in the first half while the second half includes a unique dungeon that is humorous as well as dangerous. This is a fun adventure to run between...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Wizard Archetype: Way of the Forgotten

Wizard Archetype: Way of the Forgotten


Throughout time different schools of magic have been created, some still exist today, others simply disappear. Scriptures describing these old teachings are sometimes discovered by sages and young wizards looking for secrets hidden away in the libraries of old. It is often hard to grasp these ancient teachings, as they sometimes supplement each other and other times vary drastically. This archetype...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Minotaur's Betrayal - The Minotaur Trilogy: Part 2

Minotaur's Betrayal - The Minotaur Trilogy: Part 2


"...I enjoyed the story very much! I fell in love with Astarte..." "...This was great! ..." "...It was tres epic. Worth 24 hours for both books..." (Minotaur's Bargain & Minotaur's Betrayal) Minotaur's Betrayal Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing) Minotaur’s Betrayal is the second adventure of The Minotaur Trilogy by P.B. Publishing. It is a Dungeons & Dragons...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Days of Blight: The Gray Coven

Days of Blight: The Gray Coven


Holmford is saved but the nightmare is far from over. Defeat has stoked the Coven’s rage and set them on the trail of those who dared foil their plans. The heroes must now take the fight to the hags before dark forces turn the hunters into the hunted. Deep in the Blightmoor, the Tree of Decay, home to the Gray Coven, awaits. Days of Blight: The Gray Coven is a 5th edition horror adventure for...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Klauth's Curio - A 5e Solo Gamebook

Klauth's Curio - A 5e Solo Gamebook


Klauth's Curio is a DM-less adventure that takes place and ties into the Storm King's Thunder published adventure. In the vein of the Choose Your Own Adventure books of the 1980's, Klauth's Curio is an adventure designed to be ran by one person, acting as DM and PC. Distance or bad weather prevent you from playing D&D? No longer! Pick this up and get your D&D fix today! B. Wraven Wright has...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Artifacts of Power: The Antiquarian Class (5e)

Artifacts of Power: The Antiquarian Class (5e)


Magic often lingers in items that were exposed to the arcane, and, through diligent study, adventurers can learn to unlock such latent power for their own ends. The most patient and attentive of these sages can generate magic comparable to other students of the arcane. The antiquarian is a scholar and collector, an adventurer who finds the resonant magic in artifacts and directs it through various...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Weird & Wonderful Races of the Realms: Vampires

Weird & Wonderful Races of the Realms: Vampires


Salutations to my fellow Dungeoneers, I have brought you today the power of the Vampires! As PC races fortunately thanks to inspiration from various sources of both game and mythological lore. From the power of extraplanar beings you have achieved immortality, but at what cost and what will you do with it. Update 1/29/2018: Thanks to feedback from my playtest group, I've decided to change the weakness...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Weird & Wonderful Races of the Realms: Half Giants

Weird & Wonderful Races of the Realms: Half Giants


Greetings Adventurers! Ever wanted to join the ranks of Giants and become imbued with the elements? I am here today with knowledge of Half-giants that will enhance your travels throughout the forgotten realms. ...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
The Pocket Mimic: After Dark Compendium no.1

The Pocket Mimic: After Dark Compendium no.1


The Pocket Mimic Podcast presents it's first After Dark compendium.  A compilation of designs created for the Pocket Mimic listeners.  Includes Items, Encounters, Traps and Creatures.  Get yours today for the lovely price of free. <o:p></o:p> Please leave a review or Tweet us your thoughts. @PocketMimic ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
The Caverns of Chaos: Puzzles, Riddles, Tricks & Traps

The Caverns of Chaos: Puzzles, Riddles, Tricks & Traps


Centuries ago, a powerful Dwarven Wizard became the king of his clan and used his abilities and intellect to expand his people’s kingdom. He crafted himself powerful magic items and his influence grew along with his kingdom's borders. But over time, the ravages of war drove him mad and as his power surged, his mind faded. Eventually, he went mad, abandoning his throne and his people and retreating...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Revenor's Ring - A 5e Solo Gamebook

Revenor's Ring - A 5e Solo Gamebook


Revenor's Ring is a DM-less adventure that takes place during the Tomb Of Annihilation published adventure. In the vein of the Choose Your Own Adventure books of the 1980's, Revnor's Ring is an adventure designed to be ran by one person, acting as DM and PC. Distance or bad weather prevent you from playing D&D? No longer! Pick this up and get your D&D fix today! B. Wraven Wright has ghostwritten...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 501 items) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number