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Villains & Lairs

Villains & Lairs


Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.  Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding...   [click here for more]
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The Ancient Relic of Netheril

The Ancient Relic of Netheril


The heroes meet an unusual scholar from Evereska. She seeks an artifact from the Netherese Empire of old that she claims may have survived the Spellplague. This adventure takes the party to the small town of Rasilith in the Anauroch Desert where they will search for a mythal rumored to be buried in the sands within an ancient temple. Designed for a party of 4 or 5 between levels 5 and 10, this adventure...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,...   [click here for more]
Dungeon Masters Guild  $14.95

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CCC-GHC-BK1-06 Legacy and Virtue

CCC-GHC-BK1-06 Legacy and Virtue


The lands of Hawkgarth have long been known as "the Wood of Many Monsters". It is rumored that an archmage of some ancient kingdom busied himself with the creation of new and terrible beasts in this place, and champions from all over Faerûn would come to test their mettle. A blood-red beast terrorizes the villages at night, and the normally stoic residents are quick to recruit able-bodied heroes....   [click here for more]
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CCC-GHC-BK1-09 Scavengers

CCC-GHC-BK1-09 Scavengers


Peryton are known the world over as fearsome foes and gruesome battlefield scavengers. To keep the population under control, the small kingdom of Hawkgarth sponsors an annual peryton hunt. It's an opportunity to make a little coin and build your heroic legacy—what could go wrong? A Two-Hour to Four-Hour Adventure for Tier 1 Characters Note. All of the profits...   [click here for more]
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Halaster's Hoard

Halaster's Hoard


NEW! FANTASY GROUNDS CONVERSION IS HERE! NEW! Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!" GeekTyrant.com says: "A lot of thought and work went into this supplement and I love it." A group of the Guild's most creative minds has banded together to bring you a huge collection...   [click here for more]
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Guildbook of the Watchful Order

Guildbook of the Watchful Order


New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters resident in the City of Waterdeep are strongly encouraged to join the Watchful Order of Magists and Protectors, founded more than a century ago to defend the City...   [click here for more]
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The Solo Adventurer's Toolbox (Fantasy Grounds)

The Solo Adventurer's Toolbox (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "An incredibly useful tool which has many different applications and uses. Rob Twohy does it again!" - Jonathan G. Nelson (AAW Games) Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing,...   [click here for more]
Dungeon Masters Guild  $24.99

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Almost Heroic Presents: A Guide To Boss Battles

Almost Heroic Presents: A Guide To Boss Battles


Queue up that Boss Battle Music! This supplement is a quick guide to assist new and experienced DMs with Boss Battles in the 5e system. Included is: Breakdowns on 5e Legendary and Lair Actions Tips on How to Increase The Difficulty of Your Boss Monster A View of Common Pitfalls and How to Avoid Them Hope you all enjoy! ...   [click here for more]
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Terror in the Depths

Terror in the Depths


The town of Portsmouth bears a terrible secret. A powerful cult has set its eye on the party of adventurers that have stumbled upon its mystery. Can the party free Portsmouth of the cult’s oppressive darkness—and will they face the focus of the cult’s sinister adoration? This is a sandbox-style adventure for a 6th to 9th level party. It can be used in any setting or campaign....   [click here for more]
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Underdark Encounters - Random Encounter Tables

Underdark Encounters - Random Encounter Tables


      Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths and Rage of Demons  Includes d8+d12 tables for ... Using...   [click here for more]
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DDAL08-13 The Vampire of Skullport

DDAL08-13 The Vampire of Skullport


Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tasked you with setting things right. Part One of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
D&D Adventurers League  $4.99

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Halaster's Hoard (Fantasy Grounds)

Halaster's Hoard (Fantasy Grounds)


Now for the Fantasy Grounds virtual tabletop! Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!" A group of the Guild's most creative minds has banded together to bring you a huge collection of powerful magic items, challenging monsters, and...   [click here for more]
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Bushes of love 027

Bushes of love 027


027 Bushes of love an adventure seed or one shot adventure for characters who love without being in love based off the bad lip reading song bushes of love. Speacial thanks to deviant art member: TrueVelox who allowed the use of his ChickenDuckWomanThing.  ...   [click here for more]
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The Scimitar Spires

The Scimitar Spires


A follow-up to the adventure The Ancient Relic of Netheril which can also be played as a standalone. A plot by a group of Netherese wizards has been uncovered.  If there’s any hope of stopping it, the adventurers must find the wizards’ base of operations and investigate their activities in the Scimitar Spires range. If you'd like to play the fist adventure in this series prior to starting this...   [click here for more]
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AE01-01 Fired & Forgotten by Imogen Gingell

AE01-01 Fired & Forgotten by Imogen Gingell


Take a literal leap of faith into Sharn's industrial underworld. Will you fight for warforged rights? Jump into the first adventure of the Across Eberron: Convergence Manifesto adventure path with this introductory adventure for 1st level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by...   [click here for more]
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Bard Spell - Roadie

Bard Spell - Roadie


Bards, often viewed as the party support player, behind every successful band has been an even more unsung hero, the roadie. Roadie outfits your bard with their own support staff to get you on through to your next destination. Questions Is this balanced? No. Have you play tested this? No. Why did you do this?...   [click here for more]
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The Anvilton Assassins

The Anvilton Assassins


While on a mission to act as Waterdeep's (or other city's) trade ambassadors to the Delimbiyr city of Anvilton, an assassination attempt is made on a local leader. Ironically, the evidence points to the adventurers, and they become criminals on the run. They must now try to clear their names and complete their diplomatic mission. Will they also learn who is behind the assassination? This multi-session...   [click here for more]
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Leverage: Waterdeep - "Putting the Cart Before the Horse"

Leverage: Waterdeep - "Putting the Cart Before the Horse"


As more customers trickle into Trollskull Manor, you find that service has become standing room only. After much of the furniture was destroyed while the tavern stood derelict, you discover that you must replace most of your tables, benches and stools. One of your neighbors has worse luck than you — he has a degenerate gambler brother-in-law who is about to lose his livelihood. Luckily for you,...   [click here for more]
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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Azoun's Guide to Heroic Collaboration

Azoun's Guide to Heroic Collaboration


Azoun's Guide to Heroic Collaboration Utility Class Features for Martial Heroes Explore your martial characters in new and exciting ways ... out of combat! This supplement includes out of combat class features for the following martial-leaning classes: Barbarian Fighter Monk Paladin Ranger Rogue Within,...   [click here for more]
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AE01-02 Live Another Day by Dave Knighton

AE01-02 Live Another Day by Dave Knighton


Find yourselves in a life or death fight alongside some rather unusual allies. Can you defend the Shining Valley and its harpy inhabitants against Droaam forces? Follow the siren call into the second adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or...   [click here for more]
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All that glitters is not gold

All that glitters is not gold


All that glitters is not gold is a goliardic short adventure set in Patrickville, where a spiteful Leprecaun is enchanting the beer in the tavern. A group of adventurers is needed to help the locals. Will they find the golden pot? Characters between the 3rd and 8th level will enjoy the investigative plot. Inside there is the plot of the adventure and: - the map...   [click here for more]
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Non è tutto oro quel che luccica

Non è tutto oro quel che luccica


Non è tutto oro quel che luccica è una breve avventura goliardica ambientata a Patrickville, dove un dispettoso Leprecauno sta incantando la birra della taverna. Servirà un gruppo di avventurieri tra il 3° e l'8° livello per aiutare gli abitanti del villaggio. Riusciranno a trovare la pentola d'oro? All'interno, oltre...   [click here for more]
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The Longest Night Ever

The Longest Night Ever


What happens when adventurers drink too much? Saint Patrick's Day is over: it's time to take a big breath and start preparing your next D&D session - kings getting assassinated, conspiracies, worlds exploding and the like. But if you'd rather opt for a humorous change of pace, The Longest Night Ever may be for you: over 20 pages will help you understand...   [click here for more]
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CCC-GAD01-01 Broken Blade

CCC-GAD01-01 Broken Blade


On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and...   [click here for more]
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Birds of Prey

Birds of Prey


Prepare yourselves for an elaborate heist in this winter-themed adventure! 30 years ago, The War for the Silver Marches devestated the region, splitting the realm and devestating several cities. In the wake of Sundabar's recapture at the end of the War, a young drow woman escapes to the Nether Mountains, fleeing the city that slew her parents. Through the winter winds, a duergar finds the drow girl,...   [click here for more]
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All My Products (Sebastian Baar)

All My Products (Sebastian Baar)


Get three products, including two adventures and one supplement! This bundle includes two adventures and one supplement: Beneath the Surface (an adventure for characters 1-4th level), Birds of Prey (an adventure for characters 5-10th level) and Crit & Miss (a supplement for critical hits and misses). The two adventures can be played consecutively, offering a vague enough...   [click here for more]
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Villains & Lairs (Fantasy Grounds)

Villains & Lairs (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Includes Unity  Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else...   [click here for more]
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AE01-03 Rime or Reason by David Morris & Anthony Turco

AE01-03 Rime or Reason by David Morris & Anthony Turco


Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower? Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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The Missing Maiden

The Missing Maiden


Even though slavery is banned in the civilized regions, black market slavery is still prevalent. When the daughter of an up and coming merchant goes looking for a new pet, she is nabbed by the local slaver gang. When the gang find out who she is, a ransom is demanded. Can the characters find the maiden and rescue her before she is carted off by the slavers? A three hour adventure for level 1st...   [click here for more]
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Battles, Brawls & Belts

Battles, Brawls & Belts


Step into the arena, and the world of "combat-entertainment"! Not every legend culminates in a dark dungeon or mage's tower. The drama and pageantry of pro-wrestling collides with the world of adventurers in Battles, Brawls & Belts, your guide to arena combat, and all of the culture and business that comes with it. Inside these pages you will find... Twelve new subclasses,...   [click here for more]
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Coastal Encounters - Random Encounter Tables

Coastal Encounters - Random Encounter Tables


      Coastal Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes Encounters for adventures and campaigns in terrain of coasts, beaches, shipwrecks, cliffs and Saltmarsh. Includes d8+d12 tables for ... Using Coastal Encounters (Dice...   [click here for more]
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The Missing Maiden 2

The Missing Maiden 2


Morana has been smuggled out of the city by slavers intent on extorting a ransom from her family. Can the adventurers catch up with the slavers before they are able to get to their base? What hazards do they face on the trails ahead of them? Can they save her in time? A three hour adventure for 1st - 4th level characters. ...   [click here for more]
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Death of the Knight

Death of the Knight


This is a one on one adventure. It is designed for one player and a DM. It could be scaled for more than one player. In this adventure you take on the role of an evil monster, and go to pillage the crypt of a recently departed knight. This adventure is best suited for a tier 2 character level 8-10. ...   [click here for more]
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AE01-04 Living Legend by Will Brolley & Mark Navarre-Jones

AE01-04 Living Legend by Will Brolley & Mark Navarre-Jones


The epic tales of the ancient Dhakaani Empire are more than just stories. Complete the tests in the fourth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 3rd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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Heston's Subclasses Volume 1

Heston's Subclasses Volume 1


Looking for a new subclass to play? Have you tried all of the ones out right now or just none of them quite fit what you want with your current character? This product includes 24 subclasses, two for each of the original 12 classes. This has everything from a Way of the Monkey Monk to a Path to the Tyrannosaurus Totem Barbarian. ...   [click here for more]
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Peril at Spellkeep

Peril at Spellkeep


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. You inherit a new house, a pub, and a map. You soon find yourself following the map to trouble and treasure. This is an adventure designed for a 20+ level character.  ...   [click here for more]
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D&D Solo Adventure: The Dread Vault of Tgozur

D&D Solo Adventure: The Dread Vault of Tgozur


5e Solo Gamebooks presents The Dread Vault of Tgozur, the first in a series of planned shorter solo adventures, for players who want to squeeze a bit of gaming in whenever the opportunity arises. The Adventurers Wanted! series has been created with the intention of providing rapid fire, and often high-level quests for solo players. Expect more of these to appear alongside our longer...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely...   [click here for more]
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AE01-05 Perfect Timing by Derek Myers & Laura Hirsbrunner

AE01-05 Perfect Timing by Derek Myers & Laura Hirsbrunner


In the search for perfection, what chaos will ensue? Catch the train in the fifth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 3rd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure Summary: Once...   [click here for more]
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Urban Encounters - Random Encounter Tables for Cities

Urban Encounters - Random Encounter Tables for Cities


      Urban Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of ancient cities, magical metropolises, urban sprawls, Waterdeep and Baldur's Gate. Includes d8+d12 tables for ... Using Urban Encounters (Dice...   [click here for more]
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Desert Encounters - Random Encounter Tables

Desert Encounters - Random Encounter Tables


      Desert Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version. Encounters for adventures and campaigns in terrain of sandy desert, dry steppes, dangerous badlands and magical wastes like Anauroch. Includes...   [click here for more]
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The Rise of Althia

The Rise of Althia


After uncovering a plot by a group of Netherese wizards, the adventurers must devise a way to thwart a dangerous attack on Evereska.  The final installment in the story arc that began with The Ancient Relic of Netheril and continued with The Scimitar Spires, this adventure is also playable as a standalone adventure. The previous two adventures in this story can be found on DMs Guild here: https://www.dmsguild.com/product/259310/The-Ancient-Relic-of-Netheril...   [click here for more]
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Kljunari:  Platy-Peeps For The Masses

Kljunari: Platy-Peeps For The Masses


Wait, I can play a platypus now!? This full guide is a look into a personal creation called Kljunari.  Reclusive platypus-based humanoids with strong clan connections and adorable features (plus venomous quills). Included in this book is: Player Options - Create a Kljunari for your next game DM Options - Information on how to roleplay a Kljunari...   [click here for more]
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Hill Encounters - Random Encounter Tables

Hill Encounters - Random Encounter Tables


      Hill Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.  Encounters for adventures and campaigns in terrain of craggy hills, foggy moors, farmed downs and borderland foothills.. Includes d8+d12 tables for ... Using Hill Encounters (Dice...   [click here for more]
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Sea Encounters - Random Encounter Tables

Sea Encounters - Random Encounter Tables


      Sea Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of seas and ships, island reefs and volcanic archipelagos, pirates and sea monsters. Includes d8+d12 tables for ... Using Sea...   [click here for more]
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AE01-06 Night's Gambit by Imogen Gingell

AE01-06 Night's Gambit by Imogen Gingell


There’s no rest for the wicked when you’re planning to steal from the dead. Infiltrate Fort Bones in the sixth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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Encounters on the Savage Seas II

Encounters on the Savage Seas II


Take the characters adventuring on the savage seas! Encounters on the Savage Seas II contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so they can be used with different party levels. Encounter a Living Storm Race in the Aqua500 Search the...   [click here for more]
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Pendilly's Nominally Enchanted Items - Volume 2

Pendilly's Nominally Enchanted Items - Volume 2


More of Pendilly's less than lethal (well, some of these can pack a punch) enchanted items. A great collection to use on NPC's while role playing or in combat. Also, take a look at: Formaggio's Font Pendilly's Nominally Enchanted Items (volume 1) The Anvilton Assassins ...   [click here for more]
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