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Fantasy Grounds - Full License

Fantasy Grounds - Full License * 


Take a Tour of the features Fantasy Grounds is a virtual tabletop for pen & paper role-playing games. It provides all the tools you need to play your favorite RPG online, including the dice, sheets, tokens, maps, notes, the whole works. D&D 3.5E, 4E and 5E, along with the Pathfinder Roleplaying Game are supported out of the box, but Fantasy Grounds also supports any game system with the included...   [click here for more]
SmiteWorks  $39.95

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Fantasy Grounds: D&D Complete Core Class Pack

Fantasy Grounds: D&D Complete Core Class Pack * 


In Dungeons & Dragons, a class is the primary definition of what your character can do. In this module, you get all twelve core classes converted for play in Fantasy Grounds. You get the class description, special features, spells and abilities used by your class and general character customization options such as equipment and feats. Players purchasing this module can use it to create characters...   [click here for more]
SmiteWorks  $29.99

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Fantasy Grounds: D&D Complete Core Monster Pack

Fantasy Grounds: D&D Complete Core Monster Pack * 


The entire collection of core monsters from the D&D Monster Manual is now at your fingertips. Dungeon Masters purchasing this module can use it to create encounters and combats within their campaigns. NPC records have been lovingly entered and organized for ease of use and reference during play. This Module Includes 273 monster images to share with your players as hand-outs during play 366...   [click here for more]
SmiteWorks  $29.99

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Fantasy Grounds: D&D Complete Dungeon Master's Guide

Fantasy Grounds: D&D Complete Dungeon Master's Guide * 


D&D Complete Dungeon Master's Guide Get everything you need to weave legendary stories for the world's greatest roleplaying game. This module contains world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules *, hundreds of classic D&D magic items, and more. Dungeon Masters purchasing this module can use it to help expand the detail presented...   [click here for more]
SmiteWorks  $29.99

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Fantasy Grounds: D&D Lost Mine of Phandelver

Fantasy Grounds: D&D Lost Mine of Phandelver * 


Lost Mine of Phandelver is an adventure for four to five characters of 1st level. During the course of the adventure, the characters will advance to 5th level. The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. The Sword Coast is part of the North--a vast realm of free settlements surrounded by wilderness and adventure. Dungeon...   [click here for more]
SmiteWorks  $14.99

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Fantasy Grounds: D&D Hoard of the Dragon Queen

Fantasy Grounds: D&D Hoard of the Dragon Queen * 


Fight the War Against Draconic Oppression in this Adventure for the World’s Greatest Roleplaying Game In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard...   [click here for more]
SmiteWorks  $19.99

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Fantasy Grounds: D&D The Rise of Tiamat

Fantasy Grounds: D&D The Rise of Tiamat * 


Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game. The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From...   [click here for more]
SmiteWorks  $19.99

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Fantasy Grounds: D&D Princes of the Apocalypse

Fantasy Grounds: D&D Princes of the Apocalypse * 


Abolish an Ancient Evil Threatening Devastation in this Adventure for the World's Greatest Roleplaying Game Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction...   [click here for more]
SmiteWorks  $24.99

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Fantasy Grounds: D&D Rage of Demons: Out of the Abyss

Fantasy Grounds: D&D Rage of Demons: Out of the Abyss * 


D&D Rage of Demons: Out of the Abyss Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell...   [click here for more]
SmiteWorks  $34.99

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Fantasy Grounds: D&D Curse of Strahd

Fantasy Grounds: D&D Curse of Strahd * 


An adventure for a party of four to six adventurers levels 1 - 10. Unravel the mysteries of Ravenloft in this dread adventure for the world's greatest roleplaying game Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze...   [click here for more]
SmiteWorks  $24.99

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Fantasy Grounds: D&D Storm King's Thunder

Fantasy Grounds: D&D Storm King's Thunder * 


Take a stand against the giants in this adventure for the world’s greatest roleplaying game. Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert,...   [click here for more]
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Fantasy Grounds: D&D Volo's Guide to Monsters

Fantasy Grounds: D&D Volo's Guide to Monsters * 


D&D Volo's Guide to Monsters for Fantasy Grounds Research has never been so dangerous... Explore the breadth of D&D's monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore. Volo's Guide to Monsters provides something exciting for players and Dungeon Masters everywhere! The esteemed loremaster Volothamp Geddarm is back and he's written a fantastical...   [click here for more]
SmiteWorks  $29.99

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Adventure: Unknown Whom (Fantasy Grounds)

Adventure: Unknown Whom (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unknown Whom A level zero to 3 adventure This uniquely styled adventure involves players starting out with little information about the characters they will play. No characters are prepared in advance. This is a nonstandard method of play. Player characters only know their names, ability...   [click here for more]
Dungeon Masters Guild  $3.95

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Conditions & Effects for Fantasy Grounds

Conditions & Effects for Fantasy Grounds


5E Conditions & Effects This a module for the Fantasy Grounds VTT software. I built this because I wanted to have these effects on hand for every campaign I run. So now I just open the module and WHAMO! All the effects I need. Instructions for use are in the module. There are 175+ conditions and effects that will populate on the effects...   [click here for more]
Dungeon Masters Guild  $4.95

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Hand of the Wychlaran: A 3rd-Level Fantasy Grounds Adventure

Hand of the Wychlaran: A 3rd-Level Fantasy Grounds Adventure


*This product is the Fantasy Grounds version of the best "silver" selling adventure, Hand of the Wychlaran. The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure? Hand of the Wychlaran is a 5 to 6-hour Fantasy Grounds adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen...   [click here for more]
Dungeon Masters Guild  $4.99

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The Hoarfrost Journeys: A Fantasy Grounds Adventure Bundle

The Hoarfrost Journeys: A Fantasy Grounds Adventure Bundle


*This product is the Fantasy Grounds version of the best "silver" selling adventure bundle, The Hoarfrost Journeys. Have you always wanted to try your hand at being a Dungeon Master with Fantasy Grounds? If so, this bundle is for you. Each of the included adventures plays in about two hours, making the Hoarfrost Journeys a great place to start your Fantasy Grounds DMing...   [click here for more]
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Zelligar's Evil - Fantasy Grounds

Zelligar's Evil - Fantasy Grounds


JUST UPDATED! All maps fully pinned with links to encounters and items. Fantasy Grounds version 3.2.3 campatible! Thirty two years ago, Zelligar the Unknown and Rogahn the Fearless led a mercenary army into the Maerthwatch Mountains to crush their hated enemies - the barbaric Orgahn Tribes - never to be heard from again. It is said that a great treasure is hidden...   [click here for more]
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Murder in Velen: A 10th-Level Fantasy Grounds Adventure

Murder in Velen: A 10th-Level Fantasy Grounds Adventure


*This product is the Fantasy Grounds version of the DMs Guild adventure, Murder in Velen. The duchy of Velen is a bastion of law and order in an otherwise untamed land. Its ruler, Duke Calchais, holds his citizens and visitors to his city to a high standard of conduct. When Velen's harbormaster is murdered, the duke enlists the aid of adventurers to see that justice is served....   [click here for more]
Dungeon Masters Guild  $2.99

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The Golden Bones of Lightwatch Tower Fantasy Grounds Conversion

The Golden Bones of Lightwatch Tower Fantasy Grounds Conversion


The Golden Bones of Lightwatch Tower Adventure converted for Fantasy grounds use. This is a conversion and doesn't include any artwork, maps, or descriptions. It is intended for use for those that already have the adventure module. Let me know how I did. Synopsis: An old tower with a mysterious curse that impacts the region each year. 3 different adventure hooks to get the PC's involved. Will...   [click here for more]
Dungeon Masters Guild  $0.50

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Fantasy Grounds Collection Vol I

Fantasy Grounds Collection Vol I


*This collection includes Fantasy Grounds .mod file and requires the use of the Fantasy Ground virtual tabletop. PDFs are NOT INCLUDED.* Fantasy Grounds Collection, Vol. I contains all of the Jeff C. Stevens Fantasy Grounds adventures published in 2016. You receive six adventures and a cursed item supplement....   [click here for more]
Dungeon Masters Guild  $5.95

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Deadly Dungeon Doors - Fantasy Grounds

Deadly Dungeon Doors - Fantasy Grounds


Welcome to Deadly Dungeon Doors - the Fantasy Grounds Version! Deadly Dungeon Doors is an automated Fantasy Grounds mod.file on how to create exciting door encounters in your own dungeon adventures! Included are also: A quick overview on how dungeon doors are experienced in D&D right now. Traps Damage Severity Skill checks Locks New rules variant on a door’s Armor Classs...   [click here for more]
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Fantasy Grounds Random PC Generator

Fantasy Grounds Random PC Generator


COMPLETELY REVAMPED with Baldur's Gate: Descent Into Avernus Fantasy Grounds Random PC Generator This a module for the Fantasy Grounds VTT software. I totally rebuilt the way this works! Build a PC in less than 10 minutes. BAM! This will give you all the info you need to build a PC in Fantasy Grounds completely randomly in one click OR you can do it randomly STEP BY STEP and...   [click here for more]
Dungeon Masters Guild  $5.00

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Alzarian Crimson's Fantasy Grounds Bandit Templates

Alzarian Crimson's Fantasy Grounds Bandit Templates


Attention Fantasy Grounds Fifth Edition DMs! This is a .mod file for Fantasy Grounds only - No PDF. Here is a FG block of pregenerated bandit NPCs for use in your campaign. Why is this awesome? Well, I'm glad you asked. 1. There is a separate NPC entry for each bandit; 2. Each bandit has been carefully created according to the Fifth Edition Player's Handbook rules; 3....   [click here for more]
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Fantasy Grounds 5E Effects Coding - Spells

Fantasy Grounds 5E Effects Coding - Spells


Fantasy Grounds 5E Spell Effects Coding (Now includes Acquisitions Incorporated) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for spells...   [click here for more]
Dungeon Masters Guild  $13.95

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Fantasy Grounds 5E Effects Coding - Class Features

Fantasy Grounds 5E Effects Coding - Class Features


Fantasy Grounds 5E Class Feature Effects Coding (Now includes Guild Master's Guide to Ravnica) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Race Traits

Fantasy Grounds 5E Effects Coding - Race Traits


Fantasy Grounds 5E Race Trait Effects Coding Now updated with Acquisitions Incorporated! This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects...   [click here for more]
Dungeon Masters Guild  $4.95

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Wizard in a Bottle - Fantasy Grounds

Wizard in a Bottle - Fantasy Grounds


This is a Fantasy Grounds conversion of a Platinum Best Selling DMs Guild adventure! "Fun, charming & later on 'heart felt'" "This adventure is superb" "If you're looking for a fun, short adventure this one will fit the bill" A retired adventurer approaches our heroes with a mission - help find a former comrade, a talented young wizard who went...   [click here for more]
Dungeon Masters Guild  $1.95

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Killer Kobolds! (Fantasy Grounds)

Killer Kobolds! (Fantasy Grounds)


This a module for the Fantasy Grounds VTT software. Looking for the PDF? Here it is! Reviewers love Killer Kobolds! "...a beautifully-constructed adventure... it’s the sort of scenario that quickly lets the players know that they’re not in a regular D&D adventure, but one that is more tactical and fast-paced... This is an excellent...   [click here for more]
Dungeon Masters Guild  $7.50

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The Haunt (Fantasy Grounds)

The Haunt (Fantasy Grounds)


This is the FANTASY GROUNDS VTT Software version of the PDF. For the PDF itself, click here. --- "My players were afraid to enter a room, but were also excited!" "Solid story!" "My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy." "This is truly awesome....   [click here for more]
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Dragon's Breath Tavern - Fantasy Grounds

Dragon's Breath Tavern - Fantasy Grounds


*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version! It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting...   [click here for more]
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The House of the Midnight Violet - Fantasy Grounds

The House of the Midnight Violet - Fantasy Grounds


*This version requires the use of the Fantasy Grounds VTT. Click HERE for the PDF version.* The party is recruited by an innkeeper to recover a flower from a nearby mansion. He is an alchemist and he is running short on his supply of the Midnight Violet. Town rumors warn the party to stay away. But, that's unlikely given that your heros are mighty and brave. While...   [click here for more]
Dungeon Masters Guild  $1.95

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Encounters in the Savage Frontier (Fantasy Grounds)

Encounters in the Savage Frontier (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. "Incredibly useful encounters..." "Very useful book!" What could happen while traveling the vast Savage Frontier? Just about anything! This complete FANTASY GROUNDS MODULE faithfully replicates the 72 page PDF of the same name. This supplement contains encounters written...   [click here for more]
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Fantasy Grounds Sounds

Fantasy Grounds Sounds


Fantasy Grounds Sounds This is a module for use with the Fantasy Grounds VTT software. Please be aware that this module requires a Syrinscape Adventure Path subscription in order to operate. Also, the use of two Fantasy Grounds extensions (DOE: Base and DOE: Sound, provided free on the Fantasy Grounds Forums) is required as well. This...   [click here for more]
Dungeon Masters Guild  $10.00

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Critter Compendium Fantasy Grounds Module

Critter Compendium Fantasy Grounds Module


This is the Fantasy Grounds Module for the Critter Compendium The module includes all 357 monster statblocks, including the Appendices and even template sample monsters, entries for the races and weapons presented in the Critter Compendium Bestiary and Story entries for larger groups of monsters, as well as to explain the Appendices and appendix rules. All background an lore information...   [click here for more]
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Quick Dungeons 001: The Hidden Tomb (Fantasy Grounds)

Quick Dungeons 001: The Hidden Tomb (Fantasy Grounds)


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick...   [click here for more]
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Quick Dungeons 002: Lair of the Ooze Lord (Fantasy Grounds)

Quick Dungeons 002: Lair of the Ooze Lord (Fantasy Grounds)


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Temple of the Nightbringers - Adventure (Fantasy Grounds)

Temple of the Nightbringers - Adventure (Fantasy Grounds)


"An excellent adventure... absolutely loved it. Five Stars." (Christopher L) "Very well done. Five Stars." (Bryce K.) "Honestly, this is a gem..." (Merric B) A tribe of goblins are raiding travelers on the Long Road, and our heroes decide to help. After a dangerous overland journey, they enter a mysterious abandoned temple where they encounter terrifying monsters, deadly traps, dark magic and...   [click here for more]
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Quick Dungeons 003: Cavern of Lost Souls (Fantasy Grounds)

Quick Dungeons 003: Cavern of Lost Souls (Fantasy Grounds)


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 004: Village of the Dead (Fantasy Grounds)

Quick Dungeons 004: Village of the Dead (Fantasy Grounds)


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not full adventures, the dungeon is complete and comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 005: Halls of Fire (Fantasy Grounds)

Quick Dungeons 005: Halls of Fire (Fantasy Grounds)


Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly whole adventures, they are complete dungeons with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick hook to jump right into the action....   [click here for more]
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Encounters in the Savage Cities (Fantasy Grounds)

Encounters in the Savage Cities (Fantasy Grounds)


This is a Fantasy Grounds VTT module. Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more. This 80-page supplement contains 26 encounters written by best-selling...   [click here for more]
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Hunted! (Fantasy Grounds)

Hunted! (Fantasy Grounds)


This a module for the Fantasy Grounds VTT software. Looking for the PDF? Here it is! “Way cool!” “The twists keep you on your toes!” "Fantastic!" The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt...   [click here for more]
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D&D Solo Adventure: The Death Knight's Squire (Fantasy Grounds)

D&D Solo Adventure: The Death Knight's Squire (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! For the PDF version click here. This is contained in the "Solo Adventure Bundle 1", please consider acquiring that first at a discount... 5e Solo Gamebooks presents The Death Knight’s Squire, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual...   [click here for more]
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Between Adventures Handbook (Fantasy Grounds)

Between Adventures Handbook (Fantasy Grounds)


This is a Fantasy Grounds VTT module. The PDF is located here. From the makers of five bestselling DMs Guild handbooks, the Between Adventures Handbook! A 100-page Dungeon Master's guide. Sometimes the real adventure is between adventures! A collection of useful tables to add depth to your game. These can be used on the fly or to plan an adventure/large campaign....   [click here for more]
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Struggle in Three Horn Valley (Chult) (Fantasy Grounds)

Struggle in Three Horn Valley (Chult) (Fantasy Grounds)


This is a Fantasy Grounds VTT module. For the PDF version go here. "This was the most fun I've had running a module... pteranodon scooped up the dwarf, the look on his face was priceless... the maps, cover art and just book in general were beautiful" "We had a wide variety of classes and races and they all got a chance to shine... Honestly, I loved it. It was easy to narrate and all the information...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Feats

Fantasy Grounds 5E Effects Coding - Feats


Fantasy Grounds 5E Feats Effects Coding (Now includes Wayfinder's Guide to Eberron) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for feats...   [click here for more]
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Hex Witch - 5E Player Class (Fantasy Grounds)

Hex Witch - 5E Player Class (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF version, go here. P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 He flies through the air in agile speed, standing atop two orc skulls, their eye sockets glowing green with the raw mystical energies imbued into them by the witch himself. He artfully turns...   [click here for more]
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The House of Usher - Fantasy Grounds Edition

The House of Usher - Fantasy Grounds Edition


Explore The House of Usher in a classic horror D&D adventure! Our adventure begins in the city of Tamerland, where we will meet Edgar and the mysterious plague that curse the village. An expedition should be sent to the Usher mansion, from where the mysterious mist seems to be coming from. Fantasy Grounds module containing 4-6 hours adventure for 1st-4th Level characters Decipher an...   [click here for more]
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Racial Archetypes - 40 New Archetypes For All Classes And Races (Fantasy Grounds)

Racial Archetypes - 40 New Archetypes For All Classes And Races (Fantasy Grounds)


RACIAL ARCHETYPES - 40 NEW ARCHETYPES This is a Fantasy Grounds VTT module! The PDF version can be found here. This book contains 40 brand new archetypes spanning all classes, helping you to create iconic and unusual characters that represent a specific aspect of each race's personality and physique. With archetypes such as the Arcane Archer (elven fighter), the Saboteur (gnomish...   [click here for more]
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Volo's Racial Archetypes 41 New Archetypes & 8 New Races (Fantasy Grounds)

Volo's Racial Archetypes 41 New Archetypes & 8 New Races (Fantasy Grounds)


VOLO'S RACIAL ARCHETYPES (Fantasy Grounds) This is a Fantasy Grounds VTT Module, for the PDF version, click here. Fresh from his travels around the world, Volo presents his finished text on the previously unexplored races of the Forgotten Realms, complete with details of their unusual styles of combat and magic. Adventurers across the land may now use these...   [click here for more]
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