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DDAL07-17 Cauldrons of Sapphire

DDAL07-17 Cauldrons of Sapphire


Just off the northern coast of Chult churns the waters of the Cauldron, a single volcano with a terrible history. Legends from the jungle lands say that it vomits forth lava, stone, and monsters if the peninsula is threatened - and yet the recent events did not set if off. So why is it threatening to explode now? Part Three of the Broken Chains Series. <o:p> </o:p>A Four-Hour Adventure...   [click here for more]
D&D Adventurers League  $3.99

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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold...   [click here for more]
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100 Monster Hunts (Fantasy Grounds)

100 Monster Hunts (Fantasy Grounds)


Announcing 100 Monster Hunts, which contains one hundred unique bounty quests using official content from published WotC sources, now for Fantasy Grounds! What is contained within this module? This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard....   [click here for more]
Dungeon Masters Guild  $7.95

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100 NPC Catchphrases

100 NPC Catchphrases


100 NPC Catchphrases After a prompt from Chris Perkins on twitter, I have yet again delivered the DMsGuild content that the King of D&D demands! It's not always easy to make an NPC memorable, especially if they're not accompanying the party into every dungeon. A useful way to help an NPC stick in the mind of your party is to give them a catchphrase, something they frequently say...   [click here for more]
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100 Ways to Introduce a New Character

100 Ways to Introduce a New Character


100 Ways to Introduce a New Character A problem that has faced many Dungeons & Dragons enthusiasts is that of pulling together a party. Often times, a new character might feel like an outisder in an old party, or choose to be a loner. These manifold issues can be problematic for the narrative of a campaign, as important session time is lost on inter-party conflict that does little...   [click here for more]
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18 Cursed Magic Items

18 Cursed Magic Items


Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review! A Fantasy Grounds .mod file is now available at checkout. This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor.  Some are just fun little additions to your campaign, while others could be...   [click here for more]
Dungeon Masters Guild  $1.00

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200 Critical HIT & FUMBLE Tables

200 Critical HIT & FUMBLE Tables


200 Critical HIT & FUMBLE Tables Quick DM reference... A 200 CRIT table and 200 FUMBLE table sure to keep your party laughing.  Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software. Sources include a conglomerate of sources including original material. A total of 400 table items.  Enjoy! I welcome suggestions...   [click here for more]
Dungeon Masters Guild  $4.00

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200 Wild Magic Table

200 Wild Magic Table


200 Wild Magic Table Quick DM reference... 200 option (QUADRUPLE the normal) Wild Magic tables - hilarious! Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software. Sources include a conglomerate of sources including PHB and original material. A total of 200 table items.  Enjoy! I welcome suggestions and feedback. ...   [click here for more]
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40 Magic Items - Treasures of the Underdark (Fantasy Grounds)

40 Magic Items - Treasures of the Underdark (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. If you’re running a campaign or string of sessions in the Underdark, this supplement is probably a “must-have” - @RealmwarpM This epic supplement contains 40 new magical trinkets from everyone’s favorite drow-infested cave system, the Underdark! ... amazing...   [click here for more]
Dungeon Masters Guild  $5.95

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50 Magic Items - Treasures of the Mad Mage (Fantasy Grounds)

50 Magic Items - Treasures of the Mad Mage (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Home to the Mad Mage, Halaster Blackcloak, the Undermountain is the most dangerous series of dungeons an adventurer is ever likely to encounter. This compendium contains 50 unique magic items inspired by the 23 floors that make up the Undermountain, and those who live in its depths. From the...   [click here for more]
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50 Notice Board Quests

50 Notice Board Quests


Beryl and Perrin look at the massive sun-bleached notice board outside of the New Salt tavern. The Dirty Water Gang, falling on hard times, as usual, couldn't be too picky with where their next meal would come from.    Perrin coughs into his silk hankerchief then says, "Do we really want to be lab rats for some creepy alchemist, again? I can still smell colors..."  "Well," Beryl...   [click here for more]
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50 Quest Seeds for Towns and Cities | Notice Board Quests

50 Quest Seeds for Towns and Cities | Notice Board Quests


This collection of quest seeds covers a wide variety of themes, and most require a town or city as a setting. A few quests may lead the characters outside of the settlement, but they remain in the vicinity. Some quest seeds may only shine when the characters stay in the city for a longer time, to witness the fallout of their decisions or inaction. Don’t be discouraged when the characters’ investigations...   [click here for more]
Dungeon Masters Guild  $6.95

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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
Dungeon Masters Guild  $2.00

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5e Excel Character Sheet

5e Excel Character Sheet


This is a simple 5e character sheet for Excel. There are other 5e Excel character sheets available on the internet with higher levels of complexity. Some of them behave almost like character generators. This is not one of those character sheets. This sheet calculates ability modifiers, passive Perception, saving throws, skill bonuses, and that's about it. The rest is up to you to enter manually. The...   [click here for more]
Dungeon Masters Guild  $1.99

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5e Items, Poisons, and Potions Effects Coding

5e Items, Poisons, and Potions Effects Coding


5E Items (non-magical), Poisons, and Potions Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects...   [click here for more]
Dungeon Masters Guild  $7.50

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A Dozen Deranged Derro

A Dozen Deranged Derro


This is a PDF of A Dozen Deranged Derro. If you are looking for the Fantasy Grounds VTT module – click here. Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”? Twelve new derro stat blocks, not just swapping out equipment...   [click here for more]
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A Shadow Over Pinewood

A Shadow Over Pinewood


Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim  grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver  bullets....   [click here for more]
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A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
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A Small Problem (Fantasy Grounds)

A Small Problem (Fantasy Grounds)


This is a Fantasy Grounds VTT module, if you are looking for the PDF - click here. Includes Unity  A cavern network about a quarter-mile to the southwest of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids...   [click here for more]
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Adaptable NPCs

Adaptable NPCs


Dungeon Masters, immerse players in your world by bringing the non-player characters to life! Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system. Additionally, 8 short adventures have been included....   [click here for more]
Dungeon Masters Guild  $14.95

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Adaptable NPCs (Fantasy Grounds)

Adaptable NPCs (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds! The Best-selling supplement has come to the Fantasy Grounds virtual tabletop! Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating...   [click here for more]
Dungeon Masters Guild  $19.95

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Adventure Compendium Vol I

Adventure Compendium Vol I


Adventure Compendium Vol I JVC Parry This bundle of adventures contains all of my one-shot adventures from 2016! You'll receive 7 adventures at a 40% discount, many of which are best sellers! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter The Compendium:...   [click here for more]
Dungeon Masters Guild  $13.95

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Adventure Compendium Vol II

Adventure Compendium Vol II


Adventure Compendium Vol II JVC Parry This bundle contains all of my adventurers from 2017! It contains 7 best selling one shot adventures that would cost $19.65, for the low price of $11.95, that's a discount of 40%! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter...   [click here for more]
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Adventure Compendium Vol III

Adventure Compendium Vol III


Adventure Compendium Vol III JVC Parry This bundle contains all of my adventures from 2018, including those written for other authors and as part of the 'JVC Parry Presents...' initiative. These 5 adventures would cost you $17.75, but instead cost $11.95, a discount of more than 30%! They contain hand drawn maps, incredible artwork, new monsters...   [click here for more]
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Adventure: Dead of Winter

Adventure: Dead of Winter


"Dead of Winter" is a 1st-level adventure which can easily be adjusted to any level It is designed as a side quest for Dungeons & Dragons 5th Edition (but could be converted to other editions with very little effort).  As the adventurers are traveling a lengthy road between destinations, a bitter winter storm blows...   [click here for more]
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Adventure: Unknown Whom

Adventure: Unknown Whom


This is a PDF. If you are looking for the module for the Fantasy Grounds VTT - click here. Unknown Whom A level zero to 3 adventure This uniquely styled adventure involves players starting out with little information about the characters they will play.  No characters are prepared in advance.  This is a nonstandard method of play.  Player characters only know their names, ability...   [click here for more]
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Adventure: Unknown Whom (Fantasy Grounds)

Adventure: Unknown Whom (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unknown Whom A level zero to 3 adventure Now with Unity  This uniquely styled adventure involves players starting out with little information about the characters they will play.  No characters are prepared in advance.  This is a nonstandard method of play.  Player characters only know...   [click here for more]
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Adventure: Unknown Whom II - The Mark of the Eye

Adventure: Unknown Whom II - The Mark of the Eye


This is a PDF. If you are looking for the Fantasy Grounds VTT version - click here. Unknown Whom II - The Mark of the Eye A level 3 to 6 adventure A Sequel to Unknown Whom. The first adventure in this series (Unknown Whom) had the party being toyed with by an unknown evil entity. They started as amnesiac beings in a dark dungeon, and as they made their way out, they grew close to each other through comradery,...   [click here for more]
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Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)

Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unknown Whom II - The Mark of the Eye Now with Unity  A level 3 to 6 adventure A Sequel to Unknown Whom. The first adventure in this series (Unknown Whom) had the party being toyed with by an unknown evil entity. They started as amnesiac beings in a dark dungeon, and as they made their way out, they grew...   [click here for more]
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Agmar's Crafting Guide

Agmar's Crafting Guide


A full-fledged crafting system for use on Fantasy Grounds. Includes: Components: Foraging, Harvesting, Salvaging, and Buying/Selling Recipes: Researching, Experimenting, and Buying/Selling Crafting: Levels, Experience, Field Crafting, Crafting Adventures, Proficiency, Crafting above your level, and Buying/Selling Crafted Items Item Properties:...   [click here for more]
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Agmar's DM Asst. I

Agmar's DM Asst. I


I worked to include lots of ideas that I had...you get 18 options all in 1 Table of Contents Story for easy access to what you want. Each option has a table version for manipulation of output and modifiers AND a story template to add a short chat entry for ease of use for DM's. Item generators use DMG and other WotC modules for access. 1. Randomized Downtime Activity - When a player...   [click here for more]
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Alchemical Archetypes: Created & Creators

Alchemical Archetypes: Created & Creators


NOW REVISED: Version 2.0 updates all subclasses based on playtesting and customer feedback, revises warforged subraces as feats for full compatibility with Eberron: Rising from the Last War, adds new spells, and features an entirely new layout.   Alchemical Archetypes: Created & Creators provides new character options...   [click here for more]
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Alzarian Crimson's Fantasy Grounds Bandit Templates

Alzarian Crimson's Fantasy Grounds Bandit Templates


Attention Fantasy Grounds Fifth Edition DMs! This is a .mod file for Fantasy Grounds only - No PDF. Here is a FG block of pregenerated bandit NPCs for use in your campaign. Why is this awesome? Well, I'm glad you asked. 1. There is a separate NPC entry for each bandit; 2. Each bandit has been carefully created according to the Fifth Edition Player's Handbook rules; 3....   [click here for more]
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Argol's Comprehensive Guide to Infrastructure

Argol's Comprehensive Guide to Infrastructure


Welcome! This Module is designed as an expansion to 5th edition and does not overwrite or re-word existing rules. It is to be used in conjunction with the Dungeon Masters Guide written and published by Wizards of the Coast, to achieve maximum effectiveness in a campaign setting. Additionally, the guide is formatted so that a DM can purchase and immediately implement the features it provides, with...   [click here for more]
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Assault on Precinct Four

Assault on Precinct Four


This product is a PDF. If you wish to purchase the Fantasy Grounds module version of Assault on Precinct Four, please click here Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure...   [click here for more]
Dungeon Masters Guild  $1.95

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Athanae's Divinations

Athanae's Divinations


This is a PDF of Athanae’s Divinations. If you are looking for the Fantasy Grounds VTT module – click here. This is Athanae’s Divinations, a sourcebook of divination spells and supplemental material for 5e D&D. If you thought diviners were weak or ill-suited for dangerous adventuring, think again! What’s inside? Twenty-Eight new and/or reimagined divination...   [click here for more]
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Attack on Coppercoil

Attack on Coppercoil


This is the PDF version of the adventure. If you're looking for the Roll20 VTT version, please click here. If you're looking for the Fantasy Grounds VTT version, please click here. A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers...   [click here for more]
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Background Proficiencies, Languages, and Features

Background Proficiencies, Languages, and Features


Background Proficiencies, Languages, and Features Quick help in character creation... All backgrounds with their appropriate proficiencies, language options, and features! UPDATED WITH ALL WotC SOURCES - as they are released. The purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software. Suitable for a handy...   [click here for more]
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Balance Disturbed (BDC-1)

Balance Disturbed (BDC-1)


The Riverlands Kingdom is a peaceful place. Generations ago it was a thriving and rich trading empire. Now it is a sleepy region of farms and a few craftsmen. Dotted with villages and a few towns along the numerous rivers, protected by a wall of rugged mountains, a wild forest and a vast steppe, little of note occurs here from generation to generation. All that is about to be shattered,...   [click here for more]
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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier.  The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use as...   [click here for more]
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Beasts of the Jungle Rot

Beasts of the Jungle Rot


This product is Adventurers League legal! Code: DDHC-TOA-3 PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE! No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities! Plus...   [click here for more]
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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Beneath the Sands

Beneath the Sands


Beneath the Sands Uncover the Buried Relic Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a bronze dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could from...   [click here for more]
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Between Adventures Handbook

Between Adventures Handbook


From Cawood Publishing, makers of over 30 bestselling 5E products. The Between Adventures Handbook! A 100-page Dungeon Master's guide. Sometimes the real adventure is between adventures! A collection of useful tables to add depth to your game. These can be used on the fly or to plan an adventure/large campaign. A great resource to have at the ready behind the DM screen!...   [click here for more]
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Between Adventures Handbook (Fantasy Grounds)

Between Adventures Handbook (Fantasy Grounds)


This is a Fantasy Grounds VTT module.  The PDF is located here. From the makers of five bestselling DMs Guild handbooks, the Between Adventures Handbook! A 100-page Dungeon Master's Guide. Sometimes the real adventure is between adventures! A collection of useful tables to add depth to your game. These can be used on the fly or to plan an adventure/large campaign....   [click here for more]
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Blood at the Auction

Blood at the Auction


Blood at the Auction Murder at Coalhammer House Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a bronze dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could...   [click here for more]
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Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should...   [click here for more]
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Calpurnia's 101 Lesser Magical Items

Calpurnia's 101 Lesser Magical Items


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers. Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just bonuses to rolls. Variants. Most...   [click here for more]
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Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)

Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers, now available for Fantasy Grounds! Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just...   [click here for more]
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Captains and Cannons (Fantasy Grounds)

Captains and Cannons (Fantasy Grounds)


Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition. The bestselling DMs Guild title is now available for Fantasy Grounds! This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need. Designed to be scalable,...   [click here for more]
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