The heroes meet an unusual scholar from Evereska. She seeks an artifact from the Netherese Empire of old that she claims may have survived the Spellplague.
This adventure takes the party to the small town of Rasilith in the Anauroch Desert where they will search for a mythal rumored to be buried in the sands within an ancient temple.
Designed for a party of 4 or 5 between levels 5 and 10, this adventure... [click here for more]
A follow-up to the adventure The Ancient Relic of Netheril which can also be played as a standalone.
A plot by a group of Netherese wizards has been uncovered. If there’s any hope of stopping it, the adventurers must find the wizards’ base of operations and investigate their activities in the Scimitar Spires range.
If you'd like to play the fist adventure in this series prior to starting this... [click here for more]
After uncovering a plot by a group of Netherese wizards, the adventurers must devise a way to thwart a dangerous attack on Evereska. The final installment in the story arc that began with The Ancient Relic of Netheril and continued with The Scimitar Spires, this adventure is also playable as a standalone adventure.
The previous two adventures in this story can be found on DMs Guild here:
https://www.dmsguild.com/product/259310/The-Ancient-Relic-of-Netheril... [click here for more]
The party members discover a smouldering caravan during their travels. Some investigation of the wreckage reveals evidence of an orc raid and stolen treasure. When the adventurers give chase, they find that these are more than mere run-of-the-mill orc soldiers. ... [click here for more]