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The Kraken (Revisited)

The Kraken (Revisited)


A Kraken is a monstrous, otherworldly creature that resembles a colossal cephalopod, akin to a giant squid or octopus. Its body is enormous, with a massive, bulbous head that rests upon a thick, sinuous neck. From this central mass, a cluster of long, writhing tentacles extends, each one ending in a series of powerful, sucker-lined appendages. These tentacles are incredibly flexible and strong, allowing...   [click here for more]
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The Lamenting Lighthouse

The Lamenting Lighthouse


  "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess Bride, H.P. Lovecraft, Stephen...   [click here for more]
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The Lamenting Lighthouse (Fantasy Grounds)

The Lamenting Lighthouse (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF! If you want to rock both a PDF and the FG version - check out this discounted bundle!   "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser)...   [click here for more]
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The Lamenting Lighthouse (PDF & Fantasy Grounds) [BUNDLE]

The Lamenting Lighthouse (PDF & Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. The Lamenting Lighthouse Regular price: $4.95 Bundle price: $3.61 Format: PDF   "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess...   [click here for more]
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The Missing Fisherman

The Missing Fisherman


The players are hired by the local fishermen's guild to investigate the disappearance of one of their own. The fisherman Griggs Seafoam was last seen in the nearby bay, and his boat was found washed up on shore with no sign of him. The players must search the bay and the nearby islands for clues and track down the missing fisherman. This is a level 1 adventure that takes place in the Moonsahe Isles...   [click here for more]
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The Moonless Market Festival

The Moonless Market Festival


This guide describes how to run a one-session festival for your players.  It combines a black market, costumes, and various activities suitable for different PC skills.  The setting is a beach at night near a coastal town or city, but it can be easily adapted for other locations. It is suitable for players with little experience, and characters of any level.  It makes a good first session for new...   [click here for more]
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The Pillagers of Boonnuckle Cove

The Pillagers of Boonnuckle Cove


Scuttled on the rocks, the Forlorn Kraken, a lucrative privateering ship, is an easy target for adventurers in search of plunder or perhaps the title to this fine sailing vessel. This adventure should last approximately 8-10 hours and is appropriate for 4-6 players levels 3 to 5.  The Pillagers of Boonnuckle Cove includes:    The main adventure suitable for most settings  Ideal...   [click here for more]
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The Price of a Life

The Price of a Life


A Ravenloft adventure module for four to six adventurers of levels 1-7 Based on the Lamordia lore presented in Van Richten’s Guide to Ravenloft, pgs. 138-143 Hey you! You liked Curse of Strahd right? Of course you did, most folks did. You probably went and bought Van Richten’s Guide to Ravenloft when that came out to learn about the other domains right? So did...   [click here for more]
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The Raven's Rocks - A Saltmarsh encounter

The Raven's Rocks - A Saltmarsh encounter


After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters are filled...   [click here for more]
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The Ruined Tower of Zenopus

The Ruined Tower of Zenopus


Now with an illustration by CHRIS HOLMES and a PRINTER-FRIENDLY DUNGEON MAP! THE RUINED TOWER OF ZENOPUS is a fifth edition (5E) conversion of the ground-breaking introductory adventure for Dungeons & Dragons that served as a DM aid in the first D&D Basic Set, released by TSR in 1977. This set included a 48-page rulebook covering the first...   [click here for more]
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The Serpentine Path

The Serpentine Path


Tendrils of Saltmarsh Part 2 Gellan Primewater feels his enterprise may be in danger. He has sent his eldest daughter to investigate. A local official has found a message in a wine bottle, a plea for help. Worried about affairs at the winery he wants the party to investigate and make sure nothing there is threatening. This adventure is presented as APL 8...   [click here for more]
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The Serpentine Path, Digital Map Pack

The Serpentine Path, Digital Map Pack


These are the digital map files to use with The Serpentine Path adventure. For the adventure itself, click here.  The Serpentine Path Included are: Map Format Size Dock and Lighthouse jpg and dd2vtt 6144 x 4608 The Empty Net jpg and dd2vtt 4608 x 4608 Jungle Path/Pass jpg and dd2vtt 6144 x 3968 Jungle Road jpg and dd2vtt 6144 x...   [click here for more]
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The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource

The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource


The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. In other words...   [click here for more]
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The Styes – a Ghosts of Saltmarsh DM's Resource

The Styes – a Ghosts of Saltmarsh DM's Resource


Maps, Advice, Cheatsheets – Everything you need to run The Styes The Styes is the final adventure of seven in Ghosts of Saltmarsh campaign book. It has the party traveling to the Styes, a decaying port fallen on hard times. The adventure contains a political intrigue, mysterious murders, a wicked cult, and legendary monsters. In this document, we seek to make running The Styes fun...   [click here for more]
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The Treasure of Captain Darkmoon

The Treasure of Captain Darkmoon


An isle shrouded in mist serves as the final resting place and vault for the legendary Captain Darkmoon. The characters must brave the isles depths for a chance at retrieving her legendary artifact, rumoured to control the very ocean itself.     The Treasure of Captain Darkmoon is a 3-5 hour adventure for 3rd - 5th level characters   This adventure is designed...   [click here for more]
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The Wrecker

The Wrecker


At the turn of the 16th century in our history, several coastal communities started a horrifying practice to earn money. By lighting large beacons on rocky shores, they would lure passing ships to close to the shore and watch them break on the rocks. The next morning the so-called Wreckers would walk the shoreline, looting the remains that came to shore. Should a crew member wash ashore, they were...   [click here for more]
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Thunderthark & Son's Clockworks LTD Firearms Catalog

Thunderthark & Son's Clockworks LTD Firearms Catalog


Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way. Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes. All proceeds go to our IVF fund!...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far Corners...   [click here for more]
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Tides of Fate Collection - Adventure Bundle

Tides of Fate Collection - Adventure Bundle


AN AQUATIC ADVENTURE COLLECTION, COMPATIBLE WITH GHOSTS OF SALTMARSH!  Tides of Fate Master Collection is a bundle of one-shot adventures that can be played individually, or connected to each other to create a longer story.  Although they were written with Forgotten Realms in mind, some notes have been provided on adapting the material for other campaigns and settings.  The...   [click here for more]
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Time Sink

Time Sink


An ancient sink is guarded by glowing sharks.  They say the penultimate thief of time was buried there. A gift? Lassiclere, a high elf midwife (who helped birth a PC) is in town. She would love a rubbing from the headstone. Pilgrimage? The thieves' union never mandates these missions, but good luck follows all that pray at the tomb. Gentrification? The...   [click here for more]
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To the Last Croak

To the Last Croak


This adventure centers on the characters assiting a destitute swamp village against an encroaching tribe of Bullywugs. ...   [click here for more]
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Treasure Island: A Ravenloft Domain of Dread

Treasure Island: A Ravenloft Domain of Dread


"Yo Ho Ho and a Bottle of Rum" The island's of Flint's Archipelago are a thriving nexus of trade, and a nest of piracy.  The corrupt navy of the Imperium grows rich on smuggling and stolen goods, while the John Silver and cutthroats of the Archipelago scheme and betray, grasping for the riches that flow through these waters.    "Treasure Island" is Episode 7 of our podcast, "Wonderful World of...   [click here for more]
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Treasures of the Deep

Treasures of the Deep


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Tribe of the Wolf Totem - A Seabound 5th Edition Mystery

Tribe of the Wolf Totem - A Seabound 5th Edition Mystery


When a werewolf king disappears, it makes waves all throughout this reclusive island realm.  Now the hunt is on, and the changing tides bring more than just swells from the seas.  Tribe of the Wolf Totem is an all-inclusive sea-faring quest for 3-6 6th Level Players in 5th Edition Dungeons & Dragons. The book contains an open-world adventure with designated mystery hooks, alliances...   [click here for more]
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Trinkets of Saltmarsh

Trinkets of Saltmarsh


Trinkets of Saltmarsh This supplement introduces 100 new trinkets that you may find exploring the port town of Saltmarsh The trinkets presented in this supplement are inspirited by the local of Saltmarsh a fishing and trading port in Lower Keoland. The trinkets in this supplement will bring an additional layer of depth to anyone running the Ghosts of Saltmarsh...   [click here for more]
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Trinkets: Curios of the High Seas

Trinkets: Curios of the High Seas


50 Pirate and Nautical themed trinkets in the traditional 1d100 table. Examples Include: - 28: A piece of a torn sail in the shape of a dragon. - 53: A rolled-up map of an unknown island labeled, “Crabskull Isle”. - 93: A lock of black hair from someone forced to walk the plank. ...   [click here for more]
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Trinkets: Under the Sea Doohickeys

Trinkets: Under the Sea Doohickeys


50 Aquatic, Merfolk, Ship-Wreck themed trinkets in the traditional 1d100 table. Examples Include: - 28: A children’s doll that has seaweed hair. - 53: A glass bottle with a piece of preserved flesh. It appears there is a treasure map tattooed on it. - 93: An ornately carved dolphin whistle. ...   [click here for more]
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Ultimate Encounters [BUNDLE]

Ultimate Encounters [BUNDLE]


This special bundle product contains the following titles. Deeper Descent into Avernus Regular price: $7.99 Bundle price: $6.39 Format: PDF Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus....   [click here for more]
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Uncharted Waters [BUNDLE]

Uncharted Waters [BUNDLE]


This special bundle product contains the following titles. Backgrounds of Faerûn: The Underwater Nations Regular price: $0.99 Bundle price: $0.71 Format: PDF Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms.      - Underwater Rules Reminder     - 9 New Races    ...   [click here for more]
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Undersea Sourcebook: Water Magic

Undersea Sourcebook: Water Magic


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the third book of the series, you’ll find magical items and spells to expand your adventures below and above the waves. Magic The book includes many new spells, along with spell lists for each of the core classes. ...   [click here for more]
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Underwater Adventurer's Guide

Underwater Adventurer's Guide


So you find yourself about to dive into the horrible depths of the ocean in a Dungeons & Dragons campaign or one-shot. There’s a reason that internet wisdom says to never go on the sea: there are a plethora of deadly monsters your DM never gets to use lurking beneath the waves.    When not the focus of a campaign, an underwater section can, if run properly, be a unique challenge to throw at...   [click here for more]
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Underwater Campaigns

Underwater Campaigns


You can find the FANTASY GROUNDS version here Print On Demand is finally available, with hardcover, a new layout and updated version! A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your...   [click here for more]
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Untold Lineages - Incorporeal Undead (Ghost, Specter, Wraith, Banshee)

Untold Lineages - Incorporeal Undead (Ghost, Specter, Wraith, Banshee)


What do I get? Playable Lineage Rules for the conversion of living characters into ghosts 37 Features, Feats and Flaws in a structured feat selection tree 2 New Undead Creature Statblocks  Notes and rules covering the circumstances in which a PC might become a ghost Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster...   [click here for more]
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Untold Subclasses - Fortunate Soul Sorcerer

Untold Subclasses - Fortunate Soul Sorcerer


What do I get? One new playable subclass - The Fortunate Soul - a lucky sorcerer. One NPC statblock for a typical member of the subclass. Four additional alternative metamagic options. Six alternative sorcerer spells This subclass is intended for use with the Sorcerer class as presented in the core rules or in conjunction with the options in Tasha’s Cauldron of Everything. Drawing on the trope of...   [click here for more]
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Untold Subclasses - Halioic Soul (Oceanic Sorcerer)

Untold Subclasses - Halioic Soul (Oceanic Sorcerer)


What do I get? One new playable subclass - The Halioic Soul - an Oceanic Sorcerer. One NPC statblock for a typical member of the subclass. Four additional alternative metamagic options. This subclass is intended for use with the Sorcerer class as presented in the core rules or in conjunction with the options in Tasha’s Cauldron of Everything. The Halioi are the Hellenic Greek gods of the sea, and...   [click here for more]
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Untold Subclasses - Magiocratic Scion (Sorcerer)

Untold Subclasses - Magiocratic Scion (Sorcerer)


What do I get? One new playable subclass - The Magiocratic Scion - a sorcerer with breeding. One NPC statblock for a typical member of the subclass. Alternative optional rules for 18 reactive uses of metamagic. An optional reactive metamagic feat. This subclass is intended for use with the Sorcerer class as presented in the core rules or in conjunction with the options in Tasha’s Cauldron of Everything....   [click here for more]
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Visions of Death

Visions of Death


Get Ready for an Adventure! This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time.  A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late. This adventure can be adjusted for any Tier 1, 2, or 3 party.  It is intended to help usher characters from the Saltmarsh area...   [click here for more]
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Visions of Death,Digital Map Pack

Visions of Death,Digital Map Pack


This is a zip file of maps that go with my recently released adventure, Visions of Death. https://www.dmsguild.com/product/288251/Visions-of-Death The module takes you from Saltmarsh to Baldur's Gate in preparation for running the Descent into Avernus material. ...   [click here for more]
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Wizards Tower - Arachnomancer

Wizards Tower - Arachnomancer


The adventurers put their feet up for a well-deserved break in a nice warm tavern. Tonight, however, the taps run dry. Not on their watch! What follows is a one-shot adventure to describe a Wizard’s Tower. It is designed to be incorporated into your campaign world and easily scaled to the level of your players. The wizard is a spidery spy with nefarious arachnid allies. Can the Adventurers survive...   [click here for more]
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