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A Mermaid's Errand

A Mermaid's Errand


A Dungeons and Dragons 5e adventure for groups levels 5-10 that pulls from Caribbean environments and cultures. Set in the tropical land of the Sapphire Star Coast, the players must deliver a mysterious package to Oshanda the mermaid while traversing a beautiful rainforest filled with all manner of flora and fauna, and deal with a dragon and their kobold bandits. Highlights of this adventure...   [click here for more]
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Ancestral Weapons - Nautical Upgrades

Ancestral Weapons - Nautical Upgrades


A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster hunter, or a sahuagin leaders trident that glows with imbued power. These are the weapons of the sea. Ancestral Weapons are powerful heirlooms gifted through the...   [click here for more]
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Treasures of the Deep

Treasures of the Deep


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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The Friend Folio

The Friend Folio


Behind every hero is a good sidekick, maybe even a few depending on how many heroes there are. The best sidekicks are people with their own story who just happen to be passing through the stories of the player characters. The Friend Folio contains 20 sidekicks, that are built using the sidekick rules found in the Essentials Kit, and via Unearthed Arcana for levels higher than 6. They are made...   [click here for more]
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The Emporium of Uncanny Magic — Impeccable Weapons

The Emporium of Uncanny Magic — Impeccable Weapons


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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25 New Monsters for D&D 5e

25 New Monsters for D&D 5e


This supplement has 25 new monsters of all types available for a wide array of adventures. There are plants, undead, monstrosities, and celestials. And probably the most interesting part are seven fey creatures that each represent one of the seven deadly sins! Think of the adventures you could base off of these monsters! Each Monster has a brief background and all the stats necessary to work into...   [click here for more]
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The Emporium of Uncanny Magic — Lost Potions

The Emporium of Uncanny Magic — Lost Potions


The fifth edition Dungeon Master’s Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Master’s Guide needed to leave a whole bunch of stuff out....   [click here for more]
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MZM1 Teoatl Magic

MZM1 Teoatl Magic


Teoal Magic is a book defining a new brand of magic of the sea, specifically tailored to a Maztican campaign, but easily introduced in other campaigns. This book has a collection of spells and magic items tied to this magic, along with a few subclasses and other miscellaneous materials (including an updated Golden Ammonite creature!) related to such magic. Teoatl is the magic of the Maztican seas...   [click here for more]
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Octopods

Octopods


DM Dango gave it a 5/5 Stars! See the review here: https://youtu.be/bvsqbWOavGc The Octopods is part of the Uncharted Waters Bundle, along with other products from awesome DM's Guild creators! If you came looking for a different kind of aquatic race, then you came to the right place! The Octopods are aquatic, small, intelligent...   [click here for more]
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Inflicting Injuries

Inflicting Injuries


Inflicting Injuries: Defeating your enemies, one piece at a time. With the help of this document, you will be able to implement a little more realism in your game, without having to worry about making things too complicated or making fights harder/easier. How it works: "The ogre's club smashes down... it is 19 damage!" For a level 3 fighter, that is a lot! With...   [click here for more]
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The Emporium of Uncanny Magic — Remarkable Wands

The Emporium of Uncanny Magic — Remarkable Wands


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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The Hangover: A Real Balor Party

The Hangover: A Real Balor Party


Description: Every adventure must end, and sometimes even the bravest heroes decide to hang up their cloaks rather than suffer terrible death at the maw of some monster. For the adventurers who survive long enough, a time-honored tradition has developed: the Balor Party—an epic send-off for an adventurer looking to cash in the treasure and settle in for a life of peace and...   [click here for more]
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Oath of the Aesir

Oath of the Aesir


Oath of the Aesir A Paladin Oath for the Mighty Among Us Oath of the Aesir is a 5th Edition paladin subclass surrounding the battle gods of Norse mythology. The abilities and tenets associated with this oath are inspired by gods such as Odin, Thor, Baldur, and Tyr. Channel your inner Aesir and become the blight of the jotnar! About the Author Justice Arman is an Iranian-American clinic...   [click here for more]
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Path of the Kraken

Path of the Kraken


Path of the Kraken introduces a new Barbarian path for those who follow the great power beneath the waves. A primordial force, worshipped and feared by any being who has seen one, physically or in warped visions, a Kraken is a creature far beyond that which most mere mortals can even comprehend. This supplement introduces the Path of the Kraken into your D&D games. This subclass contains...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout,...   [click here for more]
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Career Faire: Everyday Jobs & Backgrounds for the Novice Adventurer

Career Faire: Everyday Jobs & Backgrounds for the Novice Adventurer


Career Faire: Everyday Jobs and Backgrounds for the Novice Adventurerer is a treasure trove of custom designed, AL legal PC backgrounds perfect for crafting more modern or eclectic characters. These custom backgrounds include recommended skill and job proficiencies as well as hundreds of interesting ideals, bonds, flaws and plot hooks to inspire your campaigns. ...   [click here for more]
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The Friend Folio II

The Friend Folio II


Behind every hero is a good sidekick, maybe even a few depending on how many heroes there are. The best sidekicks are people with their own story who just happen to be passing through the stories of the player characters. The Friend Folio II contains 20 more sidekicks, that are built using the sidekick rules found in the Essentials Kit, and via Unearthed Arcana for levels higher than 6. They are...   [click here for more]
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The Emporium of Uncanny Magic — Marvelous Armor and Shields

The Emporium of Uncanny Magic — Marvelous Armor and Shields


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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EQReed's Adventurers League Season 9 Log Sheet

EQReed's Adventurers League Season 9 Log Sheet


A straight forward, 10 entries per page, seasons 8 & 9 Adventurers League log sheets. I designed this for myself and thought I'd share with the rest of the community. In the first entry, enter the starting values (0’s or the values from a previous page). The row beneath that is the changes, for the session, and the bottom row is the final after the adventure. Subsequent entries skip the...   [click here for more]
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Circle of the Feydark 5e

Circle of the Feydark 5e


"These druids seek to eliminate those that have destroyed the once vibrant and full of harvest places while using the magic of evil-aligned fey." Druids that are members of the Circle of the Feydark come from regions with a strong connection to the Feydark and its twisted realms. Druids of this circle, usually forgo their animalistic transformations in order...   [click here for more]
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The Emporium of Uncanny Magic — Curious Rings

The Emporium of Uncanny Magic — Curious Rings


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if you're...   [click here for more]
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Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game

Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game


Ah, yes, sailing the high seas in search of adventure! How does food and rations work, though? In most campaigns, the use of magic or some other situation solution that comes up in a fantasy campaign usually solves the problem… or does it? What happens when the wizard is slain? What if magic doesn’t work in the world? What would the crew face in a real situation, not unlike the ocean going...   [click here for more]
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The Dark Supplicant - Rogue Archetype

The Dark Supplicant - Rogue Archetype


The Dark Supplicant The Night is a cruel mistress and she doesn't grant her blessings to anybody. Only the most devoted, those who have spent a life in the shadows and have become one with them, can hope to get noticed. The Dark Supplicant is a roguish archetype that begs the Darkest Night, a quasi-divine entity,...   [click here for more]
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The Emporium of Uncanny Magic — Notable Rods

The Emporium of Uncanny Magic — Notable Rods


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if you're...   [click here for more]
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The Shepard's Web

The Shepard's Web


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. Deep in the forest an ettercap overwatches his cluster of spiders protecting them from malice. The ettercap has created large nests of webs, raising spiders...   [click here for more]
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Wolf Den

Wolf Den


This encounter is in a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-3. Dire wolves have made a cave their home and have been making their way to the farms/village hunting for easy prey. Printer Friendly PDF VTT...   [click here for more]
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Birds of a Feather

Birds of a Feather


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. A gang of Kenkus have recently claimed territory along a road that leads through the forest. Using their mimicry talents, they have been deceiving travelers...   [click here for more]
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The Harpy Feast

The Harpy Feast


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. Over the years, a group of Harpies in a dense forest have feasted on travelers crossing their path. Using song and the environment to their advantage, the...   [click here for more]
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Arcane Arsenal Vol I

Arcane Arsenal Vol I


"Oh yes, yes hello young Arcanist. I understand you seek to take on an Independent Study to gain a few new spells under your belt. Not a bad idea but a word of warning, as you read through this list of my first one-hundred original spells understand the need for a balance of power and its cost. Too often bright young mages seek to grow too quickly. But if you temper yourself as you grow in understanding...   [click here for more]
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Adventurers League Logsheet - Season 9 by SubDude

Adventurers League Logsheet - Season 9 by SubDude


With the new season of comes a new Adventure Logsheet! This vastly expanded version 2.0 now automatically tracks your GP limit at each level, showing how much more gold you can find at your current level. It alerts you when you've taken too much or too little gold! and it lets you know when you've played enough hardcover hours to advance in level (per AL guidelines - as always,...   [click here for more]
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Adventurers League Ready Pregens

Adventurers League Ready Pregens


With a lack of good Adventurers League ready pregens out there, I decided to make my own for the conventions I help organize. Now I've decided to share these with anyone who feels that they could use some solid pregen options! Options Include: Aasimar Sorcerer, Air Genasi Rogue, Dwarf Figher, Dragonborn Paladin, Earth Genasi Barbarian, Fallen Aasimar Barbarian, Githerzai Monk, Gnome Wizard, Half...   [click here for more]
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Jasper's Journal: The Hoppits, new playable race

Jasper's Journal: The Hoppits, new playable race


Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #303 of his Journal. It contains a new playable race to be used in Dungeons and Dragons 5th edition. I hope you enjoy this installment of The Hoppits (Rabbit humanoids) and be on the lookout for more entries from Jasper! Please give me a review...   [click here for more]
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DM Quick Tools 1: Ship Name and Type Generator

DM Quick Tools 1: Ship Name and Type Generator


Generate over 2500 unique ship names! Sailing on the high seas is hard work and every vessel needs a name. This quick ship name & type generator is easy to use and will save time for you when the PCs see a ship at the dock and want to know all about it. This set of tables allows any DM to quickly determine the name, type, size, & number of crew aboard each ship. This one sheet DM Quick...   [click here for more]
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Bard - College of the Shanty

Bard - College of the Shanty


Ahoy! College of the Shanty Bard subclass offers full archetype options for your next bardic sailor character, perfect for coastal or ocean campaigns and settings. College of the Shanty bards use their four shanty options and archetype features to aide their comrades through the majesty of nautical song, making it a perfect support/buff caster option for situations where coordination and teamwork...   [click here for more]
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Heroes of Wharves and Waves

Heroes of Wharves and Waves


Many heroes are born among those whose who ply rivers, lakes, and oceans for their livelihood. Some are simple fishermen, pearl divers, or traders but many others are scoundrels, pirates, or reavers. This volume provides:<o:p></o:p> 4 new races: the deck-dwelling hadozee, shadowy malenti, proud locathah, and fey skinchangers (both selkie and swanmay). 5 class archetypes and one modification:...   [click here for more]
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Bard - College of Ventosity

Bard - College of Ventosity


COLLEGE OF VENTOSITY A Bardic Tradition of Mastering the Flatulent Arts Down through the ages, performers who could break wind with flair and musicality were prized attendees at royal banquets and adored on stage. Seek tuition at this college if you desire to beguile and bedevil foes by controlling your flatus, from subtle toots to mighty gusts! ...   [click here for more]
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Barval's Beastiary

Barval's Beastiary


Introducing Barval's Beastiary, a manual introducing eight new character races, a few monsters, and two background for player characters. Several decades after a malicious wizard by the name of Therizhad Gloomstaff steals away thousands of citizens of the Forgotten Realms, a host of new creatures one day explode from a host of portals erupting throughout the worlds. Barval Vin,...   [click here for more]
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[5e] The Relic Bearer Class

[5e] The Relic Bearer Class


The Relic Bearer: The Relic Bearer is a powerful tank and support class capable of protecting teammates and dishing out powerful attacks with it's unique weapon, the relic. It is a class that can be manipulated heavily through role-playing to be incredibly interesting and dynamic. It comes with three subclasses: The Order of Legends- The Order of Legends consists...   [click here for more]
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Sapirio’s Secret

Sapirio’s Secret


The mages of Sapirio’s Hold have a reputation for eccentricity and a love of privacy that sees few folk seek the route to that remote arcane citadel. But when a group of adventurers comes calling, a strange response at the door leaves them wondering what’s really going on behind the hold’s stone walls — and who might have taken charge of the magic wielded there…...   [click here for more]
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D&D 5e - Sacred Oath Option: Oath of Liberation

D&D 5e - Sacred Oath Option: Oath of Liberation


This has been a passion work of mine for some time. I am finally able to share what i saw as missing reading trough the game books, and trough play felt was needed around the tabel of iconic paladin options. This paladin option aims to give new possibilities for the player that wants to fight for freedom and have fun and creativ ways to do so. While at the same time uphold the respnsebilety of such...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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[5e] The Blooded Slayer Class

[5e] The Blooded Slayer Class


The Blooded Slayer: The Blooded Slaughterer is what remains from a warrior who was exposed to a terrible ritual known as the Sanguine Pact. Within, the subject of the ritual finds their humanity yanked away, leaving only a shell of the person they once were. In the place of a soul is a greater understanding of how what lies inside the body works: the organs, muscles, tendons, and...   [click here for more]
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The Emporium of Uncanny Magic — Surprising Scrolls

The Emporium of Uncanny Magic — Surprising Scrolls


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if you're...   [click here for more]
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Aristobulus's Spellbook [BUNDLE]

Aristobulus's Spellbook [BUNDLE]


This special bundle product contains the following titles. Guildbook of the Watchful Order Regular price: $1.95 Bundle price: $1.46 Format: PDF New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters...   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 3-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially adventures...   [click here for more]
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Cloak of the Kraken

Cloak of the Kraken


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Forest Encounters (F-1,2,3) [BUNDLE]

Forest Encounters (F-1,2,3) [BUNDLE]


This special bundle product contains the following titles. Birds of a Feather Regular price: $1.00 Bundle price: $0.75 Format: PDF Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between...   [click here for more]
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Jimmy and Louie's First Year  [BUNDLE]

Jimmy and Louie's First Year [BUNDLE]


This special bundle product contains the following titles. Handful of Heists Regular price: $4.95 Bundle price: $3.71 Format: PDF This is the PDF version. For all your Fantasy Grounds needs, click here "There are some excellent, imaginative touches in the adventures, and I expect you'll find it worth investigating. Recommended." -Merric Blackman, Merric's Musings. ...   [click here for more]
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The Emporium of Uncanny Magic [BUNDLE]

The Emporium of Uncanny Magic [BUNDLE]


This special bundle product contains the following titles. The Emporium of Uncanny Magic — Astounding Staffs Regular price: $1.75 Bundle price: $1.14 Format: PDF The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given...   [click here for more]
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Unearthed! Crit Academy Complete Bundle [BUNDLE]

Unearthed! Crit Academy Complete Bundle [BUNDLE]


This special bundle product contains the following titles. Brawler A Path for Barbarians Regular price: $1.31 Bundle price: $1.00 Format: PDF THE BRAWLER A BARBARIAN PATH To enter the rush of combat is a love that almost all barbarians thirst for. Whether they’re crushing a goblin’s skull with a maul, splitting a kobold in twain with a greataxe, or...   [click here for more]
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