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Trollskull Manor NPCs

Trollskull Manor NPCs


Not just for the bustling streets of Waterdeep, this collection of NPCs will add interest and intrigue to any tavern. As written, they are seen from the barkeep's view - but they could easily be companions on an adventure, givers of quests, or even villains opposing the heroes at every turn. Within the walls of Trollskull Manor, they can make your player's tavern come to life, and outside it, they...   [click here for more]
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Dragon Heist Paper Miniatures (Chapter 2)

Dragon Heist Paper Miniatures (Chapter 2)


The next chapter of Dragon Heist Miniatures by Pow Minis arrives! Yippee! This is the biggest chapter in the book in terms of characters, so it comes with the most different minis of all! Some examples of included characters: Mirt the Moneylender (pictured on the cover!), Lif the Poltergeist, Skeemo Weirdbottle, Bugbears, Ziraj the Hunter Beholder Zombie, and many more! Even Haldar the drunken elf...   [click here for more]
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Hell of a Scoop - Waterdeep Faction Adventure

Hell of a Scoop - Waterdeep Faction Adventure


A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a full adventure! The second Bregan D’aerthe mission in Chapter 2 of Waterdeep: Dragon Heist has the adventurers delivering an exposé on devil worship among the Waterdavian nobility.  In Hell of a Scoop, it’s quite a bit more complicated than making a couple of skill checks. The Cassalanter...   [click here for more]
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DotMM Companion 11: The Troglodyte Warrens

DotMM Companion 11: The Troglodyte Warrens


The DotMM Companion slips and slides its way into the ugly red-headed stepchild of Undermountain: the Troglodyte Warrens. Under this supplement, new life has been brought to its wretched caverns through the introduction of a balhannoth (in addition to the behir), a telepathic, eyeless horror from the Shadowfell. Sandwiched between a balhannoth and a behir, the adventurers must skirt...   [click here for more]
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DotMM Companion 12: The Maze Level

DotMM Companion 12: The Maze Level


The DotMM Companion boogies on down to Level 12, the Maze Level—seat of House Freth's power in Undermountain. In this supplement, comedy abounds in an otherwise boring level as a simulacrum of Halaster Blackcloak has been captured and forced into an arranged marriage with the very pregnant Lady Erelal Freth. This supplement includes: DM Notes. Notes including...   [click here for more]
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DDAL08-01 Digital Map Pack - Map with No Names

DDAL08-01 Digital Map Pack - Map with No Names


Digital maps for use in your Waterdeep campaigns and organized play in the Forgotten Realms! This product includes a PDF document, as well as a zip file with the maps for DDAL08-01 The Map With No Names in PNG and JPEG formats. There are maps for both the player and the DM. Maps were created at 96 pixels per inch, and intended for use in ONLINE play! More Maps for Waterdeep: DDAL08-00 Digital Map...   [click here for more]
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DotMM Companion 18: Vanrakdoom

DotMM Companion 18: Vanrakdoom


The adventurers have come to one of the deadliest challenges of Undermountain: Vanrakdoom! In this chapter of the DotMM Companion, the party must square off against creatures tainted (mostly) beyond redemption by the Shadowfell. This supplement includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with...   [click here for more]
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Undermountain Bestiary

Undermountain Bestiary


This is a PDF of Undermountain Bestiary. If you are looking for the Fantasy Grounds VTT module – click here. From D&D Editions past comes a collection of monsters that thrive in Undermountain! What’s inside the Undermountain Bestiary: Monsters from 2nd and 3rd edition from Undermountain-specific sources and monster manuals. The beholderkin eyeball swarm, bi-nou,...   [click here for more]
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FRE3 Waterdeep (1e/2e)

FRE3 Waterdeep (1e/2e)


Who will be the new gods? The God of Strife is dead, destroyed in his attack on Tantras, and Midnight and the player characters have recovered the first Tablet of Fate-one of a pair of mysterious artifacts that will return the gods to their former glory and save the Realms from the fallen deities\' wrath. But the quest isn\'t over! To find the other Tablet of Fate, your heroes...   [click here for more]
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The Stolen Teyeamat

The Stolen Teyeamat


In this city-based mystery adventure for low-level parties, your heroes will meet Mazzy Fentan from the Baldur's Gate series, now a retired gallery owner in Waterdeep. She hopes fledgling adventurers will come to her gallery to learn about monsters that lurk in dungeons and beyond. But one of her paintings has been stolen and she asks your visiting...   [click here for more]
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art 003 - Dragon Heist 3 other Faction Emblems

art 003 - Dragon Heist 3 other Faction Emblems


This stock art pack is for the Wizards of the Coast adventure Waterdeep: Dragon Heist. These 3 banners, 4 badges and numerous page demarcation items (for the other 3 factions and the Black Viper) constitute the contents of this package. Represented within are the following factions: Bregan D'aerthe, Xanathar's Guild & the Gray Hands. These pieces can liven up any table or the pages within any DMS...   [click here for more]
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100 Knick-knacks for Undermountain III

100 Knick-knacks for Undermountain III


This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Undermountain in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark...   [click here for more]
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Guild Wizard of Waterdeep: An Arcane Tradition for Wizards

Guild Wizard of Waterdeep: An Arcane Tradition for Wizards


Guild Wizard of Waterdeep An Arcane Tradition for Wizards July's Subclasses #5/31 Get the Guild Wizard of Waterdeep, a member of the Watchful Order of Magists and Protectors, and the fifth of thirty-one subclasses being released in July! This product includes details on spellpools, a new way of sharing and using magic. Also available as part of...   [click here for more]
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DotMM Companion 19: Caverns of Ooze

DotMM Companion 19: Caverns of Ooze


Having survived the horrors of Vanrakdoom, the adventurers descend to the Caverns of Ooze where they receive the next major quest of Undermountain! This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Areas of Note. Notes,...   [click here for more]
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DotMM Companion 22: Shadowdusk Hold

DotMM Companion 22: Shadowdusk Hold


So close to the Mad Mage's private sanctum, yet so far! There is but one last trial before the adventurers can face Halaster Blackcloak, and it is not meant for mortal minds. This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Dead Hold....   [click here for more]
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Mr. Porter's Tome of Skullduggery

Mr. Porter's Tome of Skullduggery


Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the shining jewel of Waterdeep, and use them to make as many dragons as you can. Can your characters come out on top as they pit their wits against the Waterdeep city guard, the pitiful defenses of their targets,...   [click here for more]
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Circle of Balance druid subclass

Circle of Balance druid subclass


A Martial-Focused Urban Druid Subclass Based in Waterdeep or the homebrew city of your choice  This druidic subclass is meant to provide a fun and flexible alternative specifically designed for urban campaigns. It lends more of a martial slant to druids without relying on Wild Shape. You'll also find a fey pug druidic mentor/sidekick and a new wild companion options for druids, the jewel...   [click here for more]
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The Kobold Caper: A Waterdeep Adventure

The Kobold Caper: A Waterdeep Adventure


There's a stench in the air in Waterdeep. Above the normal scents of an urban hub like the City of Splendors, the city is alive with smells of open sewers and soot as Kobolds, unsatisfied with their place in big people society, have taken to the streets! What do they want? Justice! When do they want it? Now! A confrontation between the police and the kobolds seems inevitable. The only question is...   [click here for more]
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The Goblin Market

The Goblin Market


Welcome to the Goblin Market, a bustling hub of commerce and intrigue where every deal could be your last. In this urban fantasy adventure setting, players will navigate the treacherous world of the market, encountering powerful factions, deadly foes, and valuable allies along the way. From the cunning Poisoners’ Guild to the savage Beastmasters, every group has their own agenda...   [click here for more]
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The Plinth: A Waterdeep Location

The Plinth: A Waterdeep Location


There are so many places to go in the City of Splendors that it can be hard for players to choose where to start. One of these locations, The Plinth, is a well known landmark that can be easily found, is open to all, and is a meeting place for many of the religious orders and political factions in Waterdeep. But can a temple shared by twenty faiths be a place of comfort? Why do select Seekers search...   [click here for more]
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Mad Mage  Level 1 Map Color

Mad Mage Level 1 Map Color

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RU06: Undermountain Random Encounter Tables & Rumors

RU06: Undermountain Random Encounter Tables & Rumors


A custom random encounter table set specifically for Undermountain. Also includes a series of common and recent rumors concerning Undermountain. You can also find a retrofitted version of the scaladar, the mechanical scorpions that are native to Undermountain, which the mage mage Trobriand created with my PDF Trobriand's Scalandicals. In addition, I've produced the following explorations of Undermountain:...   [click here for more]
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Skullport: Dragon Swindle (Fantasy Grounds)

Skullport: Dragon Swindle (Fantasy Grounds)


"Skullport: Dragon Swindle is an expertly produced Dragon Heist hack that is guaranteed fun for everyone involved." - Realmwarp Media review Experience Waterdeep: Dragon Heist in an entirely new way with this reimagining of the campaign, now for Fantasy Grounds! Tackle Dragon Heist's campaign in an entirely different city, the criminal haven of Skullport. Join...   [click here for more]
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The Hystero SJ-DC-HYS-01 (Roll20)

The Hystero SJ-DC-HYS-01 (Roll20)


The Hystero (SJ-DC-HYS-01) - Roll20 Version only (NOTE: This is the Roll20 Version and does not include the PDF Version - If you are looking for the PDF version or would like both just get the linked bundle instead below) Adventure after adventure you have grown in strength and renown across Faerûn, but lately something just isn’t right.  You are happy, wealthy,...   [click here for more]
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Tyrant's Turncoat - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist

Tyrant's Turncoat - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist


Tyrant's Turncoat - a Zhentarim Faction Mission 'Tyrant's Turncoat' is the name of the fourth faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, the adventurers must sneak into Weirdbottle's Concoctions to prove Skeemo Weirdbottle's treachery, before finally rididng Waterdeep...   [click here for more]
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Cliffwatch Inn & Endcliff Lane (Waterdeep Sites series)

Cliffwatch Inn & Endcliff Lane (Waterdeep Sites series)


Cliffwatch Inn & Endcliff Lane A Waterdeep Sites Resource by Joseph D. Carriker, Jr. "All roads end at the Cliffwatch...but leave the mud outside the door!" – the unofficial mott of the Cliffwatch Inn Welcome to the Cliffwatch! Sit down by the fire, have a tankard of something frothy, and meet some of the locals. This resource details the Cliffwatch Inn in exhaustive detail, giving you what...   [click here for more]
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WILD HUNT: Waterdeep

WILD HUNT: Waterdeep


"Survive until the sun rises and all that you owe is wiped from the ledger. Fall during the night and consider your debt paid with blood." - Huntmaster Snake Wild Hunt: Waterdeep is an urban survival crawl for 3rd level adventurers. Designed to be run as a one-shot or fit into an existing Waterdeep campaign, this 3-4 hour adventure pits a group of indebted...   [click here for more]
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The Lady of Trollskull Priory | Roll20

The Lady of Trollskull Priory | Roll20


If you wish to purchase the Fantasy Grounds version of The Lady of Trollskull Priory, please click here. The PDF version can be found here. A Story Expansion for Waterdeep Dragon Heist for Levels 2-4 As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another addition. A lady...   [click here for more]
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Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)

Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)


Digital Color maps for use with DDAL08-01 The Map With No Names - the introductory Adventurer's League module for Season 8 - Waterdeep. This pack includes: Digital maps in JPG format created for use on Roll20, FG et al, and include grids and gridless versions Digital Monster Tokens in PNG format created for use on Roll20, FG et al Digital NPC Tokens in PNG format created for use on Roll20, FG et...   [click here for more]
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Black Lily Drug Trade in Waterdeep

Black Lily Drug Trade in Waterdeep


Waterdeep is known to everyone on the Sword Coast as the 'City of Splendours', but little is known about its underbelly. Outside of the rich Castle or Estate quarters, life is hard and the competition is cut-throat. Several rival organizations vie for power. Illegal but highly lucrative activities are rampant. Amongst these, drug trafficking is the most lucrative of them all, leaving a long trail...   [click here for more]
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Waterdeep: Sigil of Darkness

Waterdeep: Sigil of Darkness


Waterdeep: Sigil of Darkness This module includes: The opportunity to adopt a young creature companion A campaign that takes players from level 1 to level 6 A tavern with menus A unique mead with magical properties Many shops in Waterdeep where players can buy magic items and tattoos Two NPC sidekicks that can assist the party in combat if need...   [click here for more]
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DotMM Companion 21: The Terminus Level

DotMM Companion 21: The Terminus Level


The adventurers are nearly at the end of their journey, but they must now face judgment from the fallen angel, Fazrian! This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Judged From on High. The Companion adds onto...   [click here for more]
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Marisa's Blades

Marisa's Blades


I wanted to take content created by all of the wonderful authors that I have followed since I began playing 5e and madly downloading everything I could from this site and use THEIR creations to forge an adventure.  With this product, I present to you a module that is made with love and care for other's homebrew creations (set in Waterdeep in the Forgotten Realms)!  Travel the mean streets of Waterdeep...   [click here for more]
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100 Knick-knacks for Undermountain II

100 Knick-knacks for Undermountain II


This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Undermountain in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark...   [click here for more]
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Undermountain: The Lost Chambers (Fantasy Grounds)

Undermountain: The Lost Chambers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Undermountain: The Lost Chambers is a collection of 11 adventure locations designed to be dropped into Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience.  Crafted by 7 of the guild's best authors, the compilation features strange...   [click here for more]
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Season 8 Item Cliffnotes

Season 8 Item Cliffnotes


Now in Arabic thanks to Ahmed A. Tell me what cliffnotes you want to see! I'll create it and put it here! This one page guide condenses and combines information from multiple sources to present players with an easy to digest format of the new item rules in Season 8 of Adventurers League. Additional guide sheets will be created in the future as well! If you feel anything...   [click here for more]
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Return to Treasure Island: A Pirate Adventure!

Return to Treasure Island: A Pirate Adventure!


Many years have passed since you and your compatriots visited the fabled treasure island and returned with a veritable treasure trove. After leading an incredibly carefree and lavish lifestyle, your purstrings have lightened considerably, leading to a downward spiral to poverty. You've resorted to taking odd jobs to make ends meet, with the treasure map being nothing more than a memento of the past....   [click here for more]
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Before The Trolltide, sidequest for Waterdeep: Dragon Heist

Before The Trolltide, sidequest for Waterdeep: Dragon Heist


This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session. Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ...   [click here for more]
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DotMM Companion 20: The Runestone Caverns

DotMM Companion 20: The Runestone Caverns


At long last the adventurers square off with Halaster Blackcloak's dreaded foe, the lich Ezzat! This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Areas of Note. Notes, room descriptions, scenes, and scripts for the various...   [click here for more]
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Rosso's Guide to Organized Play in Waterdeep

Rosso's Guide to Organized Play in Waterdeep


This is a guide of helpful suggestions to play Waterdeep: Dragon Heist hardcover in your Adventurers' League groups, bringing the best out of the City of Splendors and giving your players the wonderful experience of this unique adventure module. Here you will find: How to let your various groups of player live the City of Splendors together How to keep organization among various groups of...   [click here for more]
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Undermountain Bestiary (Fantasy Grounds)

Undermountain Bestiary (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. From D&D Editions past comes a collection of monsters that thrive in Undermountain! What’s inside the Undermountain Bestiary: Monsters from 2nd and 3rd edition from Undermountain-specific sources and monster manuals. The beholderkin eyeball swarm, bi-nou, darktentacles, flareater, ibrandlin, mithral...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?  A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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The Artist Commune of Skullport - An Undermountain Encounter

The Artist Commune of Skullport - An Undermountain Encounter


Founded on the edges of the shadowy town of Skullport, the Artist’s Commune leads its life under the watchful gaze of Xanathar. Drawn together by various misfortunes and circumstances, these outsider artists have found a place to call home. A strange, but comforting location, where a modron musician, a halfling earth-shaper and an illithid painter can all gather...   [click here for more]
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Recipe for Revenge

Recipe for Revenge


This adventure is designed for a party of 7th to 8th level characters. It is set in the Forgotten Realms. A repurposed asylum beneath the streets of Waterdeep serves as home to a nefarious wizard with sinister plans for an unsuspecting populace. This is the sixth adventure in the Seldom Spring series. It can be played independently or as part of that series. Update (Jan21): This is a cosmetic update...   [click here for more]
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Undermountain: The Lost Lore (Fantasy Grounds)

Undermountain: The Lost Lore (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters, and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon...   [click here for more]
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Tyche's Torment

Tyche's Torment


An adventure by Matthew Whitby & Ginny Loveday Welcome to Tyche’s Torment, an adventure set within the heart of Waterdeep. Strange goings-on, spanning from incredible bouts of luck to horrific misfortune, plague the city. It falls to the characters to get at the heart of the mystery and—if luck is on their side—save the day. This adventure is designed for characters of 5th to 7th level!...   [click here for more]
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Libs of the Mad Mage

Libs of the Mad Mage


Halaster Blackcloak has become quite infamous as the creator of Undermountain, the twisted and massive dungeon complex that resides beneath Waterdeep. The Mad Mage, as he is known, has traveled across the planes and into the unknown to populate his warped domain with all kinds of creatures, traps, and surprises. Among Halaster’s eclectic habits is collecting incomplete songs, poems, and other works...   [click here for more]
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TM4: The City of Waterdeep Trail Map (2e)

TM4: The City of Waterdeep Trail Map (2e)


A fantasy city can be a vast, sprawling, mazelike place. Main streets turn into blind alleys. Thriving markets adjoin crime-infested slums. The wise traveler avoids problems by consulting his Trail Map. TM4 maps out not only the grand city of Waterdeep, but also other cities featured in the Avatar trilogy: Shadowdale, fabled home of Elminster the Sage, and Tantras, a bustling port on the Dragon...   [click here for more]
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The Vile Masquerade: An Adventure for 1 DM and 1 Player

The Vile Masquerade: An Adventure for 1 DM and 1 Player


The Vile Masquerade is an adventure for 1 DM and 1 Level 4 Wizard that can take place as a side quest during the Dragon Heist or Dungeon Of The Mad Mage published adventures. No longer will player attendance hamper your ability to play! Pick this up and get your D&D fix today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also...   [click here for more]
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Waterdeep Bestiary (Fantasy Grounds)

Waterdeep Bestiary (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. From D&D Editions past comes a collection of monsters that thrive in an urban environment! What’s inside the Waterdeep Bestiary: Monsters from 2nd and 3rd edition from Waterdeep-specific sources and monster manuals. The clockroach, dweomervore, ghaundan, greater leucrota, guardgoyle, mageripper swarm,...   [click here for more]
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