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Waterdeep Primer

Waterdeep Primer


The Waterdeep Primer is a Dungeon Master's go to document to learn about or refresh their knowledge of the current state of Waterdeep. The primer is a summary, distillation and update of the AD&D, 3.5e, and 4e printings about Waterdeep. The Primer saves Dungeon Masters' time by reducing the amount of searching and reading needed to gain an up to date understanding of the current state of Waterdeep....   [click here for more]
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Waterdeep Factbook

Waterdeep Factbook


With the release of Dragon Heist and Dungeon of the Mad Mage, there's plenty of reasons for groups to be visiting Waterdeep. I've gone through as much of the previous editions books as I could get my hands on to bring the old locations of Waterdeep back and available for your players to explore. This book is intended to offer additional content for DM's running an adventure in or around Waterdeep....   [click here for more]
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The Yawning Portal - Forgotten Realms Stock Art

The Yawning Portal - Forgotten Realms Stock Art


Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included) This is a digitally hand-drawn map of The Yawning Portal. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. It comes in 2 versions, a standard map version, and version with no background for VTTs environments. The Illustration has...   [click here for more]
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Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module

Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module


The Waterdeep Fantasy Grounds module is the most comprehensive module on Waterdeep for Fantasy Grounds. The module adapts and updates information about Waterdeep (NPCs, Locations and Organizations) from AD&D, 3.5E, and 4E books into one module for Dungeons and Dragons 5th Edition. The module organizes and connects the information from all of these materials to save Dungeon Masters preparation time...   [click here for more]
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Luck be Malady

Luck be Malady


Dice roll and cards fly at the Dove House of Luck in Waterdeep... but it's not all fun and games, as your party must stake out the casino and determine whether a crooked card dealer is stealing from the house, and what she's up to. Gamble and be merry... but even games of chance have a habit of leading back to the mysterious forces of quarrelsome Gods. Lucky be Malady is a D&D...   [click here for more]
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The Final Resting Place of Thale Goodsight (5-10)

The Final Resting Place of Thale Goodsight (5-10)


A Muderous Adventure for Characters Level 5-10 A hero is dead, and there is villainy afoot! Can you retrieve the missing pieces of Thale Goodsight so that he may receive a proper burial - and who could be behind such a foul assassination? Bring justice to the dismembered in this traditional dungeons and dragons adventure featuring 6 iconic monstrous humanoids! The Final Resting...   [click here for more]
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Waterdeep - Forgotten Realms Stock Maps

Waterdeep - Forgotten Realms Stock Maps


Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included) This is a hand drawn map of the City of Waterdeep. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. The Illustration has a resolution of 2540×3300, 300 dpi. Enough to be printed to crisp quality. These...   [click here for more]
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CCC-OHAYOCON-01-03 Fiendly Competition

CCC-OHAYOCON-01-03 Fiendly Competition


Bounty hunting around the Moonsea is a cut-throat business and tracking down the mark is easier than snagging it first. Pick the target, make your plans and watch out for the competition! A 2- to 4-Hour Adventurers League adventure for 5th-10th Level Characters. This adventure was created in the Season 8 format and includes several bounties that can be taken on at the players' discretion. Each...   [click here for more]
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Bard College of Body Art

Bard College of Body Art


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Glyph Magic

Glyph Magic


The weave is the source of magic but glyphs and runes are the building blocks of spells, and all wizards use them to transcibe spells into their spellbooks but a few wizards unlock the power of these building blocks to enhance their magic. This tradition is favored by the most scholarly of mages, who use it to unlock the secrets of other forms of spellcasting, or the most paranoid, using its power...   [click here for more]
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The Spy who Swindled Me

The Spy who Swindled Me


This adventure is the sixth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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Mouthful of Monsters

Mouthful of Monsters


Mouthful of Monsters is designed to be a fun adventure for 4-5 characters who are level 5. Mox, a local shop owner has been attempting to create a new potion that will allow him to speak the name of a creature and have it appear. Unfortunately, it seems he has miscalculated yet again. Every time our addle minded alchemist opens his mouth for longer than a few seconds a random creature spews out. There...   [click here for more]
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Collective Cranium Rats

Collective Cranium Rats


Collective Cranium Rats Version 2 This ecology scraps the swarm mechanics from Dungeons and Dragons 5th Edition, and replaces it with scalable mechanics and a new psionic power called psionic damage sink. This damage sink allows these creatures to share temporary hit points before they can be killed individually. This ecology explains in detail how to craft your own collectives of cranium rats,...   [click here for more]
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Sorcerous Origin: Weaver

Sorcerous Origin: Weaver


A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings...   [click here for more]
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Goose Paper Miniature

Goose Paper Miniature


Need an animal companion that will follow your party around, alerting enemies with ill-timed honking, and be territorial about party gear? This golden Goose paper is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format:...   [click here for more]
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The Black Tower of Zed

The Black Tower of Zed


An introductory adventure involving a magical tower that teleports to different regions of Faerun and beyond it. I've also produced a sequel adventure to it called the Second Black Tower of Zed. It can also be found in a bundle of adventurers that I've produced. It can also be found as part of my EVERYTHING ANDREW JAMES WOODYARD BUNDLE, both of which sell at considerable discounts compared to the...   [click here for more]
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DR18xx - A One-Page Guide to a Dead Magic, 19th-Century-Style Forgotten Realms or Generic Setting

DR18xx - A One-Page Guide to a Dead Magic, 19th-Century-Style Forgotten Realms or Generic Setting


Welcome one and all to a new age, one of growing modernity and waning magic! This short and sweet, one-page guide to a 19th-century-style, dead magic setting, is designed so that a DM can simply bring along a single sheet for each player, plonk it on a table, and get started playing straight away. It is not the most complex or elaborate setting guide, but it allows you to hit the ground running quickly....   [click here for more]
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Apothicarium

Apothicarium


This supplement offers rules, options, and esoteric information for potions, powders, and other magical libations. Under these rules, these magical concoctions are highly addictive and can sometimes cause as many heartaches as advantages. ...   [click here for more]
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Thank Torm it's Tormsday

Thank Torm it's Tormsday


Welcome to the Sword Coast’s Newest chain of family friendly casual restaurant. With convenient locations in Waterdeep, Baldur’s Gate, and Neverwinter, we’re sure you will enjoy what Thank Torm It’s Tormsday has to offer! This is a menu you can print and hand to your players or simply use for reference! Use the menu the next time you need a fest-hall, tavern, restaurant, or...   [click here for more]
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