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Baker's Guild Law: Waterdeep

Baker's Guild Law: Waterdeep


This is a guide for adventures in or traversing Waterdeep, to help those dealing with the Baker's Guild.  This is a series in progress, other guild laws will be covered in different bodies of work. ...   [click here for more]
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Season 8 rvtEasy Logsheet

Season 8 rvtEasy Logsheet


I have a local AL group that has a large community of children and I wanted to create a simpler version of the logsheet. The intention was to have a cheat sheet to answer a lot of Frequently Asked Questions and references for players to find quickly. Secondly, I wanted the logsheets to be more functional with visual representations (for Adavancement Checkpoints primarily) as opposed to just a datasheet...   [click here for more]
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The Howling Moon Inn And Other Establishments

The Howling Moon Inn And Other Establishments


This Book is designed to add 6 new haunting locations into any setting. "The Howling Moon Inn And Other Establishments" provides quality locations that show descriptions, dramas and priced items! The Howling Moon Inn: A Tavern on the edge of the woods where rumors of lycanthropes and other humanoid beasts gather! The Witch's Brew: A small hut at the edge of a swamp where a mysterious witch guides...   [click here for more]
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The Quiver of Chaos

The Quiver of Chaos


The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!  Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.  This item is designed...   [click here for more]
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Adventurers League Season 8 Log Sheets

Adventurers League Season 8 Log Sheets


HOLY CHEESE AND CRACKERS! THANKS AHMED THESE LOGSHEETS ARE NOW IN ARABIC! These sleekly designed log sheets allow both players and DMs to record their information. DM Logsheets The discerning DM can log up to five (5) adventures, quests, or other events onto a single sheet of paper. This sheet also includes the ability to mark off and note which rewards were applied...   [click here for more]
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Assassins of the Realms Part 3

Assassins of the Realms Part 3


This document is the eleventh member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 4 assassin types for your campaign (legendary assassin and killers). The lowest CR is 1/8 and the highest is 12. The document is also the third part of the assassin series. The first document of the Realms series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realm...   [click here for more]
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No Frills Season 8 Log Sheet

No Frills Season 8 Log Sheet


This is my quick draft of No Frills Season 8 Log Sheet. Feedback is welcome ...   [click here for more]
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Season 8 Item Cliffnotes

Season 8 Item Cliffnotes


Now in Arabic thanks to Ahmed A. Tell me what cliffnotes you want to see! I'll create it and put it here! This one page guide condenses and combines information from multiple sources to present players with an easy to digest format of the new item rules in Season 8 of Adventurers League. Additional guide sheets will be created in the future as well! If you feel anything...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?  A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new...   [click here for more]
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scarebnb

scarebnb


A horror themed 1shot adventure perfect for those just entering Waterdeep as a sidequest or as a distraction from main quest. ...   [click here for more]
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Thunderthark & Son's Clockworks LTD Firearms Catalog

Thunderthark & Son's Clockworks LTD Firearms Catalog


Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way. Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes. All proceeds go to our IVF fund!...   [click here for more]
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Assassins of the Realms Part 2

Assassins of the Realms Part 2


This document is the tenth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 8 assassin types for your campaign (assassins, bounty hunters). The lowest CR is 2 and the highest is 10. The document is also the second part of the assassin series. There are two poisons and a new weapon (hidden blade) in the file too. The first assassin document...   [click here for more]
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Bane the Tyrant King

Bane the Tyrant King


Bane the Tyrant King is here to Fight! If you have a campaign or story that includes bane as the big bad then prepare to meet his biggest, badest form yet! The tyrant king is fully equipped to fight a tier 4(17+) Adventuring party. perfect for the final boss of your campaign. Included in this book is a short summary of bane and a full stat block for the lord of darkness. If you want to follow me...   [click here for more]
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Daria’s Guide to Prosthetics

Daria’s Guide to Prosthetics


Daria’s Guide to Prosthetics This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose...   [click here for more]
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Lost Ships of Spelljammer #3 Quad of Thay

Lost Ships of Spelljammer #3 Quad of Thay


Another ship left behind during the 5e Conversion was the Quad of Thay. This little ship is well known as a bit of an oddball. It may not have weapons but it is filled with red wizards and an undead horde. Anyone running a campaign where the bad guy escapes shouting ‘I’ll get you next time and your little owlbear too’ will find this to be the perfect escape ship. And due to its connection with...   [click here for more]
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NPCs The Good, The Bad and the Ugly

NPCs The Good, The Bad and the Ugly


This module is free for all to use or you can send a buck to help an author out. It contains 21 pages of NPCs and trades people that can be encountered in any rural or city setting. Blacksmiths and stable masters to magic users and clerics can be found in this one! It also has a wide range of NPCs such as evil warlocks or decent wizards. Thieves, fighters, half-orcs and duergar. You can find it all...   [click here for more]
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The Adventurer's Almanac: Waterdeep Supplement

The Adventurer's Almanac: Waterdeep Supplement


This supplement was created to provide support to the rules found in the Adventurer’s Almanac, which can be found elsewhere in our DM's Guild store. Within this document, you will find random encounter tables compatible with the Almanac rules, potions and spells particular to this location, and a narrative segment fleshing out the region’s relationship to the natural world. These rules are intended...   [click here for more]
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The Arcane Carriage

The Arcane Carriage


A magical carriage perfect for WATERDEEP: DRAGON HEIST or EBERRON  A mystical carriage for use in high magic settings, heist adventures or spy campaigns. Packed with gizmos and utility the arcane carriage is sure to result in some epic moments and create fun role-playing opportunities at your table for players and DMs alike!   Included Inside... A short guide on using the carriage...   [click here for more]
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Waterdeep Underground Fight Club

Waterdeep Underground Fight Club


Waterdeep Underground Fight Club is a section of the Grappler's Handbook that serves as both a guide for running a grappling style tournament and an encounter that lets your players compete in an underground tournament. The tournament is made to appear legitimate enough, with rules and guidelines that make it seem safe, but when competitors are grievously hurt or the rules broken, does anyone pay...   [click here for more]
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WhyT's AL Season 8 Logsheet

WhyT's AL Season 8 Logsheet


Thanks for checking out my Season 8 Logsheet. This is my take on making the most inclusive and complete logsheet I could. It tracks everything you need to track on your character throughout it's adventuring career in a simple easy to read take in manner. On page one you have ACP tracking. While tracking them you'll see all the additonal rewards you recieve. You have your character information...   [click here for more]
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A Hundred Encounters for Cities and Towns

A Hundred Encounters for Cities and Towns


Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for...   [click here for more]
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London Calling

London Calling


Real-life details from London you can use to pepper your game. London is an ancient city with lots to offer including inspiration for Dungeons and Dragons! This supplement offers locations, background details and plot hooks inspired by London and it’s 2000 years of history that you can use to make your fantasy city feel more real and lived in. There are links to photos of the actual locations and...   [click here for more]
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The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
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The Chronomancer's Hourglass

The Chronomancer's Hourglass


Adventure Setting: The adventure unfolds within the enchanting Misty Forest and the bustling streets of Waterdeep. Amidst ancient elven ruins and the vibrant cityscape, a tale of time's unraveling awaits. Plot Synopsis: In "The Chronomancer's Hourglass," players embark on a time-twisting adventure that weaves through the delicate threads of history and magic. The...   [click here for more]
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Infernal Contract

Infernal Contract


Adsmodeus' Infernal Contract For use with Waterdeep Dragon Heist This is a nice quality version of the Infernal Contract featured in Waterdeep Dragon Heist. Incuded is both a version to print on plain paper, as well as a version to print on custom materials. ...   [click here for more]
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Psion - 5th Edition

Psion - 5th Edition


I playable Psion class for D&D 5th edition.   In my research for this class, I discovered that there is a multitude of differing opinions on what a "proper" Psion should be.  For this reason, I decided to focus on how the Psion might be played at the table. UPDATE! The new version 3.0 of the Psion is now available! It updates the base class, all 3 subclasses, and incorporates an entirely new...   [click here for more]
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Skullduggery Comes to Saltmarsh

Skullduggery Comes to Saltmarsh


A shadowy figure that calls themselves “Mr. Porter” always has a job for characters ready for some quick and dirty work. Your characters clearly have the skills needed for some skullduggery; or, at least Mr. Porter believes they’re desperate enough to try. Once you’re in, there’s no going back, but the reward is worth it…isn’t it? Plunge your characters into an underworld of corruption,...   [click here for more]
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Hammer Heist - Waterdeep Adventure

Hammer Heist - Waterdeep Adventure


In this adventure you will discover the theft of a prized Warhammer, investigate various clues, leads, and uncover the mystery of the Waterdeep noble that is responsible. But discovering the noble is the easy part, finding the Warhammer and recovering it without getting caught, will prove to be the real heist. This adventure is a 3–6-hour adventure and is designed with clear chapters making it easy...   [click here for more]
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Trollskull Tavern Management (ENG/ITA)

Trollskull Tavern Management (ENG/ITA)


Before running chapter 2 in Waterdeep Dragon Heist my interest was about the Trollskull tavern management and so i created this supplement that provides:  Tavern renown system; 10 upgrades; Renown based events; Renown milestone events; Carousing table events. Evening Events  Business Rival:Emmek Frewn in details Rats Infestation Consequences Inn Patrons Encounters Side Quest NPCs  Check...   [click here for more]
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Waterdeep: Tavern Defense

Waterdeep: Tavern Defense


Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.    Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters. The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night...   [click here for more]
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It's Time To Save The Donuts!

It's Time To Save The Donuts!


AN ADVENTURE FOR 2-4 5TH-LEVEL CHARACTERS  The life of an adventurer is tough. Dungeons, traps, and evil villains: it’s a grind. Sometimes a party needs some downtime. But even then adventure calls. Help the proprietors of Dolly’s Donuts discover who is trying to ruin their dream and drive their donut shop out of business.  Mystery! Comedy! Pastries! Who could ask for more? This...   [click here for more]
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Trollskull Taproom & Manor - Maps

Trollskull Taproom & Manor - Maps


If your players are looking for an alternate map for their newly acquired home base in Waterdeep... This might very well be the map for them. This package includes 300dpi print-ready battle maps and VTT (virtual tabletop maps) scales in 140, 100, and 50dpi.  This includes 1" grid, gridless, decorated, and empty options.   These maps were made with Campaign Cartographer 3+ and the Mike Schley...   [click here for more]
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Legacy

Legacy


Dragons are powerful a powerful breed. The brood of Bahamut and Tiamat fly high in the sky, royal glory emanating from every fibre of their being. They live for centuries, building hoards of wealth, magic and knowledge. Their deeds deeply influence history. But those are not the kind of dragons this story is about. This is a tale of a far more dangerous and powerful race of dragons. Golden Dragons....   [click here for more]
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What's At The Bottom Of Lost Gold Lake?

What's At The Bottom Of Lost Gold Lake?


What's At The Bottom Of Lost Gold Lake? A one-shot horror adventure for tier 2 player characters  If you drop something into the lake, you're never getting it back. No one has gone to the bottom and returned to the surface. The water is dark.  This is a setting agnostic one-shot experience meant to be completed in one 3 hour session. It is jam-packed full of plot hooks and implications that could...   [click here for more]
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