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Waterdeep: City Encounters

Waterdeep: City Encounters


BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™! Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central...   [click here for more]
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Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)

Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)


This bundle contains all published Valeur RPG DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for the first four chapters, more than a dozen high quality maps,...   [click here for more]
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Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource

Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource


Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource Chapter 2: Trollskull Alley is the sandbox of the Waterdeep: Dragon Heist campaign. It's where you and the players get to set your own pace, create unique stories and forge a lasting relationship with Waterdeep and its residents. But, as is often the case, freedom can become overwhelming. What should you use from the chapter?...   [click here for more]
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Here's To Crime: A Guide to Capers and Heists

Here's To Crime: A Guide to Capers and Heists


"This is, to my mind, one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos, and 'Here's to Crime' seems to do that well" -Kotaku Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D! We...   [click here for more]
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Options for Trollskull Manor

Options for Trollskull Manor


So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small game-mechanics benefits - a cool-looking handout: the Deed of Ownership - 40 random events that...   [click here for more]
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Blue Alley

Blue Alley


CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour...   [click here for more]
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource

A Friend in Need - a Waterdeep: Dragon Heist DM's Resource


A Friend in Need - a Waterdeep: Dragon Heist DM's Resource The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes: Before We Begin - A discussion about choosing a villain, including a brief review...   [click here for more]
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Fireball - a Waterdeep: Dragon Heist DM's Resource

Fireball - a Waterdeep: Dragon Heist DM's Resource


Fireball - a Waterdeep: Dragon Heist DM's Resource Chapter 3: Fireball is the real 'hook' of Waterdeep: Dragon Heist. It's where the adventure starts in earnest, as an explosion of fire pulls the adventurers from their leisurely lives at Trollskull Manor and right into the middle of a criminal investigation - and a hunt for 500,000 gold dragons! But how to make sure the party actually get involved?...   [click here for more]
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Volo’s Waterdeep Enchiridion (5e)

Volo’s Waterdeep Enchiridion (5e)


Welcome, Traveler! You have in your hands the foremost and most up-to-date guide to the city—smiled over by none other than its Open Lord, Lady Laeral Silverhand.    This chapbook will serve you well until my seminal work on the subject, Volo’s Guide to Waterdeep—sadly longout of print, but now a tome prized by collectors—can be updated and printed anew....   [click here for more]
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Dragon Heist: Forgotten Tales

Dragon Heist: Forgotten Tales


Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges...   [click here for more]
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Dragon Season - a Waterdeep: Dragon Heist DM's Resource

Dragon Season - a Waterdeep: Dragon Heist DM's Resource


Dragon Season - a Waterdeep: Dragon Heist DM's Resource Chapter 4: Dragon Season is the grand finale to Waterdeep: Dragon Heist. A frantic hunt for the Stone of Golorr through the streets of Waterdeep that culminates with the heroes delving into the Vault of Dragons. It's where the characters go from hopeful adventurers to legends of Waterdeep – or end up dead and...   [click here for more]
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Durnan's Guide to Tavernkeeping

Durnan's Guide to Tavernkeeping


TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern...   [click here for more]
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Waterdeep's Noticeboards: 42 Quest Seeds for the City of Splendors and Skullport

Waterdeep's Noticeboards: 42 Quest Seeds for the City of Splendors and Skullport


Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment. Get Ready for Waterdeep! Waterdeep is a bustling metropolis and adventure lurks behind every corner. To spare you some of...   [click here for more]
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DDAL08-00 Once in Waterdeep

DDAL08-00 Once in Waterdeep


Who knows why adventurers are drawn together? The lust for gold, a common foe, or the whimsy of fate? Pull up a stool, stoke the hearth, and let YOUR story begin! A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. ...   [click here for more]
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DotMM Companion: Bundle 1

DotMM Companion: Bundle 1


"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game "You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1 "AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy product for anyone who is overwhelmed...   [click here for more]
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Gray Hands - a Waterdeep: Dragon Heist DM's Resource

Gray Hands - a Waterdeep: Dragon Heist DM's Resource


Gray Hands - a Waterdeep: Dragon Heist DM's Resource Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got...   [click here for more]
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DDAL00-09 Minsc & Boo's Guide to Stuff and Things

DDAL00-09 Minsc & Boo's Guide to Stuff and Things


Minsc and his faithful ally Boo have seen much of the Forgotten Realms, and have been inspired by Volo to produce a guidebook detailing some of the more incredible things that they've experienced! From the magic-infused cuisine of the Lantan Isles to the designers of massive urban frescos (well, they call them frescos but everyone else recognizes graffiti when they see it) to the divinely apathetic...   [click here for more]
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DDAL08-01 The Map with No Names

DDAL08-01 The Map with No Names


Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy. A 2-4 Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Dragon Heist: The Haunting at Trollskull Manor

Dragon Heist: The Haunting at Trollskull Manor


We’re all privy to the dark secret of Trollskull Manor—and soon your adventurers will be too. Alas, Waterdeep: Dragon Heist comes up short on providing an adequate haunting—it merely informs you of the presence of the poltergeist, and provides two brief descriptions of what can be done with him. That's it. No antics provided, no scenes. The Haunting at Trollskull Manor...   [click here for more]
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Residents of Trollskull Alley

Residents of Trollskull Alley


Fantasy Grounds version available here. "Residents of Trollskull Alley fleshes out many of the NPCs who act as neighbors to the party. Not only does Residents provide extra adventure hooks and ways to befriend the many NPCs of Trollskull Alley, it also provides hooks for other D&D adventures like Storm King's Thunder or Curse of Strahd." - Christian Hoffer,...   [click here for more]
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DDAL08-02 Beneath the City of the Dead

DDAL08-02 Beneath the City of the Dead


The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy. A 2-4 Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Skullport: Dragon Swindle

Skullport: Dragon Swindle


For the Fantasy Grounds version, click here "Skullport: Dragon Swindle is an expertly produced Dragon Heist hack that is guaranteed fun for everyone involved." - Realmwarp Media review Experience Waterdeep: Dragon Heist in an entirely new way with this reimagining of the campaign! Tackle Dragon Heist's campaign in an entirely different city, the criminal...   [click here for more]
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Dragon Heist: NPC Map

Dragon Heist: NPC Map


Waterdeep: Dragon Heist has over 150 named characters—an absolute nightmare for any DM to keep track of. Navigate this web of Waterdhavian intrigue with this NPC Map: it has all major characters, including their lieutenants with brief descriptions of their relationship with other characters. Vital details that are buried in the sourcebook—such as Manshoon's plot...   [click here for more]
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Handful of Heists

Handful of Heists


This is the PDF version. For all your Fantasy Grounds needs, click here "There are some excellent, imaginative touches in the adventures, and I expect you'll find it worth investigating. Recommended." -Merric Blackman, Merric's Musings. Attention scoundrels! Run riot over Waterdeep with this collection of five low prep/no prep "Pick up and play" heist adventures, along...   [click here for more]
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The Press of Waterdeep

The Press of Waterdeep


THE PRESS OF WATERDEEP This folio of game handouts provides the front pages of 13 newspapers, broadsheets and scandal rags found in the City of Splendors. As handouts, they serve as table props and boost the game atmosphere for your sessions. The stories and headlines on these pages can provide adventure ideas that can take place alongside Waterdeep Dragon Heist....   [click here for more]
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DDAL00-05 Winter's Splendor (5e)

DDAL00-05 Winter's Splendor (5e)


You’re invited to the Midwinter Gala in the City of Splendors! Among the jovial festivities, a sinister mystery waits to be unwrapped. A two-hour holiday adventure for 1st – 4th level characters. ...   [click here for more]
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DDAL08-03 Dock Ward Double Cross

DDAL08-03 Dock Ward Double Cross


You’ve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing join forces to seek a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy. A 2-4Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Waterdeep: People, Places, and Shops

Waterdeep: People, Places, and Shops


Waterdeep, the City of Splendors. Within these pages you will find more than a dozen unique shops, restaurants, and other places of interest for your adventures in the Crown of the North. 22 unique locations! Restaurants, taverns, inns, shops, and more. Fill your version of Waterdeep with life and intrigue! Includes drink menus, plot hooks, and even a magical mask. Every location includes...   [click here for more]
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Nameia's Laboratory

Nameia's Laboratory


"A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players will have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. The adventuring party, after they find their way inside the cave into the cults hold will face Nameia’s horrific creations along with her army of fanatics,...   [click here for more]
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Trollskull Manor Deed

Trollskull Manor Deed


Strait out of the Waterdeep: Dragon Heist module! Here is a deed form for Trollskull Manor, which your adventurers should receive from Volo Geddarm. This deed is patterned on traditional English/American deeds, and would be recordable today. -Accuate metes and bounds property description. -Signed and sealed by Volo and Waterdeep Magistrate Kylynne Silmerhelve. -Adventure appropriate consideration....   [click here for more]
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DDAL08-10 The Skull Square Murders

DDAL08-10 The Skull Square Murders


When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Can you find the killer before they find you? Part One of the Skullport Shakedown trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
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Unseen Waterdeep

Unseen Waterdeep


This product is now Adventurers League legal and uses code DDHC-WDH-02. Add a new villain option and cunning criminal organization to Waterdeep: Dragon Heist. Hlaavin, a half-doppelganger/half-illithid crime boss, runs the UNSEEN, an illegal cabal of assassins, thieves, spies, illusionists, and shapechangers that plots to rule the city from the shadows. Written by Dragon Heist designer...   [click here for more]
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DDAL08-07 Into the Dark

DDAL08-07 Into the Dark


When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy. A Two- Hour Adventure for Tier 2 Characters. Optimized for APL 5. ...   [click here for more]
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DotMM Companion: Bundle 4

DotMM Companion: Bundle 4


The Dungeon of the Mad Mage Companion's fourth bundle covers Levels 14-18 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file. Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten...   [click here for more]
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DotMM Companion: Bundle 2

DotMM Companion: Bundle 2


The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file. Within this supplement, you'll find (in brief): Halaster's Game....   [click here for more]
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Mirt's Undermountain Survival Guide

Mirt's Undermountain Survival Guide


UNDERMOUNTAIN BECKONS... TERROR AND TREASURE AWAIT! It takes more than a strong arm and a sharp sword to overcome the dangers of Undermountain. What you need is an expert, someone who has been there before and can advise what resources you will need to survive. Who better to guide you than Mirt, the renowned veteran of Undermountain? Mirt's Undermountain Survival Guide...   [click here for more]
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DDAL08-04 A Wrinkle in the Weave

DDAL08-04 A Wrinkle in the Weave


The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Circle of Balance druid subclass

Circle of Balance druid subclass


A Martial-Focused Urban Druid Subclass Based in Waterdeep or the homebrew city of your choice This druidic subclass is meant to provide a fun and flexible alternative specifically designed for urban campaigns. It lends more of a martial slant to druids without relying on Wild Shape. You'll also find a fey pug druidic mentor/sidekick and a new wild companion options for druids, the jewel...   [click here for more]
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DDAL08-11 Poisoned Words

DDAL08-11 Poisoned Words


Your search for Volo’s key in Skullport has you playing a dangerous game between The Xanathar Guild, Bregan D’aerthe, and the Zhentarim. In the Port of Shadow, how do you know who you can trust when lives are on the line? Part Two of the Skullport Shakedown Trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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The Lady of Trollskull Priory

The Lady of Trollskull Priory


A Story Expansion for Waterdeep Dragon Heist for Levels 2-4 As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another addition. A lady from a faraway land has acquired the old Priory of the Overgod, a long-abandoned structure at the eastern end of the alley. Shortly after Lady Boguescu and her small retinue move into the priory, strange occurrences...   [click here for more]
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DotMM Companion 1: Enter the Depths

DotMM Companion 1: Enter the Depths


Bundle 1 of the Companion has been released, which includes this product! See here to buy it in bulk at a discount! Welcome to the Dungeon of the Mad Mage, Halaster Blackcloak himself. Fortune and glory awaits like spinach in the yellow teeth of Undermountain, a place rife with danger and senseless peril. This supplement is designed to help the Dungeon Master in running Chapter 1, the first level...   [click here for more]
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DDAL08-05 Hero of the Troll Wars

DDAL08-05 Hero of the Troll Wars


Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls... A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DotMM Companion: Skullport

DotMM Companion: Skullport


Bundle 1 of the Companion has been released, which includes this product! See here to buy it in bulk at a discount! Welcome to another installment of the Dungeon of the Mad Mage Companion. This time we tackle Skullport, an optional and flesh-and-bones area of Undermountain. Unfortunately, it seems that Skullport was an after thought or a mark on a checklist for DotMM because...   [click here for more]
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DDAL08-12 Xanathar's Wrath

DDAL08-12 Xanathar's Wrath


This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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DDAL08-08 Crypt of the Dark Kiss

DDAL08-08 Crypt of the Dark Kiss


Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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DDAL08-09 Fangs and Frogs

DDAL08-09 Fangs and Frogs


Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
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DDAL08-06 Purging the Blood

DDAL08-06 Purging the Blood


Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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One Night in the City: Urban Encounters of the Wild Kind

One Night in the City: Urban Encounters of the Wild Kind


Make Your City Streets Come Alive Tired of generic random encounter results? Want to give your players a trip to the city they’ll never forget? Ready to throw your book/tablet/dice at the wall if you roll “farmers arguing over a spilled cart” one more time? This is the random encounter table for you. This supplement has city-based encounters that should help inject humor, horror,...   [click here for more]
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DotMM Companion 18: Vanrakdoom

DotMM Companion 18: Vanrakdoom


The adventurers have come to one of the deadliest challenges of Undermountain: Vanrakdoom! In this chapter of the DotMM Companion, the party must square off against creatures tainted (mostly) beyond redemption by the Shadowfell. This supplement includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with...   [click here for more]
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