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If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$34.99
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BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™!
Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central themes... [click here for more] |
Dungeon Masters Guild |
$12.95
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"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if... [click here for more] |
Dungeon Masters Guild |
$34.95
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This product is Adventurers League legal and made for Tier 1. Code: DDHC-TOA-5
Thirteen new encounters in the port city of Chult that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and pulp are all yours in this exciting supplement!
Welcome to Port Nyanzaru, a port city on the edge of Chult’s jungle that promises untold adventure, fortune, and danger!
This... [click here for more] |
Dungeon Masters Guild |
$9.99
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UNLOCK THE SECRETS OF THE LOST CITY!
While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land.
Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought... [click here for more] |
Dungeon Masters Guild |
$49.95
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88 ready-to-play encounters are here to save game night!
Adventure anytime! Tactical Maps: Adventure Atlas makes playing Dungeons & Dragons easy. This supplement provides everything you need to plan an evening (or even just an hour) of D&D for characters of any level with very little preparation. Just pick an adventure from this supplement, take a few minutes to read... [click here for more] |
Dungeon Masters Guild |
$29.99
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"Incredibly well-researched"
"Amazing!"
"This is exactly what the players at my table needed... they're already thinking more clearly about their combat."
Over two thousand years ago, a philosopher-general named Sun Tzu wrote The Art of War, the seminal work on military strategy. Discover how you can use these ancient secrets to master the game of Dungeons &... [click here for more] |
Dungeon Masters Guild |
$14.95
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“This book needed a lot more of me in it. Instead, they completely rewrote my part and turned me into a giggling, tentacled grapefruit.”
—B. Holder, Aberrations Quarterly
“This book did not taste like a dad at all, and I have eaten a lot of fathers in my time.”
—Al Bare, Monster Report
“Thank goodness. This will get your father out of the... [click here for more] |
Dungeon Masters Guild |
$24.95
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