item sheets for everything, just a template to use for when needed. players finding a new item you just had to make up on the spot? just fill in the details on a blank one of these and tada. also useful for prepping loot beforehand and distributing as players get to it.
includes factors such as:
rarity, type, range/reach, resistance, durability, attack, effects, rune slots, attunement, bound, cursed.... [click here for more]
Combat Criticals add variety and intrigue to attacks made by player characters. Instead of a simple extra damage die or a quick description of how badly an attack went wrong, a confirmed Critical Threat or Critical Failure engages its recipient with mechanically meaningful extra stakes and a much deeper sense of impact during the battle.
Learn how to implement them in your... [click here for more]
Caught unprepared, the Dungeon Master took out Save the Dungeon Master – Ruins of the Fallen Kingdom and ran a session her players will never forget. But the players have ventured too far again. Here comes Save the Dungeon Master - Faces of Evil! What did you expect? The Save the Dungeon Master adventure series was... [click here for more]
This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more]