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A Call from the Magistrate (5e)

A Call from the Magistrate (5e)


The farming community of Kreen lies along the High Road just south of the city of Leilon. The families of this forgotten village have, until recently, experienced a prosperous lifestyle, trading with the caravans from Neverwinter and Waterdeep. After hearing of the troubles in Phandalin (1481 DR) villagers in Kreen became concerned about their safety, many chose to leave their community. The...   [click here for more]
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A Serious Bug(bear) Problem

A Serious Bug(bear) Problem


This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Taste for Blood

A Taste for Blood


This adventure is the fourth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Adventure on the Ambalis

Adventure on the Ambalis


Set sail for a 5e Pirate themed adventure aboard the Ambalis. Will the party play the story as the heroes, or the villains of this adventure? This one shot also comes with basic maps for you to use ...   [click here for more]
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Adventure: House of Horror

Adventure: House of Horror


HOUSE of HORROR A 15th Level adventure set in the city of Waterdeep. To add to the sense of danger, this adventure was designed as being possibly DEADLY, as is. So, see the note below before running it, if you plan on changing the difficulty. As the adventurers are investigating the disappearance of a missing teenager in the city of Waterdeep, they stumble upon an old rundown...   [click here for more]
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Adventurers League Ready Pregens

Adventurers League Ready Pregens


With a lack of good Adventurers League ready pregens out there, I decided to make my own for the conventions I help organize. Now I've decided to share these with anyone who feels that they could use some solid pregen options! Options Include: Aasimar Sorcerer, Air Genasi Rogue, Dwarf Figher, Dragonborn Paladin, Earth Genasi Barbarian, Fallen Aasimar Barbarian, Githerzai Monk, Gnome Wizard, Half...   [click here for more]
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Aristobulus's Spellbook [BUNDLE]

Aristobulus's Spellbook [BUNDLE]


This special bundle product contains the following titles. Guildbook of the Watchful Order Regular price: $1.95 Bundle price: $1.46 Format: PDF New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters...   [click here for more]
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Black Flame Zealot - Rogue Subclass

Black Flame Zealot - Rogue Subclass


In Thay, the Red Wizards rule with an iron fist. And yet, though the Red Wizards would never admit it, there are those they fear, those they can’t control. Meet the Black Flame Zealot, a Rogue subclass! Inspired by and adapted from the 3.5e prestige class in Unapproachable East, the Black Flame Zealot blends the stealth, subterfuge, and damage output of the Rogue with the...   [click here for more]
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Black Lily Drug Trade in Waterdeep

Black Lily Drug Trade in Waterdeep


Waterdeep is known to everyone on the Sword Coast as the 'City of Splendours', but little is known about its underbelly. Outside of the rich Castle or Estate quarters, life is hard and the competition is cut-throat. Several rival organizations vie for power. Illegal but highly lucrative activities are rampant. Amongst these, drug trafficking is the most lucrative of them all, leaving a long trail...   [click here for more]
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BOE1-01 The Ringing In Your Ears

BOE1-01 The Ringing In Your Ears


The Bell in the Depths has long been a landmark in the Moonsea, part of the haunted remains of Northkeep. Of late, it has not stopped ringing. Can you discover why, before it's too late? The Ringing In Your Ears is a 2 to 3 hour module designed for 1st level characters. Set in the Moonsea area, it can be ran as a companion to any number of the previously published hard cover adventures,...   [click here for more]
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Cottage on the Long Road

Cottage on the Long Road


This is the PDF & POD version. If you are looking for the module for the Fantasy Grounds VTT by the EXTREMELY talented Rob Twohy - click here! Also available in Spanish here! While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is...   [click here for more]
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D&D Adventurers League Player & DM Pack

D&D Adventurers League Player & DM Pack


The D&D Adventurer's League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the following settings: Forgotten Realms and Ravenloft Eberron This bundle includes the Player & DM guides, FAQ, log sheet, surrogate characters (if you need...   [click here for more]
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Dragonborn Paladin of Tiamat - Papercraft Doll

Dragonborn Paladin of Tiamat - Papercraft Doll


A paperdoll of a Dragonborn Paladin of Tiamat ...   [click here for more]
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Encounters in the Savage Cities

Encounters in the Savage Cities


Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more. You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using the...   [click here for more]
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Forging a Sentient Magic Weapon

Forging a Sentient Magic Weapon


Adventuring is a hard life. There are dangers at every turn and challenges at every corner. And yet, the simplest way of dealing with your problems has always been to bash it with a warhammer or hiding behind a shield. You may have wealth, influence, valuable possessions and mansions at your disposal, but you always value your trusty weapon and armor above everything else, for it is the universal language,...   [click here for more]
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Goose Paper Miniature

Goose Paper Miniature


Need an animal companion that will follow your party around, alerting enemies with ill-timed honking, and be territorial about party gear? This golden Goose paper is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format:...   [click here for more]
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Homeland Feats

Homeland Feats


Homeland Feats introduces 100 minor, situational mechanical benefit feats related the environment and culture of your characters' homelands. Unlike feats given every four levels, these feats are not intended to provide great mechanical advantage, but rather to enable the flavor of—and further exploration of—both character backgrounds and Faerûn. I recommend giving...   [click here for more]
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House Rules: Combat Criticals

House Rules: Combat Criticals


Combat Criticals add variety and intrigue to attacks made by player characters. Instead of a simple extra damage die or a quick description of how badly an attack went wrong, a confirmed Critical Threat or Critical Failure engages its recipient with mechanically meaningful extra stakes and a much deeper sense of impact during the battle. Learn how to implement them in your...   [click here for more]
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Hunt for Dragonkin

Hunt for Dragonkin


Butterfield's annual Egg Hunt falls into chaos, as the hidden eggs unexpectedly hatch- and baby blue dragons emerge. Can characters collect the dragon eggs in time, before their fearsome mother returns to raze Butterfield to the ground? This adventure takes place during the Spring festival of Greengrass, featuring Easter themes and imagery, and is appropriate for adventurers of all ages....   [click here for more]
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Layout Elements: Blue Marble Backgrounds

Layout Elements: Blue Marble Backgrounds


We've all seen them--the background images behind the text on the pages of our favorite RPG products that make it seem like it's old paper, or grass, or even a mysterious spell book with soft arcane symbols in the margins. While they're not necessary, they certainly boost the visual appeal of what we read! Finding those kinds of backgrounds legally can be challenging, especially if you don't have...   [click here for more]
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Legendary Artifacts From Norse Mythology

Legendary Artifacts From Norse Mythology


Norse Mythology is filled with tales of thrilling adventures, glorious battles, dangerous creatures and powerful magical artifacts. Are these just tales, or are they in fact referring to actual events that have transpired and real magical artifacts that exist somewhere out there in the world? This guide will take you on a journey of wonder, bringing you face to face with 6 legends, as you set out...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Oath of the Aesir

Oath of the Aesir


Oath of the Aesir A Paladin Oath for the Mighty Among Us Oath of the Aesir is a 5th Edition paladin subclass surrounding the battle gods of Norse mythology. The abilities and tenets associated with this oath are inspired by gods such as Odin, Thor, Baldur, and Tyr. Channel your inner Aesir and become the blight of the jotnar! About the Author Justice Arman is Iranian-American clinic...   [click here for more]
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Priest of self confidence

Priest of self confidence


most priests are able to cast their prayers from their belief in their god. But what if your power came from your belief in yourself? You’re so confident in your own capabilities you can save people. You’re a hero, nobody can change that in your mind. ...   [click here for more]
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Secret Spells of Gravity Magic

Secret Spells of Gravity Magic


Ever since the mage Einstein proposed his legendary theory of relativity, many spellcasters have explored further into the nature of time, space and gravity, seeking to harness these raw forces of nature. This compilation sheds light on 9 elusive and dangerous spells from the school of Gravity Magic and what it would take to actually wield even a fraction of the destructive power of the gods! ***...   [click here for more]
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Shop of Things

Shop of Things


A telepathic cry for help is intercepted by the adventures’ minds which leads them to a local shop selling trinkets. Will the adventurers be able to come to the aid of the creature needing assistance A single Encounter for 3-5 players between levels 4-5. This encounter is a single encounter and designed to be a standalone adventure, set in a city or village. 2 digital maps included ...   [click here for more]
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Shops&Merchants catalogue

Shops&Merchants catalogue


Traiding good catalogue ...   [click here for more]
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Sixteen Kobolds - Dungeon Crawl Adventure for Waterdeep and Storm King’s Thunder

Sixteen Kobolds - Dungeon Crawl Adventure for Waterdeep and Storm King’s Thunder


Explore a cavern filled with kobolds and their devious traps before taking on their giantess master in this 4 hour dungeon crawl adventure for 4th-6th level characters. The kobolds dwelling in the rock formation on the southern shore of Lake Billafurrow were only a minor nuisance to the local fishing village - until they befriended a hill giant outcast from Grudd Haug. Now the villagers...   [click here for more]
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Sorcerous Origin: Weaver

Sorcerous Origin: Weaver


A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings...   [click here for more]
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Sorcerous Sundries - Compendium of Magic Items from Baldur’s Gate - Armors and Helmets

Sorcerous Sundries - Compendium of Magic Items from Baldur’s Gate - Armors and Helmets


Part 1 of bigger project - Convertation of all magic items from Baldur's Gate to D&D 5e. In this part: ARMOR Ankheg Plate Mail Armor of Deep Night Armor of Faith Armor of the Viper Ashen Scales Aslyferund Elven Chain Bladesinger Chain Bloody Bone Plate Blue Dragon Plate Commander's Chain Mail Cornugon's Revenge Corthala Family Armor Corwin's Armor Delver's Plate Doomplate...   [click here for more]
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Step Right Up

Step Right Up


A milk-themed carnival horror adventure Come one, come all! Don’t miss the grand opening for Mr. Bone’s Big Top Euphoria, a carnival brought to you by the distinguished dairy tycoon, Leland Bone. It’s shaping up to be a night you’ll never forget! Step Right Up is a milk-themed carnival horror adventure designed for four to six characters of 5th-to-7th level....   [click here for more]
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The Adventure Collection Set:1

The Adventure Collection Set:1


THE ADVENTURE COLLECTION This collection contains all 5 of my award-winning adventures published to date. You get five bestselling adventures for OVER 50% OFF!!!! Over 70 pages of adventure await in this bundle!! The following adventures are included Included in this collection Also from Patrick E. Pullen:...   [click here for more]
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The Emporium of Uncanny Magic — Surprising Scrolls

The Emporium of Uncanny Magic — Surprising Scrolls


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if you're...   [click here for more]
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The Green Knight

The Green Knight


The Green Knight An encounter for characters lost in the woods. This encounter, intended to be inserted into any campaign and at any level, is designed such that it can be resolved without the need for combat, or any dice rolls at all, depending upon the choices of the players. It can be resolved within a single session and would suit any adventure where the party seek an evil tyrant or monster...   [click here for more]
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The Molded: Humanoid Ooze Sourcebook

The Molded: Humanoid Ooze Sourcebook


Bizarre and often haunting creatures, molded are sometimes mistaken by the ignorant as ghosts or spectres due to their translucent bodies. In reality the molded are humanoid oozes created by an artifact out of normal, non-sentient oozes. Imbued with a base level of knowledge and skills by their manufacturer, most molded are used as magical test dummies and servants for their brief existences. But for...   [click here for more]
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Treasure in the Deep

Treasure in the Deep


This adventure is the first in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Twitch Overlay - Mountain Fortress

Twitch Overlay - Mountain Fortress


Twitch Overlay - Mountain Fortress Streaming home games is becoming increasingly popular, especially when groups are already playing online using virtual tabletops. Recording sessions can help both the players and the DM recall details between games, share their games with friends, and even has the potential to provide a little side income just for playing the game you love. Organize...   [click here for more]
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Waterdeep - Forgotten Realms Stock Maps

Waterdeep - Forgotten Realms Stock Maps


Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included) This is a hand drawn map of the City of Waterdeep. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. The Illustration has a resolution of 2540×3300, 300 dpi. Enough to be printed to crisp quality. These...   [click here for more]
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Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module

Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module


The Waterdeep Fantasy Grounds module is the most comprehensive module on Waterdeep for Fantasy Grounds. The module adapts and updates information about Waterdeep (NPCs, Locations and Organizations) from AD&D, 3.5E, and 4E books into one module for Dungeons and Dragons 5th Edition. The module organizes and connects the information from all of these materials to save Dungeon Masters preparation time...   [click here for more]
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Waterdeep Primer

Waterdeep Primer


The Waterdeep Primer is a Dungeon Master's go to document to learn about or refresh their knowledge of the current state of Waterdeep. The primer is a summary, distillation and update of the AD&D, 3.5e, and 4e printings about Waterdeep. The Primer saves Dungeon Masters' time by reducing the amount of searching and reading needed to gain an up to date understanding of the current state of Waterdeep....   [click here for more]
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Wizard's Inception In Triboar

Wizard's Inception In Triboar


Inception meets D&D! A gang of thieves must travel deep down to the core of a wizard's mind to plant the seed of an idea that could change his entire life. This adventure is set in the town of Triboar, during the events of Storm King's Thunder. When the characters visit the town, they hear of a lonely wizard and a recent failed burglery attempt at his well guarded mansion. Why was the wizard...   [click here for more]
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Yearning to Breathe Free

Yearning to Breathe Free


This is the PDF and POD product! Thanks to the talented Rob Twohy, it is ALSO available for Fantasy Grounds here! Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15. When a prominent Waterdhavian Noble is murdered in what appears to be a ritual designed to empower the Order of the Hellfire Hearth, things...   [click here for more]
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