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DDAL05-01 Treasure of the Broken Hoard (5e)

DDAL05-01 Treasure of the Broken Hoard (5e)


A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now- defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? Five 1-Hour Mini-Adventures for 1st & 2nd Level Characters Also included in the purchase of this adventure...   [click here for more]
Wizards of the Coast  $3.99

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Encounters in the Savage Cities

Encounters in the Savage Cities


Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more. You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using the...   [click here for more]
Dungeon Masters Guild  $14.95

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Giantslayer - Adventure

Giantslayer - Adventure


"OMG! This is excellent!" "Very well done! A great adventure" Yegor Bonecruncher is the most ferocious hill giant in the land. When he begins terrorising the small village of Frickley, the inhabitants have only one hope - the legendary warrior, Jahia Giantslayer. The PCs undertake a dangerous trek through the High Forest to find her, battling wild fey magic...   [click here for more]
Dungeon Masters Guild  $1.95

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Forgotten Realms: Guide To Faerun (includes the Sword Coast)

Forgotten Realms: Guide To Faerun (includes the Sword Coast)


A great reference for players and DMs new to the Forgotten Realms This guide provides a succinct overview of the continent of Faerun -- the official setting for Wizards of the Coast's 5th edition campaigns. Organized by geographical region, it includes over one hundred short and clear descriptions of some of the major kingdoms, cities, and other famous locations throughout the...   [click here for more]
Dungeon Masters Guild  $3.95

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Guard Duty

Guard Duty


What happens to cultists when their evil plot is foiled? This adventure contains four gritty scenarios, optimized for a party of four 1st-level characters. Characters should reach second level by the end of the third scenario. The scenarios are based in Waterdeep and its surroundings, but can easily be moved to any large city. Burning Down the (Ware)House! begins this...   [click here for more]
Dungeon Masters Guild  $1.00

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Hunt for Dragonkin

Hunt for Dragonkin


Butterfield's annual Egg Hunt falls into chaos, as the hidden eggs unexpectedly hatch- and baby blue dragons emerge. Can characters collect the dragon eggs in time, before their fearsome mother returns to raze Butterfield to the ground? This adventure takes place during the Spring festival of Greengrass, featuring Easter themes and imagery, and is appropriate for adventurers of all ages....   [click here for more]
Dungeon Masters Guild  $1.95

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Safehouse: An Urban Side Trek

Safehouse: An Urban Side Trek


The characters are hired to retrieve relics of the ancient Ebondeath Sect from a safehouse maintained by the Cult of the Dragon. After the events of the Rise of Tiamat, the characters’ employer expect that opposition at the safehouse is limited. However, he would like the characters to act quickly in case the cult comes looking for the relics. Safehouse is a side trek adventure for a party...   [click here for more]
Dungeon Masters Guild  $1.00

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Terror in Dreieber

Terror in Dreieber


Ein unbekannter Schrecken sucht das Umland von Dreieber heim und er hat die Herzen der Menschen fest im Griff. Des Nachts werden Tiere dahingeschlachtet und Kinder aus ihrem Zuhause entführt. Könnt ihr das dunkle Geheimnis der Stadt lüften, bevor es weitere Leben fordert? Das Abenteuer kann von Charakteren der Stufen 2 bis 3 in einer einzelnen Spielsitzung bestritten werden. Es enthält...   [click here for more]
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Road's End Robbery

Road's End Robbery


Lisha’s luck ran out. Lucky Lisha Kuron, a fence operating throughout the North Sword Coast, was killed two days ago. She was interred in the Road’s End Tomb with her belongings, including a valuable piece of contraband that the characters need. This side-trek provides options to use a hook from any faction, three example mcguffins, and the ability to customize the challenge for characters...   [click here for more]
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Monkeywrench

Monkeywrench


In Monkeywrench, characters are hired to make a mercenary guild look foolish. Characters have a short timeline (four days), but wide latitude in how they accomplish the job. This module includes background on the mercenary guild, a description of the mercenary guildhall, rumors that the characters can find through investigation, and two example sites guarded by the mercenaries. This adventure will...   [click here for more]
Dungeon Masters Guild  $1.00

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The Weeping Glass

The Weeping Glass


A little lore, a lot of gore... In “The Weeping Glass,” the characters happen to be in the wrong inn at the wrong time. An elven troublemaker plays with a power beyond her control and releases a horrific wave of death. The characters have to fight through a grindhouse to stay alive. This encounter is designed with options to kill* a party of 4 from levels 1 – 11. *Total Party...   [click here for more]
Dungeon Masters Guild  $1.00

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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
Dungeon Masters Guild  $0.50

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Amnesia: Awakening

Amnesia: Awakening


A group of people stir. Hazy vision clears, and they find themselves in a crater of charred earth scorched by fire. As they contemplate their identity, Orcs peruse the wreckage and bodies for remaining survivors, and subsequently end their lives. What is going on? Who are these orcs? Is there a thicker, more sinister plot at stake? ...   [click here for more]
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Return of the Warlock

Return of the Warlock


Return of the Warlock is designed for 4-6 2nd-3rd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the Dessarin Vale, as described in The Storm King’s Thunder and Princes of the Apocalypse. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger or a smaller...   [click here for more]
Dungeon Masters Guild  $2.99

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Wizard's Inception In Triboar

Wizard's Inception In Triboar


Inception meets D&D! A gang of thieves must travel deep down to the core of a wizard's mind to plant the seed of an idea that could change his entire life. This adventure is set in the town of Triboar, during the events of Storm King's Thunder. When the characters visit the town, they hear of a lonely wizard and a recent failed burglery attempt at his well guarded mansion. Why was the wizard...   [click here for more]
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Dwarven Brewery The Golden Stein

Dwarven Brewery The Golden Stein


One Shot adventure for PCs LvL 1-3 Includes 1 Brewery Map w/ descriptions and encounters 3 unique Monsters Random Loot Chart 3 unique Loot Items Large Brewery Map 14"x14" with Grid set for 70px x 70px perfect for Roll20 Golden Stein Brewery is a dwarven brewery that goes back generations. Most famous for its golden ale blessed by the brewery’s clerics. The dwarves that lived and...   [click here for more]
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The Feywild Transmigration

The Feywild Transmigration


The Feywild Transmigration is brief adventure made to take place in any locale, and involves a group of drow who activate a runestone in the Feywild in order to escape the Feywild. The result is the Feywild begins to creep into the Prime Material Plane that the players are located on. I've also created a detailed dungeon crawl: Into the Depths of Madness, where the deeper the players go into a treacherous...   [click here for more]
Dungeon Masters Guild  $1.99

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A Boy and his Modron - Fantasy Grounds Edition

A Boy and his Modron - Fantasy Grounds Edition


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Includes...   [click here for more]
Dungeon Masters Guild  $2.49

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Nandar Keep Modification - Wardthane Tower Construction

Nandar Keep Modification - Wardthane Tower Construction


During your adventure to liberate Nightstone & Nandar Keep in Storm King's Thunder - did your adventurers' yearn to repair the keep to battle glory? Enclosed is a layout of engineering modifications and repairs to Nadar Keep, with the addition of a new war tower complete addtional levels; one with two ballistae and another a defenders' sky terrace. Christened New Nandar Keep & Wardthane...   [click here for more]
Dungeon Masters Guild  $2.00

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The Hunt For the Black Unicorn

The Hunt For the Black Unicorn


The Hunt For the Black Unicorn is a quest to track and slay an evil, beast that has slain two halflings near the recently reopened Roosting Griffin Inn. I've also created a detailed dungeon crawl: Into the Depths of Madness, where the deeper the players go into a treacherous underground temple, the more insanity they face (complete with color dungeon maps and original illustrations) It can also...   [click here for more]
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Make Neverwinter Great Again

Make Neverwinter Great Again


The recent Giant attacks in the Savage North have caused a political upheaval in Neverwinter. The people fear that Lord Neverember is unsuitable to protect the city, and an election has been called. A party of heroes must investigate matters to assist an influential member of the city with choosing which candidate to back. ...   [click here for more]
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Save the Wagons! (Free)

Save the Wagons! (Free)


Now what? The adventurers are traveling to another location and they took a left when they should have taken a right? Or, you just don't have the next piece of your campaign complete and you need a 'filler' piece. Well...this encounter may help! Save the Wagons! is an encounter designed for a party of four to five characters of levels 1st thru 3rd and it can be used while your adventurers travel...   [click here for more]
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Grubboonch!: Hill Giants are Bad Kings

Grubboonch!: Hill Giants are Bad Kings


Grubboonch is a stupid gluttounous, foul, demented monster, even by the standards of hill giants. He has taken over a small town, and it is up to the PCs to deal with him somehow, before he finishes all the cows and starts eating people. This is a short adventure for 3-5 PCs level 3-4. It is meant to serve as a companion piece to Storm Kings Thunder. In it, there are opportunities...   [click here for more]
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The Fog of Ebisu

The Fog of Ebisu


A 3-5 hour adventure for 1st - 4th level characters A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick...   [click here for more]
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Gritos al Ocaso (Spanish)

Gritos al Ocaso (Spanish)


"En definitiva, Gritos al Ocaso es una excelente aventura. Lo considero uno de los mejores productos de Jeff". "...teje el misterio, el combate dinámico, los PNJ intrigantes y tramas atractivas para crear un producto tremendo". Una aventura de +4 horas para un grupo de 4 a 5 PJ de nivel 2 a 4 usando criaturas en del Manual de Monstruos de la 5ta edición...   [click here for more]
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Caesar Minimus

Caesar Minimus


This adventure is created for three different difficulty levels, so it can be played with various levels ranging from party of 3rd level characters all the way to the party of 7th level characters. There has been an old crime and adventurers are needed to investigate it. A witness will be located close to Womford where a problem rises. The one, an elder tiefling woman, who would know of the people...   [click here for more]
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The Greenscale Adventurer's Academy: Chapter 1

The Greenscale Adventurer's Academy: Chapter 1


Set out on Faerun’s premier mail-order quest service! No need to join a guild or sign up with unscrupulous journeymen who care only for the gold in your pocket. Be your own boss! Make your fortune in your spare time! Learn from the greatest heroes in the realm! Join the Greenscale Adventurer’s Academy today!! Welcome to the Party... Working under the somewhat-dubious long-distance tutelage...   [click here for more]
Dungeon Masters Guild  $8.92

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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please check out my campaign...   [click here for more]
Dungeon Masters Guild   FREE 

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Fios, the Owlfolk

Fios, the Owlfolk


Fios, the Owlfolk - A D&D 5E Character Race Behind the ice-covered gates of Sanzeine are the fios, the flightless sages. Commonly called owlfolk, many never leave their city. Some join the Kennen, a group of knights-errant, seeking knowledge and battling adversity Inside this product you can find: An all new character race Play one of the fios, a...   [click here for more]
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