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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving...   [click here for more]
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Maps for your Adventures Set 3: Cityscapes

Maps for your Adventures Set 3: Cityscapes


MAPS FOR YOUR ADVENTURES SET 3: CITYSCAPES By Patrick E. Pullen Here are 20 random maps that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps are in a PDF file for easy download. There are color maps and some hand drawn maps ready to add to your adventures and projects to...   [click here for more]
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The North Campaign Map

The North Campaign Map


A Campaign Map for the North! This large, campaign-scale, hand-drawn map is designed to give players the feel that they're using a real map of Faerun's North. It was drawn in ink to give it the feel of the same sort of map characters in the world would see. It not only includes the locations in Storm King's Thunder, but also over 100 more locations drawn from the long history...   [click here for more]
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Forgotten Realms: Guide To Faerun (includes the Sword Coast)

Forgotten Realms: Guide To Faerun (includes the Sword Coast)


A great reference for players and DMs new to the Forgotten Realms This guide provides a succinct overview of the continent of Faerun -- the official setting for Wizards of the Coast's 5th edition campaigns. Organized by geographical region, it includes over one hundred short and clear descriptions of some of the major kingdoms, cities, and other famous locations throughout the...   [click here for more]
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Triboar Region Maps

Triboar Region Maps


Update: This is now 3 pdfs, 2 in original colour and black and white, and 1 with a parchment texture backing. This was my first attempt at making a hand-drawn "realistic" map characters might see in the Forgotten Realms. It's of the Triboar area, predominantly focusing on the area around the Starmetal Hills. It will hopefully be of use to DMs playing in the area, including DMs expanding...   [click here for more]
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The Pirates of Senag Island

The Pirates of Senag Island


An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. This adventure is aimed at a party of four characters of level 7-9 and can be inserted in to an existing campaign or run as a one-shot adventure. This adventure differs significantly from my "Random Encounters" series in that it is far longer, but that series will continue...   [click here for more]
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Guard Duty

Guard Duty


What happens to cultists when their evil plot is foiled? This adventure contains four gritty scenarios, optimized for a party of four 1st-level characters. Characters should reach second level by the end of the third scenario. The scenarios are based in Waterdeep and its surroundings, but can easily be moved to any large city. Burning Down the (Ware)House! begins this...   [click here for more]
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Road's End Robbery

Road's End Robbery


Lisha’s luck ran out. Lucky Lisha Kuron, a fence operating throughout the North Sword Coast, was killed two days ago. She was interred in the Road’s End Tomb with her belongings, including a valuable piece of contraband that the characters need. This side-trek provides options to use a hook from any faction, three example mcguffins, and the ability to customize the challenge for characters...   [click here for more]
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Monkeywrench

Monkeywrench


In Monkeywrench, characters are hired to make a mercenary guild look foolish. Characters have a short timeline (four days), but wide latitude in how they accomplish the job. This module includes background on the mercenary guild, a description of the mercenary guildhall, rumors that the characters can find through investigation, and two example sites guarded by the mercenaries. This adventure will...   [click here for more]
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Amnesia: Awakening

Amnesia: Awakening


A group of people stir. Hazy vision clears, and they find themselves in a crater of charred earth scorched by fire. As they contemplate their identity, Orcs peruse the wreckage and bodies for remaining survivors, and subsequently end their lives. What is going on? Who are these orcs? Is there a thicker, more sinister plot at stake? ...   [click here for more]
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Harvest Moons

Harvest Moons


Halloween Themed One-Shot Adventure 4-6 characters level 1-4 based on Dungeons and Dragons 5e Play time is roughly 2-4 hours. Story Hook: After receiving a mysterious invitation to enjoy the famous Harvest Moons Festival from a character’s long lost relative, Great Aunt Miska, the party has traveled several days and is approaching the remote town of Westward. During their...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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A Boy and his Modron - Fantasy Grounds Edition

A Boy and his Modron - Fantasy Grounds Edition


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Includes...   [click here for more]
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No Rest for the Dead

No Rest for the Dead


Unlock The Mystery of the Locked Tomb! Hired by the dwarves of Clan Stoneshaft to follow the plans of an assassinated cousin, the party must visit Waterdeep, the City of Splendors, and follow the few clues that a mysterious enemy has failed to destroy. They will find themselves going into the sewers of the city and encounter a gnomish workshop run amok, a hive of spider beasts...   [click here for more]
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Whisperer: 5th Edition D&D Summoner

Whisperer: 5th Edition D&D Summoner


An arcane caster who bonds with a creature from another world, the Whisperer is a new class to enter the 5th edition fray. A half-caster with a focus on intelligence, the Whisperer's powers not only come from their spells, but the companion at their side. These companions, called Wisps, are strong and will evolve along with the Whisperer as they work together to accomplish their dreams. Together...   [click here for more]
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Save the Wagons! (Free)

Save the Wagons! (Free)


Now what? The adventurers are traveling to another location and they took a left when they should have taken a right? Or, you just don't have the next piece of your campaign complete and you need a 'filler' piece. Well...this encounter may help! Save the Wagons! is an encounter designed for a party of four to five characters of levels 1st thru 3rd and it can be used while your adventurers travel...   [click here for more]
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Hot Springs Havoc: An Encounter Cheat Sheet

Hot Springs Havoc: An Encounter Cheat Sheet


A Not So Relaxing Day at the Sauna A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup? What is an Encounter...   [click here for more]
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Bard College of Puppetry

Bard College of Puppetry


Some bards entertain with their voices and others with music, however these are not all there is to those who perform. The College of Puppetry is for those who prefer the center of attention to be away from themselves. Controlling unique puppets from afar with magical strings, the puppeteer takes control not only of their own constructs but also other creatures on the battle field. UPDATES update...   [click here for more]
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Bree-Yark!

Bree-Yark!


A mine over run, traps a plenty, and Goblins with a taste for explosives ready to test their might. The party is hired to deliver goods to a mine owned by the Lionshield Coster, only when they get there, they find the place has been over run with Goblins, it then becomes a mission to clear the mine of their filth. A short Adventure location for a party of 4-5 2ed level player characters, that...   [click here for more]
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Gritos al Ocaso (Spanish)

Gritos al Ocaso (Spanish)


"En definitiva, Gritos al Ocaso es una excelente aventura. Lo considero uno de los mejores productos de Jeff". "...teje el misterio, el combate dinámico, los PNJ intrigantes y tramas atractivas para crear un producto tremendo". Una aventura de +4 horas para un grupo de 4 a 5 PJ de nivel 2 a 4 usando criaturas en del Manual de Monstruos de la 5ta edición...   [click here for more]
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Druid Circle: Circle of Civilization

Druid Circle: Circle of Civilization


A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction...   [click here for more]
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Cloaker Paper Miniature

Cloaker Paper Miniature


This smothering Cloaker is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.) *If you have any issues...   [click here for more]
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Vaults Deepest Depths: Arm's Pt.1

Vaults Deepest Depths: Arm's Pt.1


In the depths of dusty tombs and in hidden places everywhere unique magic items lie, waiting for some lucky adventurers to find them and wield them. Stay tuned for more of my work. ...   [click here for more]
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Ranger Archetype: Mirage Weaver

Ranger Archetype: Mirage Weaver


This ranger archetype exploit their illusion magic to divert their enemies. They are restricted to elves as the bladesinger. ...   [click here for more]
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Preview - Race Based Class Archetypes

Preview - Race Based Class Archetypes


This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here: /product/190642/Race-Based-Class-Archetypes?sorttest=true Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition...   [click here for more]
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The Death Knell

The Death Knell


The Death Knell is a construct monster that can be used in any 5e D&D game. It is a giant metal bell infused with magics by wizards seeking unlimited power. Suitable as a great boss battle or at higher levels a tricky defender of artifacts or dungeon areas. ...   [click here for more]
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The Animata

The Animata


The Animata are the embodiment of art, inspiration and expression. They are creativity brought to life and the muses of the multiverse made whole. As a playable race they offer vast artistic opportunities to bring your personal creativity into the world of D&D. Think of the best painting, poem, song or sculpture you ever created. Now imagine it came to life, booped you on the nose and strolled...   [click here for more]
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Dirlagraun

Dirlagraun


The Dirlagraun are a race of humanoid Displacer Beasts. This is my first my first attempt at creating a playable so I hope you enjoy. ...   [click here for more]
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The Wild Scourer

The Wild Scourer


This is an Original monster I created for 5e, the artwork is 100% original too. Created by a wizards conclave who needed a way to deal with all the waste and remnants of their curious experiments in their quest for knowledge and power. Over time though the continuous exposure and digestion of magical waste warped the scourers and turned them into the uncontrollable monsters we now know and fear....   [click here for more]
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Village of Leilon

Village of Leilon


SELECTED AS FREE PRODUCT OF THE WEEK ON JULY 10, 2018. Leilon is a gateway to adventure to the nearby Sword Mountains. The former mining town along the High Road between Waterdeep and Neverwinter is no longer abandoned. The village has revived, thanks to the efforts of Lord Nevermber, settlers from Neverwinter, and a resurgence of trade. This product includes...   [click here for more]
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