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P.B. Publishing Presents: Backgrounds Collection 1 (3x 5E Backgrounds)

P.B. Publishing Presents: Backgrounds Collection 1 (3x 5E Backgrounds)


P.B. Publishing Presents: Backgrounds Collection 1 The first collection of P.B Puiblishing first 3 Flavourable Backgrounds for D&D 5th Edition Player Characters. The Treasure Hunter The Wheeler-Dealer The Circus Performer Contact me via the following: Twitter: @pbpublishing1 Email: pbpublishing@outlook.com Facebook: www.facebook.com/pbublishing/ Please...   [click here for more]
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Color Digital Map Pack: DDAL04-14 The Dark Lord

Color Digital Map Pack: DDAL04-14 The Dark Lord


Color Digital Maps for DDAL04-14 The Dark Lord. This pack includes "Magic Always Has a Price" and "Ruins of Boszórkan Keep" Map in three quality levels. Magic Always Has a Price has: VTT - 70px/sq HD - 100px/sq UHD - 250px/sq Ruins of Boszórkan Keep has: SD - 50px/sq VTT - 70px/sq HD - 100px/sq UHD - 250px/sq All maps include grid...   [click here for more]
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Warlock Otherworldly Patron: The Shadow Lord

Warlock Otherworldly Patron: The Shadow Lord


This is a 5th Edition Warlock Patron subclass based on the Gloom Pact warlock in the 4th Edition Heroes of Shadow (TM) supplement. Included are new spells based on those presented in HoS that are also appropriate for 5th Edition sorcerers and wizards. ...   [click here for more]
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There's Something Wrong In Stonefall

There's Something Wrong In Stonefall


Looking for another way into Ravenloft? Then this adventure is for you. Stranded upon unknown shores, the adventurers find themselves in the wilds surrounding the small town of Stonefall, where cruelty and paranoia go hand-in-hand. Unravel the mysteries of Stonefall on your way to Barovia, and hopefully be ready for the Curse of Strahd. ...   [click here for more]
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Dark Wish

Dark Wish


Halloween: it's that time of year again... A perfect Halloween adventure! Times are dire. The buried are rising from their graves and even the shadows are taking on a life of their own. Lord Edgar Melenov should never have accepted that gift - the small granite statue. It was no statue, but a living fiend, with a power so potent and terrible that it is reshaping the whole realm –...   [click here for more]
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The Sanguinomancer - New Class 5e - Blood Mage

The Sanguinomancer - New Class 5e - Blood Mage


Play the all-new casting class, the Sanguinomancer! This caster blends elements of at-will casting with a risk/reward playstyle! About the class: While commonly known as "blood mages", Sanguinomancers are a delicate subject for one to bring up in front of polite company. Some cities have even banned blood magic altogether. This is no doubt due to the numerous horror stories that...   [click here for more]
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The Fog of Ebisu

The Fog of Ebisu


A 3-5 hour adventure for 1st - 4th level characters A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick...   [click here for more]
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The Monstrous Mystery of Marwind Mansion

The Monstrous Mystery of Marwind Mansion


A whimsical party turns sour at the death of its host, and all the guests scramble to figure out "whodunit". Little do they know, a real and deadly danger is afoot…<o:p></o:p> "THE MONSTROUS MYSTERY OF MARWIND MANSION" is a DUNGEONS & DRAGONS adventure suitable for four to six 5th-level adventurers. It can be woven into a larger campaign, or be used as a...   [click here for more]
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RM4 House of Strahd (2e)

RM4 House of Strahd (2e)


Far above the village of Barovia sits Castle Ravenloft, the home and fortress of vampire lord Strahd Von Zarovich. Legends claim that Strahd flies with the bats and runs with the wolves to terrorize the countryside. Ancient tales also tell of dungeons and catacombs deep under the castle. Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past. Undoubtedly, Strahd...   [click here for more]
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Mad Scientist: The Reanimator

Mad Scientist: The Reanimator


The Mists of Ravenloft have arrived in the Forgotten Realms, and life there will never be the same. The Mists have corrupted and twisted the Weave.   One of the most dramatic changes to the world is the arrival of Dark Science, the dangerous and forbidden study of the universe's secrets--secrets the gods want to keep hidden from mortals. The rise of Dark Science has brought forth...   [click here for more]
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Revenant: The Vengeful Dead

Revenant: The Vengeful Dead


Sometimes, death isn't the end... Sometimes, it is only the beginning. Pulled from the grave by the whims of a dark power, the revenant finds itself driven to pursue an irresistible compulsion. Until the revenant fulfills this compulsion, she knows no rest. She exists in the gray domain between the quick and the dead, not truly alive yet not dead or undead. Inside, you will find...   [click here for more]
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The Guest at Watergem Keep (5e)

The Guest at Watergem Keep (5e)


Every noble wants to own their own manor, keep, or castle. Armand CuDuhul was one such noble, and he managed to find himself a great place to live. The keep is in a nice countryside, is mostly intact, has nice people living near it, and (most importantly) it's not haunted! He moved right in and got himself a staff. Unfortunately the first time he invited a guest in to stay, she did something magical....   [click here for more]
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Dark Ranger Class

Dark Ranger Class


The Dark Ranger is the classic ranger revamped to have a darker twist. They manipulate and twist nature using arcane magic to suit their needs. While not necessarily evil, they are better suited to Ravenloft or a horror based campaign setting if played as a PC. They make an excellent NPC protagonist in any setting. If you enjoy this supplement, be sure to check out my other...   [click here for more]
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The Dragoon

The Dragoon


A custom class built with the intention of emulating that feeling of crashing down on your enemies like the classic lancers once did. As always, feedback is greatly appreciated! If you enjoyed this product, please check out my other submissions: Oaths for the Apocalypse The Alchemage The Mime ...   [click here for more]
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Death Knight - 5th Edition

Death Knight - 5th Edition


This is a homebrew Death Knight class made for players in 5th Edition D&D. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. Design Notes: While the Paladin tends to focus on buffing its allies, the Death Knight, being a risen Paladin, tends to focus on debuffing its enemies. The three Rune Strikes are designed to...   [click here for more]
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Dungeon #207 (4e)

Dungeon #207 (4e)


1 All Together Now By Christopher Perkins We’ve bundled all of this month’s Dungeon® content into one PDF. How scary is that? 2 Starhaunt By Craig Campbell and Christopher Perkins The Order of the Endless Night swore an oath to protect the world against threats from beyond. Now, a sinister force has taken hold of the astronomers and infiltrated their fortress-observatory. A D&D®...   [click here for more]
Wizards of the Coast  $4.99

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Monsters & Maladies

Monsters & Maladies


MONSTERS & MALADIES What makes vampires and werewolves so interesting and iconic enemies, fundamental in every proper fantasy bestiary and cornerstones of the horror genre itself? Tradition, surely, put a good effort in shaping our unconscious around those creatures: folklore, legends, literature, and more recently games had a strong influence on us all.  ...   [click here for more]
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The GM's Table Warlock Patron: The Ancestors

The GM's Table Warlock Patron: The Ancestors


Not all warlocks are power hungry wheelers and dealers. For a select few their powers come from ancient traditions powered by the souls that came before them. This book is for players who want something different out of being a warlock. Below you will find information for warlocks that did not start powerless and find an entity to change that, but instead were raised in ancient traditions...   [click here for more]
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RR3 Van Richten's Guide to Vampires (2e)

RR3 Van Richten's Guide to Vampires (2e)


At last, some means of combating the ultimate undead—vampires—have found their way into print. Within these pages, Dr. Rudolph Van Richten shares his vast background as one of Ravenloft's most formidable lore masters and vampire hunters. Decades of research and experience have been compiled into discussions that define the very nature of these kings of the undead and help put them at a...   [click here for more]
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Classic Modules Today: Castle Spulzeer (5e)

Classic Modules Today: Castle Spulzeer (5e)


An omnious encounter with a fortuneteller sends a party of adventurers on a 200-mile journey across the Lands of Intrigue. While traveling throught the towns and terrain (detailed here for the first time) that lie in their path, they hear rumors and obtain clues about their mission. Their ultimate destination is Castle Spulzeer, a once proud stronghold that has become a den of terror. When the heroes...   [click here for more]
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A Crown for Strahd 007

A Crown for Strahd 007


CS007 There are many who would like to see Strahd removed once and for all. One wizard has a plan to create an item to weaken the lord of the land but needs help from some adventurers that may (or maynot) want to see strahd destroyed. He sends them a letter but Before he start he must first see if they can find him. no point senting people to their unfortuate desmise. A level 3-5 adventure in...   [click here for more]
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Creepy, Crawly & Crazy

Creepy, Crawly & Crazy


Discover 6 Creepy, Crawly & Crazy creatures to add some real flavor to your campaign. Meet the Ghost Herder who steals the souls of children and uses them as weapons. A brother to Night Hags and just as evil. Perhaps you might do better to start off with the Boneless Man, a fey prankster who might cause some annoyance, but also might leave a little gift. But as that bit of merriment...   [click here for more]
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Ranger Archetype: Blood Hunter Conclave

Ranger Archetype: Blood Hunter Conclave


The Blood Hunter stalks their prey in silence. Taking them away into the darkness. Yet when revealed, they will fight with brutal and calculating strikes, not caring for their own survival. For they know, their survival is certain. The Blood Hunter fights the forces of darkness. And yet, it seeps throughout veins. They recognize the power within it, and they will do anything to save their people....   [click here for more]
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Dhampir: Half-Vampire Race

Dhampir: Half-Vampire Race


Dhampiric Adventure With options for 6 options for the race of the mother (Human\Orc\Elf\Dragonborn\Tiefling) and 7 choices for the dark boons potentially bestowed upon the character from their Vampiric father, of which they shall receive only 2, the Dhampir enjoys a wide range of versatility while enjoying an enhancted capacity to hunt and kill both Vampires in particular and undead...   [click here for more]
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Druid Archetype - Circle of the Sun

Druid Archetype - Circle of the Sun


Druid Archetype - Circle of the Sun Hello fellow dungeoneers, I've always been a big fan of Druids and I felt that there was a big omission on class options relative to Druid Lore. The first Druids, and pretty much everyone else, first worshiped the sun or as they call it "The Mighty Oak". Before the moon, before the lands, before the spirits of the forest was he who set it all in motion,...   [click here for more]
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Color Digital Map Pack: DDAL04-08 The Broken One

Color Digital Map Pack: DDAL04-08 The Broken One


Color Digital Maps for DDAL04-08 The Broken One. This pack includes The Smithy in three quality levels (Low, Standard, and HD). All maps include grid lines which are aligned to the edges of the map (for easy scaling). The Standard and Low Definition maps are under 5MB to allow for import into Roll20 Free Edition. The HD map is under 10MB for paid Roll20 Subscription. You can find my other maps...   [click here for more]
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Soulmancer - Wizard Subclass Option

Soulmancer - Wizard Subclass Option


Akin to the necromancer, you manipulate the forces of life and death through the magical prowess that has secretly been passed down from master to apprentice since the days of old. Your focus is not on creating servants to follow your every whim, but instead to crack the code of what separates the meat puppets necromancer’s covet so much, and the person that pilots such vessels. Dangerous work...   [click here for more]
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Archer

Archer


The archetypal Archer is quick on their feet and quicker on the draw. While most fighters will engage in hand-to-hand combat, the Archer will keep to the sidelines and strike from a distance. Any fighter can pick up a bow and arrow and put it to good use but Archers excel at marksmanship and are trained how to respond effectively if an enemy manages to get too close. Modeled after the Battle Master...   [click here for more]
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Circle of the Wyrm - Druid Archetypes (5e)

Circle of the Wyrm - Druid Archetypes (5e)


The power of the dragons was once thought to be infinite and uncontrollable. Even now dragons are feared for their power and size. Some Druids have been gifted with the ability to channel such power. Those with a strong enough will and an affinity for shape shifting must make a choice. The Circle of the Wyrm is one of power and sacrifice. Granting power beyond imagination, Druids who choose this circle...   [click here for more]
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Psion - 5th Edition

Psion - 5th Edition


I playable Psion class for D&D 5th edition. In my research for this class, I discovered that there is a multitude of differing opionons on what a "proper" Psion should be. For this reason, I decided to focus on how the Psion might be played rather than the specific schools one might follow (Pyrokinesis, Telekinesis, etc.). I could not find the artists name online, but would like...   [click here for more]
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Blank Monster Form

Blank Monster Form


In the days of yore, Monster Manuals, Player Handbooks and Dungeonmaster's Guides came with all kinds of silly forms. No one used these save for perhaps the Blank Character Sheets, Adventure/Campaign outline forms and the ever-dreaded Blank Monster Form. I do my stat blocks by hand and if you are a fellow grognard who still kicks it Reagan Era, snap up this little jewel before the greedy dwarf claims...   [click here for more]
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Deception at Undervine

Deception at Undervine


Deception at Undervine is an adventure for characters from levels 1-4, optimized for 3-5 player characters. This shorter length campaign should have 15+ hours of gaming, all focused around the Forgotten Realms. The Heroes find themselves wandering to an uncharted town on the edge of the mountains, trapped in a ferocious snow storm. The town of Undervine is more of a hunting camp, under the rule of...   [click here for more]
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Layout Elements: Blue Marble Backgrounds

Layout Elements: Blue Marble Backgrounds


We've all seen them--the background images behind the text on the pages of our favorite RPG products that make it seem like it's old paper, or grass, or even a mysterious spell book with soft arcane symbols in the margins. While they're not necessary, they certainly boost the visual appeal of what we read! Finding those kinds of backgrounds legally can be challenging, especially if you don't have...   [click here for more]
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The Izek Problem

The Izek Problem


A simple compilation of ideas for dealing with Izek in the Curse of Strahd adventure module by Wizards of the Coast. ...   [click here for more]
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The Crumbling Wall

The Crumbling Wall


A mysterious bard sits atop a crumbling wall deep in the forest. What secrets are told in his sonorous tunes? The Crumbling Wall is a short encounter (hopefully no more than 30-45 minutes) for first level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site depends...   [click here for more]
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HD maps season 4 THE MARIONETTE

HD maps season 4 THE MARIONETTE


HD maps for season 4 The D&D Adventurers League Adventure DDAL04-04 The Marionette. Three maps ...   [click here for more]
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Doll of Pain

Doll of Pain


My players decided they wanted to touch everything in the "Death House". I then proceeded to try to frighten them a little and added more horror elements to the story. This doll is the one in area 17 of the "Death House". ...   [click here for more]
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Imperial Bloodline Sorcerer, a 5e Dungeons and Dragons Archetype

Imperial Bloodline Sorcerer, a 5e Dungeons and Dragons Archetype


Imperial Bloodline sorcerers have no need for the so-called might of chaos, the elementals, or even dragons. Their very ancestors provide them with their overwhelming magical might. At some point in their family tree was there a ruler so mighty that they forever altered their own legacy. You are one such descendant. Will you live up to their mantle? Check Out Our Other Products! 5e Adventures ...   [click here for more]
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Lycan Race - 5th Edition

Lycan Race - 5th Edition


A simple, playable Lycan race for players of 5th edition D&D. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. ...   [click here for more]
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Monstrous Compendium - Ravenloft Appendices I & II (2e)

Monstrous Compendium - Ravenloft Appendices I & II (2e)


They lurk in the shadows. They linger in your dreams. They strike in the darkness. They are the foul and horrible creatures that dwell in Ravenloft, the Demiplane of Dread, and they are waiting for you. From the dream-stalking bastellus to the body-snatching doppleganger plant, this horrific tome contains a great assortment of creatures that will haunt the nightmares of player characters...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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The Stitched

The Stitched


The stitched are living constructs, originally animated to serve as labororers, bodyguards, and weapons of war. Created from a patchwork of body parts and an unholy mingling of necromancy with dark science, a stitched seeks to discover a new life for itself, now freed from obedience to its master. He must make his way through a world that fears and loathes him, and must do so without...   [click here for more]
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Night Stalker Rogue Archetype

Night Stalker Rogue Archetype


Some rogues use their skill-sets not as criminals but stalkers employed by a church. Such rogues include witch hunters, demon or undead slayers, and inquisitors. They stand in the shadows at the periphery of the night, watching, waiting, looking, hunting, stalking, until they find the enemies of their faith and silently leave them in shallow, unmarked graves. Night stalkers are expected to follow the...   [click here for more]
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Soul-Stitcher

Soul-Stitcher


Soul-stitchers weave the forces of fate and soul energy to manipulate their foes and bolster their allies. Picking from one of three subclasses (Dollmaker, Tailor, and Smokeweaver), soul-stitchers cater to a wide range of play styles. Create dolls that bind the souls of your enemies to inflict great pain and suffering upon them. Weave the threads of your own soul to give yourself abilities beyond...   [click here for more]
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Graphic Elements for Adventures IV

Graphic Elements for Adventures IV


There is a dearth of affordable artwork for creating visually dynamic packaging for adventures posted on Dungeon Masters Guild. Illustrations can be expensive, but if done well they can make or break a product. This package contains 50 PNG files for your use when formatting your material. While not a substitute for quality and informative illustration that enhances the information delivered in your...   [click here for more]
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Graphic Elements for Adventures III

Graphic Elements for Adventures III


There is a dearth of affordable artwork for creating visually dynamic packaging for adventures posted on Dungeon Masters Guild. Illustrations can be expensive, but if done well they can make or break a product. This package contains 50 PNG files for your use when formatting your material. While not a substitute for quality and informative illustration that enhances the information delivered in your...   [click here for more]
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Tricks Without Treats, A Faerun All Hallows Eve

Tricks Without Treats, A Faerun All Hallows Eve


Follow us at @perilous_prints and like us on facebook! The sequal to the Happy Easter Sourcebook, this twisted book of ghoulish creatures and fiendish spooks is the perfect Halloween rescource for a night full of wicked tricks. This short book includes everything you need to run a tense, rewarding, and devious dungeon full of character and steeped in lore. This book includes: 8 Halloween Creatures,...   [click here for more]
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Van Richten's Guide to the Vistani (2e)

Van Richten's Guide to the Vistani (2e)


Over three decades ago, the only child of Dr. Rudolph van Richten was stolen by Vistani thieves and sold to a vampire. The doctor's efforts to rescue his son and then avenge himself upon that vampire led to a dark new career fighting the terrifying monsters in the Demiplane of Dread. Now, the sage of Ravenloft turns his attention to the very people who made him what he is today. In spite of his...   [click here for more]
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Blood Circle (druidic vampire circle)

Blood Circle (druidic vampire circle)


Trained to use the powers of a vampire in communion with their druid powers, the circle of the blood seeks for the maximum vampire strength, positioning the vampire in the top of the alimentary chain. The circle of the Vampire is a vampire tematic circle for the druid class. it works well even if the user is or not a vampire. ...   [click here for more]
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Arcane Tradition: Monster Hunting

Arcane Tradition: Monster Hunting


A fight with a lycanthrope is going poorly, the fighter suggests using fire, before she can correct him the high elf wizard is already pulling out her silver dagger. Just when things look too late for the tielfling shcolar he holds up a single component, a griffon's feather, imbued with new speed he dodges out of the way before a deadly strike can land. The Lich prepares its last spell, knowing...   [click here for more]
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The Road to Temptation

The Road to Temptation


Deep in the Balinok Mountains, the winged ruler Alladria struggles to defend the village of Hofburg from a local Orcus cult. With her town overrun by demonic and undead forces, Alladria turns to Count Strahd for aid. Will help arrive in time? If it does, can it overcome the evil forces that await? This adventure for 5th level characters is set in the Ravenloft Campaign Setting and includes rules...   [click here for more]
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