Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











StorylineLanguages
Rage of Demons   Remove Search Term
English   Remove Search Term
Advanced Search

 
 Hottest Rage of Demons, English
 
 Hottest Community Rage of Demons, English
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Haunt

The Haunt


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
What Has It Got in Its Pocketses? Mind Flayers!

What Has It Got in Its Pocketses? Mind Flayers!


“I loot the corpse.”   This may be the second-oldest repeated phrase in the history of Dungeons & Dragons (preceded – both historically and situationally – by “roll for initiative”). But the phrase is more than just a statement of action - it’s a question, and (more specifically) a re-phrasing of another, far older question, one with...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Gateway to a Savage Land - Adventure

Gateway to a Savage Land - Adventure


Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign. The quest: find a woman's son who has been missing for 10 years. She's only just received a map that may lead to his last known whereabouts. A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying. The 38-page PDF includes...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
D&D Denizens: Underdark Monsters

D&D Denizens: Underdark Monsters


With so many monsters having been created for previous editions of the game, only a portion could be included in the new fifth edition Monster Manual. This document updates several of those older monsters absent from the new edition, specifically ones tied in some way to the theme of madness or ones that might be found in the Underdark. Allip (CR 3) Crypt Thing (CR 2) Ophidian (CR 1) Phantom...   [click here for more]
Dungeon Masters Guild  $2.95 $0.99

Add to Dungeon Masters Guild Order  
Companion System

Companion System


Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of. Fear not! The...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Out of the Abyss - DM Guide

Out of the Abyss - DM Guide


Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module. This guide has been very well received by the DMs community. I have gotten great response during the creation of this content. The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module. It...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. ...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 new player race, with two sub-races 4 new archetypes 6 new creatures 1 new creature template 6 magical items New player race. The shadar-kai are a race...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
D&D Denizens: Drow & Driders

D&D Denizens: Drow & Driders


The drow elf entry in the Monster Manual lists four types of drow: the standard drow (CR 1/4), the elite warrior (CR 5), the mage (CR 7), and the priestess of Lolth (CR 8). This document provides a range of other drow to populate any Underdark encounter, adventure, or campaign. The creatures here range from CR 1/2 to CR 7. Drow Acolyte of Lolth (CR 1/2) Drow Blademaster (CR 6) Drow Cultist...   [click here for more]
Dungeon Masters Guild  $1.95 $0.99

Add to Dungeon Masters Guild Order  
Out of the Abyss (OotA) Random Encounter Battle Maps

Out of the Abyss (OotA) Random Encounter Battle Maps


This is a collection of 26 battle maps that I designed for the Out of the Abyss Module. They can be used for Random Encounters throughout the adventure but can also be used for any other adventure set in the Underdark or a similar subterranean environment. Features Underdark Random Encounters The Darklake Random Encounters The Silken Paths Random Encounters Technical Features...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
DDEX3-01 Harried in Hillsfar (5e)

DDEX3-01 Harried in Hillsfar (5e)


Harried in Hillsfar In the village of Elventree, near the oppressive city of Hillsfar, a recent string of strange occurrences has the locals on edge. The factions have gathered here on the borders of the forest of Cormanthor to determine what’s happening. Is this the machinations of Hillsfar, or something more? Five one-hour mini-adventures for 1st-2nd level characters. DDEX3-01...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
DDEX3-06 No Foolish Matter (5e)

DDEX3-06 No Foolish Matter (5e)


No Foolish Matter Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot? A two-hour adventure for 1st-4th level characters. DDEX3-06 5E ...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
The Lightborn - New Race

The Lightborn - New Race


EDIT: v2 Uploaded, fixes grammar & format issues. Thank you to all who flagged these to me! Sorry for the delay! Some heroes are not made in the fires of conflict, or circumstance. Some heroes are simply born to be so. Fear has little meaning to them. The people look to them without thinking. They are the beacon of light in the darkness. They are the Lightborn. Lightborn, a race infused with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bag of Holding Inventory Sheet

Bag of Holding Inventory Sheet


Scraping his way down a long, narrow passage, Thornbrax "The Orange" drags a strange bag behind him - murmuring to himself about such prediciments. As the tiny tunnel opens up into a cavernous room, no less than five green impish creatures snort and chortle at their next victim. "Yeah yeah, shut up," he says. As soon as he flicks the bag open, a six-foot tall spindly swordsman with flame-red hair...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
ZETH-01 Six Summoned Swords (CCC-PHA-01)

ZETH-01 Six Summoned Swords (CCC-PHA-01)


Meaningful decisions, unexpected twists and memorable characters are the foundations of this dark 4-hour adventure for 5th to 10th level characters. A chance encounter on an unassuming road leads to a dangerous and lucrative opportunity. But what seems simple on the surface turns out to be much more below. Thrust into a world where every enemy has an enemy and everyone has their own dark motive,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
DDEX03-13 Writhing in the Dark (5e)

DDEX03-13 Writhing in the Dark (5e)


An unexpected envoy arrives in Sporedome and offers to give aid against the fire giants of Maerimydra, if you are willing to help his people with a small problem. Designer: Alan Patrick Characters of Level 5-10 Playtime: 2 hours Also included in the purchase of this adventure is a version specially converted for use with the Fantasy Grounds virtual tabletop software. The converted adventure...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
DDEX03-16 Assault on Maerimydra (5e)

DDEX03-16 Assault on Maerimydra (5e)


The time has come for the brave and the bold to put an end to the machinations of Maerimydra’s demonic occupiers and their fiendish fire giant ruler. This will be no mean feat; the city is a cesspit of corruption and madness. You will have help, however, as an unlikely group of allies have gathered to your side in the Underdark beneath Faerûn. Danger, glory, and redemption await those...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
DDEX3-12 Hillsfar Reclaimed (5e)

DDEX3-12 Hillsfar Reclaimed (5e)


The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city. Part One of Six Knives for Torin Nomerthal. Designer: Cindy Moore Characters of Level 1-4 Playtime: 2 hours...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
DDEX3-11 The Quest for Sporedome (5e)

DDEX3-11 The Quest for Sporedome (5e)


The Quest for Sporedome In the search for allies in the Underdark, you are called upon to travel through the recently opened Waydown sinkhole to find the lost myconid colony of Sporedome. It is said that they once cultivated a strain of mushrooms that could protect one from falling into madness. Can this be the cure for the rapidly spreading onslaught of insanity? A two-hour adventure for 5th-10th...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
DDEX03-14 Death on the Wall (5e)

DDEX03-14 Death on the Wall (5e)


First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! Part Two of Six Knives for Torin Nomerthal. Designer: Greg Marks Characters of Level 1-4 Playtime: 2 hours ...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
DDEX03-15 Szith Morcane Unbound (5e)

DDEX03-15 Szith Morcane Unbound (5e)


With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being retaken. During the battle for Szith Morcane, secrets of the drow community are revealed. What will you do with this knowledge, and how will it affect the outcome of the conflict? Designer: Robert Adducci Characters of Level 5-10 Playtime: 4 hours Also included in the...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
DDEX3-02 Shackles of Blood (5e)

DDEX3-02 Shackles of Blood (5e)


Shackles of Blood The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappearances has followed in their wake. Naturally, this has roused the suspicion of the factions. Join your factions and find out the truth behind the missing farmers. A four-hour adventure for 1st-4th level characters. DDEX3-02 5E Also included in...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
DDEX3-05 Bane of the Tradeways (5e)

DDEX3-05 Bane of the Tradeways (5e)


Bane of the Tradeways Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation? A four-hour adventure for 1st-4th level characters. DDEX3-05 5E Also...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
DDEX3-07 Herald of the Moon (5e)

DDEX3-07 Herald of the Moon (5e)


Herald of the Moon Elanil Elassidil, an elf bard of no small legacy, has put out a call for trustworthy agents. It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been dis-covered, and must be brought back to civilization. A four-hour adventure for 5th-10th level characters. DDEX3-07 5E ...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
DDEX3-09 The Waydown (5e)

DDEX3-09 The Waydown (5e)


The Waydown The recent discovery of an entrance to the Underdark has set local leaders on edge. In a display of initiative, the First Lord of Hillsfar has ordered the construction of defensive structures surrounding what locals have begun to call "The Waydown." You have been charged with escorting an emissary back to his home in the Underdark without alerting the Red Plumes. A four-hour...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
Menzoberranzan Drow Campaign Supplement

Menzoberranzan Drow Campaign Supplement


The Menzoberranzan Campaign Supplement is intended to provide a fifth edition downtime activity system for the transitionary 4th edition to fifth edition system neutral "Menzoberranzan, City of Intrigue" official publication available through DM'S Guild. The setting provides for a Drow based campaign set within the the Underdark civilization's premiere city location. A full historical listing...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
DDEX3-03 The Occupation of Szith Morcane (5e)

DDEX3-03 The Occupation of Szith Morcane (5e)


The Occupation of Szith Morcane Agents of the fire giants of Maerimydra, a city in the Underdark, have overtaken the drow outpost of Szith Morcane. The factions seek out adventurers to free the outpost’s leaders for questioning on the giants’ activities. Can you extricate them before it’s too late? A four-hour adventure for 5th-10th level characters. DDEX3-03 5E...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
DDEX3-04 It's All in the Blood (5e)

DDEX3-04 It's All in the Blood (5e)


It's All in the Blood Rumors of faceless demonic creatures have been steadily rising in the Hillsfar region, and it is said that far below the surface of Faerun, nestled in the bowels of the underdark, ancient terrors are stirring. The imperiled drow of Szith Morcaine have extended an intriguing offer, but can the drow be trusted, and for how long? An eight-hour adventure for 11th-16th level characters....   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
DDEX3-08 The Malady of Elventree (5e)

DDEX3-08 The Malady of Elventree (5e)


The Malady of Elventree An escaped duergar slave stumbles into the village of Elventree. With her she brings a malady that grips the small settlement in a bout of madness that seems unshakable. Can you find the source of the madness and save yourself and the village’s inhabitants? A four-hour adventure for 5th-10th level characters. DDEX3-08 5E ...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
DDEX3-10 Quelling the Horde (5e)

DDEX3-10 Quelling the Horde (5e)


Quelling the Horde The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappearances has followed in their wake. Naturally, this has roused the suspicion of the factions. Join your factions and find out the truth behind the missing farmers. A four-hour adventure for 1st-4th level characters. DDEX3-10 5E ...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
Bounty of the Month: Golden Widow

Bounty of the Month: Golden Widow


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style. The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
ZETH-02 Six Striking Swords (CCC-HAL-02)

ZETH-02 Six Striking Swords (CCC-HAL-02)


Unusual allies, unbridled chaos and an Underdark mystery await characters in this dark 4-hour adventure for 5th to 10th level characters. A mysterious resident has taken over an abandoned castle along a perilous trade route. Now, strange happenings have the traders spooked and there is concern about the economic fallout. Adventurers are dispatched to make a deal with the paranoid and potentially...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
ZETH-03 Six Swords Unbound (CCC-HAL-03)

ZETH-03 Six Swords Unbound (CCC-HAL-03)


An intense non-stop battle with dramatic story consequences awaits adventurers in this 4-hour adventure for 5th to 10th level characters. In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile. The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable to...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Planar Bestiary

Planar Bestiary


Are you taking your players to the Planes? Or maybe you’re bringing the Planes to them? Looking for some extra demons to spice up your Out of the Abyss campaign or more nasty elementals to serve the Princes? With over 150 monsters updated from earlier editions, complete with full descriptions, the Planar Bestiary has something for everyone. Fiends, celestials, and elementals abound. Plus some...   [click here for more]
Dungeon Masters Guild  $10.00

Add to Dungeon Masters Guild Order  
The Paragon Class 5e

The Paragon Class 5e


Introducing the Paragon, a unique alternative to other religious spellcasters with thematic depth, versatility and various sub-class options available. Religion in Dungeons and Dragons is an ever-present theme, with Gods and deities requiring mortal puppets to impose their will upon the realms. This is the origin of the paragon, a chosen champion of a God or higher power, chosen to safeguard the...   [click here for more]
Dungeon Masters Guild  $3.74

Add to Dungeon Masters Guild Order  
Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Out of the Abyss DM's Kit & Screen

Out of the Abyss DM's Kit & Screen


Indexes of 200+ NPCs, new monsters, demon lords, and more! A detailed adventure background and summary, plus level break downs of each region. Dungeon Master Screen inserts to keep the most important mechanics handy! This 19 page expansion and supplement includes three sections chock full of tools to improve your campaign! For the price of a cup o' joe, you can now have all...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Companion System Companion

Companion System Companion


A platinum best seller, the Companion System provides a whole pile of pre-made, simple companions, simple rules for using them, and lots of tips for making your own. But what if there were just a bunch more examples, and like way more options and suggestions? That's where the Companion System Companion comes in! The Companion System Companion provides 36 more companion examples, which can be printed...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
Hex Witch - 5E Player Class

Hex Witch - 5E Player Class


P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list. 12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Demonologist - Arcane Tradition (5e)

Demonologist - Arcane Tradition (5e)


Demonologist Some wizards devote their lives to study the demons and the plane of abyss. A demonologist gains practice in bargain with demons, using them to seek his own goals. Demonologists see themselves as researchers and keepers of lore that most people cannot handle. They seek tomes and old libraries of dark knowledge. They summon and bargain with demons for knowledge and...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
CCC-KUMORI-01-02 Wretches

CCC-KUMORI-01-02 Wretches


Accused of impersonation and kidnapping, a pair of old sisters have found refuge in Abermoor. In their wake, they have left a trail of blood, and are pursued by a bounty hunter. Hired for their expertise, the adventurers have joined the pursuit. A Two-Hour Adventure for 1st-4th Level Characters Wretches is a stand-alone adventure that premiered at Kumoricon in Portland, Oregon...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
CCC-DDSC-01 Murder at The Stop

CCC-DDSC-01 Murder at The Stop


With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required. A 4-hour adventure for 1st-4th Level Characters....   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Booklet of Infinite Horrors

Booklet of Infinite Horrors


From the Infinite Layers of the Abyss crawl nightmarish creatures, manifestations of hate and rage given individual form and will – demons! This supplement provides all the basic resources a Dungeon Master needs to create demons and demonic encounters that are as varied and horrific as the Abyss itself! As of February the 2nd, 2016, the Booklet of Infinite Horrors has been updated with tables...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss

A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss


A 117-page campaign aid featuring the prisoners of Velkynvelve—Buppido, Derendil, Eldeth, Jimjar, Ront, Sarith, Shuushar, Topsy, and Turvy—reimagined as player characters. Each one is presented at each level, 1st to 7th. That’s 63 stat blocks total! You will also find three new playable Underdark races (derro, kuo-toa, quaggoth) as well as guidelines for playing and leveling up Stool,...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Underdark Table Rolls

Underdark Table Rolls


Simple Encounter tables for the Underdark for Low (1-4), Mid (5-10) and High (11+) levels with support for Volo´s Guide to Monsters and Mordenkainen´s Tome of Foes. Extra tables for Underdark Locations, beasts, humanoids, undead, fungi & oozes and Underdark slaves. Tables use 2-20 range designed with unusual and dangerous encounters occurring less often using 1d12+1d8 or 2d10....   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Homeland Feats

Homeland Feats


Homeland Feats introduces 100 minor, situational mechanical benefit feats related the environment and culture of your characters' homelands. Unlike feats given every four levels, these feats are not intended to provide great mechanical advantage, but rather to enable the flavor of—and further exploration of—both character backgrounds and Faerûn. I recommend giving...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 332 items) Result Pages:  1  2  3  4  5  6  7  [Next >>] 
Select Page Number