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Evil Tide (2e)

Evil Tide (2e)


YOU SHOULD BE AFRAID OF THE WATER... When the sun sinks low, the sea devils rise dripping from the dark waves. They swarm like sharks, lethal and unstoppable. Death glints like a promise in their rabid eyes, and the blood of their prey paints their claws and teeth scarlet. Night after night they come, slaying all who stand in their way. Their sudden raids have devastated the island, bringing fishing...   [click here for more]
Wizards of the Coast  $4.99

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Lochfell's Secret (3.5)

Lochfell's Secret (3.5)


Hollyvyre saw her husband eaten right before her eyes by a giant sea monster that walked on water. That same day, a young man found his mother's grave dug up -- and his mother's body missing. Are the two events connected? What would a sea monster want with corpses? Drop this adventure for D&D v3.5 by Eric Haddock into your campaign world wherever there is a small port town. Suitable for four...   [click here for more]
Wizards of the Coast  $0.99

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Night of the Shark (2e)

Night of the Shark (2e)


"When the storm comes in with its teeth, teeth, teeth..." Black clouds build on the horizon with supernatural swiftness as the light of day drains away like a guttering candle. As the wind screams and sea spray blinds the eyes, the masts splinter and the deck heels over, a plaything of the storm. A nightmare shark hunts the murky ocean for all that succumb to the hammer of the winds. Can anyone...   [click here for more]
Wizards of the Coast  $4.99

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Sea of Blood (2e)

Sea of Blood (2e)


"Every land to drown in the avenging sea of blood" —from the Prophecy of the Deep Mother The deep sea holds many perils, some known, some secret, some merely hungry — and some outright evil. Those who live on dry land speak in whispers of the dreadful City of Abiding Hunger, where sea devils cavort in the court of their king, awful rites pay homage to a brutal shark god, and desperate refugees...   [click here for more]
Wizards of the Coast  $4.99

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