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"Life-shapes are the wondrous tools of our ancient past. They are our heritage, our birthright. Cast off the dead. Use not the unliving tool. Our ancient glory can only be restored by embracing life, not death." "We are all that is left. We hold in our hands the fate of our people. The Rhul-thaun are the true fruit of the rhulisti tree. The life-shapes are what set us above the other races. Only... [click here for more] |
Wizards of the Coast |
$9.99
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New options for barbarians, druids, shamans, and wardens
Take a walk on the wild side! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from the spirits that preserve and sustain the world. It provides new archetypal builds for barbarians, druids,... [click here for more] |
Wizards of the Coast |
$14.99
|
The Priest's Spell Compendium is a three-volume series describing every priest spell for the AD&D game.
Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DMs definitive source for priest spells.
This volume contains priest spells of all... [click here for more] |
Wizards of the Coast |
$4.99
|
The Priest's Spell Compendium is a three-volume series describing every priest spell for the AD&D game.
Spells have been collected from the rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for priest spells. ... [click here for more] |
Wizards of the Coast |
$4.99
|
The Priest's Spell Compendium is a three-volume series describing every wizard spell for the AD&D game.
Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for priest spells.
This volume contains spells from A to F... [click here for more] |
Wizards of the Coast |
$4.99
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The Priest's Screen speeds up game play by taking the most frequently used character specific information form the AD&D game Player's Handbook and Complete Priest's Handbook and making it instantly accessible. Now the information players need on the spot to play any kind of priest? including clerics and druids?:can be right at their fingertips. The screen folds in a neat triangle that sits on... [click here for more] |
Wizards of the Coast |
$4.95
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You have found the ideal all-in-one playing aid for your favorite game with the AD&D Game Priest's Player Pack. Inside your Player Pack is the information you need to play your chosen class of character - the priest - will skill and finesse, and a gathering of playing aids selected by TSR game designers as the items both experienced and beginning gamers find most useful.
NOTE: PDF is not Letter... [click here for more] |
Wizards of the Coast |
$4.95
|
Gellidus, known to many as Frost, is the last remaining Dragon Overlord upon the face of Krynn. This terrifying foe plans to achieve ultimate power through the dark magic of his dead cousins and a terrible pact with the powers of evil.
Only the bravery and sacrifice of true heroes will be able to stop the monstrous wyrm.
Price of Courage embraces the tradition of Dragonlance adventures by... [click here for more] |
Wizards of the Coast |
$14.99
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a wood elf ranger at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
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Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a tiefling warlock at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a human paladin at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a human fighter at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a human druid at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a human cleric at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a human barbarian at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a high elf wizard at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a high elf fighter at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a halfling rogue at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a halfling monk at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a half-orc paladin at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a half-elf bard at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a dwarf cleric at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a drow rogue at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Need a ready-to-play character for 5e?
The following pregenerated character sheets provide a dragonborn sorcerer at levels 1 thru 10. ... [click here for more] |
Wizards of the Coast |
FREE
|
Ever wonder why priesthoods in the Realms continue to flourish, despite the secular power of rich merchants and the land-shattering spells of the archmages? The answer lies in the mighty spells heretofore kept concealed by the robed clergy of the cloisters. These sacred spells are now revealed in these pages, drawn from legendary holy books presently "lost" on Faerun. To read Prayers From the Faithful... [click here for more] |
Wizards of the Coast |
$9.99
|
The second volume of the series detailing the gods and their avatars of the Realms continues where Faiths & Avatars left off.
It contains information on gods, their followers' religious orders, temple floor plans, and much more. This is essential gaming material for the campaign setting.
Product History
Powers & Pantheons (1997), by Eric L. Boyd, is the second deity... [click here for more] |
Wizards of the Coast |
$9.99
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Rule the Realms
You've survived countless death traps, slain hordes of monsters, and overthrown your fair share of petty warlords and would-by tyrants. Ever wonder what it would be like to hold sway as an influential member of the royal court, a mighty general, a powerful religious figure, or a successful merchant prince?
The Power of Faerûn campaign... [click here for more] |
Wizards of the Coast |
$14.99
|
This is the third Almanac in the series and the first Using AD&D stats. It covers the year AC 1012 on the Thyatian calendar, and includes several new sections. Among these are sections on weather patterns and predictions, the Hollow World floating continents' route and the resulting shadowfall, horoscopes, a list of the prominent NPCs converted to AD&D stats and information regarding new regions... [click here for more] |
Wizards of the Coast |
$4.95
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This new almanac provides a massive collection of world events for the game year of AC1011.
It picks up where the previous almanac ended, wrapping up major plots that started in the game year of AC1010, and starting new ones.
Battles, skirmishes, and a host of historical events take place in a world in perpetual development, enough to fill an entire game year! ... [click here for more] |
Wizards of the Coast |
$7.99
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This is the first of the Almanac series, and covers events immediatley following the "Wrath of the Immortals" storyline. The map included shows the remains of the Alphatian Empire, following the "Wrath" adventure. For the year 1010 AC. ... [click here for more] |
Wizards of the Coast |
$4.95
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Evil Reigns in the Elven Ruins Where elves once built the shining city of Myth Drannor, demons and devils now prowl in search of prey. Ancient evil slumbers beneath mossy stones, waiting for those foolish enough to venture within its grasp. Bold swordsmen, stealthy rogues, and skillful wizards have all met their end within the walls of Myth Drannor. But the lure of the city's magical... [click here for more] |
Wizards of the Coast |
$6.95
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The 1st Edition Player's Handbook is back!
No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more.
Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more.
Character Level Statistics.
Equipment... [click here for more] |
Wizards of the Coast |
$9.99
|
The D&D Player's Strategy Guide is aimed at D&D players who crave the envy of their gamer peers. If you want a character that’s jaw-droppingly cool, this book is for you. It provides tips and tricks for optimizing your D&D characters - to make them more awesome and fun to play at the game table.
In addition to character optimization tips and player advice, this book includes entertaining... [click here for more] |
Wizards of the Coast |
$14.99
|
Take the throne of Tuornen, rules its proud people, and reap the rewards of its rich lands. But beware, for Tuornen faces threats from many quarters. The scheming Duke of Alamie wants to regain control over the rebellious domain that broke from his grandfather's archduchy - your domain. Your hotheaded lieutenant wants to wage a war Tuornen cannot win. Two powerful regents of neighboring domains want... [click here for more] |
Wizards of the Coast |
$4.99
|
Before the humans descended on Cerilia, the continent was virtually untouched, inhabited only by those who understood how to live in harmony with nature. Since the human incursion, however, the natives have been forced to realign themselves with their homelands and their neighbors. No group has felt the effects of these maneuverings as much as the elves, who now engage in a daily struggle to keep a... [click here for more] |
Wizards of the Coast |
$4.99
|
To the casual observer, the realm of Talinie seems a pastoral place full of hard-working, law abiding citizens. But those who look beneath the surface?as a regent must? will see what lies beneath the beauty. From the south, a power-hungry archduke has move troops into two of Talinie's seven provinces, supposedly as a safeguard against goblin invasion. From the north, greedy guildmasters have encroached... [click here for more] |
Wizards of the Coast |
$4.99
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Stjordvik is a domain teetering on the brink of economic collapse, but rich in resources that could inject fresh life into the royal treasury. The land is politically fragmented by provincial jarls who go their own way rather than heed their king, but at the same time populated by freemen who disdain those petty power-seekers. For centuries the Great Oak Wall along the northern and western borders... [click here for more] |
Wizards of the Coast |
$4.99
|
Once a lawless frontier less than a century ago, Roesone is one of the youngest states in all of Anuire. as the ruler of the land, you'll find that Roesone is surrounded by uncertain allies and dangerous enemies. Plots and intrigues creep through the halls of your court and shadowed powers are moving against you. It will take strength, courage and determination to keep your crown on your head - and... [click here for more] |
Wizards of the Coast |
$4.99
|
Ranging from the Spiderfell in the north to the Straits of Aerele in the south, Medoere was born of faith and the blood of revolution. As regent, you fulfill the duties of Archpriest of the Church of the Celestial Spell, leading the theocracy to greater heights of glory. The domain is yours to command--if you have the courage, the conviction, and the blood of kings in your veins.
This BIRTHRIGHT domain... [click here for more] |
Wizards of the Coast |
$4.99
|
Khourane stands out among the arid Khinasi lands like a blooming lily in a barren field. It boasts some of the most enviable territory in this corner of the world: mountains, deep jungles, and a stunning coastline.
These enviable features inevitably lead to conflict, however: The lands are coveted by the Serpent, the Magian, and the Minotaur. What's more, the elves still resent the humans who claim... [click here for more] |
Wizards of the Coast |
$4.99
|
The benevolent wizard Count Aglondier of Ilien is dead!
He has left control of his realm to you, his trusted apprentice. With the considerable power of realm magic behind you, your task is to govern Ilien and defend it from those who wish to conquer your small domain.
This BIRTHRIGHT domain sourcebook is designed for players who want to take the role of the wizard king, or play a... [click here for more] |
Wizards of the Coast |
$4.99
|
The Hogunmarkdomain sourcebook details the people, land, customs, and culture of Hogunmark, a Rjurik domain on Cerilia's northern frontier. Queen Freila, the ruler described in The Rjurik Highlandsaccessory, has died, leaving the domain without a clear successor. This book assumes your player character (PC) is one of her six landed jarls (though you can play a different type of character if you choose).... [click here for more] |
Wizards of the Coast |
$4.99
|
From the fishing village of Fing Zulor to the druidic city or Odemark and the great capital of Skapa Hjarring, this is Halskapa, the greatest kingdom of the Rjurik Highlands in the Birthright campaign setting. King Berving, aged and ailing, a man who once united the discordant provinces of Hlaskapa, is abdicting his throne in favor of your character. Once, he could take almost any action and keep... [click here for more] |
Wizards of the Coast |
$4.99
|
Welcome to Endier, one of the smallest domains in Anuire. Carved from the tracherous forest known as Spiderfell, it is precariously balanced between three of the more powerful realms of the land, playing a delicate game of politics and diplomacy to survive. One misstep could mean its ruin; the fate of the land rests squarely on the shoulders of you, its regent.
It is said that with great risks come... [click here for more] |
Wizards of the Coast |
$4.99
|
The many-headed Hydra slithers in the Harrowmarsh on your western border. The Sphinx prowls its blasted lands, breathing a venomous wind upon the lush savannah. The Harpy's birds of prey circle in coastal salt breezes, raiding laden ships. It seems as if Binsada, your land of simple, nomadic cattle herders, is hemmed in by monstrous enemies on all sides.
Binsada is a realm where honor means more than... [click here for more] |
Wizards of the Coast |
$4.99
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Long before humans invaded Cerilia, the dwarves of the land had carved out a peaceful life for themselves, marred only by the persistent savagery of orog tribes. Since the human incursion, life has changed little for the natives of Baruk-Azhik, sequestered safely beneath the inhospitable mountains known as the Iron Peaks.
Baruk-Azhik is a domain of untold riches; there seems to be no end to the precious... [click here for more] |
Wizards of the Coast |
$4.99
|
Ready to explore your character's wild side?
Player’s Option: Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters, in much the same way that Player’s Option: Heroes of Shadow gave players reasons to explore their characters’ dark connections to the Shadowfell.
This book contains exciting new character builds and... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
Command the Elements
Imagine untamed oceans wracked by lightning, whirlwinds of seething flame and roaring thunder, and massive shards of flying earth and ice. Welcome to the Elemental Chaos, the raw plane from which the gods and the primordials fashioned the world. The plane forms the foundation of the D&D cosmos and is home to countless elemental beings, including genies, archons,... [click here for more] |
Wizards of the Coast |
$14.99
|
The Shadowfell is a cold, grim place through which the spirits of the dead must pass on their way to... wherever. Dark, evil things live there, suffused with the power of shadow. Some mortals in the natural world learn how to tap into this source. Assassins. Necromancers. Hexblades. By all accounts, a ruthless lot. However, not all beings that draw strength from the Shadowfell are vile, blackhearted... [click here for more] |
Wizards of the Coast |
$14.99
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Does your wizard wish to create a powerful magical item or a potent new spell? What other effects does your priest's favorite offensive spell accomplish? Spells & Magic provides players and Dungeon Masters with expanded rules that are compatible with the Player's Handbook, the Dungeon Master's Guide, and the rest of the Player's Option line of rulebooks. Within these... [click here for more] |
Wizards of the Coast |
$9.99
|