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Classic Classes Revisited (2E) [BUNDLE]

Classic Classes Revisited (2E) [BUNDLE]

Date Added: 2019-12-03
This special bundle product contains the following titles. PHBR1 The Complete Fighter's Handbook (2e) Regular price: $6.69 Bundle price: $2.00 Format: Watermarked PDF Who says fighters are the poor cousins of the AD&D game? No one will say it aloud after reading the Complete Fighter's Handbook: 128 pages of mind-expanding advice...   [click here for more]
Wizards of the Coast  $26.76 $7.99

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Classic Classes Revisited (3.5) [BUNDLE]

Classic Classes Revisited (3.5) [BUNDLE]

Date Added: 2019-12-03
This bundle contains the titles below, in the formats listed by each. Complete Adventurer (3.5) Regular price: $10.04 Bundle price: $2.56 Format: Watermarked PDF Sharpen Your Survival Skills Taverns are filled with tales of talented heroes and their breathtaking exploits. The prowess and ingenuity of these remarkable characters...   [click here for more]
Wizards of the Coast  $39.17 $9.99

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Expeditions  [BUNDLE]

Expeditions [BUNDLE]

Date Added: 2019-08-27
This special bundle product contains the following titles. Expedition to Castle Ravenloft (3e) Regular price: $14.99 Bundle price: $10.00 Format: Watermarked PDF The master of Ravenloft is having guests for dinner... and you are invited. A dark shape emerges from the shadow of Castle Ravenloft. A flash of lightning reveals the sneering...   [click here for more]
Wizards of the Coast  $59.96 $39.99

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S1-4 Realms of Horror (1e)

S1-4 Realms of Horror (1e)

Date Added: 2019-08-13
Tomb of Horrors, White Plume Mountain, Expedition to the Barrier Peaks, and The Lost Caverns of Tsojcanth. . . four modules that are already classics in the AD&D® game system. In this module you will find those four adventures in a newly-revised format, re-edited for ease of use in a gung-ho, let's-do-it-all-at-once campaign for your intermediate level characters. This product contains an...   [click here for more]
Wizards of the Coast  $9.99

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Wizard's Screen (2e)

Wizard's Screen (2e)

Date Added: 2019-08-13
The Wizard's Screen speeds up game play by taking the most frequently used character specific information form the AD&D game Player's Handbook and Complete Wizard's Handbook and making it instantly accessible. Now the details players need on the spot to play any of the wizard classes? including mages, specialist wizards, wild mages, or elementalists?:can be right at their fingertips. The screen...   [click here for more]
Wizards of the Coast  $4.95

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Forgotten Realms Campaign Setting  Revised (2E)

Forgotten Realms Campaign Setting Revised (2E)

Date Added: 2019-07-30
It is a world where the gods have walked and fantastic armies clashed. It is the home of Elminster, Alias, Azoun, Khelben, and Drizzt the dark elf. It is the most popular fantasy campaign in history. Well met, traveler, and welcome to the Forgotten Realms! Designed for the AD&D 2nd Edition game, the new Forgotten Realms Campaign Setting is a major expansion and complete revision of...   [click here for more]
Wizards of the Coast  $14.99

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R2: The Investigation of Hydell (1e)

R2: The Investigation of Hydell (1e)

Date Added: 2019-07-23
Slinks are clean, well cared for, happy, obedient semi-humans. Why are they content to be slaves? They are protected by law, owned by many a wealthy merchant, and even have church approval. So why is high cleric MacKurian suspicious Can you sneak into the old ruin and find out what slinks really are, and where they're coming from? This is the second of the RPGA series of AD&D modules. Each RPGA...   [click here for more]
Wizards of the Coast  $4.99

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RPGA2: Black Opal Eye (Basic)

RPGA2: Black Opal Eye (Basic)

Date Added: 2019-07-23
The fear of doom is haunting the fair elven forest. An ancient enemy, dark and sinister, is threatening them once more. Three witches inhabit the ruins of the wizard Elyas' tower, and their evil schemes are now in motion. Two elf maidens have disappeared without trace. None of those sent to explore the witches' tower have returned. The elves' magic is failing, and they have turned to you for help....   [click here for more]
Wizards of the Coast  $4.99

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AC6 D&D Player Character Record Sheets

AC6 D&D Player Character Record Sheets

Date Added: 2019-07-16
You started in Basic and as your character grew, you advanced to Expert. And the game grew too, epanding into Companion and Masters rules. And your character grew right along with the game, gaining levels, equipment, magical items, and land. In fact, your character grew right out of the D&D Character Sheet you have been using for so long. Now your character sheet can keep up to date with the...   [click here for more]
Wizards of the Coast  $0.99

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M1 Blizzard Pass (Basic)

M1 Blizzard Pass (Basic)

Date Added: 2019-07-16
A SOLO ADVENTURE FOR THIEVES LEVEL 1-3 or Group Play Level 1-3 The storm sweeps off the mountaintops without warning, as if conjured by some supernatural power. Within minutes, huge drifts of snow have halted the caravan, and the snow falls so hard it is impossible to see more than five feet. You huddle next to the sledge, trying to shelter your numb face from the icy winds. A...   [click here for more]
Wizards of the Coast  $4.99

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RPGA NEWS Volume 2 #1

RPGA NEWS Volume 2 #1

Date Added: 2018-11-20
Included in this issue: Fighter Coming Around A Corner — Willingham art The Polyhedron — The NEW Newsletter: Convention Update — The latest news from the East Coast NAME CONTEST Finishes! GRENADIER — Reprinted from the Grenadier Bulletin INTERVIEW with "Jake " Jaquet — Starting a 3-part series Spelling Bee: Evocations — Continuing our AD&D™...   [click here for more]
Wizards of the Coast  $0.99

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RPGA NEWS Volume 1 #1

RPGA NEWS Volume 1 #1

Date Added: 2018-11-06
Included in this issue: SPECIAL: Interview with E. Gary Gygax Part 1 of this interview, and the beginning of a series The Fastest Guns That Never Lived A BOOT HILLTM Article by Brian Blume et al The FIGHT IN THE SKIESTM Game A synopsis by Mike Carr An Open Letter ... TOP SECRETTM notes from Merle Rasmussen Gen Con® South Report GAMMA WORLDTM Science Fantasy Some ideas from Jim Ward Dispel...   [click here for more]
Wizards of the Coast  $0.99

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Living Greyhawk Journal: Volume 1 #2

Living Greyhawk Journal: Volume 1 #2

Date Added: 2018-10-30
Volume 1 Number #2, November/December 2000 Included in this issue: Gem of the Flanaess: City of Greyhawk Map Key by Denis Tetreault and Erik Mona Gem of the Flanaess: The Artisan's Quarter by Denis Tetreault and Erik Mona The Way of the Lake by Lance Hawvermale Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches Special insert not included in this scan....   [click here for more]
Wizards of the Coast  $1.99

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Living Greyhawk Journal: Volume 1 #3

Living Greyhawk Journal: Volume 1 #3

Date Added: 2018-10-30
Volume 1 Number #3, February 2001 Included in this issue: Special Feature: Living Greyhawk Character Record Sheets The Blood of Heroes by Sean K Reynolds, Fred Weining and Erik Mona The Gods of Oerth Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
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Living Greyhawk Journal: Volume 1 #4

Living Greyhawk Journal: Volume 1 #4

Date Added: 2018-10-30
Volume 1 Number #4, May 2001 Included in this issue: Gem of the Flanaess: Clerkburg by Erik Mona Silent Sorcery by Gary Holian Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
Wizards of the Coast  $1.99

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Living Greyhawk Journal: Volume 1 #0

Living Greyhawk Journal: Volume 1 #0

Date Added: 2018-10-16
Volume 1 Number #0, August 2000 Included in this issue: Wheels Within Wheels: Greyhawk's Circle of Eight by Gary Holian and Erik Mona Campaign News Dispatches The Regional Triads The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
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Living Greyhawk Journal: Volume 1 #1

Living Greyhawk Journal: Volume 1 #1

Date Added: 2018-10-16
Volume 1 Number #1, September 2000 Included in this issue: Places of Mystery by Erik Mona The Kingdom of Keoland by Gary Holian Playing Pieces: The Despotrix of Hardby by Fred Weining Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches The Regional Triads The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
Wizards of the Coast  $1.99

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Dragon Mountain (2e)

Dragon Mountain (2e)

Date Added: 2018-09-04
"The rubble-strewn passageway twists and turns, winding ever deeper into the mountain, lower and lower into the bowels of the ancient, forbidding halls of long-dead dwarves. The torchlight flickers, threatening to succumb to the oppressive darkness. Creeping along one striated granite wall, Arikus the warrior moves cautiously toward the great cavern ahead, its sides and walls disappearing into the...   [click here for more]
Wizards of the Coast  $9.99

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S4: The Lost Caverns of Tsojcanth (1e)

S4: The Lost Caverns of Tsojcanth (1e)

Date Added: 2018-07-17
In the Yatil Mountains south of Perrenland there is rumored to be a magical hoard of unsurpassed value, a treasure of such fame that scores f adventurers have perished in search of it. Find the perilous Lost Caverns of Tsojcanth and you may gain the hidden wealth of the long-dead arch-mage -- if you live! This adventure contains background information, referee's notes, maps of the wilderness and...   [click here for more]
Wizards of the Coast  $4.99

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Castles (2e)

Castles (2e)

Date Added: 2018-07-03
Inside you'll discover a "King's Ransom" in Castles and Accessories! EXPLORE THREE SPECTACULAR CASTLES... "Darkhold" in the Forgotten Realms setting: Towering stronghold of the nefarious Black Network "Drungar" in the Dragonlance setting: Bastion of defense against Thenol's undead armies. "Hart" in Greyhawk setting: A paladin's shining, star shaped fortress. See each castle brought to life...   [click here for more]
Wizards of the Coast  $4.99

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FMA1 Fires of Zatal (2e)

FMA1 Fires of Zatal (2e)

Date Added: 2018-05-29
This first game adventure for the Maztica campaign setting comes from the conclusion to the Maztica novel trilogy. The fate of the Maztica hangs in the balance as gods struggle for mastery of a shattered island. A few heroes must penetrate the great volcano, Zatal, to break the power of the god of war. "On the Night of Wailing, when the creatures of Viperhand come to life, when the great Maztican...   [click here for more]
Wizards of the Coast  $4.99

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B1-9 In Search of Adventure (Basic)

B1-9 In Search of Adventure (Basic)

Date Added: 2018-05-29
Threshold. The northernmost town in the Duchy?and your last stop before your adventures begin. Threshold, the gateway to mysterious castles, lost temples, deadly caves and caverns. You have heard the stories and legends now you wish to see for yourself. This product provides a complete campaign adventure that will take beginning characters from 1st all the way to 3rd level and possibly beyond, drawn...   [click here for more]
Wizards of the Coast  $9.99

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Poor Wizard's Almanac II (Basic)

Poor Wizard's Almanac II (Basic)

Date Added: 2018-05-29
This new almanac provides a massive collection of world events for the game year of AC1011. It picks up where the previous almanac ended, wrapping up major plots that started in the game year of AC1010, and starting new ones. Battles, skirmishes, and a host of historical events take place in a world in perpetual development, enough to fill an entire game year! ...   [click here for more]
Wizards of the Coast  $7.99

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Dawn of the Emperors: Thyatis and Alphatia (Basic)

Dawn of the Emperors: Thyatis and Alphatia (Basic)

Date Added: 2018-04-24
Thyatis. An empire run with military precision. An empire wherin fighting prowess is the most highly prized talent of all, and gladiatorial skill can lead to governmental status. Alphatia. An empire not so much run as allowed to exist by its aristocracy. An empire wherein magic use is the only talent that counts for anything, and lack of it can lead to a life of slavery. Product History...   [click here for more]
Wizards of the Coast  $9.99

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Citadel of Light (SAGA)

Citadel of Light (SAGA)

Date Added: 2018-04-17
A Light in the Darkness... In a time when the shadows of the Great Dragons darken Ansalon's horizons, a single beacon shines brightly—the Citadel of Light! Built by dwarves, protected by Solamnic Knights, and sacred to pilgrims of virtually every race on Krynn, the crystal domes of the Citadel of Light are the Fifth Age's first and greatest center of new magic. Guided by Goldmoon, venerable...   [click here for more]
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The Legacy of Raistlin (SAGA)

The Legacy of Raistlin (SAGA)

Date Added: 2018-04-17
Those the tower invites may enter, All others...beware! Millennia ago, the Wizards of High Sorcery created five magical Towers to serve as centers of arcane knowledge and to protect their fellowship of sorcerers from those who would see magic destroyed. Throughout the centuries, however, mages across the land of Ansalon were persecuted until today, in the Fifth Age, only one of these remarkable bastions...   [click here for more]
Wizards of the Coast  $7.99

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Dead in the Eye (4e)

Dead in the Eye (4e)

Date Added: 2018-03-27
SHOW THIS BEHOLDER WHO’S BOSS The Keepers of the Celestian Order, valiant defenders dedicated to destroying horrors from the Far Realm, have trapped a beholder in its lair. However, the evil aberration has proven far more dangerous than expected, and the Keepers need the help of adventurers to end the threat of Omaranthax once and for all. This DUNGEONS & DRAGONS® Roleplaying Game...   [click here for more]
Wizards of the Coast  $2.99

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Dragonlance Classics Volume I (2e)

Dragonlance Classics Volume I (2e)

Date Added: 2018-03-27
Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back. Together for the first time, play the entire adventure of the first book of the Dragonlance saga! Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and defy the evil that threatens to overwhelm and entire continent. Explore the Lost City of...   [click here for more]
Wizards of the Coast  $7.99

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The World of Greyhawk (1e)

The World of Greyhawk (1e)

Date Added: 2018-03-13
So the players have been complaining that the campaign is too dull, eh? Not enough detail? Why is this country at war with its neighbors? How can trade routes exist with all those wandering monsters? Most importantly, why do all of those unsacked, unlooted dungeons and ruins stand so close to the one big city all of the adventurers in the world hail from? Rejoice, Dungeon Masters, and relax! All...   [click here for more]
Wizards of the Coast  $4.99

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The City of Greyhawk

The City of Greyhawk

Date Added: 2017-12-26
Greyhawk - City of High Culture and Low Life! From the high towers of its grand universities to the rancid alleys of its darkest slums, the City of Greyhawk awaits you. Center of magic and learning in the Flanaess, Greyhawk is also the home of powerful thieves, mighty warriors, traitorous ambassadors, and honest craftsmen. They all await you within the pages of this information-packed boxed set....   [click here for more]
Wizards of the Coast  $9.99

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Dragonlance Classics Volume 2

Dragonlance Classics Volume 2

Date Added: 2017-12-20
The adventures in the magical world of Krynn, where the evil Dragonlords rule continue. Collects issues #9–16 of the DC Comics series. All Rights Reserved. Note: This digital edition includes the PDF and EPUB versions of the book. ...   [click here for more]
IDW Publishing  $13.99 $6.59

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Dragonlance Classics Volume 1

Dragonlance Classics Volume 1

Date Added: 2017-12-12
Open the door to the magical world of Krynn, where the evil Dragonlords rule and meet Sturm, steadfast Knight of Solamnia, veteran of the War of the Lance, and sworn enemy of the tyrants of Krynn. Collects issues #1–8 of the DC Comics series. All Rights Reserved. Note: This digital edition includes the PDF and EPUB versions of the book. ...   [click here for more]
IDW Publishing  $11.99 $6.59

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Fantastic Locations: Fields of Ruin (3.5)

Fantastic Locations: Fields of Ruin (3.5)

Date Added: 2017-09-19
Fields of Ruin features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies include creatures from the recent D&D War Drums miniatures expansion. The two poster maps can be put together to form a ruined stronghold, while the reverse sides feature more ruins and battlefields players can...   [click here for more]
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HWR2 Kingdom of Nithia (Basic)

HWR2 Kingdom of Nithia (Basic)

Date Added: 2017-09-05
MAGIC AND MYSTERY The Nithians have long been the stuff of legend on the outer world; they are a little less mysterious in the Hollow World. Ruled by powerful pharaohs, said by some to be Immortals in mortal form, they are the most changeless of all the cultures in this realm. What are the fabled powers of the Nithian pyramids? Is there still a relationship between the Haptans and the Tanagoro tribes?...   [click here for more]
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The Ruins of Undermountain (2e)

The Ruins of Undermountain (2e)

Date Added: 2017-08-22
BRAVE THE RUINS UNDERMOUNTAIN awaits you: the fabled and feared battleground of the Realms - \"The Deepest Dungeon of them all\" DARE YOU FACE?miles upon miles of deadly traps, glittering treasures, strange and cryptic rooms, and slithering, skulking, lurking monsters? They await you underneath Waterdeep! UNDERMOUNTAIN is a dungeon setting for AD&D 2nd Edition campaign play:...   [click here for more]
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Cloak & Dagger (2e)

Cloak & Dagger (2e)

Date Added: 2017-08-15
More than just powerful wizards, divine temples, and wise kings comprise the Realms. For every beacon of light there exists a shadow; and shadows conceal much. Those who work in secret wield much power in Faerun: Groups as diverse as the Harpers and the Zhentarim all live and work in the shadows of the Realms. Here, for the first time, is detailed information on these groups' areas of influence,...   [click here for more]
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Empires of the Shining Sea (2e)

Empires of the Shining Sea (2e)

Date Added: 2017-08-15
Calimshan and the Lake of Steam Revealed! The dusty trails from the North have brought you to the warm and welcoming coasts of the Shining Sea and the Lake of Steam. Here is history spanning millennia, not just centuries; passion, profit and danger; dreams of power and conquest; and wonders mysteries centuries older than any hedge realm north of Dalagar's Road and the Snowflake...   [click here for more]
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Secrets of the Dread Realms (3e)

Secrets of the Dread Realms (3e)

Date Added: 2017-08-15
The Horrors of Ravenloft The world of Ravenloft holds many secrets that not even its night prowlers may learn. Some are too horrible for common minds to comprehend. Others simply lie in malignant mists, forgotten by the denizens of the world. Only those with the valor or foolishness to confront them can deliver their revelations to the world. Sinister Tricks for Wicked...   [click here for more]
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War Captain's Companion (2e)

War Captain's Companion (2e)

Date Added: 2017-08-15
COMBAT IN FANTASY SPACE! The worlds of fantasy space are legion. Not all are friendly. The spider-like Neogi slavers, the cold and calculating Mind Flayers, the savage Scro, and others all build great ships of war to catch the magical currents of space. Now YOU can face the perils of deadly combat in the depths of the void. This game accessory gives you the chance to storm enemy ships or brave...   [click here for more]
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Against the Giants: The Liberation of Geoff (2e)

Against the Giants: The Liberation of Geoff (2e)

Date Added: 2017-08-08
A ravaged land. . . . Villains that really are larger than life. . . . A time for heroes. . . . A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. Now at last the tide has turned. Against the Giants features: The full text of three classic adventures by Gary Gygax: G1: Steading of the Hill Giant...   [click here for more]
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Land of Intrigue (2e)

Land of Intrigue (2e)

Date Added: 2017-08-08
Greetings kind travelers! The roads south to the Lands of Intrigue are long and dusty indeed, but they are roads to greatness and glory for merchants, adventurers, and scholars all. Folk with mettle enough to brave these lands will be challenged and astounded by forms of power, magic, and culture that are found nowhere else in Faerun. Developed from out-of-print material originally found in FR3...   [click here for more]
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Return to the Keep on the Borderlands (2e)

Return to the Keep on the Borderlands (2e)

Date Added: 2017-08-08
First published in 1981, B2, The Keep on the Borderlands by Gary Gygax as been played by more people than any other roleplaying adventure, providing an introduction to the hobby for hundreds of thousands of gamers. Now, almost twenty years later, the Keep has declined into a sleepy outpost settlement. The trained warriors once stationed here and the experienced adventurers who once flocked to the...   [click here for more]
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Return to White Plume Mountain (2e)

Return to White Plume Mountain (2e)

Date Added: 2017-08-08
In ancient times, a sorcerer named Keraptis searched for eternal life. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. Eventually he faded into legend, and the world heard no more of Keraptis form more than a millennium. Two decades ago, however, Keraptis reappeared in White Plume. The mountain and its insane lord proved too much for most, but eventually...   [click here for more]
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N3 Destiny of Kings (2e)

N3 Destiny of Kings (2e)

Date Added: 2017-08-01
When Treason Walks the Land... Trouble stirs in Dunador! The King lies dead of a wound received during a hunting expedition. His brother, Lord Edrin, challenges the rightful Crown Prince, a half-trained young man named Edmund, for possession of the throne while Edmund travels on a pilgrimage to the holy shrine of Nevron. Forces throughout the kingdom vie for control of the realm....   [click here for more]
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Reverse Dungeon (2e)

Reverse Dungeon (2e)

Date Added: 2017-08-01
See how the other half lives! Herpulh the goblin heard a knock-knock-knocking in the upper corridor?those nosy explorers have found the secret entrance to the goblin den! Herpulh must hurry to warn the tribe. If the invaders cut him off at the pass, there will be no means of stopping their mad advance into the lair! Welcome to Reverse Dungeon, the adventure where everything is...   [click here for more]
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Road to Danger (2e)

Road to Danger (2e)

Date Added: 2017-08-01
The road to adventure is fraught with danger. Travel swiftly, and guard yourselves well. For a group of unsung heroes, the challenge begins with six adventures originally presented in Dungeon Adventures magazine: Grakhirt's Lair by John Nephew: The villain responsible for the bloody battle at Nolivari remains at large. Catch him before he attacks again. Trouble At...   [click here for more]
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The Shattered Circle (2e)

The Shattered Circle (2e)

Date Added: 2017-08-01
From time out of mind, the standing stones known as the Circle of Cahervaniel have stood lonely vigil on a grassy hilltop. Sheepherders once moved their flocks over the hill and through the circle, sometimes resting in the cool shadows cast by the ancient stones. Everything changed when a stone finger fell, revealing a fissure in the earth. Now, dark shadows caress the circle after the sun sets....   [click here for more]
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Havens of the Great Bay (2e)

Havens of the Great Bay (2e)

Date Added: 2017-07-25
Sailors of fortune, dealers in danger... Sunlight glinted off the chill blue waters of the Krakennauricht. The lapping of waves against the merchant trader's hull to lull the roundship's crew into relaxing their attentions, but these sailors were too seasoned to give their enemy that advantage. Pirates, deep-sea denizens, and especially the abominable Kraken could decimate an unwary...   [click here for more]
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Moonlight Madness (2e)

Moonlight Madness (2e)

Date Added: 2017-07-25
The moon rises, and you feel yourself start to change. Fur sprouts from your palms, your fingers turn to claws, and a howl rips from your throat. Your clothes shred and tear as your Other Self breaks free.. Moonlight Madness follows the exploits of six unlucky heroes trying to free themselves of the curse of lycanthropy while evading a full-scale werewolf hunt led by a crusading paladin and his...   [click here for more]
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The Forgotten Terror (2e)

The Forgotten Terror (2e)

Date Added: 2017-07-25
A knife flashes in the darkness. You never see the face of your attacker. The adventure begins. Their spirits trapped by a cursed magical weapon, the heroes find themselves imprisoned on the surreal domain of Aggarath. Here they must explore the mind of Chardath Spulzeer, the insane lord of the realm. Somewhere in his shattered dreams and tormented memories lie secrets that may enable the...   [click here for more]
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