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Darkside of Selune SJ-DC-HYS-02 (5e)

Darkside of Selune SJ-DC-HYS-02 (5e)


Darkside of Selûne (SJ-DC-HYS-02) The Hystero Series Part 2 Answering a summons to the House of the Moon Temple, you embark on a harrowing quest to uncover a secret plot that threatens the fragile state between Toril and Selûne and risks all-out conflict that might just be your fault. As you grapple with the weight of destiny and choices that could determine the fate of...   [click here for more]
Dungeon Masters Guild  $3.99

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DDAL00-05 Winter's Splendor (5e)

DDAL00-05 Winter's Splendor (5e)


You’re invited to the Midwinter Gala in the City of Splendors! Among the jovial festivities, a sinister mystery waits to be unwrapped. A two-hour holiday adventure for 1st – 4th level characters. ...   [click here for more]
Wizards of the Coast  $4.99

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DDAL00-09 Minsc & Boo's Guide to Stuff and Things

DDAL00-09 Minsc & Boo's Guide to Stuff and Things


Minsc and his faithful ally Boo have seen much of the Forgotten Realms, and have been inspired by Volo to produce a guidebook detailing some of the more incredible things that they've experienced! From the magic-infused cuisine of the Lantan Isles to the designers of massive urban frescos (well, they call them frescos but everyone else recognizes graffiti when they see it) to the divinely apathetic...   [click here for more]
D&D Adventurers League  $5.99

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DDAL08-00 Once in Waterdeep

DDAL08-00 Once in Waterdeep


Who knows why adventurers are drawn together? The lust for gold, a common foe, or the whimsy of fate? Pull up a stool, stoke the hearth, and let YOUR story begin! A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-01 The Map with No Names

DDAL08-01 The Map with No Names


Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy. A 2-4 Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-02 Beneath the City of the Dead

DDAL08-02 Beneath the City of the Dead


The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy. A 2-4 Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-03 Dock Ward Double Cross

DDAL08-03 Dock Ward Double Cross


You’ve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing join forces to seek a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy. A 2-4Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-04 A Wrinkle in the Weave

DDAL08-04 A Wrinkle in the Weave


The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-05 Hero of the Troll Wars

DDAL08-05 Hero of the Troll Wars


Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls... A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-06 Purging the Blood

DDAL08-06 Purging the Blood


Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-07 Into the Dark

DDAL08-07 Into the Dark


When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy. A Two- Hour Adventure for Tier 2 Characters. Optimized for APL 5. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-08 Crypt of the Dark Kiss

DDAL08-08 Crypt of the Dark Kiss


Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-09 Fangs and Frogs

DDAL08-09 Fangs and Frogs


Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-10 The Skull Square Murders

DDAL08-10 The Skull Square Murders


When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Can you find the killer before they find you? Part One of the Skullport Shakedown trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-11 Poisoned Words

DDAL08-11 Poisoned Words


Your search for Volo’s key in Skullport has you playing a dangerous game between The Xanathar Guild, Bregan D’aerthe, and the Zhentarim. In the Port of Shadow, how do you know who you can trust when lives are on the line? Part Two of the Skullport Shakedown Trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-12 Xanathar's Wrath

DDAL08-12 Xanathar's Wrath


This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-13 The Vampire of Skullport

DDAL08-13 The Vampire of Skullport


Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tasked you with setting things right. Part One of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-14 Rescue from Vanrakdoom

DDAL08-14 Rescue from Vanrakdoom


Vampires in service to Shar, the Mistress of Night, are somewhere in Vanrakdoom. You must locate them without drawing attention to the other residents of this dangerous place. Part Two of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-15 Forge of Fangs

DDAL08-15 Forge of Fangs


The Forge of Fangs has been located in Vanrakdoom. While many innocents have been saved from an undying fate, the forge remains. Artor Morlin would like to see it torn to the ground and the threat ended forever. Part Three of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-16 A Change of Address

DDAL08-16 A Change of Address


The hand behind all of the Baron of Blood’s troubles is revealed, and he vows to make himself the worst kind of neighbor. Part One of the Home Sweet Home trilogy. A Four-to-Six Hour Adventure for Tier 4 Characters. Optimized for APL 18. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-17 The Tower of Ahghairon

DDAL08-17 The Tower of Ahghairon


The Tower of Ahghairon has been sealed for years, but when the door opens at last, it’s an invitation to even more mystery within. Part Two of the Home Sweet Home trilogy. A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL08-18 Moving Day

DDAL08-18 Moving Day


You must transport the Baron of Blood (sealed within his coffin) to his new home. Unfortunately, his new neighbors are not happy to see him move in, and the Mad Mage himself wants to throw him a housewarming party. Part Three of the Home Sweet Home trilogy. A Four-to-Six Hour Adventure for Tier 4 Characters. Optimized for APL 18. ...   [click here for more]
D&D Adventurers League  $4.99

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Pandora's Bundle I [BUNDLE]

Pandora's Bundle I [BUNDLE]


Note:This series's story is currently still going through edits and improvements. It can be played and is fully AL-Legal. The price will remain the same until the remaining episodes are fully finished and published, then the prices will be re-adjusted to its original intended prices. Grab this while it's still at the current price! This special bundle product contains the following titles. ...   [click here for more]
Dungeon Masters Guild  $35.45 $31.91

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SJ-DC-VMT-01 Waterdeep: Statue Heist

SJ-DC-VMT-01 Waterdeep: Statue Heist


The walking statues of Waterdeep have been stolen and taken to space! Can you get them back and apprehend the mastermind behind this dastardly plot, all before the Open Lord returns? Explore Realmspace and defeat mighty adversaries as you embark on a grand hunt for the Hawk Man, Sahuagin Humbled, Honorable Knight, and God Catcher statues. A Four-Hour Adventure for Tier 3 Characters. Optimized for...   [click here for more]
Dungeon Masters Guild  $2.95

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Sweet Dreams are Made of Cheese (FR-DC-WATERDEEP-CHZ)

Sweet Dreams are Made of Cheese (FR-DC-WATERDEEP-CHZ)


SWEET DREAMS ARE MADE OF CHEESE Waterdeep is hosting an inaugural Cheese Competition in honor of the new Cheesemongers’ Association, but dairy connoisseurs from across the Realms are now causing chaos in the City of Splendors. Will the event be a grating ordeal or can someone help the Guild make this a gouda experience? A (Cheesy) Waterdeep Escapade ...   [click here for more]
Dungeon Masters Guild  $3.50

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Sweet Dreams are Made of Keys (FR-DC-WATERDEEP-KYZ)

Sweet Dreams are Made of Keys (FR-DC-WATERDEEP-KYZ)


SWEET DREAMS ARE MADE OF KEYS When injustice rears its head, the Golden Vault rights the wrong. Or so the story goes: that no crime goes unavenged, and only the guilty need fear the infiltration of a Golden Vault agent. What happens when the target of the latest heist declares an undeniable innocence? Could it be that the Golden Vault seeks only petty profit after all?...   [click here for more]
Dungeon Masters Guild  $3.50

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The Hystero SJ-DC-HYS-01 (5e)

The Hystero SJ-DC-HYS-01 (5e)


The Hystero (SJ-DC-HYS-01) Adventure after adventure you have grown in strength and renown across Faerûn, but lately something just isn’t right.  You are happy, wealthy, and content but there something else, like an itch you can’t scratch, or a splinter in your mind that you just can’t reach.  Your most recent adventure has you headed to the outskirts of the city of Waterdeep...   [click here for more]
Dungeon Masters Guild  $3.99

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The Hystero SJ-DC-HYS-01 (Roll20)

The Hystero SJ-DC-HYS-01 (Roll20)


The Hystero (SJ-DC-HYS-01) - Roll20 Version only (NOTE: This is the Roll20 Version and does not include the PDF Version - If you are looking for the PDF version or would like both just get the linked bundle instead below) Adventure after adventure you have grown in strength and renown across Faerûn, but lately something just isn’t right.  You are happy, wealthy,...   [click here for more]
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