Title |
Publisher |
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Defiance in Phlan
The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms--the Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance , and even the Zhentarim--must untite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating in... [click here for more] |
Wizards of the Coast |
$2.99
|
Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous.
However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat?
Five Four-Hour Mini-Adventures for 1st-4th Level... [click here for more] |
Wizards of the Coast |
$3.99
|
A Four-Hour Forgotten Realms Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3.
The Black Mall needs your help! Its employees are in disarray, and the assistant manager Handsy needs help convincing them to stay. When trouble arises, will you stay and continue lending a helping hand?
CONTENT WARNINGS:... [click here for more] |
Dungeon Masters Guild |
$4.99
|
City of Danger
On the southern shores of the Moonsea, the residents of Mulmaster have eked out a living where others would likely have given up long ago—in a bleak city where corruption is rampant and the Church of Bane holds sway. In these five short, introductory adventures, you will travel the breadth of the City of Danger, meet its people, see its sights, and witness firsthand... [click here for more] |
Wizards of the Coast |
$2.99
|
Embers of Elmwood
A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play?
An adventure for 1st-4th level characters.
DDEX2-2 5E
Also included... [click here for more] |
Wizards of the Coast |
$2.99
|
Two-Hour Forgotten Realms Dungeoncraft Adventure for Level 5-10 Characters. Optimized for Average Party Level (APL) 8.
The Administration in Hillsfar is seeking adventurers to investigate the disappearance of adults in a nearby town, leaving all the children to fend for themselves. Will you help them or turn your back for your own safety? ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF KEYS
When injustice rears its head, the Golden Vault rights the wrong. Or so the story goes: that no crime goes unavenged, and only the guilty need fear the infiltration of a Golden Vault agent. What happens... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Quelling the Horde
The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappearances has followed in their wake. Naturally, this has roused the suspicion of the factions. Join your factions and find out the truth behind the missing farmers.
A four-hour adventure for 1st-4th level characters.
DDEX3-10 5E ... [click here for more] |
Wizards of the Coast |
$3.99
|
Hoard of the Death Dragon is a deadly dungeon crawl adventure in which every corner and corridor has the potential of springing a new trap.
A young knight journeys off to achieve glory and renown, and to bring a dragon’s hoard home for his family and his town. Now his family is sending adventurers to bring the knight home. A Four-Hour Adventure for Tier 2 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The mighty hero Duke Ravengard returns to hell to face his most dangerous challenge yet: being too famous for his own good.
A Four-Hour Adventure for Tier 4 characters. Optimized for APL 18.
Duke Ravengard Gets Sent to Hell (Again) is a satirical comedic adventure set in the post-Descent into Avernus timeline. Meet Skullcrack Studios, the movie studio that's sending... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Synopsis:
People are being possessed and the harvest and vegetation are dying rapidly in Greenest! The governor doesn’t think that such a matter requires the help of famed adventurers, but SEER has a different opinion.
A Two to Three -Hour Adventure for Tier 3 Characters. Optimized for APL 13. CONTENT WARNING: Loss of Loved Ones, Child’s love, Parental love, Very Emotional Farewell.... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01)
As the Feast of the Moon draws near in Starhaven, murder shatters the celestial celebrations, and a mystery unfolds with the heist of a priceless artifact. It's a riddle only a supreme detective could untangle — but in a time and place where legends walk the line between life and death, who's playing a part, and who's playing... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Synopsis:
SEER had the strangest of dreams recently. She dreamt of herself crying in front of a tombstone. At the same time, a disease much deadlier than anyone had seen before has begun spreading like wildfire from the village of Elkhorn in Lurkwood. All of this seems to be pointing to something very ominous…
A Two to Three -Hour Adventure for Tier 3 Characters. Optimized for... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Synopsis:
The merchant princes in Port Nyanzaru are holding a tournament to slay a most ferocious white wolf said to be devouring adventurers and dinosaurs alike!
A Four -Hour Adventure for Tier 3 Characters. Optimized for APL 13. CONTENT WARNING: Loss of loved ones, Pet’s leaving, Farewell, Best Boy, Wolf.
Content:
1. PDF file (Printerfriendly included)
2. Cover... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Sleep Now in the Fire
Beneath the looming shadow of an active supervolcano, the village of Ashenvale seeks brave adventurers to investigate the frequent seismic activities that have shaken its region.
The disappearance of the village spiritual leader amidst the volcanic tremors hints at a disturbing link.
Can you unearth the connection between the missing spiritual leader and the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Pandora Series
This series focuses on the pillar of Story/Role Playing. It's main aim is to delivery an emotionally touching story which will either warm or tug at the Heartstring of your players.
Synopsis:
A rogue modron wants to rejoin the modron society but is unable to do so, unless it gets the help of the Mogu God. Summoning the Mogu... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dinosaurs in Space
A winged velociraptor from Wildspace sent his followers to Port Nyanzaru, claiming to represent a long-lost tenth trickster god. After most dinosaur racers left Chult to follow him, can you unravel the mystery of this being?
A Four-Hour adventure for Tier 2 characters. Optimized for APL 8.
Content Warning: none
Premiering at Strategicon
The Strategicon conventions—OrcCon,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Momentum adventures, to get both adventures + their fully-prepared Roll20 lobbies at a great price today.)
ONE CHANCE Or, an Illustrated... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Momentum adventures, to get both adventures + their fully-prepared Roll20 lobbies at a great price today.)
ONE MOMENT Or, a Historical... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A criminal from the sky planets of the Featherspace System has been smuggling weapons to Toril. You have been hired by Featherspace’s Sky Blades to help stop her operations.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 9.
An exciting SJ adventure in the vast skies and floating islands of Featherspace, with a mix of airship combat, robust roleplay, and gritty moral choices.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Carry out an infernal heist in this adventure for the world’s greatest roleplaying game.
An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara... [click here for more] |
Wizards of the Coast |
$9.99 $4.99
|
A 2-Hour Adventure set in The Acre Woods the Feywild Domain of Trickery and Deceit, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
A contract for a magical study appears in front of the adventurers and after signing it, they find themselves in a mysterious tower. Do they have the wits to escape?
A Two-Hour Adventure for Tier 2 Characters.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Getting a free ticket to the pleasure boat Casper’s Gambit, the characters discover that Luck is an unreliable patron. And is there any such thing as a free ticket?
This is a low combat adventure set in Fortunia, the domain of Luck, ruled by the archfey Miss Fortune.
A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 7. CONTENT WARNING: Gambling, superstition
Roll20-version. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Grandma Cookie’s honeybees have swarmed, and she needs help in getting them back to their hive. Are you ready for a wild chase in the Feywild?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is set in the Feywild domain Sweetfields and is a familyfriendly adventure suitable for both Adenturers League and homebrew.
CONTENT WARNING: Cannibalism (mention), sugar
Roll20... [click here for more] |
Dungeon Masters Guild |
$3.49
|
The villagers of Oar’s Rest are in an uproar. The last chocolate delivery is running late, and the sweet shop had to close! Brave adventurers are needed to solve this sweet crisis.
A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Chocolate, fudge, candy
This adventure takes place in Theobromia, the domain of chocolate.
Roll20-version, ready to play! ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Master and Madame ir'Savaci had recently hired a new governess for their children, Master Raedan and Miss Aisley. Little did they know that their governess, Miss Tarsula Corvidae, was an Annis Hag, Tarsula CrookedRook, who took the role to sow chaos in the village of Nathyrr. She gifted Miss Aisley with a new doll. The doll was enchanted to come to life at night and kill Mister and Madame... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Ready to journey to the outskirts of Elturel?
Damnation! The Companion that was once a symbol of hope and goodness above the city of Elturel has been extinguished and the entire city has been drawn into Avernus, the first layer of the Nine Hells! Those fortunate enough to have been outside of the city’s walls during its departure may have been spared that fate, but danger still looms around... [click here for more] |
D&D Adventurers League |
$4.99
|
Master and Madame ir'Savaci had recently hired a new governess for their children, Master Raedan and Miss Aisley. Little did they know that their governess, Miss Tarsula Corvidae, was an Annis Hag, Tarsula CrookedRook, who took the role to sow chaos in the village of Nathyrr. She gifted Miss Aisley with a new doll. The doll was enchanted to come to life at night and kill Mister and Madame... [click here for more] |
Dungeon Masters Guild |
$1.99
|
For Roll20 Virtual Tabletop
The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
Please... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. The souls of the heroes of the Saltmarsh Alliance have been retrieved but the incursion has not gone unnoticed. The Song of the Divine Hunt has been sung. Will you survive the trek back to Toril?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Into... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. With travel to the reef secured, all you need to do is get in, find the trapped souls of three heroes of the Saltmarsh Alliance, and get out. As easy as a walk on the beach.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Into the Jaws of History Series:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. Before attempting their liberation, you must find a way to get to a place no one in their right mind would want to go.
Into the Jaws of History Series: Part 1 of 3.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Bone Collecting,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
For Roll20 Virtual Tabletop
A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
Also see our other AL adventures:
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
For Roll20 Virtual Tabletop
The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people.
A D&D... [click here for more] |
Dungeon Masters Guild |
$4.99
|
For Roll20 Virtual Tabletop
What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?
A D&D Adventurers League four-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Discover a fallen Hellrider!
Elturel isn’t the only city to have been claimed by Avernus; scores of towns and villages, long forgotten, litter the eternal battlefields. In one such place, a fallen Hellrider remains in stasis, waiting for the right time to rise and battle evil once more. Has that time come at long last?
Ready to play? Build unlimited 5e characters on Roll20... [click here for more] |
D&D Adventurers League |
$4.99
|
Alas! Welcome to Baldur’s Gate
It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’ll quickly realize you’re not out of peril yet as the streets of the Gate still run red with blood. Soon you’ll discover that arriving at the city wasn’t the biggest challenge at all, as now it’s time to convince the city’s rulers to grant asylum to you and those... [click here for more] |
D&D Adventurers League |
$4.99
|
Blood covered streets await you
The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or something is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is Gharizol?
Dungeons and Dragons Adventurers League Season 9: The Day of the Devil is a Two-to-Four-Hour Adventure for 1st through 4th Level Characters... [click here for more] |
D&D Adventurers League |
$4.99
|
Never lose Fai!
Fai Chen has gone missing from Mahadi’s Traveling Emporium, and the merchant sends you a note asking you to rescue him. You’ll have to do it without angering the master of the emporium, whose protection is crucial to your sacred mission. But in the Nine Hells, how much can you really trust someone you call friend?
Ready to play? Build unlimited 5e characters... [click here for more] |
D&D Adventurers League |
$4.99
|
It has been almost eight years since Sylas last saw his wife Rue, the herbalist of the quaint village of Parnast. Languishing in silence all these years, Sylas, on his deathbed, now asks adventurers to venture through the mysterious world of the fey in the hopes of learning her true fate, in the hopes of seeing her one last time. Get 3 maps for any price! These maps are in hi-resolution png format.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Blood covered streets await you
The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or something is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is Gharizol?
Dungeons and Dragons Adventurers League Season 9: The Day of the Devil is a Two-to-Four-Hour Adventure for 1st through 4th Level Characters... [click here for more] |
D&D Adventurers League |
$4.99
|
Dive into the first adventure in the Behind Infernal Lines storyline!
Deep in hostile territory with the innocent girl Dara to protect, you will have to trust to the weapons of the enemy if you are to survive. Even with deceit as your shield and sabotage as your sword, luck is required to complete Dara’s holy mission. Thankfully Fai Chen knows to start your quest with the help of... [click here for more] |
D&D Adventurers League |
$4.99
|
Who can be saved?
Long before it was a war-ravaged battlefield, Avernus was a den of temptation; a place to which ambitious, greedy, and covetous mortals were lured by the promise of power, wealth, and love. While the plane no longer serves this purpose, small pockets of terrible beauty remain. You have been sent in search of one such oasis to locate a fallen celestial. Will you be... [click here for more] |
D&D Adventurers League |
$4.99
|
Carry out an infernal heist in this adventure for the world’s greatest roleplaying game.
An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary.... [click here for more] |
D&D Adventurers League |
$4.99
|
Bees?!?
Bees! The peace of Mahadi’s emporium is shattered as a swarm of hellwasps has descended upon it! Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventures.
Ready to... [click here for more] |
D&D Adventurers League |
$4.99
|
Free the spirits of the Hellriders!
Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, but it won’t be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very well be a suicide mission, but when you’re in Avernus, what isn’t? Fortunately, the wily... [click here for more] |
D&D Adventurers League |
$4.99
|
The thrilling conclusion of the Behind Infernal Lines
You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series.
Ready to... [click here for more] |
D&D Adventurers League |
$4.99
|
This special bundle product contains the following titles. Folly Undone (SJ-DC-PHP-POLAR-01) Regular price: $4.99 Bundle price: $3.49 Format: PDF
A 4-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 11-16.
Twilight Moonsong, a sage of Candlekeep and a resident expert on the studies of the Astral Plane,
has... [click here for more] |
Dungeon Masters Guild |
$9.98 $6.99
|
This special bundle product contains the following titles. DC-PoA-RH01 The Chronographers Curse Regular price: $3.85 Bundle price: $0.51 Format: PDF In the town of Easthaven, a group of adventurers is tasked on a routine mission to resupply an expedition to the Reghed Glacier. But everything is not quite as it seems, and it's not long before the chronographer's... [click here for more] |
Dungeon Masters Guild |
$22.96 $13.66
|
Face the dragon!
Wisdom is knowing when a battle fought is a battle lost. A dragon has engaged in a pitched battle for the soul of his consort for nearly a millennium, and it’s time for him to throw in the towel. Dara has asked that you venture into the Diremire Pit and convince him of this, as there are greater wars to be won!
Ready to play? Build unlimited 5e characters... [click here for more] |
D&D Adventurers League |
$4.99
|