Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











ContentProduct TypeSettingLanguagesSpecial Collection
D&D Adventurers League   Remove Search Term
Adventures   Remove Search Term
1st Tier (Levels 1-4)   Remove Search Term
Forgotten Realms   Remove Search Term
English   Remove Search Term
May D&D Sale   Remove Search Term
Advanced Search

 
 Hottest Titles in Your Current Selection
 
 Hottest Community Titles in Your Current Selection
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
CCC - Anime - 1-1 Legend of the Sword Bandit Surprise

CCC - Anime - 1-1 Legend of the Sword Bandit Surprise


A priest of Ilmater seeks to right an old wrong to please his god. Will you trust the whims of hags and journey through time to find out what when wrong during the Festival of Stars? Experience events that contributed to the fall of Hawksroost. A Two-Hour Adventure for 1st-4th level characters For more adventures with the SALT Consortium, Sorrim, and Larazmu see also Rumors of...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC Priory Series (PRIORY-01/02/03)

CCC Priory Series (PRIORY-01/02/03)


Want to face off against the Dark Priory again? Want to sail the Moonsea once more and defeat your friends in the Sailor's Challenge? Tired of having to buy one part at a time for a 3-part series? I've got you covered! Here are all 3 parts bundled together. CCC-PRIORY-01: An evil menace once thought dead has resurfaced in Faerûn. This menace is a member of the Dark Priory, a doomsayer cult....   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
CCC-AETHER-01-01 The Heir of Orcus: Verse I

CCC-AETHER-01-01 The Heir of Orcus: Verse I


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 2-4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. Play like...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
CCC-ALMOG-01 TALES01-01 What Lies Beneath

CCC-ALMOG-01 TALES01-01 What Lies Beneath


The SALT Consortium has been unable to protect Zor Celis Helrehd’s caravans traveling through Hawksroost as more of them go missing each day. Zor Celis Helrehd has had enough and has taken out a bounty for adventurers to find out What Lies Beneath. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
CCC-AMER-01 Asleep and Awake

CCC-AMER-01 Asleep and Awake


CCC-AMER-01 Asleep and Awake Refugees in Mulmaster have had a fairly tough time, and that was before the disappearances. The few that return have been changed, refusing to believe that they were even missing. You have been asked by Mulmaster’s nobility to find the source of the disappearances and put an end to them. A Four-Hour Adventure for 1st-4th Level Characters, APL 4. This CCC premiered...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
CCC-AN-01 Secrets of Golden Fire

CCC-AN-01 Secrets of Golden Fire


An elusive school of monks and misfits traveling westward has smuggled itself into Melvaunt at a time of celebration, only to be cruelly ensnared by shadows from its fraught past. Will you help them hold back the darkness? ...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
CCC-AN-02 The Wrathful Deity of Khurovogo

CCC-AN-02 The Wrathful Deity of Khurovogo


The goblins of Khurovogo are being destroyed in devastating bursts of flame. The bravest of the surviving goblins seek out heroes willing to confront their angered deity and negotiate for the survival of the village... or kill the god. This is a Tier 1 2 hour adventure. ...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
CCC-APL-01-01 It's Not Easy Being Gene

CCC-APL-01-01 It's Not Easy Being Gene


The Applebottom Brothers may have just arrived in the bustling city of Thentia, but novelty draws rumor, lighting imaginations with whispers of miraculous creations in development. Now comes an open invitation to capable adventurers willing to assist them in securing information, rare components, and political favors—before rivals can snatch them up. A light-hearted 4-Hour...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BLD 1-1 Bleeding Gate: Pandemonium

CCC-BLD 1-1 Bleeding Gate: Pandemonium


Bleeding Gate: Pandemonium Part 1 of 3 Genre: Fantasy, Adventure, Mystery, Things are Not What They Seem Gameplay Duration: 2 hours Optimized: APL 3 Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child and...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BLD 1-2 Bleeding Gate: Amalgamation

CCC-BLD 1-2 Bleeding Gate: Amalgamation


Bleeding Gate: Amalgamation Part 2 of 3 When the party is hired to assist a covert organization, investigating the disappearances of Peacesmith, they are sent deep into the bowels of the town. It’s dirty work and the party certainly smells the stench of conspiracy (among other things). But after charging into a colossal mess in the Border Forest, they come face-to-face with the culprit. A...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-01 CORE 1-1 A Scream in the Night

CCC-BMG-01 CORE 1-1 A Scream in the Night


Melvaunt is a city of merchants and metalsmiths. The docks are constantly filled with ships from Hillsfar, Mulmaster, and more distant ports. The northern coast of the Moonsea is an inhospitable place, and its people have a reputation for being rough and unfriendly. But they don’t go around murdering one another in the streets. At least, not usually. Was that a scream you just heard? Part...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-02 CORE 1-2 A Cog in the Wheel

CCC-BMG-02 CORE 1-2 A Cog in the Wheel


With the identity of a murderer confirmed, heroes are needed to track it down to its home. As it turns out, it might be a longer journey than first imagined. Part Two of The Chaos in Melvaunt. A four-hour adventure for 1st-4th level characters ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-03 CORE 1-3 A Hole in the World

CCC-BMG-03 CORE 1-3 A Hole in the World


Threats from outside Melvaunt and within push heroes to the brink as a terrified populace counts on the bravery of a few heroes to avert total disaster. Part Three of The Chaos in Melvaunt. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-04 CORE 2-1 Tales of Good & Evil

CCC-BMG-04 CORE 2-1 Tales of Good & Evil


As the City of a Thousand Forges perseveres in the face of threats both internal and external, the effects of the planar portal continue to make everyone uneasy. When unusual individuals are drawn to the city because of the portal’s power, heroes are asked to keep the peace and ferret out anyone intending to bring harm to Melvaunt. A D&D Adventurers League adventure set in Melvaunt. A...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-05 CORE 2-2 Songs of Law & Chaos

CCC-BMG-05 CORE 2-2 Songs of Law & Chaos


Omens speak of an old and forgotten power located within a played-out diamond mine in the foothills of Thar, and some believe that might be a solution to the current problems facing Melvaunt—or possibly the cause of them. With danger closing in, someone has to investigate. A four-hour adventure for 1st - 4th level characters ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-06 CORE 2-3 Edicts of Neutrality

CCC-BMG-06 CORE 2-3 Edicts of Neutrality


With land trade threatened, the city of Melvaunt is relying on sea trade to get goods into and out of the city. An island rises out of the Moonsea just outside of Melvaunt Harbor, and initial exploration indicates the island is a threat. The origins and nature of the island must be ascertained before trade is shut down completely. A four-hour adventure for 1st - 4th level characters ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-25 CORE 3-1 The Spectral Incursion

CCC-BMG-25 CORE 3-1 The Spectral Incursion


As Melvaunt rebuilds after the devastation wrought by the modron and orc attacks, the planar portal outside the city walls continues to worry everyone in the City of a Thousand Forges. A closer examination of the portal is needed, and brave adventurers are asked to help be part of the reconnaissance team. A four-hour adventure Adventurers League legal CCC adventure from Baldman Games for 1st - 4th...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-26 CORE 3-2 The Ghostly Infestation

CCC-BMG-26 CORE 3-2 The Ghostly Infestation


Tensions are high within Melvaunt after the incident at the planar portal. Reports of strange behavior from several people, from the lowliest dockworker to the members of the Council of Lords, are taxing the resources of the City Watch. Are all of these strange behaviors just paranoid imaginings, or is a more dire threat lurking in the hearts of Melvaunt’s citizen? A four-hour Adventurers...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-27 CORE 3-3 The Spirited Investigation

CCC-BMG-27 CORE 3-3 The Spirited Investigation


The culprit behind the incident at the planar portal has been identified. Adventurers must investigate the individual behind the foul play, determining the means and the motive. But an odd party and some even odder guests threaten the investigation. A four-hour Adventurers League legal CCC adventure for 1st-4th level characters, brought to you by Baldman Games. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-31 PHLAN 3-1 The Conventicle of Chaos

CCC-BMG-31 PHLAN 3-1 The Conventicle of Chaos


After years of strife, Phlan is entering a new era of prosperity. Under the strong leadership of Jhessail Greycastle, external dangers have been beaten back, the city defenses have been strengthened, and the guilds are flourishing. But fresh threats have arisen within the city walls. Strange beasts stalk the night, bringing swift death in their wake, whilst a new criminal gang is vying for control...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-32 PHLAN 3-2 The First Rule

CCC-BMG-32 PHLAN 3-2 The First Rule


Deep inside the underbelly of Phlan something sinister is going on. A new group of criminals is looking to take over illegal operations in the city and have set themselves up in the sewers. Adventurers are needed to discover what secrets lie beneath Phlan. Do you heed the call? A four-hour adventure for 1st - 4th level characters ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-BMG-33 PHLAN 3-3 Spinning on the Edge

CCC-BMG-33 PHLAN 3-3 Spinning on the Edge


With Phlan’s prosperous new future hanging in the balance, Chancellor Calypso isn’t about to let a new stream of thieves, the recently identified Coin Spinners, flood into the city. A lucky tip and safe-house sting has secured “invitations” for a single group of adventurers into the organizations, and a path to where the supply lines end. Steel yourself, this invitation has...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-CIC-06 End of the Line

CCC-CIC-06 End of the Line


A mining accident leads to a failed rescue attempt. Now you have been asked help. What awaits you...at the end of the line? A four-hour D&D Adventurers League Convention Created Content adventure for 1st-4th level characters, brought to you by Cold Iron Conventions. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-CIC-08 The Last Voyage of the Woolgathering Tidsoptimist

CCC-CIC-08 The Last Voyage of the Woolgathering Tidsoptimist


Zor von Finklestein has purchased an aging cargo vessel and filled it with food for suffering Mulmaster. Now you only need to make sure the vessel comes into port. A four-hour D&D Adventurers League Convention Created Content adventure on the Moonsea for 1st-4th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-CIC-09 Steamy Shores of Danger

CCC-CIC-09 Steamy Shores of Danger


An urgent plea for assistance comes from the coastal village of Jarko’tu’ta. Traders are dead, canoes destroyed, bloodthirsty sharks spotted! A perilous canoe journey and fog-shrouded mysteries await adventurers. A 2- or 4-Hour Adventurers League Convention Created Content for 1st-4th Level Characters, brought to you by Cold Iron Conventions and Draxtar Games. In addition the ability...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-COTN-01-01-By The Seashore: A Red War Tale

CCC-COTN-01-01-By The Seashore: A Red War Tale


Chaotic magics torment the village of Stonedock, presenting opportunity to a devious grifter. Unknown to the scoundrel, a coveted trinket will soon bring with it the wrath of Thay! Who will help the village weather this storm? A Two-Hour Adventure for Tier One Characters. Optimized for APL 3. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-DDSC-01 Murder at The Stop

CCC-DDSC-01 Murder at The Stop


With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required. A 4-hour adventure for 1st-4th Level Characters....   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
CCC-DDSC-02 A Fool and His Gold

CCC-DDSC-02 A Fool and His Gold


Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circus wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of the good Doctor and his troupe. Are you up for the challenge? This adventure is the follow-up to CCC-DDSC-01 Murder at The Stop ...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
CCC-ELF-02 An Adventuring Party Walks Into A Bar

CCC-ELF-02 An Adventuring Party Walks Into A Bar


An Adventuring Party Walks Into a Bar… There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged… or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
CCC-FXC-01 - Nothing Happens in Elmwood

CCC-FXC-01 - Nothing Happens in Elmwood


All the priests in Melvaunt tell Lady Elsa Tillingwood that she needs a miracle to heal her. In the wake of Moander’s rampage through Elmwood, a child is born with miraculous healing powers. Lady Elsa has tasked you with investigating this divine coincidence... are you up for the challenge? Enjoy this investigative and combat focused 2-hour adventure for tier 1. ...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
CCC-GARY-04: The Darkness of the Mountains

CCC-GARY-04: The Darkness of the Mountains


In the shadow of the Galena Mountains, outside the Glumpen forest, the scars of the ancient war with the kingdom of the Witch King still lay fresh and exposed to the night air. A trade route between the regions of Vaasa and Damara have, through the years, created a crossroads at Aetherglen. The people who live there have an abiding honor for their dead, and the graveyards are shrines to their forebears....   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC-GARY-05: The Shadows of the Trees

CCC-GARY-05: The Shadows of the Trees


You’ve uncovered something ancient, something evil, on the outskirts of a small village at the foot of the Galena Mountains. The people of Aetherglen have no other options and are beseeching you and your team to investigate the trail of defiled dead that leads deep into the Glumpen forest. The massive Gulthias trees tower over your passage into the forest, casting a deep shadow over the land.<o:p></o:p>...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC-GARY-06: The Death Beneath the Roots

CCC-GARY-06: The Death Beneath the Roots


An ancient Gulthias tree contains the answers you’re seeking to the questions of the ancient dead and the recently dying in the village of Aetherglen. Its roots are massive, but so is the massive echoing bole underneath the tree. Delving deeper on the well-traveled path, you discover an old Elven city, apparently carved and fashioned from the roots themselves. But, what you discover only leads...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC-GEL-01 Bedlam at the Benefit

CCC-GEL-01 Bedlam at the Benefit


Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party! A two-hour adventure for 1st-4th level characters. An entertaining adventure that brings together many NPCs from...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
CCC-GHC-BK1-01 Into the Border Kingdoms

CCC-GHC-BK1-01 Into the Border Kingdoms


Night falls on the Border Kingdoms, a land rife with conflicts and schemes, where lords, counts, dukes, kings, and emperors rise, proclaim themselves, and are swept away with the speed and regularity of waves crashing upon a shore. As you settle in for the evening at a quaint little roadhouse by the name of Harker’s Cleaver, all seems quiet. Were the stories of this turbulent region just that,...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC-GHC-BK1-06 Legacy and Virtue

CCC-GHC-BK1-06 Legacy and Virtue


The lands of Hawkgarth have long been known as "the Wood of Many Monsters". It is rumored that an archmage of some ancient kingdom busied himself with the creation of new and terrible beasts in this place, and champions from all over Faerûn would come to test their mettle. A blood-red beast terrorizes the villages at night, and the normally stoic residents are quick to recruit able-bodied heroes....   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines

CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines


Well that’s odd. There sure are a lot of cats in the hamlet of Selpt. In fact, it seems as if just about everyone has one, and boy do they pamper those cats. Even if you’ve never been a cat person, it’s hard to say no. In fact, you should probably be adopted by one straight away. Yes, that’s it. You belong to that cat. Who’s a pretty human? A Two-Hour to Four-Hour...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-GHC-BK1-09 Scavengers

CCC-GHC-BK1-09 Scavengers


Peryton are known the world over as fearsome foes and gruesome battlefield scavengers. To keep the population under control, the small kingdom of Hawkgarth sponsors an annual peryton hunt. It's an opportunity to make a little coin and build your heroic legacy—what could go wrong? A Two-Hour to Four-Hour Adventure for Tier 1 Characters Note. All of the profits...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-GLIP-01-01 Glip Dak

CCC-GLIP-01-01 Glip Dak


The Kroth Magg hobgoblins run the trade city of Glip Dak in the Troll Hills of Thar. From there they have taken control of the trade routes along the northern Moonsea. A young noble has been captured for refusing to pay their tariffs and his house looks to hire adventurers to rescue him. Tier 1 CCC-GLIP-01-XX can be played in any order. An Adventurer's League Two-Hour Adventure for 1st-4th...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-GLIP-01-02 Beneath Glip Dak

CCC-GLIP-01-02 Beneath Glip Dak


A series of unusual heists has both the thieves’ guild and city guard scrambling to uncover the culprits before the burglaries destabilize the thriving trade within the city, threatening the budding kingdom the Kroth Magg have fought and died to forge. Tier 1 CCC-GLIP-01-XX can be played in any order. An Adventurer's League Two-Hour Adventure for 1st-4th Level Characters Please see...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-GLIP-01-03 Citadel of Vlaakith

CCC-GLIP-01-03 Citadel of Vlaakith


The adventurers are tasked with rescuing a group of heroes who vanished in the pearlescent fortress that manifested on the border between the Kroth Magg kingdom and the Varkonin empire in the Steppes of Thar. Tier 1 CCC-GLIP-01-XX can be played in any order. A Four-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-HAL-01 Fate of the Nightworms

CCC-HAL-01 Fate of the Nightworms


Strange geothermal activity brings adventurers to the tiny coastal village of Jarko’tu’ta. A dangerous cave descent leads them into the dark tunnels below the surface. Waiting for them there are encounters with creatures strange, beautiful and deadly! A 4-Hour Adventurers League Convention Created adventure for 1st-4th Level Characters. In addition the spectacular spelunking strangeness,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-KUMORI-02-02 School Magic

CCC-KUMORI-02-02 School Magic


In the Border Forest,north of the Teshwave, the Vorisch family of Phlan has built the Moonsea School for Homeless Children. A haven and home for the displaced and orphaned of the Moonsea. However, strange events threaten to close the school. Can you find the cause, and aid the school? ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC-KUMORI-02-04 To Be the Very Best

CCC-KUMORI-02-04 To Be the Very Best


An Anime-inspired 2‐Hour Adventure for 1st‐4th Level Characters (optimized for 3rd level characters). Festival bells cut loud through the air! Adventurers are gathering to celebrate the Wild Monster Capture Festival. Tame wild monsters, team up with them in honorable combat, and you could win not only gold, but fame and renown! The spirit of the festival is about to get disrupted,...   [click here for more]
Dungeon Masters Guild  $2.99 $0.99

Add to Dungeon Masters Guild Order  
CCC-MACE01-01 The Blight of Geoffrey

CCC-MACE01-01 The Blight of Geoffrey


Lord Geoffrey of the Smiths’ holdings has been struck by misfortune. He seeks adventurers to resolve issues at one of his farms, in his iron mine, and at his beloved inn. Can the party help Geoffrey and prevent him from losing his seat on the Merchant Council of Hulburg? About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-MACE01-02 A Panthers Peril

CCC-MACE01-02 A Panthers Peril


Lord Geoffrey of the Smiths has learned that a former comrade and fellow adventurer has taken his family heirloom and believes that this is the reason for his recent string of misfortune. He seeks adventurers to track down the Winged Panther and recover what was lost in order to break his supposed curse. Can the party track down this elusive thief and convince her return that which was taken? About...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-MACE01-03 Haunted Memories

CCC-MACE01-03 Haunted Memories


The search for Geoffrey’s family mace leads you to a meeting with a famous thief. In exchange for the information, she asks you to find a painting called Dawnsight. An easy task if you can withstand the haunted memories surrounding the painting. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-MCX-01 All in a Day’s Work

CCC-MCX-01 All in a Day’s Work


The Mordell family has been on the decline for years. The family has reached out to their contacts one last time for help ridding the family of a generational curse. This is a Two hour Tier 1 adventure with four story arcs through a single dungeon and can be completed with or without combat. ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC-NUKE-01-01 The Blighted Sun

CCC-NUKE-01-01 The Blighted Sun


The secluded settlement of Sunboughs has enjoyed prosperity within the Moonsea for centuries. A trade agreement is threatened when a fierce enemy strikes, seeking to destroy the elves and thwart their time-honored agreement! Who will come to their aid? This D&D Adventure is set in the Cormanthor Forest. A four-hour adventure for first through fourth level characters. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 144 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number