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CCC-KUMORI-02-02 School Magic

CCC-KUMORI-02-02 School Magic


 In the Border Forest,north of the Teshwave, the Vorisch family of Phlan has built the Moonsea School for Homeless Children. A haven and home for the displaced and orphaned of the Moonsea. However, strange events threaten to close the school. Can you find the cause, and aid the school? ...   [click here for more]
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CCC-MACE01-01 The Blight of Geoffrey

CCC-MACE01-01 The Blight of Geoffrey


Lord Geoffrey of the Smiths’ holdings has been struck by misfortune. He seeks adventurers to resolve issues at one of his farms, in his iron mine, and at his beloved inn. Can the party help Geoffrey and prevent him from losing his seat on the Merchant Council of Hulburg? About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC...   [click here for more]
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CCC-MACE01-02 A Panthers Peril

CCC-MACE01-02 A Panthers Peril


Lord Geoffrey of the Smiths has learned that a former comrade and fellow adventurer has taken his family heirloom and believes that this is the reason for his recent string of misfortune. He seeks adventurers to track down the Winged Panther and recover what was lost in order to break his supposed curse. Can the party track down this elusive thief and convince her return that which was taken? About...   [click here for more]
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CCC-MACE01-03 Haunted Memories

CCC-MACE01-03 Haunted Memories


The search for Geoffrey’s family mace leads you to a meeting with a famous thief. In exchange for the information, she asks you to find a painting called Dawnsight. An easy task if you can withstand the haunted memories surrounding the painting. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards...   [click here for more]
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CCC-MCX-01 All in a Day’s Work

CCC-MCX-01 All in a Day’s Work


The Mordell family has been on the decline for years. The family has reached out to their contacts one last time for help ridding the family of a generational curse. This is a Two hour Tier 1 adventure with four story arcs through a single dungeon and can be completed with or without combat. ...   [click here for more]
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CCC-OCC-02 Feast of the Moon

CCC-OCC-02 Feast of the Moon


Festivals galore line the streets, parks, and courtyards of Thentia. It is the Feast of the Moon, and all are gathered to remember loved ones and friends that have departed this world, and to pay homage to their ancestors. At a celebration in the Brambles, followers of Kelemvor host a stage where revelers tell tales of heroic deeds of their lineage. When one tall tale gets out of hand, the city...   [click here for more]
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CCC-ODFC01-01 Hammer and Anvil

CCC-ODFC01-01 Hammer and Anvil


Once an ennead, the Earthspur Mines are home to a competition between many dwarves.  Each clan sends its best and brightest crafter to compete in a test of endurance and skill.  While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others.  Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable...   [click here for more]
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CCC-ODFC02-01 Serenade of Pain

CCC-ODFC02-01 Serenade of Pain


Left in webs and reeking of rot, bodies dot the streets and alleys of the Zhentarim Ghetto, and no one does a thing. But leave one body inside Mulmaster’s walls, and everyone loses their minds. Especially the Cloaks and the City Watch. Which is probably why a Zor and Cloak representative has invited you to breakfast.   A four hour adventure for 1st - 4th level characters...   [click here for more]
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CCC-PDXAGE-01-01 The White Well

CCC-PDXAGE-01-01 The White Well


The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. A D&D Adventurers League two-hour...   [click here for more]
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CCC-PP-TDD01-01 Trouble Under Winton

CCC-PP-TDD01-01 Trouble Under Winton


An earthquake has felled the windmill of Winton into a sinkhole. Were that not bad enough, humanoids have been seen skulking around its ruins at night, and an odd ruby glow can be seen from within. Can you discover the secret under Winton? A Two-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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CCC-RPR-01 Eyes of Blood

CCC-RPR-01 Eyes of Blood


"Recent goblin attacks near the outskirts of Hulburg prompted Lord Eorl Hulmaster to send a band of mercenaries into the foothills of the Galena Mountains to thin out their numbers.  It was supposed to be an easy task, but it ended in disaster.  The band's leader remains trapped in goblin territory with their chieftan as his prisoner.  Lord Hulmaster now needs skilled adventurers to retrieve...   [click here for more]
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CCC-SALT 02-01 Mulmaster’s Meddling’s

CCC-SALT 02-01 Mulmaster’s Meddling’s


The SALT Consortium take leave of Thar to create needed trade alliances with a Zor of Mulmaster. The SALT Consortium has been busy rebuilding the small town of Hawksroost and the increase in riches has caught the eye of many within the city of Mulmaster. While many are excited at the prospect of a partnership, Oriel Phoenixfeather is skeptical of any alliance. She is in search of a party to meet...   [click here for more]
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CCC-SALT-01-01 Rumors of Riches

CCC-SALT-01-01 Rumors of Riches


The Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches? A Two-Hour Adventure for 1st-4th level characters ...   [click here for more]
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CCC-SALT-01-02 Moor Trouble

CCC-SALT-01-02 Moor Trouble


After the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his...   [click here for more]
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CCC-SALT-01-03 Broken Halls of Goldahroud

CCC-SALT-01-03 Broken Halls of Goldahroud


Beneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken...   [click here for more]
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CCC-SCAR01-01 Corrupted Artery

CCC-SCAR01-01 Corrupted Artery


The mining town of Glister has had a prosperous year, and people have been coming in search of work and wealth. A call has gone out for help in some local matters, but getting there is no easy task. Catch the caravan and travel through treacherous Thar! A 2-Hour Adventure for 1st-4th Level Characters Part 1 of Kossuth’s Kiss Update: I have converted...   [click here for more]
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CCC-SCAR01-02 Glister By Light

CCC-SCAR01-02 Glister By Light


The mining town of Glister has a problem. The latest caravan only arrived with a part of its supplies. Orcs waylaid them, took much needed goods, and are now making demands that the town return an artifact that is theirs, but the town is unfamiliar with. Help track down information about this artifact and possibly defend the city from an orc invasion! A 4-hour Adventure for 1st-4th Level Characters...   [click here for more]
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CCC-SCAR02-01 Glister By Dark

CCC-SCAR02-01 Glister By Dark


The mining town of Glister is under siege. Unprepared and short of supplies, the siege threatens to starve out the town. The mine has provided the only path that may provide some help; a collapsed tunnel has revealed an unknown cave that runs deep into the mountain. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Part 3 of Kossuth's Kiss Find part 1 here:...   [click here for more]
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CCC-SFBAY-04-01 The Cornflower Hive

CCC-SFBAY-04-01 The Cornflower Hive


What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river? A D&D Adventurers League four-hour adventure for 1st-4th level characters....   [click here for more]
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CCC-SFBAY-04-03 The Ashen Scar

CCC-SFBAY-04-03 The Ashen Scar


The fey hold sway over the forests of Cormanthor. Their presence has kept the goblinoids disorganized and warring amongst themselves. Now, a deadly enemy of the woods has laid claim to a Feywild glade. This foe is slaughtering the forest defenders and rallying goblinoid tribes in the name of vengeance. Can you stop them in time? The Ashen Scar premiered at Kublacon 2018. A D&D Adventurers...   [click here for more]
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CCC-SRCC01-01 Trouble in the Old City

CCC-SRCC01-01 Trouble in the Old City


The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in...   [click here for more]
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CCC-SRCC01-02 Down the River of Snakes

CCC-SRCC01-02 Down the River of Snakes


The yuan-ti have a demented scheme to bring the most vulnerable denizens of the small town of Ylraphon under their sway. Can the adventurers traverse the Flooded Forest, one of the most dangerous areas of wilderness in all Faerûn, in time to stop the machinations of the serpent god’s fanatical priest? About Mount Ogden Gaming Company MOGC is a group of gamers that decided to...   [click here for more]
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CCC-SRCC01-03 Altar of the Smoldering Eye

CCC-SRCC01-03 Altar of the Smoldering Eye


A fanatical priest nears completion of an ancient ritual that will transform the residents of Ylraphon’s Old City into yuan-ti. It has been revealed that he hides in a ruined temple in the Flooded Forest. The sands of time quickly slip away as our adventurer’s approach. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the...   [click here for more]
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CCC-TAROT01-01 Awakening of Fates

CCC-TAROT01-01 Awakening of Fates


The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot... A Two-Hour Adventure for 1st-4th Level Characters Part 1 of A Song of Fates...   [click here for more]
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CCC-TAROT01-02 By the Light of the Moon

CCC-TAROT01-02 By the Light of the Moon


Storms batter Thentia and the rains are threatening to wash away what little farm land is available.  But these are not the only storms to threaten the peace as various powers wage a quiet struggle around the city.  Are you brave enough to become an Agent of the Fates? A Two-Hour Adventure for 1st-4th Level Characters Part 2 of A Song of Fates.   CCC-TAROT01-02 Other adventures in...   [click here for more]
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CCC-TAROT01-03 A Martyred Heart

CCC-TAROT01-03 A Martyred Heart


As Thentia’s lighthouse grows dim so too does faith within the city. In the midst of this a priest of Ilmater has been accused of a heinous crime. But is this really the truth of the matter, or are we all just Agents of Fate? A 2-hour adventure for 1st - 4th level characters. Part 3 of A Song of Fates. Other Adventures in the TAROT Series CCC-TAROT01-01 Awakening of Fates CCC-TAROT01-02...   [click here for more]
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CCC-TAROT01-07 The Seat of the Ruler

CCC-TAROT01-07 The Seat of the Ruler


Election time in Thentia is here! With the recent, strange events surrounding Thentia, there is a tense contest for the seat of Watchlord of Thentia. The town has divided itself into factions supporting their candidates, and with that, the people ahve been very hostile to each other. On election day, certain key figureheads in the town need to vote, but might need some help getting there... A Four...   [click here for more]
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CCC-TRI-09 Tinhammer Falls (Prelude to the Beholder Corps series)

CCC-TRI-09 Tinhammer Falls (Prelude to the Beholder Corps series)


A sleepy little mining town in the Dragonspine Mountains has enjoyed the peace and quiet of their simple lives for decades. But despite his best intentions, the arrival of a scholar seeking ancient treasures has disrupted this community. A travelling band of adventurers is just what is needed to set things right. This is a Tier 1 (APL 2) Adventurers League legal adventure set in a small mining town...   [click here for more]
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CCC-TRI-16 Ph'theev, the Despondent (Part One of the Psionic Menace Series)

CCC-TRI-16 Ph'theev, the Despondent (Part One of the Psionic Menace Series)


A new trend is sweeping through the upper crust of Hillsfar nobility. Private menageries—the more exotic the better—have begun popping up in mansions and gardens around the city. However, recent reports of dangerous monsters escaping captivity and attacking citizens have the Red Plumes concerned. Where are these monsters coming from, how are they being procured, and what threat might this...   [click here for more]
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CCC-TRI-17 Ph'theev, Unbound! (Part Two of the Psionic Menace Series)

CCC-TRI-17 Ph'theev, Unbound! (Part Two of the Psionic Menace Series)


The flumph cloister is overjoyed to see its member returned, but warns of a psionic menace that resides nearby, causing most other creatures to flee. This menace is still in its infancy, and must be taken care of before it poses a threat to the area-at-large. Your flumph friend must come with you to sniff out the signs, so keep it safe! This is a Tier 1 (APL 3) Adventurers League legal adventure...   [click here for more]
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CCC-TRI-18 Pros & Cons (An Original Adventure by The Role Initiative)

CCC-TRI-18 Pros & Cons (An Original Adventure by The Role Initiative)


Every 200 years, the famous Eastern Moonsea Adventuring Convention takes place in the woods south of Elmwood. A who’s who of powerful adventurers, wizards, and vendors gather at a magical convention hall to exchange stories, goods, and wisdom. New adventurers often find themselves drawn to this event, in search of fame, fortune, and most importantly, swag. Mischief and intrigue, however, are...   [click here for more]
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CCC-TRI-19 Dead Men's Tales (Part One of the Dead Men Series)

CCC-TRI-19 Dead Men's Tales (Part One of the Dead Men Series)


A call for help is received from Abigail’s Cove: a fishing village located just south of Hulburg. Recently, two moss-covered skeletons walked out of the Moonsea and attacked the village. The villagers were able to defend themselves, but they fear something worse may be coming as a thick and ominous fog slowly rolls in from the Moonsea. This is a Tier 1 (APL 3) Adventurers League legal adventure...   [click here for more]
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CCC-UK-1 Call of the Elvenflow

CCC-UK-1 Call of the Elvenflow


DREAD THE CALL OF THE ELVENFLOW! Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories? Call of the Elvenflow is a four-hour adventure for 3-7 characters of level...   [click here for more]
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CCC-UK-2 The Wayward Wives

CCC-UK-2 The Wayward Wives


SOMETHING WICKED THIS WAY COMES. Ill winds blow over Wayward. The men drink apart from their wives, while a mysterious traveler sows discontent between married couples. The Wayward wives have had enough and are plotting revenge. The Wayward Wives is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level characters. It is the second...   [click here for more]
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CCC-WWC-01 In the Face of Fear

CCC-WWC-01 In the Face of Fear


THE FIRST ADVENTURE IN THE TENETS OF BANE SERIES A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must travel into the rocky, broken lands of Thar and unravel the protective magic left behind by the archmage who originally hid the disc. A 2-hour adventure for 1st-4th level characters  ...   [click here for more]
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CCC-WWC-02 Dark Waters of Hate

CCC-WWC-02 Dark Waters of Hate


THE SECOND ADVENTURE IN THE TENETS OF BANE SERIES A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must sail the Moonsea, journey to its depths, and unravel the protective magic left behind by the archmage who originally hid the disc. A 2-hour adventure for 1st-4th level characters  ...   [click here for more]
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CCC-WWC-03 Tyrant of the Forgotten Forge

CCC-WWC-03 Tyrant of the Forgotten Forge


THE THIRD ADVENTURE IN THE TENETS OF BANE SERIES A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must delve an abandoned dwarven mine and unravel the protective magic left behind by the archmage who originally hid the disc. A 2-hour adventure for 1st-4th level characters   Each adventure...   [click here for more]
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CCC-WWC-04 The Black Hand

CCC-WWC-04 The Black Hand


THE FOURTH ADVENTURE IN THE TENETS OF BANE SERIES A priestess of Torm needs adventurers to travel to Thentia with three platinum discs that once belonged to a trio of Banite fanatics. From there, the items are bound for Elturgard, where they can finally be destroyed. It seems like a simple task, but followers of Bane also seek the discs. Can you see your cargo safely to its destination and...   [click here for more]
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CCCGOC01-01 Tree Rot

CCCGOC01-01 Tree Rot


A corrupting sickness has infected the Quivering Forest, and the wood elf tribe of Thand’Arethen. The elves beseech the adventurers to root out the source of the corruption before they, and the forest, fall to its rot. 2-Hour Adventure for 1st-4th Level Characters The Gifts of Corruption series premiered at B-Con in August 2018. The modules may be played in any order,...   [click here for more]
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Gary Con X Tier 1 CCC Bundle

Gary Con X Tier 1 CCC Bundle


A bundle combination of: CCC-GARY-04 CCC-GARY-05 CCC-GARY-06 ...   [click here for more]
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MCX-01-02 The Rescue

MCX-01-02 The Rescue


This is my first attempt at writing an adventure. I wanted to create one that is simple to run, but has some replay value. I hope I accomplished this and that you enjoy it. There are multiple ways to complete The Rescue, be creative and find a way to rescue Kidren. ...   [click here for more]
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Swords of the Moonsea: Five Adventures

Swords of the Moonsea: Five Adventures


Inside this full-color, 132-page anthology you’ll find five best-selling Adventurer’s League quests for level 1-10 characters. Inside are over 20 illustrations, including a half-dozen full-page pieces by the esteemed Andrea Alemanno. Also included are instructions on how to weave these adventures into an ongoing story arc as part of your campaign. Tier 1 (Level 1-4): The Cornflower...   [click here for more]
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The Heir of Orcus: Verse I & II

The Heir of Orcus: Verse I & II


The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats. This bundle includes the following new features: A sneak peek of The Heir of Orcus: Verse III Background hooks for your Adventurers League characters with this storyline Upgraded layout These...   [click here for more]
Dungeon Masters Guild  $9.95 $7.96

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DDAL00-04 Winter's Flame (5e)

DDAL00-04 Winter's Flame (5e)


This year’s Midwinter holiday efforts have been met with unusual obstacles: small stockpiles rummaged through, foods spoiling, ale casks leaking, festive clothes torn up, and crucial pembelon fruits missing. With schedules and deadlines rigid, any bigger bumps in the road might result in disaster. Who would want to keep the people of Chult from celebrating this long-revered holiday? A two-hour...   [click here for more]
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DDAL00-05 Winter's Splendor (5e)

DDAL00-05 Winter's Splendor (5e)


You’re invited to the Midwinter Gala in the City of Splendors! Among the jovial festivities, a sinister mystery waits to be unwrapped. A two-hour holiday adventure for 1st – 4th level characters. ...   [click here for more]
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DDAL04-02 The Beast (5e)

DDAL04-02 The Beast (5e)


Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two...   [click here for more]
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DDAL04-03 The Executioner (5e)

DDAL04-03 The Executioner (5e)


The locals are spreading rumors of the emergence of an age-old relic in a remote farming village. Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for themselves? Part Three of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level characters ...   [click here for more]
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DDAL04-04 The Marionette (5e)

DDAL04-04 The Marionette (5e)


A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is... Part Four of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 1st-4th level characters Also included in the purchase...   [click here for more]
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DDAL04-05 The Seer (5e)

DDAL04-05 The Seer (5e)


The time has come to venture beyond the village of Orasnau and explore the realm of Barovia. However, in your travels, you happen across an unusual tribe of people--distrusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part Five of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level...   [click here for more]
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DDAL04‐06 The Ghost (5e)

DDAL04‐06 The Ghost (5e)


Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however; the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part Six of Misty Fortunes and Absent Hearts....   [click here for more]
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