Title |
Publisher |
Price |
UNEARTH THE FIND OF THE CENTURY!
The adventurers head deep into the Mournland to rescue a missing salvage team. In the heat of battle, they unearth a strange device from the ruins: the Oracle of War. This machine knows all the secrets they need to overcome their enemies—if only the adventurers can figure out how to operate it! This Tier 1 adventure is optimized for... [click here for more] |
D&D Adventurers League |
$4.99
|
CAN THEY BE STOPPED?
On their way back to Salvation, the adventurers are ambushed by a large force of undead and forced to seek shelter in a ruined cottage. As the dead close in from all sides, the survivors turn to the Oracle of War for a lifeline. Only this time, things don’t play out as expected.... This Tier 1 adventure is optimized for APL 3, and is the third adventure... [click here for more] |
D&D Adventurers League |
$4.99
|
On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities for their most lucrative trade commodity, sweet honeyfish mooncakes. With time running out the dohwar require adventurers with a particular set of skills to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
RIDE WITH THE DINOSAURS!
Across Eberron, the spirits of the dead stir as the Order of the Emerald Claw draws back the veil to Dolurrh. To avert calamity, the adventurers must cut a deal with an infamous bonecaster of the Talenta Plains - the Dream Eater - and her pack of loyal tyrannosaurs. Optimized for APL 15, this is the second in a trilogy of adventures, the Engines of... [click here for more] |
D&D Adventurers League |
$4.99
|
In the final installment of the horrifying SJ-DC-HBI Hardy & Beholder Investigations arc- the Reckoning- players will take a shady delivery from BRAL to REFUGE in MERCANE SPACE. A strange gambling den built into a Flying Pyramid has been orbiting Refuge and attracting visitors from across the Verse. Its proprietor, le gentilhomme LOUIE P GARVAL... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players:
Learn about KARPRI, the beautiful yet hostile fourth planet... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Security detail at Wildspace’s largest merchant convention seemed like an easy gig. That was until the dreaded Red Flag Fleet attacked and the lives of the dohwar of the Silver Beak Cartel were thrown into chaos! Can you catch the ruthless vampirates and stop Dread Captain Yi before it’s too late?
RED FLAG OF DREAD
A Spelljammer Dungeoncraft Adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 A druid grove of the sea is in peril; their guardian elemental has gone rogue!
A Two-Three Hour Adventure for Tier 3 Characters. Optimized for APL 14.
Adventure by Steven Truong
CONTENT ADVISORY: Galeophobia (Sharks), Ophidiophobia (Snakes), Thalassophobia (Sea
This product includes:
Adventure PDF - Standard
Adventure PDF - Printer Friendly
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
There's a mega-bounty on the Macguffin, and a gang of pirates is en-route to claim it — but not if you can steal it from them first!
Part 1 of the Suncorp's Bounty series.
A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8.
Fire Thieves has your PCs infiltrating the Sunkiller, the infamous pirate ship crewed by the Crack of Dawn. The goal is... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Flumphs’ pilgrimage to the Fluxspace, a location of religious fervor to the benign psionics, is being studied by an eccentric professor. You are hired by the Blackstaff tower to keep him safe and enjoy the majesty of the unique wildspace.
Story 1 of the Flumph Fantasy Trilogy
A Two-Hour Spelljammer Adventure for Tier 1 Characters. Optimized for APL 3.
Wildspace: Fluxspace
CONTENT... [click here for more] |
Dungeon Masters Guild |
$3.99
|
2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
Tensions rise on Crystalstar as more undead materialize from the Maercryshal. Two astral elves
may have a solution to save the planet, but can you act fast enough to prevent utter ruin?
Part three of the Crystalstar Trilogy
Unsworn Oath is a two-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You need to steal the Macguffin back?! Enter Club Diamond, rub shoulders with its mega-rich patrons, and get past its well-protected vault to reclaim the prize.
Part 2 of the Suncorp's Bounty series.
A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8.
Club Diamond's the stomping grounds of the Immortals, a cabal of mega-rich businessmen. The... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Tier 2 (2-Hour DungeonCraft, Spelljammer)
It is Liar’s Night Eve, and the Candy King needs your help! A supply of sweets for the children and revelers of Faerun has been waylaid deep in the Astral Sea at the edge of Doomspace.
A Two to Four Hour Spooktacular Adventure for Tier 2 Characters. Optimized for APL 8.
Adventure by Steven Truong
CONTENT ADVISORY: Arachnophobia... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A sunken ruin deep beneath the bay of Mulmaster holds the key to unraveling the Cult of Glaugrax’s nefarious plans. Dare you brave danger and duplicity to plumb its depths?
Part 2 of The Neverdusk Trilogy.
A Two-to-Four Hour Adventure for Tier 2 Characters. Optimized for APL 8.
The Sequel to Ooze There?, an ENnie Awards 2019 nominee in the Best Organized Play category!... [click here for more] |
Dungeon Masters Guild |
$3.99
|
As the Red War rages and Mulmaster burns, the Cult of Glaugrax sunders the arcane bindings on their alien master, unleashing an ancient evil that threatens to sink the Factions' evacuation efforts. Can you thwart them before the City of Danger is swept away in the wake of Fenaria's revenge?
Part 3 of The Neverdusk Trilogy.
A Four-to-Six Hour Adventure for Tier 3 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You’ve found yourselves in possession of a lockbox full of secrets – secrets to die for.
Can you unravel the truth before those who want it come calling?
An Action-packed Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content Warning: Loss of a parent
From veteran Dungeoncraft designers Martine Lassen and Steve... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You are sought out by Duwain Brickhammer—a giff ship captain with a grudge—to deliver a special message with MAXIMUM impact to the beholders of H'catha. Meanwhile, rumors abound that beholders are eliminating entire races in Realmspace. Will you deliver that message and stop the eye tyrants before it's too late? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A Space Dragon Trilogy
Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Evil lurks on a hidden asteroid, as an army of winged dragonborn is being hatched to invade Phlan. Can you stop them in Wildspace before it’s too late?
A Four-Hour adventure for Tier 3 characters. Optimized for APL 13.
Part 1 of the Death From Above trilogy.
Part... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 SJ-DC-RH-01 Honor Beyond Reprieve
You may have forsworn your oath, but your oath hasn’t forsworn you.
In the Wildspace system known as The Sea of Swords, conflict erupts between two powerful factions. When asked to choose between love and honor, how will our heroes decide?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: possible phobia trigger (imprisonment,... [click here for more] |
Dungeon Masters Guild |
$3.85
|
Zhentil Keep has lain dormant for decades, the destruction wrought upon it enough to keep even the bravest and most foolhardy away. But rumors and plots are stirring up things better left alone in the skeleton of the city, and the dead may not lay still for much longer.
East from the Keep, the city of Phlan celebrates Reclamation Day, honoring those lost in the fight to take back their... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Pirates threaten trade in the Astral Sea, hiding from the law somewhere in an asteroid belt in a frontier Wildspace system. Adventurers must join a pirate crew to discover the location of the pirates' hidden base. Talking like a pirate is encouraged, but not mandatory. The party are thrown into a floating sandbox (the pirate ship Red Death), filled with misfits, travelling through the... [click here for more] |
Dungeon Masters Guild |
$3.00
|
The Macguffin's fallen into the wrong hands. Now the world will end... unless you can reach a shareholder's meeting and block the resolution that will destroy the sun.
Part 3 of the Suncorp's Bounty series.
A Four-Hour Adventure for Tier 3 characters. Optimized for APL 13.
Mergers and Acquisitions is the thrilling finale to the Suncorp's Bounty series. Sol... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A new planet has appeared. Orbiting the white dwarf star of the Echo system, this planet has one particularly odd characteristic – it’s made entirely of gold!
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Content warning: Environmental hazards (extreme heat)
Wildspace system: Echo
This product includes:
Adventure PDF
Map Pack - Standard and Printer... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical underwater saga in the Domain of Delight, Samsara.
A sacred stone has been stolen from the Coral Kingdom of the archfey of Samsara, The Dragon Lord. Summoned to track down the... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Under the Flooded Forest grows a toxic maze of magical fungi called the Nidus. From this horrid realm a cult has struck a terrible blow against the wood elves struggling to regrow the trees in the forsaken swamp of the Flooded Forest. The elves, on the brink of extinction, need the adventurers to navigate this deadly labyrinth and recover a precious object. But the tunnels here crawl with... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hillsfar is shaking with mysterious earthquakes. Nightmarish phantasms are attacking the city. Thayan Red Wizards have blocked the harbor. A group of brave adventurers must break through phantasms and the blockade to save Bert, the famous potion maker, who has discovered a group of strange machines that may be the key to saving Hillsfar.
A Four-Hour Adventure for Tier 3 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 CONTENT WARNING: Body Horror, Clowns
Follow a distress call to a notorious ghost town in the middle of an asteroid belt. A crew of researchers and explorers have crash landed in this town, from which no one ever returns. Go down and investigate the abandoned buildings, dig deep into the darkness below, and save the crew (if you can). Listen for the sound of squeaking shoes and... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 The location of a secret pirate asteroid base has been revealed! Save a rebel leader from a pirate prison, before a fleet of wicked githyanki grab her. Fly through a dangerous asteroid field, explore a pirate cellblock filled with alarms, and escape from two fleets of enemies. The adventure is filled with pulse-pounding action and is also fairly simple to prepare and run. A 4 Hour... [click here for more] |
Dungeon Masters Guild |
$3.00
|
![[Roll20] Dohwar Heist (SJ-DC-DWR-01)](https://d1vzi28wh99zvq.cloudfront.net/images/8957/431174-thumb140.jpg) This is the Roll20 version of Dohwar Heist
This is an addon that is fully set up, ready to roll on the Roll20 VTT platform.
On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 G'DAY! This is an anchor for the Dungeoncraft Australia-bundles.
If you happen to come upon this entry, check out our bundles here : (TBD) DC-AAA-01 Australian Astral Alliance Volume #1 ... [click here for more] |
Dungeon Masters Guild |
$0.51
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical whimsy saga in the Domain of Delight, Samsara.
The Usagi clan has been stricken with misfortune and are unable to complete the quest of their patron archfey, The Jade Hare.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Adventurers are desperately needed to banish the monstrous beast sleeping beneath Hillsfar before Thay enslaves it. Or worse – it wakes.
Supplemental NPC list with pictures: https://www.dmsguild.com/product/253214/NPCs-of-Hillsfar-Fresno-CCC
First module in this trilogy: https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath
Second module in this trilogy: https://www.dmsguild.com/product/309473/CCCBWM0702-The-Beast-Within... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|

Your mission is to infiltrate the hideout of a nemesis to the archfey and recapture his prized staff. Does your team have what it takes to pull off the ultimate feywild heist?
A Four-Hour AL legal adventure for characters level 5-10. Optimized for five level 8 characters.
CONTENT WARNING: Self-Harm, Recreational Substance Use, General Party Debauchery, Steamy Shower Scene, Grand Larceny, Lots... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A druid grove of wildfire is in peril; their guardian elemental has gone rogue!
A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Adventure by Steven Truong
CONTENT ADVISORY: Pyrophobia (Fire), Ophidiophobia (Snakes), Space Travel.
This product includes:
Adventure PDF - Standard
Adventure PDF - Printer Friendly
Map - Image files of each map, with grids included version... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical racing competition in the Domain of Delight, Samsara.
The race that stops the domains of delights, The Samsara Cup. A festive race hosted by the archfey of the Horse. Test your... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical underwater saga in the Domain of Delight, Samsara.
Time has been tampered with and the nightmarish unraveling of an archfey has disastrous consequences on the domain. Tasked... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A two-hour adventure for Tier 1 characters. Optimized for APL 2. If you've got one shot, make it The Moonshot! Secure a crashed spelljammer and take it to the Rock of Bral - if you can make it in one piece! This adventure is designed to take low level characters into the stars and off of Faerun to start their astral adventuring careers. A full two hours of content, with suggestions... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoy’s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or woe to all should they fail.
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical quest in the Domain of Delight, Samsara.
An archfey of Samsara is in a vulnerable stage of its life cycle of reincarnation; her loyal retainers have hired adventurers as reinforcements... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The second in the Temporius trilogy. A stand-alone Two-Hour Adventure for Tier 2 Characters. Optimized for APL 7. The future is looking bleak in Temporius. The Archfey Dyul is in hiding. The forests are filled with the Ancient Evil's minions. Even the stream that brings life to the village of Plentivale is corrupted! It's time to start Bucking the Trend. Who will... [click here for more] |
Dungeon Masters Guild |
$2.99
|
2023 ENNIE Award Nominee for Best Organised Play.
Sprite-napped! Journey into the thorny tangles of the Feywild domain of Fablerise to rescue the Fiddlesticks family from the clutches of an evil transmuter.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content warning: Abuse (abduction), body horror (body modification),... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical quest in the Domain of Delight, Samsara.
To ascend the Flower Fruit Mountain and obtain the teachings of the immortal archfey master of martial arts, the Stone Sage. Challengers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical quest in the Domain of Delight, Samsara.
Siblings of the archfey of the Goat have been goat-napped! Traversed the feywild to save the Satyr Sisters from the Trolls of Rock. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A relentless heat wave has left the Flooded Forest parched, and the Fireseeker Task Force is scrambling to contain fires that have blazed to inexplicable life. Can you discover what burns at the heart of this mystery before all that is left are ashes?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This standalone adventure was created as part of the D&D Adventurers League Singapore... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 A retired hero is hiring brave adventurers to retrieve her shipment of special wine through a deadly thunderstorm.
A Two-to-Four Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Adventure by Steven Truong
CONTENT ADVISORY: Alcoholic References and Intoxication, Space & Sea Travel
This product includes:
Adventure PDF - Standard
Map - Image files of each map, with grids included... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Crush ogres, see them fall before you, and hear the lamentations of their leaders.
OGRE KRUSH is a 4-hour adventure for characters of levels 5-10.
This adventure takes place in Ten-Towns of Icewind Dale, specifically Lonelywood. The location is represented as it appears in Rime of the Frostmaiden and this adventure can easily be used in the midst of that campaign. Several... [click here for more] |
Dungeon Masters Guild |
$4.99
|
When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed… A collection of four 1 hour adventures for Tier 1 Characters. Optimized for APL 3.
In this series of short intro modules, the adventurers' hunt for the mysterious thief will... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The first in the Temporius trilogy. A stand-alone Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Are you ready to get Buck Wild? The Archfey Dyul went hunting and caught more than he bargained for. The villagers of Plentivale don't know what happened to their Archfey, and the domain is becoming more dangerous. Loud barking from the fog makes it hard to sleep. Strange... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Ships approaching Peril Island rarely survive the dangerous reefs. Sailors who have braved the shores speak of terrible beasts. Now the island seems to be an important link in an ongoing mystery. Pull those rowboats to the shore and prepare for the worst. This is the second adventure in the Pilgrim’s Progress trilogy.
A Four-Hour D&D Adventurers League Convention Created Content Adventures... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A sound is usually a safe harbor on a large sea Talos Sound, on the other hand, is known as a graveyard for ships and sailors entering it. Now adventurers must brave this wild place if they hope to bring a peaceful resolution to their current troubles. This is the third and final adventure in the Pilgrim’s Progress trilogy.
A Four-Hour D&D Adventurers League Convention Created Content... [click here for more] |
Dungeon Masters Guild |
$4.99
|