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A Space Dragon Trilogy
Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Rook, leader of the militaristic gem dragons, is enraged at their most recent mate and threatening to invade their mate's home, the Moonsea. Can you figure out what is making dragons on The Faultline so emotional before they go to war?
A Four-Hour adventure for Tier 3... [click here for more] |
Dungeon Masters Guild |
$4.99
|
LIVE THE EXCITING LIFE OF AN ADVENTURER!
FREE TRAINING PROVIDED!
WANT TO KNOW MORE?
New posters advertising free training for adventurers have appeared around the town of Melvaunt. Is this just a training facility or something more sinister? The only way to find out is to go!
A 2- to 4-Hour adventure for 1st to 4th level characters, with 1-hr options for new players.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An ancient dwarven ruin near Hillsfar has been attracting the attention of Thayans and elemental cultist. Now Alanax, the only good Thayan wizard, has requested your help to explore this ruin. What mysteries are held within these old dwarven walls?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Part 1: CCC-BWM-07-01 The Beast Beneath
https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath?affiliate_rem=878642... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The dawn of the final day arrives: The Red War looms on the horizon, and nothing can stop what is to come. But in those early hours before carnage begins, a group of adventurers are tasked with a covert operation to remove sensitive information left behind by the factions and sow subterfuge. Will internal and external influences keep them from completing their missions? A 4-6 Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Stars, stones, and a missing person...
The former adventurer Mog Stoneheart is missing. A party of adventurers is hired to go locate her - and the investigation leads to the Nostia system, a wildspace system fueling wild speculation and avoidance even from the most daring of space raiders. Tales of torment and bad memories, short tempers, and a dying planetoid. Only the bravest of folx go there, but... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Candlekeep has recently discovered a region of mysterious floating islands near the Tears of Selûne’s airspace. How such a place had remained unknown before will be up to your expedition to venture forth.
Part 1 of The Last Rays of Dawn duology
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 11-16.
CONTENT WARNING: Body horror, madness, hints of claustrophobia,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A 2-hour investigation for Tier 1 characters Tensions are high on the Rock of Bral. Someone wants the Rock to be bathed in blood, and the Red Masks need you to prevent it. Time is of the essence. The public hearing is tonight! Bad Omen contains a mix of combat, exploration and social encounters, requiring players to use their wits to succeed. A collaboration between Arthur Marques... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A former sailor requests your help to retrieve their heirloom. You surely wouldn’t let down a friendly soul in need, right? Even if it calls for you to risk your lives, right?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Water, alcohol, deceit, more water
Now with proper VTT friendly maps as well for use with FoundryVTT, Roll20, Fantasy... [click here for more] |
Dungeon Masters Guild |
$4.95
|
HONEYBEE MAYHEM
Rumors say that a mysterious monster appeared in Honeybrew town. The monster wanders around the town and spreads terror, and finally, two young dwarves got hurt by the beast. Can adventurers protect the village from this monster?
A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CCC contents form Goblin-Latte Con Seoul, Korea.
It includes both... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.
Content Warning: This adventure deals with the worshippers of a god of death. Some of these personages revere death, dying, and becoming undead. While these beliefs are fictional and are portrayed as evil, they... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
The Albatross has seen a few setbacks in its previous voyages, but that won’t stop Dr. Jubal’s party boat! Captain Prince Glip Glop, the captain of the Albatross, is paying adventurers handsomely to provide extra security for the high-profile guests. What will you do when extraplanar party crashers show up to ruin the fun?
A Four-Hour Adventure with two bonus objectives for Tier 3 Characters.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The exciting conclusion for the main storyline of the Nostia series!
Due to pooling information together, the giff Captain Algernon Delacourt now wants to send a party of experienced adventurers to determine the source of the corruption affecting the Nostia wildspace system. Chronomancy is suspected. As is cult activity. The way is open, but the way to stop the corruption means to go back to the beginning...... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A small settlement on the outskirts of the Cormanthor forest called Dusklight has recently called for aid in defending against monstrous creatures that have begun attacking. Their leader, Kyria, believes they may be coming from the nearby ruins; a fragment of the ancient city of Thultanthar. Is this just a coincidence, or is there something more sinister at work here? (A Two-Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical quest in the Domain of Delight, Samsara.
Siblings of the archfey of the Goat have been goat-napped! Traversed the feywild to save the Satyr Sisters from the Trolls of Rock. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Part Two of the Idlip Trilogy.
The Archfey Dreyma has hired adventurers to find out who is behind the assassins that banished her from her Domain of Delight. She also worries whether her twin sister, Archfey Nichta, has befallen the same fate. Will these brave adventurers be able to get to the bottom of things?
A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING:... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Bakunawa devoured the last moon of Tawalisi. Now, its people find ways to survive.
Part 1 of the Bakunawa Trilogy A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. CONTENT WARNING: Gore, trauma, mania
Included are maps, handouts, and the printer-friendly version of the mod
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This is based on the Filipino folklore Bakunawa and the Seven Moons. Fernando Buyser published... [click here for more] |
Dungeon Masters Guild |
$4.99
|
From the minds of Alan Patrick and Connor Self comes a massive, lore-heavy adventure that ties into your Tyranny of Dragons and Descent campaigns, and provides guidance for one of the most epic encounters your players will experience!
Revisit Tiamat IN HER HOME! This massive, lore-heavy adventure is a romp across several planes of existence (including a few in Hell), where characters must outheist... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Fledgling wizards are being struck down in Thentia, the City of Mages.Rumors tie the deaths to the reappearance of an ancient artifact, the Bright Sword.Can adventurers solve the mystery of the mage slayings before the body count rises?
A 2- to 4-Hour adventure for 1st to 4th level characters.
This adventure features a balance of all pillars of play, including an optional puzzle. Maps and magic... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.
Zim Von Zeam – of ZVZ Caravans – has spent his life braving the lawless lands of Thar with his caravans. Now, life has gifted him with a new opportunity – establishing a trade route from Melvaunt to nothing... [click here for more] |
Dungeon Masters Guild |
$4.99
|
When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed… A collection of four 1 hour adventures for Tier 1 Characters. Optimized for APL 3.
In this series of short intro modules, the adventurers' hunt for the mysterious thief will... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This module is designed as a “Choose Your Own Adventure” style story, and is weighted heavily with improvisation. The success of this module will depend entirely on your willingness to contribute and collaborate. As you read this, there is no beginning, middle or end that is written. You and your party will determine these together as you complete the module.
This module provides you with the... [click here for more] |
Dungeon Masters Guild |
$1.26
|
The Mistress of Tides calls upon heroes to awaken an ancient archfey to aid against the threat of Seelie and Unseelie Court conspirators. But a treacherous fey creature fueled by insatiable envy is playing a spoiler. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
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Enjoy the fourth chapter in the unfolding saga of the "At Jeny's Request"... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Like shadows under ice, a dark secret threatens this town. Townsfolk act out of the norm for themselves, and you are no less vulnerable. But you can give them the help they request and face the truth beneath the ice.
A four-hour adventure for tier 1, 2, or 3 characters.
Social Interaction and exploration, with light combat
Content warnings: helping people in mental health crisis—suicidal... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Moonsea Children’s Hospital is now open, and a small town has sprung up around Elua’s Lighthouse. The townsfolk share stories about strange occurrences in the area that they attribute to the fiendish creatures that escaped during the hospital’s benefit gala. Possibly it is all just rumors, but a peculiar and lonely child at the hospital may hold the answers. A 2-4 Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$4.00
|
The Lords Alliance and the Order of the Gauntlet in the Sword Coast have combined their forces to push back creatures from the spatial rifts of the time-displaced Spellplague.
All the while, the party will set out to help rescue the remaining Congregation refugees while seeking a means to banish the Spellplague for good.
Part 2 of The Last Rays of Dawn duology
A Four-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
CCC-MAG01-02: Murder at the Festival! A series of grisly murders threatens the festivities at the annual Magic and Gold Festival in Thentia! Can your group of adventurers uncover the source of the attacks and stop the murderer before they strike again?
A delightfuly murderous two-four hour mystery adventure for characters level 5-10 (optimized for APL 8). Murder... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure out who and why! A two to four hour adventure for Tier 2 Characters. Optimized for APL 8.
This adventure premiered at Common Ground Gives 2019.
Elua's... [click here for more] |
Dungeon Masters Guild |
$4.00 $3.20
|
A Second Space Dragon Trilogy
An eldritch device stole some amethyst dragons' breath weapons. Their spymaster suspects the Far Realm mineral used to manufacture this device came from a moon orbiting the red dragon homeworld. Characters need to do mercenary work on the moon's large mine while secretly trying to find clues about this mysterious muneral, then confront anyone who may be smuggling... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An expedition to travel beneath the layers of a planet in search for water
Part 2 of the Bakunawa Trilogy
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Included are maps, handouts, and the printer-friendly version of the mod ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
CAN YOUR HEROES ALLY WITH FEY FORCES TO DEFEAT OLHYDRA?
At last, the enemy behind the floods in the Feywild is revealed. However, the watery nemesis is far more frightening than initially thought. Can your adventuring party rise to a challenged birthed in the watery depths? An Epic Fey Battle to Conclude the “At Jeny’s Request” Series
A Four/Six-Hour Adventure for Tier 2 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$7.99
|
A Second Space Dragon Trilogy
Star spawn have created a moon base that can steal dragons' breath weapons from orbit. Since this base can absorb dragon breath trying to destroy it as well, characters must dive through a vent to stop the base from the inside. Along the way, the party can try to fracture tenuous alliances the star spawn have made with giants and githyanki, along with wining boons... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Welcome to Mount Saulious! A Domain of Delight in the Feywild that is protected by three guardian spirits.
This adventure is part of a trilogy series that is very personal to me. It is very important that you read the content warnings first before deciding if you want to purchase this product or not. If you do decide to run this adventure and you get the go signal... [click here for more] |
Dungeon Masters Guild |
$4.95
|
If you would like the pdf/Roll20 version, go here. If you buy this pdf and decide you want the Roll20 version, you will find a discount link in the pdf.
Prince Andru entrusts you with a perilous mission to recover a dangerous artifact that has gone missing in a hidden laboratory. Prepare to explore the depths of the secret lab, unravel its mysteries, and emerge victorious!
In this captivating adventure,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The favorite to win the speakership of Good Mead has reason to fear for the safety of her sister, whom she believes has been kidnapped to be exploited for her magical capabilities. She hires the party to bring her home.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Uses the Dungeoncraft seed A Dark Horse. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
During the Red War, you’ve been asked to deliver a mysterious wooden box labeled “Thayan Peace Keeper” to a group of legendary heroes inside Mulmaster. But the heroes never show up. A case of mistaken identity only further complicates what was supposed to be a simple mission—while the clock is ticking. Things get delightfully weird with this entertaining two-to-four-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Semi-retired Captain Xagu intends to finish a personal quest he started way back in his youth. With his old crew too busy with their own affairs, he’s hiring adventurers interested in (figuratively) dipping their toes in the Astral Sea. Captain Xagu promises gold, spelljamming experience, and a glass of the finest Milk Tea this side of Naichaspace.
A Four-Hour Adventure for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Space Rendezvous A Spelljammer Adventure
One of Spelljammer Academy's biggest foes is seeking a new alliance with powers unknown. Can the adventurers put a stop to the potentially deadly alliance before it is too late? What mysteries and secrets will they uncover about this Wildspace system that is beyond even the academy's knoweldge?
A Two Hour Adventure for Tier 2 characters,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Amidst Auril’s eternal darkness and growing unrest in the Ten Towns, adventurers delve into the frozen earth in pursuit of small-time thieves. But what started as a simple retrieval mission quickly escalates, as unexpected magic thwarts their pursuit. As shadows of the past coalesce and present threats leap into the looming future, adventurers fight against the ravages of time itself to catch yesterday’s... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Is there anything more beautiful than Luskan (a city that belongs in the Lords Alliance) in late summer? It isn't unusual for folks to disappear in the City of Sails after all her harbor is known to many pirates enterprising sailors. Yet when an unusual number of resourceful individuals up and vanish, it seems there may be something or someone leading them astray.
Characters are asked to accompany... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Underneath the blue skies and bright yellow sun, a colorless village can be found. Music and color are lost in a small village near Kryptgarden forest and characters must travel to the Feywild to find answers.
A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8
CONTENT WARNING: Grief, trauma, loss
Maps included ... [click here for more] |
Dungeon Masters Guild |
$4.00
|
You return to the peculiar village of Basht for one of their unusual festivals: the procession of the Straw Bears. While there, you meet some old friends and are asked to escort the brave villagers into the woods to continue the party into the night. It should be perfectly safe, shouldn’t it?
A Two to Four-Hour Adventure for Tier 1 Characters.
Optimized for APL 3.
The Straw Bears originally debuted... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The domain of Korama has come under attack by forces from its archfey's past. Heroes are needed to drive back the fire and flames, and bring peace to the idyllic mountain temple.
Inspired by the Japanese literary classic "Heiki-monogatari" (The Tale of the Heike), this adventure brings the Korama trilogy to its end, and reveals the truth behind the mysterious mountain. Sojobo, Yoshi, and Leshara's... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Mystery in the Moonsea.
Disappearing shipments, missing alchemists—and proven musical acts whose rehearsals sound terrible! Instead of showing off Thentia to potential trading partners and giving the locals something to celebrate, the pall over this year’s Magic and Gold Festival threatens to drive business to Melvaunt and give the locals a reason to riot.
A Four-Hour Adventure for Tier 3 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Can Your Heroes Help Mordenkainen Defeat an Old Foe from Greyhawk?
Mysterious dead magic zones are popping up in areas consecrated to gods, with deadly consequences. Can you get to the bottom of it before more lives are lost?
A Four/Six Hour Adventure for Tier 3 Characters. Optimized for APL 13.
A Race Against Time, to Prevent Disaster in the Forgotten Realms. A Disaster Birthed in Greyhawk...
Let's... [click here for more] |
Dungeon Masters Guild |
$7.99
|
The people of the seaside fey village of Linamnam-Itez can’t seem to get along lately. Dato Pat-Is tasks you adventurers to get to the bottom of the matter before things escalate between neighbors!
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 4.
CONTENT WARNINGS: violence, malicious gossip, spreading fake news, petty intrigue, bad neighbors
This product contains... [click here for more] |
Dungeon Masters Guild |
$3.99
|
WBW-DC-BIRE-02 Clues and Confrontations
With the recent passing of Lupa, Luster, his assistant, is in dire straits and is hoping that someone can figure out what happened here. Was there foul play involved? Was it an accident? Was it natural causes?
This AL-legal 4-hour adventure is for 1st to 4th level characters (optimized for APL 3) and uses a custom... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Barrenland, a Domain of Delight inspired by folk songs (Forró)
An inhospitable land where towering cacti forest provides shelter from the scorching sun.
Stubborn albeit altruistic fey gather in small communities to survive the arid and rugged terrain.
Defend yourself in a fey trial
Every year, the denizens of the Domain of Delight known as Barrenland gather in celebration.
Champions... [click here for more] |
Dungeon Masters Guild |
$2.99
|
An elusive school of monks and misfits traveling westward has smuggled itself into Melvaunt at a time of celebration, only to be cruelly ensnared by shadows from its fraught past. Will you help them hold back the darkness? ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Tactics are tested as timelines shift and continuums converge in a dungeon where death is temporary and time itself is the enemy. Only the adventurers can capture the hands of time and steer the future away from certain doom.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Included is a full-color PDF, printer-friendly PDF, gridded DM area map, and player-facing area... [click here for more] |
Dungeon Masters Guild |
$3.95
|