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DC-PoA-ROG-2 The Cold Eyes of Terror

DC-PoA-ROG-2 The Cold Eyes of Terror


The Cold Eyes of Terror An encounter with an insane kobold leads the adventurers into a deep mystery concealed within dark caverns. Can the adventurers unravel the clues to understand what horrors await them? This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). The adventure is for characters level 1 - 4 (Tier 1) and is set at APL 3. The adventure...   [click here for more]
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WBW-DC-TCW-AVG-1 Missing Yeux

WBW-DC-TCW-AVG-1 Missing Yeux


“Is it not true that in ancient times the worst punishment of all was not death, but banishment?” — Jean Said Makdisi A kitten is missing in the domain of Aevergreen. The residents of a small Fey village have been seeing their dreams (and nightmares) come to life, and they’ve asked you to investigate why. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING:...   [click here for more]
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WBW-DC-TCW-AVG-2 Unbreak the H'earth

WBW-DC-TCW-AVG-2 Unbreak the H'earth


The search for Yeux, the missing kitten continues in the domain of Aevergreen. The residents of a small Fey village have been seeing their dreams (and nightmares) come to life, and they’ve asked you to investigate why. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Heavy Combat. Discuss the possibility of retired characters before playing. SUGGESTED ORDER...   [click here for more]
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Mergryn's Helm (SJ-DC-EBAL-SPKY-01)

Mergryn's Helm (SJ-DC-EBAL-SPKY-01)


A dwarven widow asks adventurers to help maintain the memory of her husband by visiting his gravesite on a distant asteroid. Unfortunately, an inhuman intruder has claimed the barren charnel house as its new home. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 CONTENT WARNING: Horror Themes (undead; gore) This adventure works as a stand-alone adventure, but is also part of a multi-part...   [click here for more]
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CCC-DC-POA-MDV01, "Haven (Isn't too far Away)

CCC-DC-POA-MDV01, "Haven (Isn't too far Away)


The panicked townsfolk of Caer-Konig prepare to abandon their homes, but food is scarce! Gathering for the exodus is difficult! Frightened hunters return empty-handed, driven away from bountiful hunting ground by spine-chilling, chanting specters! Can heroes replenish the townsfolk before their departure AND before the arrival of The Destructive Light? Take your Tier One adventurers on the search...   [click here for more]
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CCC-ARCANA-01 The Phantom Pursuit

CCC-ARCANA-01 The Phantom Pursuit


Caravan duty in the Cormanthor forest can be dangerous, but normally you only have to deal with bandits and the odd goblin. No-one said anything about the undead, but now you're being chased by a malevolent spirit! Can you escape - or will you die trying? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. CCC-ARCANA-01 The Phantom Pursuit is Part One of a two-part series, but it can...   [click here for more]
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CCC-COS-01 The Only Way To Be Sure

CCC-COS-01 The Only Way To Be Sure


A small mining village near the edge of Thar goes silent. You are sent to investigate...and discover that the truth is much worse than expected. A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.  Purchase includes: Full-color PDF of adventure Printer friendly PDF version...   [click here for more]
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CCC-TTS-3: Heart of the Storm

CCC-TTS-3: Heart of the Storm


The city state of Thentia is plagued with relentless storms, with no sunlight in sight. The local wizards believe that the weather may be linked to a sunken ruin and the previous expedition has gone missing. Will the party be able to rescue the adventurers and clear the skies once and for all? This two-hour adventure is designed for Tier-1 characters and optimized for level 3s. Additionally,...   [click here for more]
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CCC-UBCON01-01 Back Home Again

CCC-UBCON01-01 Back Home Again


Back Home Again There is continued unrest in Hulburg and around the Moonsea. The Red Wizards are rumored to be kidnapping visitors—but why? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure takes place around Hulburg, on the northern coast of the Moonsea.  It was originally created for UBCon 2020 in Buffalo, NY.  Due to the Covid-19 pandemic, the...   [click here for more]
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DC-POA-DRAGON-01: Adventures in Babysitting

DC-POA-DRAGON-01: Adventures in Babysitting


A ceremorph gnome squidling has lost his parents! It’s not normally your “thing”, but you find yourselves looking into his big mopey squidling eyes and you can’t help yourselves. Part One of the Reaching through Space and Time Series of adventures. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
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DC-POA-DRAGON-02: Hearing the Call

DC-POA-DRAGON-02: Hearing the Call


After the encounter with a strange child and his family, it is time for a little rest in Easthaven. A party of trappers return to Easthaven speaking of attacks by walking dead and large tentacle creatures.  Time to investigate this strange report and see what threat it may be to the town of Easthaven. Part Two of the Reaching through Space and Time Series of Adventures. A Four-Hour Adventure for...   [click here for more]
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DC-PoA-KJ2108 The Needs of the Many

DC-PoA-KJ2108 The Needs of the Many


A 4 hour Dungeons & Dragons adventure for 1st-4th level characters! A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late? The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey and...   [click here for more]
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CCC-SLMH01-01 Codex Venator - The Last Hunter

CCC-SLMH01-01 Codex Venator - The Last Hunter


In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance. A 4-hour adventure for 5th-10th level characters Codex Venator - The Last Hunter...   [click here for more]
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SJ-DC-ECHO-02 Bug Hunt

SJ-DC-ECHO-02 Bug Hunt


2023 ENNIE Award Nominee for Best Organised Play. Isolated outpost. Complacent scientists. Alien infestation. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Content warning: Body horror (mutation), possible phobia trigger (insects) Wildspace system: Echo This product...   [click here for more]
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The Horror in Darkfall SJ-DC-THID-MB04

The Horror in Darkfall SJ-DC-THID-MB04


This is the PDF version. If you'd like to get the same files for Roll20, use this link. If you have previously purchased this pdf, you can find an updated appendix with a link to the reduced price Roll20 conversion. Thank you for your support! The remote asteroid town of Darkfall harbors a terrible secret. In this adventure characters will have the opportunity to reveal the mystery behind the strange...   [click here for more]
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What Skitters Beneath? (DC-POA-PND-2)

What Skitters Beneath? (DC-POA-PND-2)


DC-POA-PND-2 What Skitters Beneath? (Part 1 of the Strange Case of Erland Forsk) Strange things have been happening near the Wet Trout Tavern by the Easthaven docks. Mysterious lights, missing items, missing people, and now the bartender swears he saw a ghost! Can you help get to the bottom of this? Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 Using the...   [click here for more]
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What Stalks the Night? (DC-POA-PND-5)

What Stalks the Night? (DC-POA-PND-5)


DC-POA-PND-5 What Stalks the Night? (Fourth and Final Part of the Strange Case of Erland Forsk) Many residents of Easthaven were woken in the early morning by an explosion. One of the houses near the Wet Trout tavern exploded, and a trail of large, webbed footprints were left in the snow leading off into the wilderness. Two-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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The Ceremony (FR-DC-QLA-02)

The Ceremony (FR-DC-QLA-02)


The party gathers for a joyous occasion, a wedding, only for it to be interrupted by an attempted assassination. Following the clues, the party does the only reasonable thing: it goes to Avernus. THE CEREMONY IS A 11TH-16TH LEVEL (TIER 3) adventure for four to six characters. The Ceremony is a short adventure that features the marriage of two of the adventurers. It is intended to be completed in one...   [click here for more]
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CCC-ELF 03-02 Echoes of Rage

CCC-ELF 03-02 Echoes of Rage


As murders of non-humans continue in Hillsfar, the populace calls for drastic action against the city’s most xenophobic Senator. Can you find a way to stop the violence?  A Two to Four Hour Adventure for Tier 2 Characters.  Hillsfar Burning: This adventure brings the Fresno 2019 CCC storyline to a dramatic conclusion, where your moral choices determine whether the City of Trade...   [click here for more]
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CCC-GARY-16: My Immortal Loneliness

CCC-GARY-16: My Immortal Loneliness


Part Two of the Immortals Adventurer's League Series Characters investigate a decrepit mansion in order to cleanse it of necrotic energy and discover the occupant has unanticipated tastes. Though the Witch King has been defeated, remnants of his ancient evils linger on. Dive into the unending bloodcurse in the Immortals Adventurer’s League Series: CCC-GARY-15:...   [click here for more]
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CCC-SQC 03-03 Toxicity

CCC-SQC 03-03 Toxicity


Humans and nonhumans are dying of poison across Hillsfar. As old tensions flare up in the Senate, can you bring the mysterious mastermind to justice before civil war erupts in the streets? A Two Hour mystery, guaranteed to end in the Trial of the Century! This adventure is designed to be highly customizable for your group's preferences, giving unique roleplay challenges or going more combat heavy....   [click here for more]
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CCC - SQC - 03-02 Shiitake

CCC - SQC - 03-02 Shiitake


As news of gruesome murders begin to die down within the walls of Hillsfar, reports of deaths in the farmland reach the Senate. Coincidences or is there a bigger evil behind all this? A 2-Hour to 4Hour Adventures for Tier 2 Characters. Optimized for APL 8. Prequel: CCC-SQC-03-01 Consumption https://www.dmsguild.com/product/295761/CCCSQC00301-Consumption?affiliate_rem=878642 Sequel: CCC-SQC-03-03...   [click here for more]
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CCC-CNE-006 Burst!

CCC-CNE-006 Burst!


   The Eye of Lolth has been stolen from a Hillsfar Museum. A band of adventurers are sent to track down this holy item. On the way, they will face perils of the Underdark and a new type of monster, blessed by the son of Lolth, created to destroy the Free Peoples... and Lolth.    Enjoy this Tier 2 extravaganza. If you like Alien, then you'll love Burst! ...   [click here for more]
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CCC-ELF-03-01 Death's Claw

CCC-ELF-03-01 Death's Claw


After a gruesome murder goes unsolved, characters are hired to investigate. When the murders continue, characters must race against time to stop a serial killer before it’s too late. A 2- to 4-hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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CCC-RPSG-04 The Waystop

CCC-RPSG-04 The Waystop


A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night? A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3. From the author of the Neverdusk Trilogy comes a brand new roleplaying &...   [click here for more]
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CCC-SDREAM-01-03 The Best Laid Plans of Gnomes

CCC-SDREAM-01-03 The Best Laid Plans of Gnomes


Gnomes are famous for their magic, and their tinkering, and their magical tinkering! But sometimes they don't know when to stop. Rolisa Silverspring has requested immediate assistance when something in her factory has gone awry.   A Four Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
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DC-PoA-NN01-01 Where Are Yew

DC-PoA-NN01-01 Where Are Yew


Dougan's Hole is known to be the smallest and most insular member of the Ten Towns, a perfect target for petty thieves. However, recently crimes have been getting worse. Citizens have gone missing overnight. The townsfolk of Dougan's Hole are on high alert, travelers being their main suspect for the recent tragedies. An adventure featuring kobolds in a trench coat and Part 1 of Rise of Silverclaw....   [click here for more]
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DC-PoA-TDG01-01 Wayward Beginnings

DC-PoA-TDG01-01 Wayward Beginnings


Monster hunter Ko Windcrester has tasked you to help in his mission to stop the hauntings in the town of Easthaven.  Investigate the strange events, find the buried secrets both past and present. Part 1 of the Coins of The Elder Evils.   A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2. DungeonCraft Seed: Once Bitten, Ice Shy.   Written...   [click here for more]
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DC-PoA-TDG01-02 Blood Hunters

DC-PoA-TDG01-02 Blood Hunters


Easthaven is in the midst of a crime wave, thieves have stolen from a dozen homes, businesses and even the temples have been ransacked. While Captain Arlaggath is also dealing with a bloody set of murders, adventurers have been called in. It’s now a race against time, before Easthaven must pay the ultimate sacrifice.  Part 2 of the Coins of the Elder Evils. A Four-Hour Adventure for Tier 1 Characters....   [click here for more]
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DC-PoA-TDG01-03 The Wendigo

DC-PoA-TDG01-03 The Wendigo


Supplies for the town of Easthaven, especially the honey mead have not arrived. The vice-captain of Easthaven recruits brave adventurers to brave the frigid wilds of Icewind Dale, to find the merchants. Out in the cold, an ancient horrors awaits. Part 3 of the Coins of the Elder Evil. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. DungeonCraft Seed: Do You Know the Way to Lonely...   [click here for more]
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DC-PoA-ZF01 Undisclosed Ordeals

DC-PoA-ZF01 Undisclosed Ordeals


With the Frostmaiden’s grasp over Icewind Dale crushing spirits and snuffing out hope, the frozen north is a dismal place. No one has answers, and no one can say for sure when Auril’s curse will be lifted, so it’s only to be expected that political devilment seems to have thrived in these times. When a wealthy merchant in Bryn Shander requests help on behalf of a friend, who knows what long hidden...   [click here for more]
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CCC-MMT 02-01: The Stuff of Memories

CCC-MMT 02-01: The Stuff of Memories


Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure out who and why! A two to four hour adventure for Tier 2 Characters. Optimized for APL 8. This adventure premiered at Common Ground Gives 2019. Elua's...   [click here for more]
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WBW-DC-DCS-01 Seasons of Blood

WBW-DC-DCS-01 Seasons of Blood


Travel into the Neverwinter Wood has always been perilous, but in recent months the reestablishment of the village of Thundertree has brought civilization closer to the edge of the wilderness. But an untamed wilderness has dangers all its own that resist that encroachment with a freedom borne from absolute chaos. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING:...   [click here for more]
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SJ-DC-ETA Enter the Octalith Bundle

SJ-DC-ETA Enter the Octalith Bundle


Chapter 1 is a Four-Hour Adventure Chapter 2 is a Two-Hour Adventure Both for Tier 3 Characters. Optimized for APL 15. A dark structure out of the depths of the astral sea drifts interminably towards the Rock of Bral, threatening the star port and the world below, carrying with it evils best left entombed. Can you brave the Octalith and avert disaster, or will you too meet your end in the dreaded...   [click here for more]
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DC-PoA-CONMAR-01 Something Sinister

DC-PoA-CONMAR-01 Something Sinister


A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health. Are you brave enough to heed the call?  A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters. This module is a D&D Adventurers League Season 10 module, featuring...   [click here for more]
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CCC-UK-3 The Tainted Grove

CCC-UK-3 The Tainted Grove


WATCH OUT FOR THINGS THAT GO BUMP IN THE NIGHT! Everyone in Moonfern Ford knows to avoid the Tainted Grove, a place of darkness and evil amidst the sylvan beauty of Cormanthor. When a young hunter goes missing in the forest, things in the village take a dark turn. The Tainted Grove is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level...   [click here for more]
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CCC-BWM-007-03 The Beast Unleashed

CCC-BWM-007-03 The Beast Unleashed


Adventurers are desperately needed to banish the monstrous beast sleeping beneath Hillsfar before Thay enslaves it. Or worse – it wakes. Supplemental NPC list with pictures: https://www.dmsguild.com/product/253214/NPCs-of-Hillsfar-Fresno-CCC First module in this trilogy: https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath Second module in this trilogy: https://www.dmsguild.com/product/309473/CCCBWM0702-The-Beast-Within...   [click here for more]
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CCC-CIC-15 Den Of The Dead Witch

CCC-CIC-15 Den Of The Dead Witch


All the mothers of Windy Valley are plagued by foul dreams as mining operations uncover a lost level of the dungeons beneath the ruins of the Tempest Mage’s tower. Evil stirs and heroes are called on to reveal its source.  A Two- to Four-Hour D&D Adventurers League Adventure for Tier 1 Characters; optimized for APL 3. Brought to you by Cold Iron Conventions and Fair Play Game Store.  06/23/20...   [click here for more]
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CCC-GAD02-01 The Monster Within

CCC-GAD02-01 The Monster Within


A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself. A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful...   [click here for more]
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CCC-GHC-BK03-09 A Convergence of Gods

CCC-GHC-BK03-09 A Convergence of Gods


The area known as Godswalk Keep has been showing signs of activity. Are the Bloodreavers really working towards bringing back Garagos and restoring him to divine status? Only true heroes of the Border Kingdoms can stop them. This is a Tier 4 adventure optimized for APL 18, and is a stand alone adventure for the Border Kingdoms. A Four-Hour Adventure for Characters of 17th – 20th Level ...   [click here for more]
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CCC-GSP-03-01

CCC-GSP-03-01


Lily asks for help to bring her mother to her final resting place, but the fey have other interests. Is believing in memories enough? A Two-Hour Adventure for Level 1-4 Characters. Optimized for Average Party Level 3. This product includes the following: PDF file of the adventure Print-Ready PDF of the adventure You can play this adventure as a one-shot or a supplement for your...   [click here for more]
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CCC-GSP-FEAR01-01 Beneath the Bleeding Tree

CCC-GSP-FEAR01-01 Beneath the Bleeding Tree


Neighboring the village of Elventree, the once-peaceful settlement of Lighthouse is haunted by a series of disappearances. Rumors have spread that foul horrors from the Cormanthor forest abduct the unsuspecting settlers in the dead of night. Heroes are needed to uncover the fate of the citizens and to identify these creatures of the dark. A Two-Hour Adventure for Tier 1 Characters (With two 1-hour...   [click here for more]
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CCC-GSP-NTHR01-01 A Night of Sorrows

CCC-GSP-NTHR01-01 A Night of Sorrows


A small settlement on the outskirts of the Cormanthor forest called Dusklight has recently called for aid in defending against monstrous creatures that have begun attacking. Their leader, Kyria, believes they may be coming from the nearby ruins; a fragment of the ancient city of Thultanthar. Is this just a coincidence, or is there something more sinister at work here? (A Two-Hour Adventure for Tier...   [click here for more]
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CCC-KUMORI-03-01 Protégé of the Trampling Forest

CCC-KUMORI-03-01 Protégé of the Trampling Forest


ENnie award 2020 nominated "Best Organized Play" CCC-KUMORI-03-01 Protégé of the Trampling Forest Genre: SciFi, Action Gameplay Duration: 2-4 hours Optimized: APL 3  Players have the opportunity to transform into animals and problem-solve non-combat solutions. DMs are provided helpful reference links and guidance...   [click here for more]
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CCC-PRETZ-PLA01 The Mystery at Coppertop Manor

CCC-PRETZ-PLA01 The Mystery at Coppertop Manor


A mysterious plague has struck the town of Glister and now bodies have gone missing from the local cemetery! The grave keeper has noticed strange lights at the abandoned manor on the hill. Can the adventurers stop the plague and solve The Mystery at Coppertop Manor? A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3 CCC-PRETZ-PLA01 premiered at Pretzcon in April 2019...   [click here for more]
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CCC-SDREAM-01-01 From Every Winter, Spring

CCC-SDREAM-01-01 From Every Winter, Spring


Adventure Description: An elderly gentleman asks a group of green adventurers to escort him to a fountain of youth. What they discover will leave them rethinking their own lives. A Two- to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Free Preview: Besides a full preview of the adventure, you can also enjoy a playthrough of it and creator's critique,...   [click here for more]
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DC-PoA-PJE-01 Ragdoll Nightmare

DC-PoA-PJE-01 Ragdoll Nightmare


As you touch the doll, goosebumps run up your arm.  In the corner of the room, in the darkest shadow, you hear a tiny giggle... From the playtesters: "I had a blast!  This adventure has a great balance of role-play, exploration and combat!"  "Super Creepy!" Return to seeing the world through a child's eyes, when fear was real.  Little Miss Paren...   [click here for more]
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DC-PoA-TDG01-04 Despair In The Family

DC-PoA-TDG01-04 Despair In The Family


Admiral Catsup, master of the ship, Dark Countess, has died. His legal assets and will are to be administered at his manor. Adventurers are hired to enforce the legal terms of his will. A wide-eyed gnome wearing little more than rags wanders into the manor muttering the same phrase over and over again: “It survives...it survives…” Part 4 of the The Coins of the Elder Evils A Four-Hour Adventure...   [click here for more]
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DC-PoA-TDG01-07 Rage of the Rime

DC-PoA-TDG01-07 Rage of the Rime


Idris Battlehammer hires adventurers to escort him to Easthaven, however a deadly force and cult is hunting the magical engineer. Hopefully a journey to the Archivist’s Tower will hold answers. Part 7 of the Coins of the Elder Evils. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. DungeonCraft Seed: Caravanning An Adventure by Steven Truong Adventure League Module Season 10...   [click here for more]
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DC-PoA-TDG01-08 Mountain of Madness

DC-PoA-TDG01-08 Mountain of Madness


Hidden within the Spine of the World are the remains of ancient strongholds from civilizations long gone. Trappers returning from where the Spine and the Reghed Glacier meet now whisper of horrors pouring forth from a smashed keep, and they quake when speaking of the armored monster and its horrible appetites. Part 8 of the Coins of The Elder Evils. A Four-Hour Adventure for Tier 2 Characters....   [click here for more]
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