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CAN THEY BE STOPPED?
On their way back to Salvation, the adventurers are ambushed by a large force of undead and forced to seek shelter in a ruined cottage. As the dead close in from all sides, the survivors turn to the Oracle of War for a lifeline. Only this time, things don’t play out as expected.... This Tier 1 adventure is optimized for APL 3, and is the third adventure... [click here for more] |
D&D Adventurers League |
$4.99
|
You are approached by Alanik Ray, a master investigator working on behalf of a secret society. Seeking agents to aid in the search for a missing scholar, he asks that you attend the Grand Masquerade—a great ball in the city of Port-à-Lucine. Hope you brought your dancing shoes!
The first epic adventure in the Ravenloft: Mist Hunters series of adventures. A four-hour epic adventure for 1st-level... [click here for more] |
D&D Adventurers League |
$14.99
|
Over dinner, a friendly face asks you to venture to Emherst, a quirky village in Kartakass, in search of a missing person. No sooner do you arrive, than villagers start winding up dead. Who is behind the murders?
The second in the Ravenloft: Mist Hunters series of adventures. An adventure for 3rd-level characters.
CONTENT WARNING: Murder, death by suffocation and poisoning, fire,... [click here for more] |
D&D Adventurers League |
$9.99
|
Your quarry has been located, meaning that returning them to Alanik Ray is just a matter of getting to them. Unfortunately, a never-ending horde of zombies stands between them and you—can you complete your mission?
The third in the Ravenloft: Mist Hunters series of adventures.
An adventure for 3rd-level characters.
CONTENT WARNING: Violent despotism, execution by... [click here for more] |
D&D Adventurers League |
$9.99
|
Hardy & Beholder Investigations: The Stowaway is the first module of a three part series that can be played as stand alone titles. This 2-4 hour adventure for Tier I characters (optimized for APL 3, but easily adjustable by adding more pirates) will see players:
Meet paranormal investigator Veronica Hardy and her Handy Crate of Evacuation, a blue 5ft cubic shipping crate that... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In the final installment of the horrifying SJ-DC-HBI Hardy & Beholder Investigations arc- the Reckoning- players will take a shady delivery from BRAL to REFUGE in MERCANE SPACE. A strange gambling den built into a Flying Pyramid has been orbiting Refuge and attracting visitors from across the Verse. Its proprietor, le gentilhomme LOUIE P GARVAL... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players:
Learn about KARPRI, the beautiful yet hostile fourth planet... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Your benefactor, Alanik Ray, has dispatched you to Har’Akir to investigate rumors of the White Oasis. Residents of the nearby River’s Shelter are all dying and seek to cleanse themselves in the oasis’s waters as hauntingly beautiful reed pipe music accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot?
The third part of the Ravenloft:... [click here for more] |
D&D Adventurers League |
$9.99
|
While you were attending to other matters, Alanik dispatched a team of operatives to Barovia. The team has gone silent, and Alanik fears the worst. You have been tasked with discovering the fate of the lost team and completing their mission. If you can avoid the attention of Count Strahd von Zarovich, all the better. The sixth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure... [click here for more] |
D&D Adventurers League |
$9.99
|
Entrusted with greater responsibility, you’ve been dispatched to I’Cath to find the Urn of Dreams. There, you must navigate the city and find a way into the Palace of Bones—the home of the domain’s Darklord. To accomplish this, you’ll need help from unlikely sources. Whatever you do, though, don’t fall asleep.
The eighth adventure in the Ravenloft: Mist Hunters series of adventures.... [click here for more] |
D&D Adventurers League |
$9.99
|
You’ve revealed the mastermind behind the disappearances in River’s Shelter, and confrontation is imminent! But is the puppet master merely a puppet himself? If so, who is pulling the strings and to what end?
The fourth in the Ravenloft: Mist Hunters series of adventures.
An adventure for 4th-level characters.
CONTENT WARNING: Swarms of insects, claustrophobic suffocation, gaslighting... [click here for more] |
D&D Adventurers League |
$9.99
|
Your investigations have led you to the peaks of Mount Ghakis, and the Amber Temple— an ancient resting place of terrible evil—lay before you. With any luck, the missing investigator is inside and their work complete. Unfortunately, luck doesn’t seem to have been working in their favor so far. The seventh in the Ravenloft: Mist Hunters series of adventures. An adventure for 5th level characters.... [click here for more] |
D&D Adventurers League |
$9.99
|
The Urn of Dreams lies somewhere within the Palace of Bones, and you’ve been tasked with finding it. Along the way, you learn you aren’t the only ones in pursuit of the elusive artifact. To have any hope of recovering the urn before your mysterious rival, you must discover the palace’s secrets, and use them to your advantage.
The ninth in the Ravenloft: Mist Hunters series of adventures. An... [click here for more] |
D&D Adventurers League |
$9.99
|
Kaskur Spearsong and those loyal to him, in an attempt to show Old Goat what actual leadership looks like, entered Xorvintroth to rescue the missing clan members and bit off more than they could chew. However, they found something other than their kin in the ruins of the ancient Abeiran city—and unwittingly brought it back with them. Will their foolish endeavors spell the end of the Thuunlakalaga... [click here for more] |
D&D Adventurers League |
$8.99
|
Shipwrecked in the Sea of Madness
When a spelljammer ship is dragged into a wormhole, the worst thing that could happen is to be far-flung and end up in an entirely different space system. But not all wormholes are the same, especially not the one you encountered. Shipwrecked in a strange, alien location, can you even hope to escape?
A Two-Hour eldritch horror survival adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3.
From the author of the Neverdusk Trilogy comes a brand new roleplaying &... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats.
This bundle includes the following new features:
A sneak peek of The Heir of Orcus: Verse III
Background hooks for your Adventurers League characters with this storyline
Upgraded layout
These... [click here for more] |
Dungeon Masters Guild |
$9.95 $7.96
|
There used to be over a hundred people in Avalon Manor including the newly wed couple Faris de Avalon and Tyris Lothian but now they have all disappeared. The capital city of Suzail sends a group of adventurers to find out what happened. Will the heroes succeed? Especially with an archfey hounding their every step?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Suitable for an introductory... [click here for more] |
Dungeon Masters Guild |
$3.99
|
When a routine salvage mission takes a sudden, deadly turn, you have to wonder:
In Wildspace, will anyone hear you scream?
A Gripping Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content Warning: Abduction, auditory hallucinations, body horror (transformation)
From veteran Dungeoncraft designers Daniel E. Chapman II and Lex Winter comes... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health.
Are you brave enough to heed the call?
A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters.
This module is a D&D Adventurers League Season 10 module, featuring... [click here for more] |
Dungeon Masters Guild |
$3.39
|
2023 ENNIE Award Nominee for Best Organised Play.
Isolated outpost. Complacent scientists. Alien infestation.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content warning: Body horror (mutation), possible phobia trigger (insects)
Wildspace system: Echo
This product... [click here for more] |
Dungeon Masters Guild |
$2.99
|
WATCH OUT FOR THINGS THAT GO BUMP IN THE NIGHT!
Everyone in Moonfern Ford knows to avoid the Tainted Grove, a place of darkness and evil amidst the sylvan beauty of Cormanthor. When a young hunter goes missing in the forest, things in the village take a dark turn.
The Tainted Grove is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level... [click here for more] |
Dungeon Masters Guild |
$4.95 $3.96
|
A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself.
A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Caravan duty in the Cormanthor forest can be dangerous, but normally you only have to deal with bandits and the odd goblin. No-one said anything about the undead, but now you're being chased by a malevolent spirit!
Can you escape - or will you die trying?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CCC-ARCANA-01 The Phantom Pursuit is Part One of a two-part series, but it can... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
A dwarven widow asks adventurers to help maintain the memory of her husband by visiting his gravesite on a distant asteroid. Unfortunately, an inhuman intruder has claimed the barren charnel house as its new home. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 CONTENT WARNING: Horror Themes (undead; gore)
This adventure works as a stand-alone adventure, but is also part of a multi-part... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Adventure Description:
An elderly gentleman asks a group of green adventurers to escort him to a fountain of youth. What they discover will leave them rethinking their own lives. A Two- to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Free Preview:
Besides a full preview of the adventure, you can also enjoy a playthrough of it and creator's critique,... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
A mysterious plague has struck the town of Glister and now bodies have gone missing from the local cemetery! The grave keeper has noticed strange lights at the abandoned manor on the hill. Can the adventurers stop the plague and solve The Mystery at Coppertop Manor?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3
CCC-PRETZ-PLA01 premiered at Pretzcon in April 2019... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
A Four -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure can easily be adjusted to fit the themes of Liar's Night, Winter Solstice, or Midwinter.
As Winter Solstice draws near, it is time for the traditional snipe hunt. Galadon the Great doesn’t have time for games, so he hires adventurers to take his place, but surprises await in Lonelywood.
Included:... [click here for more] |
Dungeon Masters Guild |
$4.49
|
CCC-ALMOG-26 DAGON01-01
Some things are best left to rot in their forgotten temples. Even in the isolated village of Bellview, common folk suffers the consequences of a treasure hunter’s greed.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.36
|
ENnie award 2020 nominated "Best Organized Play"
CCC-KUMORI-03-01 Protégé of the Trampling Forest
Genre: SciFi, Action
Gameplay Duration: 2-4 hours
Optimized: APL 3 Players have the opportunity to transform into animals and problem-solve non-combat solutions. DMs are provided helpful reference links and guidance... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover?
Part one of the Crystalstar Trilogy
Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Neighboring the village of Elventree, the once-peaceful settlement of Lighthouse is haunted by a series of disappearances. Rumors have spread that foul horrors from the Cormanthor forest abduct the unsuspecting settlers in the dead of night. Heroes are needed to uncover the fate of the citizens and to identify these creatures of the dark.
A Two-Hour Adventure for Tier 1 Characters (With two 1-hour... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
All the mothers of Windy Valley are plagued by foul dreams as mining operations uncover a lost level of the dungeons beneath the ruins of the Tempest Mage’s tower. Evil stirs and heroes are called on to reveal its source.
A Two- to Four-Hour D&D Adventurers League Adventure for Tier 1 Characters; optimized for APL 3. Brought to you by Cold Iron Conventions and Fair Play Game Store.
06/23/20... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
A 4-hour Tier 1 adventure in a Feywild Domain of Delight
News of a metropolis to the west spawns a mission to investigate. The last known reports of the city are from a sailing crew that has been missing for 75 years.
The Rookery is a magical tome containing a feywild demiplane dedicated to the preservation and rehabilitation of endangered species. The land inside consists of several... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
If you would like the pdf/Roll20 version, go here. If you buy this pdf and decide you want the Roll20 version, you will find a discount link in the pdf.
Prince Andru entrusts you with a perilous mission to recover a dangerous artifact that has gone missing in a hidden laboratory. Prepare to explore the depths of the secret lab, unravel its mysteries, and emerge victorious!
In this captivating adventure,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A young elf woman returns to Lonelywood, the scene of her family’s murder. But necromancy is in the air as the undead walk the roads. Can the adventurers rescue her and help her find closure?
A 2 or 4 Hour Adventure For 1st through 4th level Characters
This adventure occurs in Lonelywood, one of the Ten-Towns in Icewind Dale, and is based on the Do You Know the Way To Lonelywood? hook from the... [click here for more] |
Dungeon Masters Guild |
$5.00 $4.00
|
Monster hunter Ko Windcrester has tasked you to help in his mission to stop the hauntings in the town of Easthaven. Investigate the strange events, find the buried secrets both past and present. Part 1 of the Coins of The Elder Evils.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
DungeonCraft Seed: Once Bitten, Ice Shy.
Written... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
DC-POA-PND-3 The Watcher in the Attic (Part 2 of the Strange Case of Erland Forsk)
Strange lights have been appearing in the topmost windows of the Forsk estate, and local cats have been going missing. Will you find out what lurks in the attic?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Using the DungeonCraft seed Awake and... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Memento Motus: Séance for the Lost
Adventure and Coloring Pages
D&D Adventurers League Code: WBW-DC-MC-01 Gameplay Duration: 4 hours Optimized: APL 3
You are among the Lost, pulled into a Feywild domain of tears. Meet an empathic archfey, conduct séances with goth... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A 4 hour Dungeons & Dragons adventure for 1st-4th level characters!
A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late?
The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey and... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
Part Two of the Immortals Adventurer's League Series
Characters investigate a decrepit mansion in order to cleanse it of necrotic energy and discover the occupant has unanticipated tastes.
Though the Witch King has been defeated, remnants of his ancient evils linger on. Dive into the unending bloodcurse in the Immortals Adventurer’s League Series:
CCC-GARY-15:... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.16
|
DC-POA-PND-2 What Skitters Beneath? (Part 1 of the Strange Case of Erland Forsk)
Strange things have been happening near the Wet Trout Tavern by the Easthaven docks. Mysterious lights, missing items, missing people, and now the bartender swears he saw a ghost! Can you help get to the bottom of this?
Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3
Using the... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Back Home Again
There is continued unrest in Hulburg and around the Moonsea. The Red Wizards are rumored to be kidnapping visitors—but why? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure takes place around Hulburg, on the northern coast of the Moonsea. It was originally created for UBCon 2020 in Buffalo, NY. Due to the Covid-19 pandemic, the... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
A black pearl the size of a human head has been discovered by adventurers and has been brought to Lonelywood. However, whoever has the pearl immediately dies as soon as they see a goat. Somebody needs to put it back where it was found! But what does the Lords' Alliance have to do with all of this? Part 4 of the Factions Reawakened (Harpers) series.
A two-hour Icewind Dale... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
Master and Madame ir'Savaci had recently hired a new governess for their children, Master Raedan and Miss Aisley. Little did they know that their governess, Miss Tarsula Corvidae, was an Annis Hag, Tarsula CrookedRook, who took the role to sow chaos in the village of Nathyrr. She gifted Miss Aisley with a new doll. The doll was enchanted to come to life at night and kill Mister and Madame... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Part 1 of the Plaguestone Trilogy
A mysterious plague has struck the town of Glister and now bodies have gone missing from the local cemetery! The grave keeper has noticed strange lights at the abandoned manor on the hill. Can the adventurers stop the plague and solve The Mystery at Coppertop Manor?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3
... [click here for more] |
Dungeon Masters Guild |
$2.79 $2.23
|
The city state of Thentia is plagued with relentless storms, with no sunlight in sight. The local wizards believe that the weather may be linked to a sunken ruin and the previous expedition has gone missing. Will the party be able to rescue the adventurers and clear the skies once and for all?
This two-hour adventure is designed for Tier-1 characters and optimized for level 3s. Additionally,... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
As you touch the doll, goosebumps run up your arm. In the corner of the room, in the darkest shadow, you hear a tiny giggle...
From the playtesters: "I had a blast! This adventure has a great balance of role-play, exploration and combat!" "Super Creepy!"
Return to seeing the world through a child's eyes, when fear was real. Little Miss Paren... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Finally, the event that all of Joquiet has been waiting for, the celebrity wedding between Zoe Grimalda and Fernando! However, the groom has no present for the bride, and no event in Joquiet can ever go off without at least a few twists…
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Created as part of the Adventurer's League Dungeon Craft program. The Third Adventure taking... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Newly arrived in the demiplane of Ravenloft, the party make their way into the village of Barovia. There they encounter the monsters who dwell and the people who struggle to survive in the shadow of Castle Ravenloft.
This adventure is designed to serve as an introduction to the Ravenloft setting, as detailed in Curse of Strahd.
An adventure for 2nd level characters.
Contains a pdf of the adventure,... [click here for more] |
Dungeon Masters Guild |
$2.00
|