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DC-POA-ROG-1 The Frozen Path To Easthaven

DC-POA-ROG-1 The Frozen Path To Easthaven


Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). This is an adventure for characters level 5 - 10 (Tier 2) and is set at APL 8. The adventure is structured with wilderness encounters and takes the adventurers across The Ten Towns areas...   [click here for more]
Dungeon Masters Guild   FREE 

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DDIA05 Storm King's Thunder: A Great Upheaveal (5e)

DDIA05 Storm King's Thunder: A Great Upheaveal (5e)


An Introductory Adventure for Storm King's Thunder. Characters of Level 1-5 As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons you to follow...   [click here for more]
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Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]

Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]


This special bundle product contains the following titles. DC-POA-ROG-1 The Frozen Path To Easthaven Regular price: $0.00 Bundle price: $0.00 Format: Multiple File Formats Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers...   [click here for more]
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WBW-DC-MOR-01 A Blight in Mordynia

WBW-DC-MOR-01 A Blight in Mordynia


The adventurers must rescue a kidnapped bard from a Feywild Domain. Can the party decipher the clues to track the bard and unravel the mysterious blight in Mordynia?   A Blight in Mordynia is Adventurer League module set within the Feywild and is suitable for new players.  Four Hour Adventure for Tier 1 Characters. Optimized for APL 3. This title includes a .zip file of Handouts...   [click here for more]
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WBW-DC-MOR-01 A Blight in Mordynia for Fantasy Grounds

WBW-DC-MOR-01 A Blight in Mordynia for Fantasy Grounds


The adventurers must rescue a kidnapped bard from a Feywild Domain. Can the party decipher the clues to track the bard and unravel the mysterious blight in Mordynia?   A Blight in Mordynia is Adventurer League module set within the Feywild and is suitable for new players.  This title contains the Fantasy Grounds Version of WBW-DC-MOR-01 A Blight in Mordynia. This...   [click here for more]
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WBW-DC-MOR-02 Dark Miasma of the Mausoleum for Fantasy Grounds

WBW-DC-MOR-02 Dark Miasma of the Mausoleum for Fantasy Grounds


Legends have circulated about a legendary Dark Mausoleum of the necromancer Nuldur. The Mausoleum has been lost to the sands of time. Clues of the location of the Mausoleum have surfaced and the adventurers are on a trail which leads into the Feywild. Are you looking for Adventurer's League module with a combination of traps and puzzles to vex your players? The Dark Miasma of the Mausoleum allows...   [click here for more]
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WBW-DC-ROG-03 Hope In A Medusa’s Eye

WBW-DC-ROG-03 Hope In A Medusa’s Eye


The adventurers have learned of a mysterious wagon that allows them access to a seemingly abandoned Feywild realm. As the moon sets in the darkened sky the adventurers can see a glow on the horizon. An investigation shows that valley has been cut off from the rest of the forest. The forest now overlooks a sea of clouds and twilight skies. As the party stare into the twilight, it becomes quickly apparent...   [click here for more]
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DC-PoA-PM01 Adventures in babysitting squids

DC-PoA-PM01 Adventures in babysitting squids


While traveling in the cold lands of Icewind Dale, the adventurers see a strange flying ship being chased by dragons that damage part of the ship. When the party goes to investigate the parts of the ship that droped they are presented with an unexpected new friend A Squidling. Tier 2 (Level 5-10) for the Adventure League Plague of Ancents campaign. With around 2 hours of play. Maps are both included...   [click here for more]
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DC-PoA-PM05 Can you tell me how to get to the east haven way

DC-PoA-PM05 Can you tell me how to get to the east haven way


While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?! Adventure seed: Do You Know the way to Lonely Wood?  2 Hours of fun made for tier 1 Players with a recomended APL...   [click here for more]
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DC-PoA-PM04 Losing your Mind

DC-PoA-PM04 Losing your Mind


A mind is a terrible thing to waste. But when you lose your mind it can be even worse. The party investigates a gnome who entered into the party's camp repeating the same thing over and over again.  What can do this to a person?  This is a tier 1 adventure for the Plague Of Ancients Adventure League attuned for APL 2 with about two hours of fun. Uses adventure seed The Muttering Gnome.  Maps...   [click here for more]
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Deluxe Digital Map Pack: DDAL05-05 A Dish Best Served Cold

Deluxe Digital Map Pack: DDAL05-05 A Dish Best Served Cold


This Season’s Theme is FULL COLOR! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (both scaled for printing 1" scale battlemaps) formats. NOW WITH PARSED MAPS BY...   [click here for more]
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SJ-DC-DUCKS-TTT-01 - Save the Forest!

SJ-DC-DUCKS-TTT-01 - Save the Forest!


A 4-hour adventure for tier 3 characters, optimized for APL 16. CONTENT WARNING: Murder ...   [click here for more]
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DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1

DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1


When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. The first of four AL adventures in the Kobold Craziness Storyline. Part 1-4 all available now -  Part 2 -  DC-POA-JAT-02...   [click here for more]
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Deluxe Digital Map Pack: DDAL05-03 Uninvited Guests

Deluxe Digital Map Pack: DDAL05-03 Uninvited Guests


What the what?! Color? If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 3 maps in both .jpg (reasonably-sized for online play) and .pdf—both of which scaled for printing 1" square battlemaps formats. NOW WITH PARSED MAPS BY CHRIS...   [click here for more]
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WBW-DC-TCW-AVG-1 Missing Yeux

WBW-DC-TCW-AVG-1 Missing Yeux


“Is it not true that in ancient times the worst punishment of all was not death, but banishment?” — Jean Said Makdisi A kitten is missing in the domain of Aevergreen. The residents of a small Fey village have been seeing their dreams (and nightmares) come to life, and they’ve asked you to investigate why. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING:...   [click here for more]
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WBW-DC-TCW-AVG-2 Unbreak the H'earth

WBW-DC-TCW-AVG-2 Unbreak the H'earth


The search for Yeux, the missing kitten continues in the domain of Aevergreen. The residents of a small Fey village have been seeing their dreams (and nightmares) come to life, and they’ve asked you to investigate why. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Heavy Combat. Discuss the possibility of retired characters before playing. SUGGESTED ORDER...   [click here for more]
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CCC-AN-02 The Wrathful Deity of Khurovogo

CCC-AN-02 The Wrathful Deity of Khurovogo


The goblins of Khurovogo are being destroyed in devastating bursts of flame. The bravest of the surviving goblins seek out heroes willing to confront their angered deity and negotiate for the survival of the village... or kill the god. This is a Tier 1 2 hour adventure. ...   [click here for more]
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CCC-GHC-04 - Shade Of The Dark

CCC-GHC-04 - Shade Of The Dark


Deep in the forests of Cormanthor, the Golden Paragon Trading Company has set up a logging camp to harvest the valuable trees of the Midwood. Until recently, the profitable camp delivered lumber downriver to Semberholme, but its last communication spoke of attacks from forest monsters and panicked loggers unwilling to work. The Golden Paragon Trading Company needs adventurers to find the underlying...   [click here for more]
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CCC-GHC-05 - Trail Of Treachery

CCC-GHC-05 - Trail Of Treachery


Deep in the forests of Cormanthor, the Golden Paragon Trading Company has set up a logging camp to harvest the valuable trees of the Midwood. Recently, rumors of a valuable tree lured a group of loggers away from the safety of the camp after a series of monster attacks caused it to shut down operations. In response, the camp’s foreman sends a group of adventurers into the woods to bring the loggers...   [click here for more]
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CCC-GHC-06 - What You Wish For

CCC-GHC-06 - What You Wish For


Deep in the forests of Cormanthor, the Golden Paragon Trading Company has set up a logging camp to harvest the valuable trees of the Midwood. After investigating monster attacks against the camp, adventurers have learned that something more sinister might be afoot in the area. Several power groups seek something dark and lost in the woods, but sometimes the worst thing you can get is what you wish...   [click here for more]
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CCC-GHC-07 - The River Runs Red

CCC-GHC-07 - The River Runs Red


The Golden Paragon Trading Company has been working for months to secure a long-term trade deal with the Seven Suns Trading Coster, but efforts to deliver the final agreements to Calaunt have each ended with dead envoys and missing documents. The latest delegation recently departed Elmwood, traveling south down the River Lis. The Golden Paragon seeks experienced individuals to follow their representatives...   [click here for more]
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CCC-GHC-08 - Death In The Ruins

CCC-GHC-08 - Death In The Ruins


A fire burns deep within the ruins of Fort Dalton. Have you finally found the missing trade delegates you seek, or is it more of the horrid creatures that dwell within the Flooded Forest hoping to lure you to your death?  ...   [click here for more]
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CCC-GHC-09 - Swamp Of Death

CCC-GHC-09 - Swamp Of Death


Blood covers the wet, swampy ground. Some of it is yours, but much of it is not. You had the delegates under your protection, if only for a short while. Tracks in the mud lead deeper into the Flooded Forest, and your time may be running out. Can you rescue the delegates and escape the foul swamp before they meet an untimely end at the hands of their captors?  ...   [click here for more]
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CCC-SALT-01-02 Moor Trouble

CCC-SALT-01-02 Moor Trouble


After the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his...   [click here for more]
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CCC-SFBAY-01-01 Plots in Motion

CCC-SFBAY-01-01 Plots in Motion


In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers. An eight hour adventure for 5th-10th level characters. Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item...   [click here for more]
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DC-PoA-TCW-ACW-2 A CRY FOR HELP

DC-PoA-TCW-ACW-2 A CRY FOR HELP


Halis Starsong calls on you to help him end a dragon's cult. Along the way, a woman begs you to find her brother and his spouse; the men had joined a group of treasure hunters headed to the mountains near the glacier. Part 2 of A Cold War Series. A Tier 2 combat-heavy adventure. SUGGESTED ORDER OF PLAY: CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4...   [click here for more]
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DC-PoA-TCW-ACW-3 WRITTEN IN BLOOD

DC-PoA-TCW-ACW-3 WRITTEN IN BLOOD


A particularly wealthy local is looking for an armed escort to one of the neighboring towns but “forgets” to mention that she’s got a price on her head and Waterdhavian assassin has tracked her down.  Part 3 of the combat-heavy A Cold War Series. SUGGESTED ORDER OF PLAY: CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4 DC-PoA-TCW-ACW-5 WBW-DC-TCW-AVG-1...   [click here for more]
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DC-PoA-TCW-ACW-4 A SWORD IN THE STONE

DC-PoA-TCW-ACW-4 A SWORD IN THE STONE


Recent nights in town have been disturbed by terrifying noises, and morning light shows formidable tracks in the snow. Can you discover what is intimidating this town? Part 4 of A Cold War Series. A Four-Hour Combat-Heavy Adventure for Tier 2 Characters. Optimized for APL 8. SUGGESTED ORDER OF PLAY: CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4 DC-PoA-TCW-ACW-5...   [click here for more]
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DC-PoA-TCW-ACW-5 A THOUSAND YEARS LOST

DC-PoA-TCW-ACW-5 A THOUSAND YEARS LOST


Hidden within the Spine of the World are the remains of ancient strongholds from civilizations long gone. Trappers returning from where the Spine and the Reghed Glacier meet now whisper of undead horrors pouring forth from a smashed keep, and they quake when speaking of the armored moose and its horrible appetites. Part 5 of A Cold War Series. A Four-Hour Combat Heavy Adventure for Tier 2 Characters....   [click here for more]
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DC-PoA-WI-TTT-01 Wailing Ice: Trouble and Turmoil in Termalaine

DC-PoA-WI-TTT-01 Wailing Ice: Trouble and Turmoil in Termalaine


Keenrunner, a Goliath Frost Druid, has been traversing Icewind Dale, awakening all manner of creatures and sending them to the nearest Ten-Town, Termalaine. This has caused discomfort and anger among the townsfolk. The town of Termalaine seeks assistance in this matter. This is the first part of a series of adventures named Wailing Ice. A Two-hour Adventure for Tier 1 Characters. Optimized for APL...   [click here for more]
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MCX-01-02 The Rescue

MCX-01-02 The Rescue


This is my first attempt at writing an adventure. I wanted to create one that is simple to run, but has some replay value. I hope I accomplished this and that you enjoy it. There are multiple ways to complete The Rescue, be creative and find a way to rescue Kidren. ...   [click here for more]
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Owlbear Ascension (FR-DC-GHG-02)

Owlbear Ascension (FR-DC-GHG-02)


A group of evil druids have begun a ritual that will transform a “regular” Owlbear into a powerful spirit of nature.  The Glockeberg Hunters Guild has been contracted by the Emerald Enclave to stop the ritual and defeat these druids. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Includes full color digital maps for Virtual Tabletop. The Glockeberg Hunters...   [click here for more]
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SJ-DC-ECHO-03 Gold Rush

SJ-DC-ECHO-03 Gold Rush


A new planet has appeared. Orbiting the white dwarf star of the Echo system, this planet has one particularly odd characteristic – it’s made entirely of gold! A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Content warning: Environmental hazards (extreme heat) Wildspace system: Echo This product includes: Adventure PDF Map Pack - Standard and Printer...   [click here for more]
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SJ-DC-FTC-02 A Ship Adrift v0.9

SJ-DC-FTC-02 A Ship Adrift v0.9


Part Two of the Free Traders of Calrinthi series.  This adventure still has a few parts to finish up, but was uploaded to make the Spelljammer deadline. ...   [click here for more]
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The Griffons of Longsaddle (FR-DC-GHG-01)

The Griffons of Longsaddle (FR-DC-GHG-01)


The ranchers of Longsaddle have recently been plagued by a pride of especially bold griffons, slaughtering their best horses.  They have collectively put out a bounty to track down the beasts and put an end to their predations. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.  CONTENT WARNING: Animal Death (potential) Includes full color digital maps for Virtual Tabletop....   [click here for more]
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The March of the Manticore (FR-DC-GHG-03)

The March of the Manticore (FR-DC-GHG-03)


A series of mysterious attacks by manticores is plaguing the area around Icewind Dale.  The Glockeberg Hunters Guild has been hired to track down and eliminate the manticores.  The hunt for the manticore's lair unveils a larger plot.  What started as a simple extermination mission, turns into the fight for survival for the town of Good Mead. A Four-Hour Adventure for Tier 1 Characters. Optimized...   [click here for more]
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CCC-MMT 01-02: A Little Competition Never Hurt Anyone

CCC-MMT 01-02: A Little Competition Never Hurt Anyone


The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure...   [click here for more]
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CCC-MMT 01-05: Secrets of the Cure

CCC-MMT 01-05: Secrets of the Cure


Some of the children at the Moonsea Children’s Hospital have come down with a rare illness. Director Salinop has not been able to determine what is causing the affliction. She has pleaded with local adventurers to help determine the cause and find a cure. A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure premiered at Common Ground Gives 2020 and is a sequel to MMT...   [click here for more]
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The Dog Days of Solamnia (DL-DC-SDCC-02)

The Dog Days of Solamnia (DL-DC-SDCC-02)


Ser Huey’s beloved pet has been kidnapped and is being held for ransom – can you save it? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is part of a bundle of 4 adventures and is intended as a prequel to the Dragonlance: Shadow of the Dragon Queen campaign. It provides the players with a direct connection with...   [click here for more]
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The Inn of Forgotten Melodies (DL-DC-SDCC-04)

The Inn of Forgotten Melodies (DL-DC-SDCC-04)


The Inn of Forgotten Melodies A Dragonlance: Shadow of the Dragon Queen Prequel The party are called together to investigate a emblem that has been stolen from the Tanglebriar Homestead. With the aid of Ispin Greenshield, the party pursues the thieves to the border of the Northern Wastes to The Inn of Forgotten Melodies. A Two-Hour Adventure for Tier 1 Characters. Optimized...   [click here for more]
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The Village in Shadow

The Village in Shadow


Newly arrived in the demiplane of Ravenloft, the party make their way into the village of Barovia. There they encounter the monsters who dwell and the people who struggle to survive in the shadow of Castle Ravenloft. This adventure is designed to serve as an introduction to the Ravenloft setting, as detailed in Curse of Strahd. An adventure for 2nd level characters. Contains a pdf of the adventure,...   [click here for more]
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WBW-DC-HBK-1 Phantasmagoria of Drifting Blossoms

WBW-DC-HBK-1 Phantasmagoria of Drifting Blossoms


Phantasmagoria of Drifting Blossoms Part of the Wild Beyond Witchlight Dungeoncraft Program: WBW-DC-HBK-1 Summary: Venture into the Domain of Delight Mayoiga, a land where humans and monsters known as youkai coexist. Today is the day of the cherry blossom festival. All is going well until a piece of the shrine ritual to welcome spring has been stolen! A Four-Hour...   [click here for more]
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WBW-DC-IDL-02 Two For Flinching

WBW-DC-IDL-02 Two For Flinching


Part Two of the Idlip Trilogy. The Archfey Dreyma has hired adventurers to find out who is behind the assassins that banished her from her Domain of Delight. She also worries whether her twin sister, Archfey Nichta, has befallen the same fate. Will these brave adventurers be able to get to the bottom of things? A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING:...   [click here for more]
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CCC-ARCANA-01 The Phantom Pursuit

CCC-ARCANA-01 The Phantom Pursuit


Caravan duty in the Cormanthor forest can be dangerous, but normally you only have to deal with bandits and the odd goblin. No-one said anything about the undead, but now you're being chased by a malevolent spirit! Can you escape - or will you die trying? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. CCC-ARCANA-01 The Phantom Pursuit is Part One of a two-part series, but it can...   [click here for more]
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CCC-COS-01 The Only Way To Be Sure

CCC-COS-01 The Only Way To Be Sure


A small mining village near the edge of Thar goes silent. You are sent to investigate...and discover that the truth is much worse than expected. A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.  Purchase includes: Full-color PDF of adventure Printer friendly PDF version...   [click here for more]
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CCC-UBCON01-01 Back Home Again

CCC-UBCON01-01 Back Home Again


Back Home Again There is continued unrest in Hulburg and around the Moonsea. The Red Wizards are rumored to be kidnapping visitors—but why? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure takes place around Hulburg, on the northern coast of the Moonsea.  It was originally created for UBCon 2020 in Buffalo, NY.  Due to the Covid-19 pandemic, the...   [click here for more]
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DC-POA-DRAGON-01: Adventures in Babysitting

DC-POA-DRAGON-01: Adventures in Babysitting


A ceremorph gnome squidling has lost his parents! It’s not normally your “thing”, but you find yourselves looking into his big mopey squidling eyes and you can’t help yourselves. Part One of the Reaching through Space and Time Series of adventures. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
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DC-POA-DRAGON-02: Hearing the Call

DC-POA-DRAGON-02: Hearing the Call


After the encounter with a strange child and his family, it is time for a little rest in Easthaven. A party of trappers return to Easthaven speaking of attacks by walking dead and large tentacle creatures.  Time to investigate this strange report and see what threat it may be to the town of Easthaven. Part Two of the Reaching through Space and Time Series of Adventures. A Four-Hour Adventure for...   [click here for more]
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DC-PoA-KJ2108 The Needs of the Many

DC-PoA-KJ2108 The Needs of the Many


A 4 hour Dungeons & Dragons adventure for 1st-4th level characters! A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late? The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey and...   [click here for more]
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FR-DC-AEG-01 The Ambush

FR-DC-AEG-01 The Ambush


The Sword Coast Mercantile Consortium has been thriving for the past decade and has become a dominant force in the region’s trade. Recently, their caravans have become a primary target for bandits. Three of their leaders’ teenage children have been abducted by bandits. Can you track down the bandits and rescue them? This is the introductory adventure to the Night of the Falling Stars series and...   [click here for more]
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